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Thread Statistics | Show CCP posts - 0 post(s) |
Hawk Von Draum
Sanmatar Kelkoons Minmatar Republic
122
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Posted - 2012.07.08 10:14:00 -
[1] - Quote
I took the plunge into drop ship piloting recently after spending half a mill sp and nearly bankrupting my self that is (little whinge over :) ) and have found the sp rewards are quite measly compared to being on foot, which given the amount of isk its costing you to put that bird up in the air is a little unfair, so i propose drop ship pilots should get an sp reward for players use them to spawn.
Also it would be nice if drop ship pilots got a share of sp from player who use them for 10 seconds after they leave the ship, this would reward the pilot for helping hack uplinks etc...
I feel these suggestions would do much to return drop ships to there most logical purpose and help stop instance that some players describe as dropship abuse.
and one last thing i think drop ships should hover in place when the pilot switches to one of the side guns to have a little fun |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.08 13:48:00 -
[2] - Quote
It makes sense that a pilot (or rather owner) of a dropship should get the +15 Team Spawn points. |
Hawk Von Draum
Sanmatar Kelkoons Minmatar Republic
122
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Posted - 2012.07.08 15:47:00 -
[3] - Quote
bump |
Kyy Seiska
Zumari Force Projection Caldari State
188
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Posted - 2012.07.08 16:03:00 -
[4] - Quote
Anything that rewards dropship pilots for doing what they are actually meant to do gets my vote. |
Vetis Cato
Seituoda Taskforce Command Caldari State
250
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Posted - 2012.07.08 16:08:00 -
[5] - Quote
more rewards for team work are never a bad thing. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.08 16:53:00 -
[6] - Quote
I'm sure I've seen a thread about this before, and I'm still sure it's a good idea.
+1 and another bump.
Dropship pilots deserve more points for making themselves useful. |
Brush Master
HavoK Core
163
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Posted - 2012.07.08 17:06:00 -
[7] - Quote
ditto. I can get 10x more point running around in a tank then a pilot and my dropship is nearing being maxed out. Doesn't make sense that pilots are getting the shaft. I would even suggest a bonus to a dropship that is near an objective that is captured. This would encourage pilots to fly close to objectives and try to defend the team while it is capturing a point. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.08 17:14:00 -
[8] - Quote
Brush Master wrote:I would even suggest a bonus to a dropship that is near an objective that is captured. This would encourage pilots to fly close to objectives and try to defend the team while it is capturing a point. If you're near an objective, teammates are more likely to spawn in your Dropship, giving you spawn bonuses if they're added.
If you're near an objective defending, your gunners will be killing people, giving you Assist points for those kills.
I don't think a bonus for being there should be implemented on top of the bonuses you'll already get, unless Tanks and infantry also get a bonus for being close to an objective while someone else hacks it. |
Ronin Odachi
38th Joint Tactical Command
127
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Posted - 2012.07.08 18:51:00 -
[9] - Quote
+1, pilots definitely need more love. Been taking up dropships recently, and there is MUCH less to be gained in this, the epitome of a support role, as compared to driving a tank or being on foot. |
VigSniper101
204
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Posted - 2012.07.08 20:35:00 -
[10] - Quote
Seen this problem in too many FPS's, the pilot/driver getting screwed over. As a foot soldier who greatly appreciates the support ftom you flyers, youve got my vote:) |
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ORI Clone 2631
4
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Posted - 2012.07.08 20:54:00 -
[11] - Quote
+1 |
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