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Frank Devine
ZionTCD Legacy Rising
107
|
Posted - 2012.08.05 15:15:00 -
[1] - Quote
When I log on to play and I only see maybe 300 total players, it makes me think that we need some mire players. We need a.way to get some dedicated players into the game. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 15:21:00 -
[2] - Quote
No, Dust need a way to hold dedicated players. |
Lavie Sonesh
11
|
Posted - 2012.08.05 15:23:00 -
[3] - Quote
well until you see the new build come online you will keep seeing 300-400 players... unless it is a beta event weekend then it may be 500-600... but dont expect more players until new build is released momst people are bored of the same content for the past 3 weeks |
Tak Kak
22
|
Posted - 2012.08.05 15:28:00 -
[4] - Quote
A good way to get more people in is to tell your friends and have them tell two friends and they'll two friends and then they'll two friends and then... |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 15:29:00 -
[5] - Quote
And they'll all quit Tak. *talks from experience* |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.05 15:31:00 -
[6] - Quote
Tony Calif wrote:No, Dust need a way to hold dedicated players.
The dedicated beta testers are still logging on and playing it
Need more variations in maps for skirmish |
Tak Kak
22
|
Posted - 2012.08.05 15:32:00 -
[7] - Quote
Tony Calif wrote:And they'll all quit Tak. *talks from experience*
Obviously you have never heard of the **** to Wall Theory. |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.05 15:41:00 -
[8] - Quote
Honestly they need a better quality of players. I personally am sick of people on my team who play skirmish like its TDM. If they just want to sit on a tower with a drop ship I'll steal it and do what I can to get them killed. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.05 15:45:00 -
[9] - Quote
playing with randoms is only fun for so long, ppl get sick of it and go back to games they can play with friends... after ones "tested" all the stuff that's broken here this becomes redundant/mind numbing |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.05 15:51:00 -
[10] - Quote
TEBOW BAGGINS wrote:playing with randoms is only fun for so long, ppl get sick of it and go back to games they can play with friends... after ones "tested" all the stuff that's broken here this becomes redundant/mind numbing Yep. I hate MW3 with a passion but I play it because that's all my friends/clan plays. Soon as playing with friends etc become available it will be more bearable. |
|
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.05 16:01:00 -
[11] - Quote
Grouping is an easy way to get people to play together....I played ambush with my friends last night and had a blast....we didn't have to q sync because there was only one game up with maybe 16 people in it, being able to talk to your friends and consistantly play with them is very important to the survival of a game. They must get the mechanics of a FPS down FIRST then they can have all that eve tard stuff....the great FPS qualities is what is needed to bring people in, and then they'll stay for the progressive element, if it doesn't take them too long to be of use. |
Darky SI
232
|
Posted - 2012.08.05 16:10:00 -
[12] - Quote
i never understood the limited access keys CCP was giving its not like the servers are full! why not allow others who truly wanna try the beta to play constantly instead of torturing them by restricting there activity only to Beta events! |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.05 16:14:00 -
[13] - Quote
Because they know you'd get bored of the game Unless i am playing with my peeps the game has become lack luster. Next build will be interesting, a lot of changes happening so here is to hoping. As long as CCP listens to the FPS crowd and ignores the dedicated EVE players, things may turn out well. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 16:26:00 -
[14] - Quote
I would say that as long as the servers seem to be overtaxed,then we absolutely don't need new players.
Anytime there seems to be over 300 players on the US server,the lag and hit detection is incredible.
CCP needs to make sure that the gaming environment and their network is up to par before worrying about more players.Without a stable gaming environment,nothing else matters because people won't play.I have a friend who has a beta key and won't play anymore because of the framerate and lag,and there are a ton of people out there that feel the same way.
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify. |
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
|
Posted - 2012.08.05 16:28:00 -
[15] - Quote
William HBonney wrote:Because they know you'd get bored of the game As long as CCP listens to the FPS crowd and ignores the dedicated EVE players, things may turn out well.
find this kind of unfair.
dedicated eve player brought things to eve that ccp would have said no to. thats why in eve EVERY player has a say, we have the CSM a group of eve players that want change us the players tell these CSM peeps and they inturn talk with CCP. the players drive the future builds and releases. ccp asks us we say yay or nay, they come back with more refined idea and background. csm and ccp sit and work it out using the players of eve.
as fps'ers i hear ya'll talk about camping as a way of life, here you have a chance for a gaming company to listen and with the muscle of the eve players re-design FPS forever an open sandbox ,
current fps design,
shoot faces : yep shoot stuff: yep play multiplayer and shoot faces: yep. rinse and repeat the above : yep
now for dust shoot faces : yep shoot stuff, steal stuff, spy on folks, free from restraints, : hell yep mutlimegahuge player : meh am part of a 7,000 player alliance in dust , 24/v24 meh more 7,000 v the universe rinse and repeat above: hmm its a sandbox nothing is ever the same, all paths lead to others without an end, you do not play dust 514 you are dust 514
maybe band together with us eve players, form some kind of multi FPS/eve CSM, two different games being as one is fairly hard, more of this we are fps'ers shizzle does not help one bit. lets be fair everyone has sworn when you've been camped, its part of the fps game right ? so lets change that and the other shizzle, to make something worth while and groundbreaking. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.05 16:37:00 -
[16] - Quote
most normal ppl wont play CQC at .5 frames per second |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.08.05 17:17:00 -
[17] - Quote
It's a really old build with some very glaring problems that make it pretty tiresome to play. Once the next build is out people will come back to play the game, but right now the delay between updates is really long and it shows. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.05 17:41:00 -
[18] - Quote
um **** being bored, how how why play an mmo for more than 8 hours when it's in beta. Everything will be wiped.
8 hours is how long most people play a beta, I'm shocked 300 people are still playing at any given time still. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.05 17:43:00 -
[19] - Quote
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.[/quote]
um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.05 17:45:00 -
[20] - Quote
we need a new build. |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 17:54:00 -
[21] - Quote
crazy space wrote:um **** being bored, how how why play an mmo for more than 8 hours when it's in beta. Everything will be wiped.
8 hours is how long most people play a beta, I'm shocked 300 people are still playing at any given time still.
They play cause they are actually testing and giving CCP numbers like they are supposed to. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 18:01:00 -
[22] - Quote
crazy space wrote:
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.
um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day[/quote]
Where did you come up with that crazy math?How do you figure that 300 people=2000-3000 per day?
Besides,half of 10,000 is only 5,000,which still doesn't even support your argument.And mind you,that only the PS Home beta keys.What about the other how ever many people that got keys before that,who aren't playing?
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 18:04:00 -
[23] - Quote
Th3rdSun wrote:crazy space wrote:
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.
um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day
Where did you come up with that crazy math?How do you figure that 300 people=2000-3000 per day?
Besides,half of 10,000 is only 5,000,which still doesn't even support your argument.And mind you,that only the PS Home beta keys.What about the other how ever many people that got keys before that,who aren't playing?
[/quote]
dude, the ps home keys were only good for specific weekends i believe. There are certainly not that many with all access keys. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 18:16:00 -
[24] - Quote
Lurchasaurus wrote:Th3rdSun wrote:crazy space wrote:
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.
um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day Where did you come up with that crazy math?How do you figure that 300 people=2000-3000 per day? Besides,half of 10,000 is only 5,000,which still doesn't even support your argument.And mind you,that only the PS Home beta keys.What about the other how ever many people that got keys before that,who aren't playing?
dude, the ps home keys were only good for specific weekends i believe. There are certainly not that many with all access keys.[/quote]
Wrong again,because that's how I got my key,and it works every single weekend.
Oh,and learn how to properly use the quote function please. |
lordjnus
9
|
Posted - 2012.08.05 18:27:00 -
[25] - Quote
we need a new build |
Regis Mark V
249
|
Posted - 2012.08.05 18:33:00 -
[26] - Quote
Tak Kak wrote:A good way to get more people in is to tell your friends and have them tell two friends and they'll two friends and then they'll two friends and then...
Did that already non of them like the game because it's slow and boring! These are some quotes...
"I don't want to work a 9 to 5 to come home and work a 9 to 5"
" God this is the most boring game I've ever played I spend more time reading how to do **** then actually playing"
" I feel like I'm pulling a double on my guard duty post"
" I'd rather peel potatoes"
" It has potential but the biggest turn off for me is it feels more like a job than fun"
" Why is the hit detection so bad"
There are so much more ranging from why do all the weapons look the same in the given categories and why are there no attachments for weapons. You can do all this customizing to your person but not to your weapon. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 18:37:00 -
[27] - Quote
Th3rdSun wrote:Lurchasaurus wrote:Th3rdSun wrote:crazy space wrote:
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.
um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day Where did you come up with that crazy math?How do you figure that 300 people=2000-3000 per day? Besides,half of 10,000 is only 5,000,which still doesn't even support your argument.And mind you,that only the PS Home beta keys.What about the other how ever many people that got keys before that,who aren't playing? dude, the ps home keys were only good for specific weekends i believe. There are certainly not that many with all access keys.
Wrong again,because that's how I got my key,and it works every single weekend.
Oh,and learn how to properly use the quote function please.[/quote]
my bad, didnt think those were all access keys.
i know how the quote function works, its a simple text error. take the stick out of your butt. no need for flames.
|
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.05 18:37:00 -
[28] - Quote
Mr TamiyaCowboy wrote:William HBonney wrote:Because they know you'd get bored of the game As long as CCP listens to the FPS crowd and ignores the dedicated EVE players, things may turn out well. find this kind of unfair. dedicated eve player brought things to eve that ccp would have said no to. thats why in eve EVERY player has a say, we have the CSM a group of eve players that want change us the players tell these CSM peeps and they inturn talk with CCP. the players drive the future builds and releases. ccp asks us we say yay or nay, they come back with more refined idea and background. csm and ccp sit and work it out using the players of eve. as fps'ers i hear ya'll talk about camping as a way of life, here you have a chance for a gaming company to listen and with the muscle of the eve players re-design FPS forever an open sandbox , current fps design, shoot faces : yep shoot stuff: yep play multiplayer and shoot faces: yep. rinse and repeat the above : yep now for dust shoot faces : yep shoot stuff, steal stuff, spy on folks, free from restraints, : hell yep mutlimegahuge player : meh am part of a 7,000 player alliance in dust , 24/v24 meh more 7,000 v the universe rinse and repeat above: hmm its a sandbox nothing is ever the same, all paths lead to others without an end, you do not play dust 514 you are dust 514 maybe band together with us eve players, form some kind of multi FPS/eve CSM, two different games being as one is fairly hard, more of this we are fps'ers shizzle does not help one bit. lets be fair everyone has sworn when you've been camped, its part of the fps game right ? so lets change that and the other shizzle, to make something worth while and groundbreaking. The issue is that the dedicated EVE players are all about what the game potential is with the MMRPG aspect, and not what the FPS IS. Dust is an FPS with behind the scene stuff. If the FPS isn't good the rest won't matter, period. I don't think people want a carbon copy of the shooters out there, but perhaps a carbon copy of the game mechanics wouldn't be a horrible thing. I think they have a good balance within the game right now, with a few bugs here and there, but the balance seems alright, that is what CCP needs to be successful, a variety of viable "class" settings which allow players to do what they want without making a particular loadout supreme, because then everyone will do it. The main problem I have with Eve players is that they think they are so smart, yet that doesn't matter in a FPS. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 18:43:00 -
[29] - Quote
William HBonney wrote:The main problem I have with Eve players is that they think they are so smart, yet that doesn't matter in a FPS.
Regardless, CCP is trying to make it so actual thought IS required. Thats just how they do things. |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.08.05 18:59:00 -
[30] - Quote
thought is always required in any game, the idea that this will take more though or be too much for people is not an accurate statement. What might be too much for some people is the simple grinding aspect of the game, but making loadouts that maximize profit and such is not difficult, and setting up corps and being in "clans" and owning planets will also not be a big brain squeeze...but none of that will matter unless there are people to play the game, and in order for that to happen CCP needs to make the FPS mechanics on par with the other successful FPS out there. |
|
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 19:03:00 -
[31] - Quote
William HBonney wrote:thought is always required in any game, the idea that this will take more though or be too much for people is not an accurate statement. What might be too much for some people is the simple grinding aspect of the game, but making loadouts that maximize profit and such is not difficult, and setting up corps and being in "clans" and owning planets will also not be a big brain squeeze...but none of that will matter unless there are people to play the game, and in order for that to happen CCP needs to make the FPS mechanics on par with the other successful FPS out there.
you need to understand that your statement above is not necessrily common thought. There are many simpletons on these forums that cant even tolerate what you consider to be a tolerable amount of brain effort and swear on their mother's grave that anything more than pew pewing will kill the game before it even gets released.
I tend to appreciate that we are finally getting a game that will potentially be very complex and look forward to being able to get that much more out of my time investment in-game. |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.08.05 19:38:00 -
[32] - Quote
Th3rdSun wrote:crazy space wrote: um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day
Where did you come up with that crazy math?How do you figure that 300 people=2000-3000 per day? Besides,half of 10,000 is only 5,000,which still doesn't even support your argument.And mind you,that only the PS Home beta keys.What about the other how ever many people that got keys before that,who aren't playing? crazy is always making up random numbers. i dont know how or why he does it. but he is constantly bombing threads with his "amazing" number guessing... |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.08.05 19:58:00 -
[33] - Quote
There's dedicated testers but being dedicated doesnt mean testing the game every weekend when most of the problems have already been adressed; visiting the forums and keeping up to date with information is.
Currently awaiting new build |
Wako 75
SVER True Blood Unclaimed.
76
|
Posted - 2012.08.05 20:00:00 -
[34] - Quote
Tak Kak wrote:A good way to get more people in is to tell your friends and have them tell two friends and they'll two friends and then they'll two friends and then... then one of them hates it then the others hate it then they hate you lol just messin |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.08.05 20:02:00 -
[35] - Quote
Johnny Guilt wrote:There's dedicated testers but being dedicated doesnt mean testing the game every weekend when most of the problems have already been adressed; visiting the forums and keeping up to date with information is.
Currently awaiting new build
Your posts turns itself on its head. We aren't here to only get MOST of the problems and there's obviously no way to know if all of the problems have been found. Testing needs to be done. Its fine if you dont want to put as much time in as others, but certainly dont fault them for "not doing it right" |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.05 21:52:00 -
[36] - Quote
From my knowledge around 20,000 beta codes have been released. I assume 2500-5000 for their early stuff. Incitation only from what I was told by other players, so add pinch of salt. But they did have 1 group before the 5000 codes were sent to EvE players, and registered e-mails. I don't know if that was 5000 to EvE guys AND 5000 to registered e-mails or if it was split. But of then there is the 10000 home keys. That's quite a few keys, in comparison to the number of players on. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 22:33:00 -
[37] - Quote
Lurchasaurus wrote:Th3rdSun wrote:Lurchasaurus wrote:Th3rdSun wrote:crazy space wrote:
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.
um.... if 300 people are online at a time, that means about 2000-3000 people are playing each day Where did you come up with that crazy math?How do you figure that 300 people=2000-3000 per day? Besides,half of 10,000 is only 5,000,which still doesn't even support your argument.And mind you,that only the PS Home beta keys.What about the other how ever many people that got keys before that,who aren't playing? dude, the ps home keys were only good for specific weekends i believe. There are certainly not that many with all access keys. Wrong again,because that's how I got my key,and it works every single weekend. Oh,and learn how to properly use the quote function please.
my bad, didnt think those were all access keys.
i know how the quote function works, its a simple text error. take the stick out of your butt. no need for flames. [/quote]
Not flaming,and for someone that knows that it's a text error,whatever that means,you did it again.
|
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.05 22:45:00 -
[38] - Quote
CCP needs to hand out all-access beta keys to thousands of people! Not thousands of keys that expire at the end of each and every weekend! We'd probably see alot more players online that way |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.05 23:01:00 -
[39] - Quote
Tony Calif wrote:From my knowledge around 20,000 beta codes have been released. I assume 2500-5000 for their early stuff. Incitation only from what I was told by other players, so add pinch of salt. But they did have 1 group before the 5000 codes were sent to EvE players, and registered e-mails. I don't know if that was 5000 to EvE guys AND 5000 to registered e-mails or if it was split. But of then there is the 10000 home keys. That's quite a few keys, in comparison to the number of players on.
And that's my point.
Let's just assume for the sake of argument that so far a grand total of 15,000 keys have been sent out.Not even 1/3 of those are being used now.
You have a maximum of well under 500 people playing at a given time across all servers and game modes.All of the ambush servers never even have a total of 75 people ever playing at once,and the skirmish might hit 400 on a good day with the wind blowing in the right direction.
All that to say that even if you take into accout the time differences of people that are over seas when it's the middle of the night in the US,I find it hard to believe that they have equal numbers,which is about an average of 350-400 players.
So if you give that the benefit of the doubt,then the total is still only 800 players total that play,which is just over half of the keys given.Still bad numbers imo.
If this is an early reflection of what to expect from the open beta,there could be trouble. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.05 23:33:00 -
[40] - Quote
Th3rdSun wrote:Tony Calif wrote:From my knowledge around 20,000 beta codes have been released. I assume 2500-5000 for their early stuff. Incitation only from what I was told by other players, so add pinch of salt. But they did have 1 group before the 5000 codes were sent to EvE players, and registered e-mails. I don't know if that was 5000 to EvE guys AND 5000 to registered e-mails or if it was split. But of then there is the 10000 home keys. That's quite a few keys, in comparison to the number of players on. And that's my point. Let's just assume for the sake of argument that so far a grand total of 15,000 keys have been sent out.Not even 1/3 of those are being used now. You have a maximum of well under 500 people playing at a given time across all servers and game modes.All of the ambush servers never even have a total of 75 people ever playing at once,and the skirmish might hit 400 on a good day with the wind blowing in the right direction. All that to say that even if you take into accout the time differences of people that are over seas when it's the middle of the night in the US,I find it hard to believe that they have equal numbers,which is about an average of 350-400 players. So if you give that the benefit of the doubt,then the total is still only 800 players total that play,which is just over half of the keys given.Still bad numbers imo. If this is an early reflection of what to expect from the open beta,there could be trouble. Very true!! ccp need sto find a way to stop that trend, or the game might crash n burn. Sadly |
|
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
|
Posted - 2012.08.06 00:08:00 -
[41] - Quote
Need more variation in the beta. I understand that they need to test specific things and all but after a few weekends of playing Dust actively I dropped out of it, haven't played in a couple weeks now and have no will to play it again. If we get communications map with skirmish available I may consider playing again next week, maybe it's available today... meh, nah not really worth checking.
Can't wait til full release though, hope you do a good job CCP. |
Frank Devine
ZionTCD Legacy Rising
107
|
Posted - 2012.08.06 00:08:00 -
[42] - Quote
Tony Calif wrote:No, Dust need a way to hold dedicated players. Oh I agree but I also think we need to get more players in, I think they should send us some more keys to pass to friends and such.
|
ReptileHand
Bragian Order Amarr Empire
4
|
Posted - 2012.08.06 00:50:00 -
[43] - Quote
Th3rdSun wrote:I would say that as long as the servers seem to be overtaxed,then we absolutely don't need new players.
Anytime there seems to be over 300 players on the US server,the lag and hit detection is incredible.
CCP needs to make sure that the gaming environment and their network is up to par before worrying about more players.Without a stable gaming environment,nothing else matters because people won't play.I have a friend who has a beta key and won't play anymore because of the framerate and lag,and there are a ton of people out there that feel the same way.
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify.
I got my All access key from Home (the first week it was availible / E3) and played the minute it downloaded. I've been actively coming back to it every now and then, mostly for the events and dropsuits but now I'm getting deeper into it and loving every minute of it. |
Frank Devine
ZionTCD Legacy Rising
107
|
Posted - 2012.08.06 00:55:00 -
[44] - Quote
ReptileHand wrote:Th3rdSun wrote:I would say that as long as the servers seem to be overtaxed,then we absolutely don't need new players.
Anytime there seems to be over 300 players on the US server,the lag and hit detection is incredible.
CCP needs to make sure that the gaming environment and their network is up to par before worrying about more players.Without a stable gaming environment,nothing else matters because people won't play.I have a friend who has a beta key and won't play anymore because of the framerate and lag,and there are a ton of people out there that feel the same way.
If the majority of the 10k beta keys were given out in PS Home,why isn't at least half of those people playing? This is a serious question that CCP needs to not only address,but answer and rectify. I got my All access key from Home (the first week it was availible / E3) and played the minute it downloaded. I've been actively coming back to it every now and then, mostly for the events and dropsuits but now I'm getting deeper into it and loving every minute of it. I play every weekend regardless, only time I don't play is when my wife and kids are needing me or they are being loud. |
DrunkMonk 1
Walmart Brand Mercenaries
26
|
Posted - 2012.08.06 01:31:00 -
[45] - Quote
well the most people who play this game quit after the first few games. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.08.06 03:03:00 -
[46] - Quote
Pezz IsDank wrote:Need more variation in the beta. I understand that they need to test specific things and all but after a few weekends of playing Dust actively I dropped out of it, haven't played in a couple weeks now and have no will to play it again. If we get communications map with skirmish available I may consider playing again next week, maybe it's available today... meh, nah not really worth checking.
Can't wait til full release though, hope you do a good job CCP.
I can completely understand that you don't play anymore,and this is a great example of what I'm talking about.
If you think about it,it's pretty pointless for CCP to have handed out all of those keys if not even half of them are being used.If their goal was to get as much feedback as possible and have as many people in the beta as they could get,they should have just added the new map on top of the old one and kept ambush to a minimum.
I'm hoping that they had a legitimate reason for giving us this terrible map for this build.Either way,if in the next round of the beta they give us one single crappy map again,we will see the beta tester numbers dwindle even further.I would probably be part of that group that leaves to find something else to play,or I just got Netflix and there's a ton of stuff that I can watch on there instead of going through the same thing all over again without anything new.
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testguy242
44
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Posted - 2012.08.06 04:16:00 -
[47] - Quote
Ad ski wrote:Honestly they need a better quality of players. I personally am sick of people on my team who play skirmish like its TDM. If they just want to sit on a tower with a drop ship I'll steal it and do what I can to get them killed.
This is what's making me question whether I really want to keep playing the beta instead of just waiting until you can join a corp. Playing with random people who don't understand concepts like "teamwork" and "objectives" is making me not want to play.
I know it's a beta and we're only supposed to be helping test it, but it should at least be fun. |
Hobos-N-Guns
Soldiers Of One Network Orion Empire
44
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Posted - 2012.08.06 04:28:00 -
[48] - Quote
To answer most complaints,
It takes time to create new maps which must be tested by playing ALOT by us running around in it finding the problem spots where you get stuck in the crevice and have to suicide to get out or spawn inside/under the stairs in Biocell Ambush or the mid air bodys or vehicles spinning in space.
Dust514 is running on a closed server, not the main servers so there is going to be lag and what not.
Dust514 is a strategy game with skills to be learned, then applied to the dropsuit, tank, dropship, ect, to enhance the aforementioned list.
People who have know desire to put time into training (the I want it now crowd) have already made there choice and stopped playing which is a real shame. Maybe they will give Dust another chance when the final release happens.
Dust is still in beta, if you read the eula and agreed to it then you must know this is a beta which we are helping to test by playing and sharing our feelings and idea's on the forums so others can comment (constructivily) and oh, btw the devs do read the forums too.
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