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Ripley Riley
Incorruptibles
14149
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Posted - 2016.08.29 15:32:00 -
[1] - Quote
So in this thread Fox posed the following...
Fox Gaden wrote:They would tell us if Nova was canceled, right? I began to ponder this: Would CCP tell us if Nova was canceled?
CCP keeps the DUST forums operational at the moment so eventually they would have to shut them down, but would they owe us an explanation for why the forums are being taken offline for good? Not necessarily. By canceling Nova they would effectively be ending DUST in the mid-to-long term. Why worry about the community if you are dissolving the project?
The question then becomes: Is there precedent for CCP not communicating intent with us? Yes, there are several. We're living in a perfect example of CCP's subpar ability to communicate intent right now. CCP Rattati and Frame have not discussed anything with the community, provided even minor updates on Project Nova, or done so much as say hello. The last post from CCP Frame, our SENIOR COMMUNITY DEVELOPER, was over two months ago.
Following this topic to a conclusion of sorts...
Is Project Nova canceled? If so, can CCP please let us know the reason? If not, can CCP please let us know how the project is going? Some Work In Progress images, prototype game mechanics, pre-alpha map designs would be nice to see.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14150
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Posted - 2016.08.29 17:10:00 -
[2] - Quote
Fox Gaden wrote:I just thought the idea of a forum community that does not realize that their reason for existing no longer exists to be kind of funny in a dark and twisted way. "I see dead communities... They post on forums like regular communities... They don't see the truth... They only see what they want to see... They don't know they are dead."
Living Rock 523 wrote:My guess is that Nova hasn't been given the green light yet. That is a possibility. It would allow development to continue is a kind of ****** limbo state for a long time without actually requiring CCP to commit to anything. That doesn't give me warm fuzzy feelings about Nova's future... but it's something!
My advice to you, playa.
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Ripley Riley
Incorruptibles
14151
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Posted - 2016.08.29 18:23:00 -
[3] - Quote
Scheneighnay McBob wrote:Which begs another question: is there such a thing as too much communication? No Man's Sky being a big example, because lots of communication + changing plans = "false promises". In the case of NMS not only did they state X and Y features were going to be in the game, but they then fell completely silent after those features were cut.
Again, it all comes back to communicating well.
A blog explaining why these specific features did not make it in at launch would have gone a long way. Cap the blog off with a "It's something we are working on and still want to do*, if the feature is possible in the near term or "We are shelving this in favor of other features that we can implement more quickly" if in the long term.
Oh, and stop Sean Murray from ever speaking to the press again. Spend the money to hire a community manager that knows what they are doing.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14156
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Posted - 2016.08.29 19:53:00 -
[4] - Quote
Scheneighnay McBob wrote:I doubt the suits would have let them say anything other than how launch would be sunshine and rainbows. What "suits"? Hello Games is a small indie developer being lead by Sean Murray. If anything he is the aforementioned "suit".
My advice to you, playa.
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Ripley Riley
Incorruptibles
14156
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Posted - 2016.08.29 19:57:00 -
[5] - Quote
deadpool lifetone wrote:Some people dont understand the concept of "Under Development" or "Work In Progress , Dont Disturb" smh . (-_-) sigh. Some people dont want transparency with their game developers smh tbh AF fam.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14157
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Posted - 2016.08.29 21:13:00 -
[6] - Quote
Sylwester Dziewiecki wrote:So what else they could be occupy with? Gunjack Next. And CCP has the habit of yanking people from projects to work on EVE for a variety of reasons. See: CCP FoxFour.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14157
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Posted - 2016.08.29 22:51:00 -
[7] - Quote
Scheneighnay McBob wrote:Investors, as well as Sony. Especially Sony, really. Just because they're indie devs doesn't mean they don't answer to anyone. Hello Games is privately owned. In this interview about a month before launch confirms Hello Games has not taken money from Sony.
Direct quote from article wrote:Murray is, at least in part, culpable for the gale of hype. Sony, whose successful video game division is dedicated to funding and nurturing game development talent, offered Hello Games financial support. Murray turned down the funding, instead requesting a prime segment during the Japanese companyGÇÖs E3 2014 press conference. So they accepted a nice bit of advertising at E3, but no cash.
Hello Games' current pisspoor state of communication is not the fault of some diabolic executive board or heartless investors. It's their own damn fault. Well, more specifically Sean Murray, who is more of a software engineer and less of a community manager/PR person... which is probably why he ****** it up so badly.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14160
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Posted - 2016.08.30 02:13:00 -
[8] - Quote
Dreis ShadowWeaver wrote:Pokey Dravon wrote:I mean LogicLoop posted a sketch of a map he did with a pen on a napkin and people LOVED it. It doesn't take much....it just takes a little something. ... link pls... https://twitter.com/CCP_LogicLoop/status/739639610515574784?s=09
My advice to you, playa.
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Ripley Riley
Incorruptibles
14162
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Posted - 2016.08.30 16:13:00 -
[9] - Quote
Nomed Deeps wrote:CCP Logicloop actually tweeted something new: Quote:CCP Logicloop GÇÅ@CCP_LogicLoop 7h7 hours ago Keeping busy with my maps here. Work work work. =D Not really great new info but it is something. Good ol' LogicLoop, the best community developer/map designer we've ever had.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14162
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Posted - 2016.08.30 19:42:00 -
[10] - Quote
byte modal wrote:Gives me hope that they're learning from past mistakes, if not a bit too zealously. Look. They promised the moon and barely jumped off the diving board. Forums got nasty and youtube whoo-oars fanned the flame. Follow that with the Rouge Wedding and the pending 1.3 update (wink), it's no wonder the powers that be are avoiding making any kind of confirmation or denial. Nothing has worked to expectation, and even the things that seemed controllable before the plug was pulled, higher-ups took that control right away. Honestly, CCP Shanghai has been damned if they do, and damned if they don't.
I would probably be curled up in the fetal position wetting myself if I had gone through half of what they have had to deal with flanked on both sides by upper management and a frothing entitled "fan-base" that's never satisfied.
They have always had my respect, more or less. I like to think I'm realistic and patient. That's partly why I am still here. I would prefer some information, but I can totally understand the avoidance---assuming I'm calling motive as it is. If I'm wrong then only time will tell. CCP did get torn to pieces post-legion announcement, that much is true. But, again, even the way they made the legion announcement was an example of exactly how not to do PR/marketing. You don't proclaim an existing title is being sunset and a new, completely unknown, title will be taking its place on a different platform like that. You do it in posts on the forums first maybe a youtube video from CCP Rouge discussing the Whys and Hows.
Once you have the existing player base nicely acclimated to the idea you can make a big song and dance of it at fanfest.
All that to say CCP royally **** the bed on the legion announcement and because of their inability to roll legion out properly now the players have to deal with essentially zero communication. The backlash from legion wasn't completely on us, but CCP "punishes" us with no communication as if it was our fault.
My advice to you, playa.
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Ripley Riley
Incorruptibles
14169
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Posted - 2016.08.31 15:58:00 -
[11] - Quote
Solaire Randash wrote:They should've kept 514 online until Nova was green-lit >.> We're getting off topic a bit, but I wanted to respond to this because I see it pop up in other threads...
TL;DR - CCP Shanghai has bigger things on their plate right now. DUST 514 would just create more trouble than it's worth.
No, we really don't need DUST 514 to be online right now. Maintaining DUST's fubar code is not something I would wish on any team trying to simultaneously develop project nova. Even as little as an hour a week spent upkeeping DUST's servers is too much time spent on a dead game. I know a lot of players are jonesing for DUST and I feel for you, but we can't keep CCP Shanghai busy with project nova and DUST 514 then expect them to have an alpha ready for us in a reasonable time.
More than that, you guys are remembering DUST through rose-tinted HUDs. Remember Fatal Error crashes for no goddamn reason? 8 man teams of Massholes with myofibs, decked out in officer gear? Being placed on a team with no less than 15 bluberries who literally just finished their academy matches? Ordering an LAV only to have the RDV yoyo around like a coked up breakdancing ostrich only to then have the LAV explode because **** you? Remember all of that horseshit?
DUST had its moments, but it was very broken. There were posts every other day for bugs that had existed for years. Let it quietly go softly into memory and look forward to the next step: project nova.
My advice to you, playa.
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