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1. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
Quote: Confirmation that the player pressed square to call medic when downed, like a voice calling for help. This currently isn't much of a problem, but feedback to the player is needed to let them know that he feature works. Perhaps a bleedout...
- by Cael Nostromos - at 2012.08.22 20:58:00
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2. Streamlined spawn options - in Feedback/Requests [original thread]
Glad I'm not the only one waiting for this option to be integrated.
- by Cael Nostromos - at 2012.08.22 20:40:00
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3. Request - skill book costs - in Feedback/Requests [original thread]
Evane Sa'edi wrote: The price on some of the skill books is too high for the current level of reward for missions eg. Grenader skill book costs over 320K which is the cost of over 7 combat mission rewards - Where is the skill in throwing a gren...
- by Cael Nostromos - at 2012.08.22 20:24:00
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4. Precursor Patch Feedback - Pros & Cons - in Feedback/Requests [original thread]
Since the Precursor patch came out a lot of things have changed; some for the better, some for the worse. PROS 1) A lot of terrain and movement glitches have been fixed. 2) Gear costs seem more aligned with how I always thought they should ...
- by Cael Nostromos - at 2012.08.22 20:19:00
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5. [Request] Weapon charge HUD indication - in Feedback/Requests [original thread]
Quote: I really like the idea of the indicator on the gun, but this introduces a problem for turrets/ tank guns. Maybe have the charging ring on turrets, etc. and the indicator on the gun for the forge. Makes sense to me.
- by Cael Nostromos - at 2012.07.17 09:32:00
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6. L1 bug opens menu instead of aiming - in Technical Support/Bugs [original thread]
Quote: Longshot Ravenwood Posted: 2012.07.17 01:37 I've had this happen What? picked a fit I didn't need to use L1 on. Suanar Daranaus Posted: 2012.07.17 00:49 This has happened to me 3-4 times as well. Had to qiut and relog to fix it. Frus...
- by Cael Nostromos - at 2012.07.17 09:27:00
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7. L1 bug opens menu instead of aiming - in Technical Support/Bugs [original thread]
Quote: Normally when in the Mercenary Quarters, L1 also opens up the NEOCOM. In battle it's only supposed to be used for scoping. Maybe the control schemes did not switch...? Thats possible I suppose. Hadn't thought of that. Not sure what the...
- by Cael Nostromos - at 2012.07.17 09:26:00
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8. Moving on uneven terrain problem + Jumping issues - in Technical Support/Bugs [original thread]
Quote: known issues. let me guess, you sometimes take damage too. search function. No, I've never taken any damage when it occurs.
- by Cael Nostromos - at 2012.07.17 09:20:00
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9. Dropship turret hitting own dropship - in Technical Support/Bugs [original thread]
Same thing happens to me. I wouldn't mind it so much if it didn't happen so often when I'm clearly not aiming at any part of my own dropship.
- by Cael Nostromos - at 2012.07.16 20:04:00
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10. [Request] Weapon charge HUD indication - in Feedback/Requests [original thread]
I agree. There ought to be some sort of indicator for charge-based weapons as to when its ready to fire. From a practicality/realism standpoint, it seems very odd for such weapons to not have that. I'm open to any number of possible indicators - ...
- by Cael Nostromos - at 2012.07.16 18:54:00
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11. L1 bug opens menu instead of aiming - in Technical Support/Bugs [original thread]
I entered one match where after the first time I died, the L1 aim button somehow changed its function to opening my menu like I'd hit the Select button. I checked and the Select button still functioned properly, but every time I hit L1 in that mat...
- by Cael Nostromos - at 2012.07.16 18:16:00
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12. Moving on uneven terrain problem + Jumping issues - in Technical Support/Bugs [original thread]
These are technically 2 separate issues but they kinda go hand in hand so I'm mentioning them both in this post: a) I've had numerous instances where I'll be walking or running across uneven ground and all of a sudden my character will suddenly h...
- by Cael Nostromos - at 2012.07.16 18:07:00
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