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Thread Statistics | Show CCP posts - 7 post(s) |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.08.10 14:44:00 -
[1] - Quote
EnglishSnake wrote:APC Dropship - Basically a flying healing taxi
Has no guns - Maybe repair guns to help repair friendly tanks But a bigger shield and armor tank Has a MCRU - 10second spawn time Also has the ability to give ammo and also repair armor
I would rather have modules accomplsih all of this so I can mix and match eve style.
Tech 2 varition of HMG designed for suppresive fire so low heat build up and horible accaurcy with slighty below average dmg for a hmg.
Increase the normal HMG dmg a small bit and lower its build up a small bit .
A tech 2 mass driver geared towards AV
Give the standard mass driver more ammo and splash
A tech 2 assault dropsuit designed around cloaking call it a black ops suit, make it do this with plenty of cpu and a lot of pg at the cost of armor, so I can mix and max.
A tech 2 scout suit designed around cloacking call it covet ops suit
When cloaking is added dont limit it to a certian suit make it avalible to all and base how well it cloaks off of size and motion together so a heavy or logi standing stock still can hide, or a scout doing a ourtright sprint shows up. But the tech 2 auits should be designed to negitate how much the mass and movement effects how well the cloak. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.10 16:57:00 -
[2] - Quote
Tamori Orn wrote:A third variant on the Forge Gun with some kind of burst or spread mechanism for suppressive fire and room clearing. Basically, a heavy version of a shotgun or a heavy version of a burst AR.
Its a AV weapon not a AP weapon besides it fires a single blast it doesnt have any spread to begin with |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.10 20:52:00 -
[3] - Quote
Tamori Orn wrote:Avenger 245 wrote:Tamori Orn wrote:A third variant on the Forge Gun with some kind of burst or spread mechanism for suppressive fire and room clearing. Basically, a heavy version of a shotgun or a heavy version of a burst AR.
Its a AV weapon not a AP weapon besides it fires a single blast it doesnt have any spread to begin with Good point. Should be a new variant of the Forge Gun, but with same characteristics as current Forge Gun. Actually, either variety could be anti-vehicle, and an interesting Anti-dropship/Anti-LAV variant. The individual shot in the burst could be much weaker, but the slight delay between shots in the burst would make it easier to catch fast vehicles (for less damage) by leading.
I dont know why but that made be think of something I suggested in feedback forum labed under tech 2 studd and mrw module if some was will to go posr their opinions abput it... Please.
But I suggested a tech 2 version of the mass driver that would shoot a single direct damage shot in a more lineir path and do a good deal of damage on impact, at the time I was think of the crossbow from black ops. But it would feel the role of faster tracking less damage weapon like your forge gun so either or a direct damage MD or low dmg quicker forge gun would work I just suggested it for as a mass driver tech 2because the MD needs some love and people already have incentive to train for forge guns.
Oh I refer to above request to go check out my suggestion... Please |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.12 04:50:00 -
[4] - Quote
Scott DTA 2 wrote:A minmitar LAV
-Shopping cart with 2 SMG's duct taped to the sides of it. Place a lawnmower engine on it make it move. Ive had family members do that before. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.12 15:55:00 -
[5] - Quote
Mobius Kaethis wrote:A sniper rifle capable of doing damage to targets behind certain types of cover. Damage of the weapon would scale from full damage (when there is no intervening) material to extremely low damage should the round have to pass through a particularly thick/high density material.
The scope on said rifle would have a heat setting allowing it to see the heat signature generated by dropsuits power cores through materials. Dropsuits using more PG would generate a larger heat signature and would be brighter, thus easier to see by this scope. This would make it easier for the sniper to ID and target high value targets (ie proto suit users) while lower value targets would be much harder to spot and more dangerous to the sniper. This would provide a real tactical use for those type one and militia suits even after a player is able to use proto suits.
I think an rifle that does more than 230 damage should automaticly have material pentrating powers, and if they ever let us have scopes I rather have a heat scope that I can just fit on.
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.12 20:10:00 -
[6] - Quote
Skytt Syysch wrote:Not sure if something like these have been suggested yet.
'Salamander' Heavy Suit: 0 shields 0 high slots
Standard 700 armor 2 low slots 20 armor regen
Advanced 800 armor 3 low slots 22 armor regen
Prototype 900 armor 4 low slots 25 armor regen
Marathon Biotic Modules:
Standard +15% stamina +30% stamina recovery
Advanced +30% stamina +50% stamina recovery
Prototype +60% stamina +70% stamina recovery
Weapons Expert Modules:
Standard +2% to sidearm weapon damage +2% to light weapon damage +2% to heavy weapon damage
Advanced +4% to sidearm weapon damage +4% to light weapon damage +4% to heavy weapon damage
Prototype +8% to sidearm weapon damage +8% to light weapon damage +8% to heavy weapon damage
I also thought it would be neat if you awarded a T1 BPO of the items that make it into the game to the people that suggested the items.
the weapon expert module could be a little diffrent maybe like 4% for light and side 6% and then 8%. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.12 21:14:00 -
[7] - Quote
ROIZENGH wrote:A sniper rifle with increased distance high power really low RoF isnt that a normal sniper? |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.13 22:03:00 -
[8] - Quote
Large sub machine gun for light weapon slot rather than side arm pretyy much treat the regualer side arm smg as machine pistols and make a light sub machine gun for people.
adjustable burst rifle 3 or 6 (why is this gun damage so low? If a gun has to burst it means it bullets got so much power it cause alot of kick requiring the gun to burst or if not increase the damage for the burst increase its RoF to give it a diffrent reason to have to burst.)
Mass driver that fires a single high damage direct damage roung(no splash) and has a more lineir path, think of it as a future cross bow, as well as a AV mass driver.
a AR with low damge high RoF and good accuarcy, pretty much an assualt rifle going away from the standard more damage low rof of the others |
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