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Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.09 01:28:00 -
[1] - Quote
Icy Tiger wrote:For a slower rate of fire as its described, its not working like it should be.
Can you elaborate on this further because it shoots pretty slow. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.10 03:34:00 -
[2] - Quote
Icy Tiger wrote:In the description, it is said that the slow rof is a penalty for high damage, but as of now, its near impossible to run away from a guy with a Creodron without getting killed. part of the problem is the hit detection issues seem to favor the slow RoF which i belive someone already mentioned plus it is also much more stable due to its low RoF as it also states in the description.
and yeah 400 rpm is a lot less then the 750 of the standard assualt but still pretty fast. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.10 06:17:00 -
[3] - Quote
Creodron breach assault rifle approximate stats from my memory. Damage 57 RoF 400 Magazine capacity is 42
Just base damage is enough to kill a 400 ehp dropsuit in 8 hits. If you account for some amount of damage resist that goes up to 8-10 hits.
The weapon is powerful however it does have a lower RoF and a smaller magazine. Its more stable when firing from the hip but has a horrible zoom.
They could maybe use some tweaking but plenty of people manage to escape me when I run around with one.
Edit I hate autocorrect on my phone Replaced frozen with Creodron |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.10 13:29:00 -
[4] - Quote
The hipfire accuracy is supposed to be better due to the lower RoF. It's in the description of the weapon. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.10 13:34:00 -
[5] - Quote
carl von oppenheimer wrote:Problem with AR isn't the damage IMHO it's their accuracy and range, mainly in that you're better off shooting people with an AR on mid ranges then with a sniper rifle and you'd be surprised on how many times I've died from aimed AR shots from what most would call a "sniping distance".
So AR needs either their range or accuracy reduced, personally I would go for the range unless hit detection gets some more tweaks.
I know the argument doesn't hold up well but realistically 300 meters is fairly easy to hit with an assault rifle.
However gameplay > realism. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.10 16:38:00 -
[6] - Quote
Bones1182 wrote:Creodron breach assault rifle approximate stats from my memory. Damage 57 RoF 400 Magazine capacity is 42
Just base damage is enough to kill a 400 ehp dropsuit in 8 hits. If you account for some amount of damage resist that goes up to 8-10 hits.
The weapon is powerful however it does have a lower RoF and a smaller magazine. Its more stable when firing from the hip but has a horrible zoom.
They could maybe use some tweaking but plenty of people manage to escape me when I run around with one.
Edit I hate autocorrect on my phone Replaced frozen with Creodron
The DPS is approximately 380 if there are no misses I have no idea on the stats of the other prototype AR. However an estimate of the basic rifle is 375 again assuming no shots miss or fall victim to hit detection issues.
Basic rifle stats Damage 30 RoF 750 Magazine 60
This is all from memory so it is very likely to be off a bit feel free to post corrections on exact numbers although I am fairly certain I am close.
Edit The above is theoretical max dps at base stats for the weapons no skills have been accounted for. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.10 23:15:00 -
[7] - Quote
^^^ I agree with this guy we really shouldn't be in a hurry to nerf things, just look at what happened to HMG. It seems many people now find it pretty much worthless. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.11 13:59:00 -
[8] - Quote
Abron Garr wrote:Bones1182 wrote:^^^ I agree with this guy we really shouldn't be in a hurry to nerf things, just look at what happened to HMG. It seems many people now find it pretty much worthless. Actually, this is the perfect time to nerf things. Plus, I seriously doubt the HMG will remain in its current form. I think it's better to readjust weapons/fittings right now while we're still in BETA than later on after release when people have real SP invested.
and what if they entire problem dissappears when they finaly fix hit detection. i did a little bit of math from memory on the stats of the AR.
Creodron breach assault rifle approximate stats from my memory. Damage 57 RoF 400 Magazine capacity is 42 DPS 380
Basic rifle stats Damage 30 RoF 750 Magazine 60 DPS 375
This is all from memory so it is very likely to be off a bit feel free to post corrections on exact numbers although I am fairly certain I am close.
The above is theoretical max dps at base stats for the weapons no skills have been accounted for.
this is just my opinin but that puts these two at similar damage output.
the biggest defference honestly is the increased hipfire accuracy on the breach variants.
Also i did say in an earlir post that perhaps they could use tweaked but that is different than just swinging the nerf bat around.
nerfing any particular weapon or anything for that matter should be a last resort. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.11 14:12:00 -
[9] - Quote
^^^ the concept goes both ways we can wait for them to fix hit detction and then see if the rifle still needs to be nerfed. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.11 14:36:00 -
[10] - Quote
^^^ I didn't say don't nerf no matter what. I said we shouldn't be in a hurry to nerf because of things like the HMG which now they have to try to rebalance it again instead of spending time on the things that are broken. Its possible that everything that seems OP is because something else is not working right. Take things slow and nerf a little at a time and we will be happier I think. |
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