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Thread Statistics | Show CCP posts - 1 post(s) |
Mejt0
Made in Poland...
2847
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Posted - 2017.08.28 08:08:00 -
[31] - Quote
Poison Diego wrote:There was no making money in PC... unless u did it right
Being a part of the "Rooftop Massdriver Crew" was rewarding to be honest.
Vigilant Pilot
Happy Hunting
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EstebanTapia
PROJECT OF KILLERS.
2
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Posted - 2017.08.29 02:36:00 -
[32] - Quote
CCP Rattati wrote:as fits are contextual to a Dropsuit, sorry to say, I like the intent, but a lot of the core concepts of saved fittings, market, skillbooks, training aren't going to be as they are in EVE nor DUST for that matter.
If we want to explore sharing, i would think "real" sharing from a corp or a friend are more applicable, as borrowing one dropsuit from a friend for a day, or that kind of thing.
If you are talking about NOVA. So. Is it real???? Please, tell us something about it. We needs to know when start it? How many cost? Pc or Ps4? O for 2 Is the same than Dust514? Let me tell you that Dust514 Was the Best shooter and strategy game. We needs some information |
byte modal
1384
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Posted - 2017.08.31 00:47:00 -
[33] - Quote
Pokey Dravon wrote:Russel Moralles wrote:Pokey Dravon wrote:Restricting the number of fits your bring forces more planning with your teammates to make sure all roles are covered, rather than everyone with 50 fits being able to do anything at a moment's notice.
Also I'm not exactly sure why you assume the removal of vehicles will yield fewer obstacles players must overcome. Have you played the most recent build maps? Are you familiar with all the game modes in Nova? How do you know the battle progression isn't far more involved than the flat game modes Dust had?
Surely you're not basing your assumption off of a tech demo I hope. So. I'm gonna ask you this Mr. Pokey. Have you played the most recent build maps of nova? Are you familiar with all the game modes in nova? How do you know the battle progression isn't far more involved than the flat game modes dust had? Just curious. Of course not. I'm not making assumptions one way or the other.
I guess I missed a lot.
Of course you are---at least as much as others assume what they do. There is little to go on so people speculate based on experience, history, and bias. Someone may assume a negative and trend one direction as a result. You counter with the assumption that that trend may not be true and redirect. It is the same argumentative tactic, only from the opposite bias, which takes your trajectory down another trend.
I don't know, but I think A. - assumption. You don't know, and I think B. - also assumption. Claiming that someone does not know, does not negate the implied assumption that A is wrong. It's still assuming because neither person "knows."
Unless you do know. That changes the playing field though.
kitten bacon taco (nom)
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Zion Shad
Condotta Rouvenor Gallente Federation
2375
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Posted - 2017.08.31 17:44:00 -
[34] - Quote
Wow Fox! You're still at it. Deep brother! |
Fox Gaden
Immortal Guides
8242
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Posted - 2017.08.31 19:08:00 -
[35] - Quote
byte modal wrote:Pokey Dravon wrote:Russel Moralles wrote:
So. I'm gonna ask you this Mr. Pokey.
Have you played the most recent build maps of nova? Are you familiar with all the game modes in nova? How do you know the battle progression isn't far more involved than the flat game modes dust had?
Just curious.
Of course not. I'm not making assumptions one way or the other. I guess I missed a lot. Of course you are---at least as much as others assume what they do. There is little to go on so people speculate based on experience, history, and bias. Someone may assume a negative and trend one direction as a result. You counter with the assumption that that trend may not be true and redirect. It is the same argumentative tactic, only from the opposite bias, which takes your trajectory down another trend. I don't know, but I think A. - assumption. You don't know, and I think B. - also assumption. Claiming that someone does not know, does not negate the implied assumption that A is wrong. It's still assuming because neither person "knows." Unless you do know. That changes the playing field though.
Pokey's speculations are based on his reading of every available scrap of information about NOVA posted on this forum and on every other site, compounded by the insights gained through accumulating all of this information in a single blog post on the Biomass Website.
Basically, Pokey knows as much about NOVA as anyone who has not signed an NDA can, and unlike those guys who have signed NDA, Pokey is free to talk about what he knows and to speculate.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
8242
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Posted - 2017.08.31 19:22:00 -
[36] - Quote
Zion Shad wrote:Wow Fox! You're still at it. Deep brother! I just wish I knew where they are in development and their current plan, so I could make suggestions based on where they are now, rather than making suggestions based on where they were two years ago, augmented my scraps of info here and there hinting at where they might be going. But since I have not signed any NDA I will just have to wait until they get things to where they are ready to announce what they are doing, and then I can start from there and tailor new suggestions to the new reality.
At this point all we can really do is highlight the higher level themes that we appreciated in DUST, and hope that CCP chooses to address those themes in NOVA, even if they tackle them using a new approach.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Shamarskii Simon
The Hundred Acre Hood
1072
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Posted - 2017.09.06 02:30:00 -
[37] - Quote
Sylwester Dziewiecki wrote:Mejt0 wrote:Will there be a need to share a fit? From the way things look you are not going to build any complex fits.
Yea, like Dust fittings were complex.. "fit as many shield extenders, and armor plates as you can with proto weapon - it's gone work great for you!"
Armor plates on caldari?
You're looking for a bad time
Potential Pilot Proposal? Yes!
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Luna McDuffing
COALICION LATINA
347
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Posted - 2017.09.07 19:53:00 -
[38] - Quote
The fitting system was a major selling point for me. I spent every non shooting minute trying diffetent things. Should I put more shield extenders to survive an extra bullet or shpuld I put a damage mod to kill faster? Is it better to get to the objective fast but hack sliw ooorrr get there at normal speed but hack super fast?
One thing I do not enjoy too much about tge game planetside 2 is that onlt a certain class can carry certain equipment. For example only the medic can carry the repair tool. In dust a scout can carry a repair tool if it wanted. This made for interesting fits. You put myo mods on a commando and it did a 1 touch melee kill. On a scout you could put links in hard to reach places. On an assault made fir a very annoying jumping target. One of my corp mates put myos on his minmatar logi. The idea was that while under fire he couls jump to safety while at the samw time kept repairing. It was hilarious to watch. You shot him once and he would jump like jumping beans. |
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