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Ripley Riley
Incorruptibles
14149
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Posted - 2016.08.29 15:32:00 -
[1] - Quote
So in this thread Fox posed the following...
Fox Gaden wrote:They would tell us if Nova was canceled, right? I began to ponder this: Would CCP tell us if Nova was canceled?
CCP keeps the DUST forums operational at the moment so eventually they would have to shut them down, but would they owe us an explanation for why the forums are being taken offline for good? Not necessarily. By canceling Nova they would effectively be ending DUST in the mid-to-long term. Why worry about the community if you are dissolving the project?
The question then becomes: Is there precedent for CCP not communicating intent with us? Yes, there are several. We're living in a perfect example of CCP's subpar ability to communicate intent right now. CCP Rattati and Frame have not discussed anything with the community, provided even minor updates on Project Nova, or done so much as say hello. The last post from CCP Frame, our SENIOR COMMUNITY DEVELOPER, was over two months ago.
Following this topic to a conclusion of sorts...
Is Project Nova canceled? If so, can CCP please let us know the reason? If not, can CCP please let us know how the project is going? Some Work In Progress images, prototype game mechanics, pre-alpha map designs would be nice to see.
My advice to you, playa.
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Fox Gaden
Immortal Guides
7829
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Posted - 2016.08.29 16:23:00 -
[2] - Quote
I just thought the idea of a forum community that does not realize that their reason for existing no longer exists to be kind of funny in a dark and twisted way.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Living Rock 523
Intara Direct Action Caldari State
276
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Posted - 2016.08.29 16:34:00 -
[3] - Quote
My guess is that Nova hasn't been given the green light yet.
If you can't make the game, but hope maybe in the future it will be green lit, it would be best to keep your mouth shut, try and hold onto the fragments of community that remain, and maybe things will all come together later down the road.
If the situation were reversed and the game was currently green lit but may be shut down in the future, it would probably be best to drop some kind of info, drum up some kind of interest to be able to say "look, we've got a bit of a player base already, let us keep working".
Just my thoughts, but who knows. |
Pokey Dravon
OSG Planetary Operations
8449
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Posted - 2016.08.29 16:37:00 -
[4] - Quote
I'll go Boundless Optimism on this one and say I am confident that Nova is still under development. However it is entirely inappropriate that the level of communication is so bad right now. Goes to show that some things never change.
EVE: Phoenix - 'Rise Again' Trailer
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Ripley Riley
Incorruptibles
14150
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Posted - 2016.08.29 17:10:00 -
[5] - Quote
Fox Gaden wrote:I just thought the idea of a forum community that does not realize that their reason for existing no longer exists to be kind of funny in a dark and twisted way. "I see dead communities... They post on forums like regular communities... They don't see the truth... They only see what they want to see... They don't know they are dead."
Living Rock 523 wrote:My guess is that Nova hasn't been given the green light yet. That is a possibility. It would allow development to continue is a kind of ****** limbo state for a long time without actually requiring CCP to commit to anything. That doesn't give me warm fuzzy feelings about Nova's future... but it's something!
My advice to you, playa.
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Scheneighnay McBob
Penumbra or something
7958
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Posted - 2016.08.29 18:11:00 -
[6] - Quote
Pokey Dravon wrote:I'll go Boundless Optimism on this one and say I am confident that Nova is still under development. However it is entirely inappropriate that the level of communication is so bad right now. Goes to show that some things never change. Which begs another question: is there such a thing as too much communication? No Man's Sky being a big example, because lots of communication + changing plans = "false promises".
An example of lots of communication going on right now is Chronicles of Elyria It's in deep alpha right now, but there are still weekly updates where the developers are saying exactly what every team is working on.
Although right now, they're putting a ton of emphasis on being transparent (for example, stating issues that they're having) as well as being obnoxiously faithful to their "original claims"- wasting time slightly changing a model to make it better match its concept art.
Time will tell how that goes.
Current state of the forums
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Ripley Riley
Incorruptibles
14151
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Posted - 2016.08.29 18:23:00 -
[7] - Quote
Scheneighnay McBob wrote:Which begs another question: is there such a thing as too much communication? No Man's Sky being a big example, because lots of communication + changing plans = "false promises". In the case of NMS not only did they state X and Y features were going to be in the game, but they then fell completely silent after those features were cut.
Again, it all comes back to communicating well.
A blog explaining why these specific features did not make it in at launch would have gone a long way. Cap the blog off with a "It's something we are working on and still want to do*, if the feature is possible in the near term or "We are shelving this in favor of other features that we can implement more quickly" if in the long term.
Oh, and stop Sean Murray from ever speaking to the press again. Spend the money to hire a community manager that knows what they are doing.
My advice to you, playa.
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Joel II X
Bacon with a bottle of Quafe
10490
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Posted - 2016.08.29 18:30:00 -
[8] - Quote
They didn't tell us when they killed Legion. Why would it be any different for Nova? Because they had a playable demo at FF16? Ha!
Seems to me line they'll keep pushing that reset button when they're not happy with the way things are going with Dust 2.0 and trust that the community will stay amount for the ride. I don't if you guys noticed, but even the forums are dying out. It's only a matter of time until the same 5 guys post on 1 or two threads, and Pokey saying that they're still working hard on something.
Scouts United
Gk.0s & Quafes all day.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8350
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Posted - 2016.08.29 18:45:00 -
[9] - Quote
At the end of the day, regardless of what anyone at CCP Shanghai is thinking or could want, they have no authority to communicate with us about anything involving development. As far as we know, that all has to be approved by the Reykjavik office in all cases.
I mean, we could always try doing another Twitter campaign? The last one certainly didn't hurt.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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deadpool lifetone
D3ATH CARD RUST415
253
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Posted - 2016.08.29 18:48:00 -
[10] - Quote
Some people dont understand the concept of "Under Development" or "Work In Progress , Dont Disturb" smh . (-_-) sigh.
( F U!!!! ) * ( Why Dead? )
,
(n+Æn+Çn+¢´)GÇón++pâçGòÉS+ÇX - - - - n++(º Gûí º l|l)/
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Scheneighnay McBob
Penumbra or something
7961
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Posted - 2016.08.29 18:51:00 -
[11] - Quote
Ripley Riley wrote:Scheneighnay McBob wrote:Which begs another question: is there such a thing as too much communication? No Man's Sky being a big example, because lots of communication + changing plans = "false promises". In the case of NMS not only did they state X and Y features were going to be in the game, but they then fell completely silent after those features were cut. Again, it all comes back to communicating well. A blog explaining why these specific features did not make it in at launch would have gone a long way. Cap the blog off with a "It's something we are working on and still want to do*, if the feature is possible in the near term or "We are shelving this in favor of other features that we can implement more quickly" if in the long term. Oh, and stop Sean Murray from ever speaking to the press again. Spend the money to hire a community manager that knows what they are doing. I doubt the suits would have let them say anything other than how launch would be sunshine and rainbows.
Current state of the forums
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Ripley Riley
Incorruptibles
14156
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Posted - 2016.08.29 19:53:00 -
[12] - Quote
Scheneighnay McBob wrote:I doubt the suits would have let them say anything other than how launch would be sunshine and rainbows. What "suits"? Hello Games is a small indie developer being lead by Sean Murray. If anything he is the aforementioned "suit".
My advice to you, playa.
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7th Son 7
Hakuna Matatah Inc
1679
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Posted - 2016.08.29 19:53:00 -
[13] - Quote
I know Riley i've been feeling it lately too, this truly feels like Pergatory, if there ever was one..........Arrrggghhh!!!
Only your complete and total awareness is needed, nothing else will do. ----- OSHO
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Ripley Riley
Incorruptibles
14156
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Posted - 2016.08.29 19:57:00 -
[14] - Quote
deadpool lifetone wrote:Some people dont understand the concept of "Under Development" or "Work In Progress , Dont Disturb" smh . (-_-) sigh. Some people dont want transparency with their game developers smh tbh AF fam.
My advice to you, playa.
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LOL KILLZ
LulKlz
1097
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Posted - 2016.08.29 19:58:00 -
[15] - Quote
Mobius Wyvern wrote:At the end of the day, regardless of what anyone at CCP Shanghai is thinking or could want, they have no authority to communicate with us about anything involving development. As far as we know, that all has to be approved by the Reykjavik office in all cases.
I mean, we could always try doing another Twitter campaign? The last one certainly didn't hurt. You haz my support for Twitter campaign. When do we start?
Dustkillz and chill
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Derpty Derp
Dead Man's Game
1538
|
Posted - 2016.08.29 20:23:00 -
[16] - Quote
Pretty safe bet Rattati would say something... I mean this is basically his much loved adopted child at this point, he'd likely have to join the Dust counselling sessions to speak about his sadness if it got hit by the CCP bus. |
Living Rock 523
Intara Direct Action Caldari State
277
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Posted - 2016.08.29 20:25:00 -
[17] - Quote
Ok I've got a rough conspiracy theory-
Rather than create a brand new-ish shooter to hopefully one day tie into EVE, a very old game at this point, CCP has decided to create a brand new EVE. Since Nova is moving to PC, and both games take place in the same universe, CCP will simply create 1 game. |
Bremen van Equis
Incorruptibles
1237
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Posted - 2016.08.29 20:27:00 -
[18] - Quote
They're all too busy playing Dust lag-free on private servers. Apparently that game is awesome, and hard to put down...
We all lurk down here...
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Sylwester Dziewiecki
Interregnum.
574
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Posted - 2016.08.29 20:56:00 -
[19] - Quote
Ripley Riley wrote:So in this thread Fox posed the following... Fox Gaden wrote:They would tell us if Nova was canceled, right? I began to ponder this: Would CCP tell us if Nova was canceled? CCP keeps the DUST forums operational at the moment so eventually they would have to shut them down, but would they owe us an explanation for why the forums are being taken offline for good? Not necessarily. By canceling Nova they would effectively be ending DUST in the mid-to-long term. Why worry about the community if you are dissolving the project? The question then becomes: Is there precedent for CCP not communicating intent with us? Yes, there are several. We're living in a perfect example of CCP's subpar ability to communicate intent right now. CCP Rattati and Frame have not discussed anything with the community, provided even minor updates on Project Nova, or done so much as say hello. The last post from CCP Frame, our SENIOR COMMUNITY DEVELOPER, was over two months ago. EDIT: Found one from 6/29. Right at two months ago. Following this topic to a conclusion of sorts... Is Project Nova canceled? If so, can CCP please let us know the reason? If not, can CCP please let us know how the project is going? Some Work In Progress images, prototype game mechanics, pre-alpha map designs would be nice to see.
To many questions. We must remember that this part of year is a period of vacations in CCP, at that may be the reason of absence of some people on forum.
Bunch of conspiracy theories(only for people that know that 9/11 was inside job):
CCP do not own us any explanation. But at the same point we are group of potential customers for them, so they should 'fight' for us in form of keeping us inform, that they are alive at least. Reason why they are not showing us prototype game mechanics etc. it may be due the stres it generates.. I bet some of us remember marketing that dust514 had in close-beta period: 'thousands of items' slogans had nothing to do with actual game, and everyone who try it, uninstall it right away. Maybe they grow up to level of not showing anything at all and surprising customers with the results at the end rather then listing every singiel feedback and failing to deliver 1/4 of it.
I think they developing Nova because for a long time there was no better conditions for CCP to have time to make new game that today: EVE Citadels, new superstructures are online and they are doing fine, Valkyrie is already launched and it is just fine, Gunjack is totally ok - kids are buying copies of it like fresh muffins. There is no other giant project on CCP horizon for now, right? So what else they could be occupy with?
This is Skirmish v1.0
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Ripley Riley
Incorruptibles
14157
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Posted - 2016.08.29 21:13:00 -
[20] - Quote
Sylwester Dziewiecki wrote:So what else they could be occupy with? Gunjack Next. And CCP has the habit of yanking people from projects to work on EVE for a variety of reasons. See: CCP FoxFour.
My advice to you, playa.
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Dreis ShadowWeaver
RIP DUST 514
9462
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Posted - 2016.08.29 21:17:00 -
[21] - Quote
It's so obvious that CCP just doesn't want a repeat of Legion. Wouldn't you be paranoid about updating about Nova with the Legion fiasco so clear in your memory?
Just relax.
The first thing that would happen if CCP updated would be that everyone would activate their hype-thrusters, and then if Nova gets cancelled everyone would throw a fit because 'they promised!'
I can't understand why you're so adamant that CCP NEEDS to update. They don't, and they are wise not to.
We did it for Nigel ( ; ~;)7
Come play BF4 with me on PS3! PSN: AnimeLover456
Tomoko is mai waifu
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Scheneighnay McBob
Penumbra or something
7962
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Posted - 2016.08.29 21:56:00 -
[22] - Quote
Ripley Riley wrote:Scheneighnay McBob wrote:I doubt the suits would have let them say anything other than how launch would be sunshine and rainbows. What "suits"? Hello Games is a small indie developer being lead by Sean Murray. If anything he is the aforementioned "suit". Investors, as well as Sony. Especially Sony, really.
Just because they're indie devs doesn't mean they don't answer to anyone.
Current state of the forums
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Ripley Riley
Incorruptibles
14157
|
Posted - 2016.08.29 22:51:00 -
[23] - Quote
Scheneighnay McBob wrote:Investors, as well as Sony. Especially Sony, really. Just because they're indie devs doesn't mean they don't answer to anyone. Hello Games is privately owned. In this interview about a month before launch confirms Hello Games has not taken money from Sony.
Direct quote from article wrote:Murray is, at least in part, culpable for the gale of hype. Sony, whose successful video game division is dedicated to funding and nurturing game development talent, offered Hello Games financial support. Murray turned down the funding, instead requesting a prime segment during the Japanese companyGÇÖs E3 2014 press conference. So they accepted a nice bit of advertising at E3, but no cash.
Hello Games' current pisspoor state of communication is not the fault of some diabolic executive board or heartless investors. It's their own damn fault. Well, more specifically Sean Murray, who is more of a software engineer and less of a community manager/PR person... which is probably why he ****** it up so badly.
My advice to you, playa.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8352
|
Posted - 2016.08.29 22:53:00 -
[24] - Quote
Ripley Riley wrote:Scheneighnay McBob wrote:Investors, as well as Sony. Especially Sony, really. Just because they're indie devs doesn't mean they don't answer to anyone. Hello Games is privately owned. In this interview about a month before launch confirms Hello Games has not taken money from Sony.Direct quote from article wrote:Murray is, at least in part, culpable for the gale of hype. Sony, whose successful video game division is dedicated to funding and nurturing game development talent, offered Hello Games financial support. Murray turned down the funding, instead requesting a prime segment during the Japanese companyGÇÖs E3 2014 press conference. So they accepted a nice bit of advertising at E3, but no cash. Hello Games' current pisspoor state of communication is not the fault of some diabolic executive board or heartless investors. It's their own damn fault. Yeah, basically a perfect storm of bad decisions on the part of the designers.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Dreis ShadowWeaver
RIP DUST 514
9462
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Posted - 2016.08.29 23:20:00 -
[25] - Quote
I think the DUST Devs care very much about the community, and they would tell us if the project got scrapped.
Which is why we now that Nova is still being developed. If it wasn't, they would tell us.
Silence is golden.
We did it for Nigel ( ; ~;)7
Come play BF4 with me on PS3! PSN: AnimeLover456
Tomoko is mai waifu
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Maken Tosch
Dust University Ivy League
13617
|
Posted - 2016.08.29 23:32:00 -
[26] - Quote
Hey there! How is everyone doing? Miss me yet?
Ripley Riley wrote:So in this thread Fox posed the following... Fox Gaden wrote:They would tell us if Nova was canceled, right? I began to ponder this: Would CCP tell us if Nova was canceled? CCP keeps the DUST forums operational at the moment so eventually they would have to shut them down, but would they owe us an explanation for why the forums are being taken offline for good? Not necessarily. By canceling Nova they would effectively be ending DUST in the mid-to-long term. Why worry about the community if you are dissolving the project? The question then becomes: Is there precedent for CCP not communicating intent with us? Yes, there are several. We're living in a perfect example of CCP's subpar ability to communicate intent right now. CCP Rattati and Frame have not discussed anything with the community, provided even minor updates on Project Nova, or done so much as say hello. The last post from CCP Frame, our SENIOR COMMUNITY DEVELOPER, was over two months ago. EDIT: Found one from 6/29. Right at two months ago. Following this topic to a conclusion of sorts... Is Project Nova canceled? If so, can CCP please let us know the reason? If not, can CCP please let us know how the project is going? Some Work In Progress images, prototype game mechanics, pre-alpha map designs would be nice to see.
I respawned myself thanks to an old uplink that was left laying around and long forgotten and yet somehow didn't get popped. Must have been those Energizer batteries I installed earlier.
Anyways, here is a Tweet posted by CCP LogicLoop back in 17 July which was just over a month ago.
https://twitter.com/CCP_LogicLoop/status/754841106488188929
CCP LogicLoop wrote:I am still alive folks. Just been an interesting couple of weeks. Still plugging away on maps though. =)
Some time after that we got a tweet from Dennie Fleetfoot (aka Kevall Longstride) about his recent communications with the Project Nova Dev Team. This was posted a mere 5 days ago.
https://twitter.com/DennieFleetfoot/status/768342277647396864
Dennie Fleetfoot wrote:Having great convos with @CCP_LogicLoop and the rest of the #ProjectNova team about maps and other stuff. Lots of ideas = 1 happy dust bunny
[Tinfoil Hat Activated]: Ego Boosters confirmed for Project Nova.
So yeah, it doesn't seem Project Nova is dead in any way. It just seems to be developing very quietly in the background.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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Corbina Ninja
ItalPetrolCemeTermoTessilFarmaMetalChimica
1375
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Posted - 2016.08.30 00:13:00 -
[27] - Quote
hype for "not nova" presentation at FF17
«Questa è l'Italia del futuro: un paese di musichette mentre fuori c'è la morte.»
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deadpool lifetone
D3ATH CARD RUST415
254
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Posted - 2016.08.30 00:39:00 -
[28] - Quote
Ripley Riley wrote:deadpool lifetone wrote:Some people dont understand the concept of "Under Development" or "Work In Progress , Dont Disturb" smh . (-_-) sigh. Some people dont want transparency with their game developers smh tbh AF fam. . "You're not yourself when your hungry. Here Riley , have a snickers" lol . If i say "hey , we are going to work on the development of the game to make it amazeballs. But its going to take time to present a solid homerun of a product to the "Green Light" team. " = translation = "bro , we got this . Need to focus on this right now , cant be with the fukery on the forums" . ( at least we got loop & a few other's on the forums to keep us entertain )
( F U!!!! ) * ( Why Dead? )
,
(n+Æn+Çn+¢´)GÇón++pâçGòÉS+ÇX - - - - n++(º Gûí º l|l)/
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Pokey Dravon
OSG Planetary Operations
8456
|
Posted - 2016.08.30 01:09:00 -
[29] - Quote
Scheneighnay McBob wrote:Pokey Dravon wrote:I'll go Boundless Optimism on this one and say I am confident that Nova is still under development. However it is entirely inappropriate that the level of communication is so bad right now. Goes to show that some things never change. Which begs another question: is there such a thing as too much communication? No Man's Sky being a big example, because lots of communication + changing plans = "false promises". An example of lots of communication going on right now is Chronicles of ElyriaIt's in deep alpha right now, but there are still weekly updates where the developers are saying exactly what every team is working on. Although right now, they're putting a ton of emphasis on being transparent (for example, stating issues that they're having) as well as being obnoxiously faithful to their "original claims"- wasting time slightly changing a model to make it better match its concept art. Time will tell how that goes.
I think there is a level of communication that is considered reasonable. It all comes down to how well the company can set realistic expectations. They could show literally everything that passes across the table which increases the chance of unrealistic expectations forming within the community. So while I rather enjoy indie developers with a lot of transparency, I do find that in many cases it can be counter productive.
At the same time, you have the polar opposite which is very little to no transparency much like we have right now. This effectively starves the playerbase to a near rabid state (just look at the forums now, its quite apparent) clawing at any tiny bit of information. At that point the community will more or less try to find meaning in literally anything no matter how insignificant it can be. That being said, once you develop that mentality within the community, once you DO release information, you're likely to release something that is very likely to happen, but the players will likely take it 5 steps further and speculate to the nth degree.
Don't get me wrong, people will speculate regardless of what you do which does tend to create a degree of "bad hype" which can lead to disappointment. However, holding back 99-100% of what you're working on is only going to make that effect far far worse. What you need to find is a reasonable balance of keep things close to the chest but also not being afraid to give a little peek every once in a while.
I dont think people are looking for "Hey we are going to have this list of features". May a screenshot every week....concept art.....hey guys look at this idea for the HUD we had.... I mean LogicLoop posted a sketch of a map he did with a pen on a napkin and people LOVED it. It doesn't take much....it just takes a little something.
EVE: Phoenix - 'Rise Again' Trailer
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Dreis ShadowWeaver
RIP DUST 514
9463
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Posted - 2016.08.30 01:51:00 -
[30] - Quote
Pokey Dravon wrote:I mean LogicLoop posted a sketch of a map he did with a pen on a napkin and people LOVED it. It doesn't take much....it just takes a little something. ... link pls...
We did it for Nigel ( ; ~;)7
Come play BF4 with me on PS3! PSN: AnimeLover456
Tomoko is mai waifu
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