Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

ilafey
29
 |
Posted - 2012.07.25 02:15:00 -
[1] - Quote
"...but the main focus now for DUST is to create a fantastic, moment-to-moment AAA console shooter, which is free to download and play." Hilmar (CCP chief)
Got that from another page regarding dust in this forums so now I'm wondering...
Will Dust not have any of the non-combat functions, economy, and socialization that many of us have been hoping for/wanting? |

Armatsu
Osmon Surveillance Caldari State
33
 |
Posted - 2012.07.25 02:16:00 -
[2] - Quote
It's beta so we won't know for awhile about non-combat functions. The economies will eventually be tied together. The games will share a mailing system. |

ilafey
29
 |
Posted - 2012.07.25 02:18:00 -
[3] - Quote
My question is if there will EVEN BE non-combat functions. |

RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
 |
Posted - 2012.07.25 02:18:00 -
[4] - Quote
Not in the beta till much later |

ilafey
29
 |
Posted - 2012.07.25 02:19:00 -
[5] - Quote
Is non-combat even confirmed? |

Armatsu
Osmon Surveillance Caldari State
33
 |
Posted - 2012.07.25 02:23:00 -
[6] - Quote
Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. |

Ayures0
259
 |
Posted - 2012.07.25 02:23:00 -
[7] - Quote
Armatsu wrote:Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. He wants to shoot asteroids. |

ilafey
29
 |
Posted - 2012.07.25 02:25:00 -
[8] - Quote
Well basically I'm saying the game COULD be much less than some/most of us believed. |

ilafey
29
 |
Posted - 2012.07.25 02:26:00 -
[9] - Quote
Ayures0 wrote:Armatsu wrote:Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. He wants to shoot asteroids.
I want to interact in some way besides killing ****. |

Ayures0
259
 |
Posted - 2012.07.25 02:28:00 -
[10] - Quote
ilafey wrote:Ayures0 wrote:Armatsu wrote:Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. He wants to shoot asteroids. I want to interact in some way besides killing ****. We could use a DUST version of Hulkageddon. We'll have to wait and see what becomes of salvaging. Also, I vaguely remember hearing something about exploration.
And mining in DUST would be hilarious. |
|

Bo Tracta
Celtic Anarchy
56
 |
Posted - 2012.07.25 02:40:00 -
[11] - Quote
Mining should be a bit like a first person Mario Galaxy :) |

Garma QUDA
Zumari Force Projection Caldari State
468
 |
Posted - 2012.07.25 03:28:00 -
[12] - Quote
RAILGUN =========================================================\ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> =========================================================/ |

The dark cloud
Seraphim Initiative. CRONOS.
1060
 |
Posted - 2012.07.25 04:11:00 -
[13] - Quote
Mining in dust: shoting a forgegun at some rocks for ISK |

ilafey
29
 |
Posted - 2012.07.25 04:17:00 -
[14] - Quote
I NEVER SAID MINING |

Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
 |
Posted - 2012.07.25 04:33:00 -
[15] - Quote
ilafey wrote:I NEVER SAID MINING You did however say "non-combat" and that umbrella includes mining. So, in fact, you did unknowingly say mining. |

Garrett Blacknova
Codex Troopers
1849
 |
Posted - 2012.07.25 04:51:00 -
[16] - Quote
Exploring, scavenging, mining, construction work...
I could totally see players going down to a planet and helping with the construction of their corp's on-world facilities if there's some kind of incentive to doing so. |

Maken Tosch
263
 |
Posted - 2012.07.25 06:05:00 -
[17] - Quote
In a nutshell, once buy and sell orders are established in Dust the same way as in Eve, then we should no doubt expect players cashing in on the ISK margins by simply market trading without so much as firing a single shot. |

Tony Calif
Seraphim Initiative. CRONOS.
2002
 |
Posted - 2012.07.25 10:43:00 -
[18] - Quote
I appreciate some people who want non combat roles from their FPS might be disappointed, but you do have the option to play EvE for the economic side of things. Dusters don't have jump freighters ;) I posted that article because people were using MMO/RPG reasons to excuse poor areas of the FPS side. Here's a link to te full article. http://www.forbes.com/sites/erikkain/2012/04/29/dust-514-promises-to-be-a-game-changer-an-interview-with-ccp-games-ceo-hilmar-petersson/2/ I really think EvE players need to realise that they will still be #1 for CCP. As a political / social system Dust can't compete (no teamspeak/mumble/ventrilo or IRC on PS3). I will say te social side will be there. PvE will be where people just chill out and do "non combat" things like learning the hokeycokey. What Dust should be IMHO is a top class FPS, and a tool for EvE corporations to use against each other. Social aspects will be very strong in Dust. Provided the FPS is good, they can add bars, alliance tournament tickets and exotic dancers. It all just takes time... but the FPS bit needs to be good to play while the PS home type things are added. |

Cillian Magu
Crux Special Tasks Group Gallente Federation
34
 |
Posted - 2012.07.25 10:51:00 -
[19] - Quote
It sounds to me like they're concentrating on polishing the main part of the game, the shooting, before turning their attention to the interaction with Eve and other non-combat stuff.
"...but the main focus now for DUST is to create a fantastic, moment-to-moment AAA console shooter, which is free to download and play."
The words 'focus' and 'now' were the key words in that sentence. |

Sylwester Dziewiecki
Doomheim
83
 |
Posted - 2012.07.25 11:26:00 -
[20] - Quote
ilafey wrote:
"...but the main focus now for DUST is to create a fantastic, moment-to-moment AAA console shooter, which is free to download and play." Hilmar (CCP chief)
Got that from another page regarding dust in this forums so now I'm wondering...
Will Dust not have any of the non-combat functions, economy, and socialization that many of us have been hoping for/wanting?
Yes,
there will be PVE, but not in premier day. They plan in to implement it letter.. |
|

Garrett Blacknova
Codex Troopers
1849
 |
Posted - 2012.07.25 11:47:00 -
[21] - Quote
Sylwester Dziewiecki wrote:Yes,
there will be PVE, but not in premier day. They plan in to implement it letter.. PvE isn't necessarily non-combat.
Rogue Drones is the only confirmed PvE that's coming, and it's PvE combat. NOT a non-combat position.
Although I suppose a full-featured repair fitting where you don't shoot anyone would also count as a non-combat role... kind of. |

Tony Calif
Seraphim Initiative. CRONOS.
2002
 |
Posted - 2012.07.25 12:09:00 -
[22] - Quote
FF7 Gold Saucer would be awesome fun. It would give the EvE universe SO much more depth. Just rip off every good idea in 32bit graphics ;) Damn this would be so good... |

mandrill the red
Circle of Huskarl Minmatar Republic
21
 |
Posted - 2012.07.25 12:43:00 -
[23] - Quote
I think you're missing the point.
From my understanding the social and economic aspects of EVE will be integrated into Dust, they have to be. BUT Dust is aiming to go up against the likes of CoD and BF, so the marketing pitch highlights the 'instant action blow stuff up' aspects, because that's the market they want a slice of.
It's easier if you consider EVE and Dust to be one game, let's call it New Eden Online (NEO). the PC client accesses one aspect of that game; spaceships, mining, huge galactic wars fought on a massive scale; while the PS3 client access another aspect; First Person, Tactical Team combat, pounding the ground. These different viewpoints on the same universe will share comms; chat, mail and voice. And they'll share an economy because that's what drives the conflicts (which in turn drives the economy, getting a bit recursive)
The bits that can cross over (communications, shared mail, chat and voice systems, API etc) will, from what I've picked up from dev blogs, fanfest presentations and face time with devs.
So stop worrying and love blowing stuff up, the rest will come in time. |

tribal wyvern
ZionTCD Legacy Rising
673
 |
Posted - 2012.07.25 16:06:00 -
[24] - Quote
Armatsu wrote:Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. The war barf will be fully interactive (see 2009 fanfest demo)
War barge* |

PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
 |
Posted - 2012.07.25 16:10:00 -
[25] - Quote
tribal wyvern wrote:Armatsu wrote:Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. The war barf will be fully interactive (see 2009 fanfest demo) War barge*
war barf is a symptom of too much dust |

Maken Tosch
263
 |
Posted - 2012.07.25 16:14:00 -
[26] - Quote
Tony Calif wrote:I appreciate some people who want non combat roles from their FPS might be disappointed, but you do have the option to play EvE for the economic side of things. Dusters don't have jump freighters ;) I posted that article because people were using MMO/RPG reasons to excuse poor areas of the FPS side. Here's a link to te full article. http://www.forbes.com/sites/erikkain/2012/04/29/dust-514-promises-to-be-a-game-changer-an-interview-with-ccp-games-ceo-hilmar-petersson/2/I really think EvE players need to realise that they will still be #1 for CCP. As a political / social system Dust can't compete (no teamspeak/mumble/ventrilo or IRC on PS3). I will say te social side will be there. PvE will be where people just chill out and do "non combat" things like learning the hokeycokey. What Dust should be IMHO is a top class FPS, and a tool for EvE corporations to use against each other. Social aspects will be very strong in Dust. Provided the FPS is good, they can add bars, alliance tournament tickets and exotic dancers. It all just takes time... but the FPS bit needs to be good to play while the PS home type things are added.
Never underestimate the ingenuity of players. If Eve players can figure out the system, they will find ways to make it work the way they want it to. You just have to give it time. |

EriktheHeartless
Royal Uhlans Amarr Empire
168
 |
Posted - 2012.07.25 16:16:00 -
[27] - Quote
I would like to land on the planet with the mercs and set up a band and play music while you kill,or maybe we could have race tracks off to the side for lav racing........or just maybe we could play this like a fps and run around shooting people in the face.(i know the last choice is absurd) |

Tony Calif
Seraphim Initiative. CRONOS.
2002
 |
Posted - 2012.07.25 16:57:00 -
[28] - Quote
I actually had a decent idea on this. Non combat players can be miners, everyone else is a normal clone soldier. 6miners 6 soldiers per team, 1 pile of loot in the middle. Whoever mines the most wins (those soldiers will be shooting miners btw, so it's sorta 1 sided non combat) It'd be a pretty rare game mode though I think. But I'd rather play that than ambush. |

Arceus Evoxazon
Hikahotaru
119
 |
Posted - 2012.07.29 08:19:00 -
[29] - Quote
I say we go for gold.
LET'S TURN THIS INTO MINECRAFT |

Stupid Drunk1
Zumari Force Projection Caldari State
96
 |
Posted - 2012.07.29 08:21:00 -
[30] - Quote
Ayures0 wrote:ilafey wrote:Ayures0 wrote:Armatsu wrote:Can we get a definition for "non-combat"?
Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc etc. Though that may have just been a random user and not an actual dev blog. He wants to shoot asteroids. I want to interact in some way besides killing ****. We could use a DUST version of Hulkageddon. We'll have to wait and see what becomes of salvaging. Also, I vaguely remember hearing something about exploration. And mining in DUST would be hilarious.
you mean like goonswarm hulkageddons r us |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |