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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Dalton Smithe
OSG Planetary Operations Covert Intervention
45
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Posted - 2012.08.04 03:59:00 -
[1] - Quote
At the moment, I don't have the opportunity to play. I can only go by what other players say about the current build. Is there anyway we can get the release notes on the build currently being used in a sticky or something? |
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GM Unicorn
24th Imperial Crusade Amarr Empire
467
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Posted - 2012.08.04 09:53:00 -
[2] - Quote
Dalton Smithe wrote:At the moment, I don't have the opportunity to play. I can only go by what other players say about the current build. Is there anyway we can get the release notes on the build currently being used in a sticky or something? You can find the post here https://forums.dust514.com/default.aspx?g=posts&t=22044 :) |
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Rains Akkadian
BetaMax.
28
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Posted - 2012.08.04 12:03:00 -
[3] - Quote
That's fine for the build notes but what about any changes or patches applied week on week since?
For example: The remote explosives have had their timer between deploy and detonate increased to 5 seconds.
That's not listed in the build notes. How many other things have changed that we don't hear about? I don't believe or trust anything read on these forums.
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GM Unicorn
24th Imperial Crusade Amarr Empire
467
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Posted - 2012.08.04 13:01:00 -
[4] - Quote
Rains Akkadian wrote:That's fine for the build notes but what about any changes or patches applied week on week since?
For example: The remote explosives have had their timer between deploy and detonate increased to 5 seconds.
That's not listed in the build notes. How many other things have changed that we don't hear about? I don't believe or trust anything read on these forums.
sadface :(
I poked the DEVs for an incremental patch note. I'll post a sticky or I'll update the existing one as soon as I have more info. |
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Dalton Smithe
OSG Planetary Operations Covert Intervention
45
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Posted - 2012.08.04 13:49:00 -
[5] - Quote
GM Unicorn wrote:Rains Akkadian wrote:That's fine for the build notes but what about any changes or patches applied week on week since?
For example: The remote explosives have had their timer between deploy and detonate increased to 5 seconds.
That's not listed in the build notes. How many other things have changed that we don't hear about? I don't believe or trust anything read on these forums.
sadface :( I poked the DEVs for an incremental patch note. I'll post a sticky or I'll update the existing one as soon as I have more info. Thanks. Yeah I read all those notes, I guess I will find out tommorow when I finally don't have to work....lol. Props on point the revs :-) |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.04 16:29:00 -
[6] - Quote
Thing is though that development is a tricky thing, sometimes they may adjust something and it cause more breaks QA didnt intend for. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.08.04 16:57:00 -
[7] - Quote
@GM Unicorn,
If it is possible, it might be an idea for a GM or DEV handled sticky to list known and/or acknowledged issues, it should cut down on the number of duplicates. Especially if that issue is linked to a thread people can rant...ehrm, report their findings in. At least from the 5 people who read stickies :P
Cheers |
D Park
26
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Posted - 2012.08.04 17:19:00 -
[8] - Quote
Dewie Cheecham wrote:@GM Unicorn, If it is possible, it might be an idea for a GM or DEV handled sticky to list known and/or acknowledged issues, it should cut down on the number of duplicates. Especially if that issue is linked to a thread people can rant...ehrm, report their findings in. At least from the 5 people who read stickies :P Cheers I, and other folks, have asked for this in the past. There doesn't seem to be support for it from CCP.
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.04 17:37:00 -
[9] - Quote
I know! MOAR DEV BLOGS! |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.08.04 19:10:00 -
[10] - Quote
Rains Akkadian wrote:That's fine for the build notes but what about any changes or patches applied week on week since?
For example: The remote explosives have had their timer between deploy and detonate increased to 5 seconds.
That's not listed in the build notes. How many other things have changed that we don't hear about? I don't believe or trust anything read on these forums.
As far as I know, this hasn't been implemented yet, so there's no need for them to say it's in the build, when it's only in the next build. |
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Rains Akkadian
BetaMax.
28
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Posted - 2012.08.04 20:18:00 -
[11] - Quote
Skytt Syysch wrote:Rains Akkadian wrote:That's fine for the build notes but what about any changes or patches applied week on week since?
For example: The remote explosives have had their timer between deploy and detonate increased to 5 seconds.
That's not listed in the build notes. How many other things have changed that we don't hear about? I don't believe or trust anything read on these forums.
As far as I know, this hasn't been implemented yet, so there's no need for them to say it's in the build, when it's only in the next build.
Thank you for correcting me you have inadvertently helped prove the whole point to the request. What has changed so that we know what to expect whilst testing and what changes should be retested.
Lots of hearsay, rumour and wishful thinking flying around the forums it would be nice to know what is actually fact. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.08.04 20:56:00 -
[12] - Quote
Rains Akkadian wrote:Skytt Syysch wrote:Rains Akkadian wrote:That's fine for the build notes but what about any changes or patches applied week on week since?
For example: The remote explosives have had their timer between deploy and detonate increased to 5 seconds.
That's not listed in the build notes. How many other things have changed that we don't hear about? I don't believe or trust anything read on these forums.
As far as I know, this hasn't been implemented yet, so there's no need for them to say it's in the build, when it's only in the next build. Thank you for correcting me you have inadvertently helped prove the whole point to the request. What has changed so that we know what to expect whilst testing and what changes should be retested. Lots of hearsay, rumour and wishful thinking flying around the forums it would be nice to know what is actually fact.
I'm really unsure of what your request is. They'll post update notes for the next build when they have them finalized. There's no point in posting them when there's still uncertainty. If it doesn't pass through Sony or internal QA, and they have to change things, then the notes aren't going to be accurate anymore.
I don't know if there are really any changes that have been made since the current build went live, other than allowing access to more maps (if there were, would be nice to know those, but they're honestly probably negligible changes). The things like the RE change should be coming in the next build, and that will be shown when they post the update notes, which they will do when they're finalized and when they have time. |
Natu Nobilis
51
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Posted - 2012.08.12 19:33:00 -
[13] - Quote
More info on changes is always appreciated, not only the fixes, but also the prizes given. (The 1m sp bonus, special suits and so on).
On that topic, other than the merc pac Dragonfly suit, did we get any new suits so far? |
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