Valiance Leviathan
Seituoda Taskforce Command Caldari State
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Posted - 2012.08.19 04:01:00 -
[1] - Quote
Ammo type-Drill rounds
These rounds will be embedded into the armor causing the shield to deplete slowly and stopping it from recharging also (your guys call) stop armor repairs until you takeout the round from you armor or (in a different variety of the round.) a person in a Logistics suit( or anybody near you but its your guys call) must take it out. These rounds will be fired from a (maybe if you guys develop some) built in under slung laser-sight-looking-thing.
Like this but without your guys touch. http://ecx.images-amazon.com/images/I/41YtaBjtDhL._SL500_AA300_.jpg
And you have to reload after every shot so these are for the people with good aim or can get close to the enemy.
These rounds will help out in dealing with people with suits with high shield rate and lone wolfs and (some) can help out on dealing with heavy vehicles and dropships.
Here are some of the different varieties of the drill rounds( you guys can name them because I suck at naming thing.)
Standard rounds- cost 3,750 ISK( best ones cost 15.250 ISK) per round, these round can only deplete and stop shields from recharging. Any suits can take the round out of them on there own.
Anti-personnel rounds-cost 4,575 ISK( best ones cost 18,045) per round , these rounds will go though the armor( causing small damage to the shields) and start doing damage to the mercs health. all Scouts and standard Assault suits need a Logistics to take the round out of them.
Anti vehicle rounds-cost 5.250 ISK ( best ones cost 20,500) per round , these rounds can stop the vehicles shields and (some) can even stop the drivers from activating there vehicles abilities(like the over shields that everyone hates.) anybody near the vehicle can take it out but some rounds need a person with a repair tool to take it out.
Explosive rounds-cost 4,250 ISK ( best ones cost 18,500) per round, these rounds can be set off or on impact to cause damage to multiple mercs in close proximity of each other.The more expensive rounds can even damage a heavy tank. ( here hoping that you guys put a weak spot on those damn things.)
Medic rounds-cost 2,500 ISK ( best ones cost 12,000) per round, these rounds will heal or boost your allies health. Some rounds can also be use to leech off enemy's health. But it only takes a couple of second to take them off from any suits.
That all I can thing of for now so here hopping you guys at CCP read this.
P.S The cost of the rounds are completely up to you guys.
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