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1. I'd rather just pay $60 for Dust - in Feedback/Requests [original thread]
Viegar, your point is well made. And the numbers seem reasonable. I disagree, though, that you _must_ spend that 50 cents per game. I know that most of the folks I play with, except for grins, can fit a fine dropsuit without any aur at all. Migh...
- by D Park - at 2012.08.15 02:59:00
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2. I'd rather just pay $60 for Dust - in Feedback/Requests [original thread]
I can see a couple of options without CCP changing a thing. Buy $60 worth of Arum, play until it's gone and decide if it's worth it to keep playing without spending more or worth it to put more money into the game. Put in a little at a time to...
- by D Park - at 2012.08.15 02:36:00
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3. First Day Issues from a few games. - in Feedback/Requests [original thread]
Restock -- much harder to restock-to-level with the new system. Pretty much have to go item by item. I'd advocate a "restock to level" system much like the last one but one that does not steal from other fittings -- just restocks the fitting you a...
- by D Park - at 2012.08.15 00:30:00
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4. New Server Schedule due to being on SISI? - in General Discussions [original thread]
It may be that there is no relationship between the historical pattern of the EVE development system availability (sisi) and DUST 514 availability. In a recent dev post in the EVE forums it looks like there will be two "sisis". If I got it right...
- by D Park - at 2012.08.14 01:26:00
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5. Precursor changes (Logistics, Breach rifles, RE's, and more!) - in Feedback/Requests [original thread]
Here is the logistics link I suspect Nova was referring to in the OP. Mmkk333's Logistics Post
- by D Park - at 2012.08.11 23:35:00
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6. Is Crossed Comms a feature? - in General Discussions [original thread]
Here is the link... CCP Frame's response.
- by D Park - at 2012.08.11 16:05:00
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7. Name this Godforsaken Rock before we're off it. - in General Discussions [original thread]
zerkin gerend wrote: just name it dust for We are dust and to dust we shall return Ashes to ashes or dust to dust I like this -- call it "Genesis 3:19".
- by D Park - at 2012.08.11 13:35:00
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8. [Request] A buff to Logistics - in Feedback/Requests [original thread]
Mmkk333 wrote: Secondly, I think the non-lethal equipment used by the Logi should be 10%/15% more effective than the equipment used by the scout/assault suits. For example, the Standard Nanohive, which has a range of 4.0m and resupplies ammo at...
- by D Park - at 2012.08.11 02:08:00
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9. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Guided weapon with different charge types. Single shot. Fire it and then get a screen where your use your joystick to guide to the target. The shooter is immobilized while the weapon is in flight. Can reload with different charge types and fligh...
- by D Park - at 2012.08.10 14:50:00
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10. Give every character 1 of each militia item to start - in Feedback/Requests [original thread]
That way, when a new player goes to create a new fitting they won't get screwed up by having to first go to the market, buy a militia item, and then go back to the fitting screen. Also, they are less likely to get stuck with buying a bunch of stuf...
- by D Park - at 2012.08.07 02:55:00
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11. [Req] - An option for a pool of SP, not pre-skilled characters. - in Feedback/Requests [original thread]
I like this idea but I'd like to see it as an option at character creation time. That way people who were unsure of how to proceed could get a start on a set of skills and more experienced players could roll their own solution.
- by D Park - at 2012.08.07 00:14:00
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12. Suggestion for the upcoming wipe - in Feedback/Requests [original thread]
My want to look at this option as well. :)
- by D Park - at 2012.08.06 18:17:00
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13. Get 10,000,000 free skill points and 10,000,000 ISK - in Feedback/Requests [original thread]
ReapeR QC wrote: For the New Characters only, cause if the old ones get that, theres no point of getting that 10M SP and ISK!!! I probably didn't make it clear. I'm only suggesting this if, in the new build, all the character stats (SP, ISK, t...
- by D Park - at 2012.08.06 15:31:00
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14. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Bresker Veyne wrote: Maybe show howmuch points a player has earned in a match instead of K/D. And if you're interested you can select the player's name and see the details on how he earned the points: kills, hacks, damage vehicles, ... Excelle...
- by D Park - at 2012.08.06 13:34:00
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15. Get 10,000,000 free skill points and 10,000,000 ISK - in Feedback/Requests [original thread]
Logisticus Testing wrote: because they need the low level tech items tested as much as the proto stuff. if everyone skips T1 stuff, what happens when that 1 hit kill scrambler pistol bug gets through and starts owning Creo users? :) That's an ...
- by D Park - at 2012.08.06 03:14:00
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16. Get 10,000,000 free skill points and 10,000,000 ISK - in Feedback/Requests [original thread]
You can build up a pretty effective character with 10,000,000 skill points. How about starting everyone in the new build with 10,000,000 SP and 10,000,000 ISK? New people won't have to feel they are starting in the basement, people who have been a...
- by D Park - at 2012.08.05 20:14:00
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17. [Request] SP rate indicator - in Feedback/Requests [original thread]
Ourors wrote: assuming ccp is stubborn and doesn't just remove the grind altogether by using passive sp as the dominant source, this would work pretty well. If there's anti-grind in the final game Skytt's got good ideas on how to help people p...
- by D Park - at 2012.08.04 23:53:00
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18. Good God! - in General Discussions [original thread]
I defence of the people who don't help out... One good tactic for taking a flag is to swarm it. But even with a well placed drop link it's tough for folks to jump in as they die, keep from revealing their location until they have four or five tro...
- by D Park - at 2012.08.04 17:37:00
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19. Release notes in the forums for builds. - in Feedback/Requests [original thread]
Dewie Cheecham wrote: @GM Unicorn, If it is possible, it might be an idea for a GM or DEV handled sticky to list known and/or acknowledged issues, it should cut down on the number of duplicates. Especially if that issue is linked to a thread pe...
- by D Park - at 2012.08.04 17:19:00
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20. input lag / FPS drops - in Technical Support/Bugs [original thread]
Today (Aug 3) on the US servers I had a lot of problems I've not usually had. Most occurred between 1900 and 2100 GMT. Ping to the US servers was consistently 70ms. Sitting in a missile turret behind C I could hear the turret fire and a second l...
- by D Park - at 2012.08.03 23:54:00
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