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Ronin Odachi
38th Joint Tactical Command
127
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Posted - 2012.07.06 15:10:00 -
[1] - Quote
I think there should be fighters and fighter-bombers. Fast movers should be able to attack both ground and air targets, albeit to differing degrees. If you create a vehicle that is unable to defend itself against a particular other vehicle, you create a vehicle that rarely gets used.
Thus, fighters would be good against other fighters, dropships, and fighter-bombers. Against ground targets, they would be able to provide CAS, firing light missiles.
Fighter-bombers would likely fire heavy missiles, or a bombing module could be introduced to help limit effectiveness against aircraft. That would instead be more likely done by blasters or rails. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.06 15:59:00 -
[2] - Quote
Zach Shanna wrote:The point of having the bomber vulnerable to fighter is to promote teamwork and force fighters to escort them to their are where they can deliver their payload. Though due to the nature of Dust, all planes will be customizable so you can have a stealth bomber equipped as a fighter and a fighter equipped as a bomber
The issue is that bombers wouldn't be usable unless you were fighting alongside your corp. They would need to be more versatile, and able to defend themselves to at least some degree for when they don't have support. I'm not suggesting they be able to easily knock out aircraft, just have a means of dealing some damage so that a skilled pilot has a fighting chance when his team of randoms won't help him out as he's trying to clear out an objective from the air. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.06 16:17:00 -
[3] - Quote
Zach Shanna wrote:There will have to be a lot of adjusting when it comes to the strength of the bomber where theyll keep changing it from being underpowered to overpowered untill they find a balance and I think that will be a problem with the bomber
I think a way to balance the power of bombers would be to have AA guns fitted on bomber that can be controlled by other players so that they can shoot down other planes. The bomber wouldnt be as powerful against aircraft as a fighter due to the lack of manoeuvrability. There would also be less powerful weaponry as CPU and PG would be taken up by the bombing modules and payload
I think the issue here is you're thinking more B52 where I'm thinking more F14. The heavy, carpet-bombing style bomber has all but been phased out in modern times, how much more so in the future? Modern fighter-bombers can pack such a wallop, there's no need for cumbersome aircraft anymore. If you took a Flying Fortress and beefed it up with EVE tech, then slapped it in a battlefield, you'd be looking more at a OB-esque ground attack, blasting a huge area.
A fighter-bomber just makes more sense. More survivable, more fun, more fitting, IMO. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.06 16:36:00 -
[4] - Quote
Zach Shanna wrote:The problem with that is that what would be the point of using a fighter when you could have the manoeuvrability and AA skills of a fighter and be able to bomb people? I'm not thinking of a B52 but a slower jet with a large payload. The reason it would be slower is because it would be sacrificing CPU and PG for the bombing module and would therefore not be able to equip as large an engine. I guess it could be considered a fighter bomber but I do want it to be significantly less powerful than a fighter so that a player has to make a choice.
And while we're on the subject of bombers, what's your view on my stealth bomber idea?
Well, the fighter-bomber would have have a bombing module, the only thing it could use against aircraft would be blasters. The fighter would have missiles (perhaps lock ons?) in addition to blasters, in addition to better maneuverability. Not too much better, but definitely a difference.
I do like the idea of stealth bombers, as I prefer to play more covertly. Would only really work if the bomber had to decloak in order to drop its payload, similar to cloaking in EVE. Otherwise it could become too powerful. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.06 16:44:00 -
[5] - Quote
^^^ This. Prolly the biggest reason I'm looking forward to them. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.06 20:26:00 -
[6] - Quote
I see no opposition, I think this was a successful thread. Let it sink. Will likely be making a compilation thread later today, will include some of these ideas. |
Ronin Odachi
38th Joint Tactical Command
127
|
Posted - 2012.07.06 20:28:00 -
[7] - Quote
That's what compilation threads are for. You get them every so often, and you can recap good ideas that have fallen off page 1. |
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