Abner Kalen
Seituoda Taskforce Command Caldari State
100
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Posted - 2012.07.30 18:09:00 -
[1] - Quote
Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith.
CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions.
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Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.07.30 19:30:00 -
[2] - Quote
VigSniper101 wrote:Abner Kalen wrote:Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith. CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions. Have to remember, most Beta builds that players have access too are usually a few builds behind what the Devs have. ...and what game, except major MMOs have millions of players?
Modern Warfare 3 sold over $1billion in the first 16 days. This is the potential market that Dust can tap into, which will help promote and benefit Eve Online as the two are interconnected. MW3 has a $60 price point, and obvious costs for publishing, packaging, advertisement, etc. Dust has a FTP model, so it needs much more players just to find someone who will spend real world money to purchase in-game Aurum packs. It needs millions to like the game to find those few willing to buy AU. |