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Asno Masamang
Odd Shadows Inc
122
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Posted - 2012.07.24 23:42:00 -
[1] - Quote
Greetings,
Naturi Riclenore wrote:I think there should be an option to gain extra SP from other players by vote / gifting. No, as others have stated this is too easy to exploit. Gifting ISK, okay, in fact it will be in the game eventually, but no to gifting / giving SP.
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Asno Masamang
Odd Shadows Inc
122
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Posted - 2012.07.25 15:34:00 -
[2] - Quote
Rasori GlitchHound wrote:There are a lot of really tiny things you can do that can help make the difference for the team, and at the moment they go unrewarded. As I stated previously the proposed SP gifting is too easy to exploit... Now, reading your response, it is obvious that you haven't even tried to figure out what we are talking about, so I will give you a hint... Power Leveling. Imagine for a moment a small 11 man team of high skilled players who play in high sec area who sell access to their team for ISK / AURUM / RL Money. At the end of the match, whether they win or not, they gift all of the SP to their client. Instant power level.
Next, you list 2-5%... Sounds reasonable right? Well what is a reasonable level of SP for a match? I scored over 200K SP on one match last night without ever setting foot in a vehicle... And I came it 4th on my team. I had one this morning where I scored 20K SP and I came in 3rd for the entire battle... That was just me, there were 11 other people on my teams, so that 2 - 5% can add up to a hefty sum than can be given to the power levelling client.
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Asno Masamang
Odd Shadows Inc
122
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Posted - 2012.07.25 16:46:00 -
[3] - Quote
Naturi Riclenore wrote:For instance, if I am asked to defend an objective, I get no SP if no-one comes to the objective - I'm just standing there. Now if every so often, I would get SP for defending the objective. So say every 30 seconds I get "+25 Defending" so long as I am within a certain range and said objective is "marked" by the SL. Now that I can agree with, though instead of a flat value like +25, it would be a ramped increase at every 30 second increment 2,4,8,16,32 and then 32 for every 30 seconds beyond that. I would then suggest that the defender kill SP bonus should be removed to compensate, so that killing an attack would give the same SP as it would anywhere else on the field.
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