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Golden Day
Corrosive Synergy RUST415
2474
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Posted - 2016.05.31 16:55:00 -
[1] - Quote
Walk in citadel's...
Im a hypocrite bite me.
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Pokey Dravon
OSG Planetary Operations
8226
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Posted - 2016.05.31 16:57:00 -
[2] - Quote
Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool.
EVE: Phoenix - 'Rise Again' Trailer
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8166
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Posted - 2016.05.31 17:21:00 -
[3] - Quote
Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed.
It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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One Eyed King
Nos Nothi
15742
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Posted - 2016.05.31 19:08:00 -
[4] - Quote
If it is ever possible to decapitate pilots with my Nova Knives, that would be it.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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DUST Fiend
18353
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Posted - 2016.05.31 20:14:00 -
[5] - Quote
Well if we're talking about impossible things now, I would like to surf a Titan into combat.
Lord of all things salty, purveyor of gloomish doom and naysayer extraordinaire.
AV Incubus Specialist, Ex Prometheus
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Reign Omega
BurgezzE.T.F
2249
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Posted - 2016.05.31 22:12:00 -
[6] - Quote
I'm trying to get dropped off by a frigate and raid a space station. Period.
Why does Photon gear...we will never forget.
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Maken Tosch
DUST University Ivy League
13476
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Posted - 2016.05.31 22:24:00 -
[7] - Quote
Mobius Wyvern wrote:Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed. It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews.
If it ever gets to that point, I can imagine CCP Rattati and CCP Seagull working together at that level one day.
As for Maps I can imagine the variety when it comes to citadels. Keep in mind that a Titan-class ship such as the Erebus is about the size of Manhattan, New York. A Keepstar citadel which is the biggest of the three types is... well... this big...
http://imgur.com/vnYSS8b
The Astrahus citadel (the small of the three types) is about this big...
https://twitter.com/MaxSingularity/status/737711953565519872
Think about the possibilities for a minute here. Imagine vehicles as well if Project Nova does continue to evolve over time.
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Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8177
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Posted - 2016.06.01 13:26:00 -
[8] - Quote
All I care about is them finally delivering on massive open worlds and jets so I can fly in all kinds of skies in New Eden.
Well, that and finally getting the REAL Orca-sized Warbarge in EVE and being able to deploy Nova players in their MCCs down to the surface.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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byte modal
805
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Posted - 2016.06.01 21:48:00 -
[9] - Quote
Not to be a Debbie Downer, but I remember reading that Nova would be set in the future of EVE, effectively killing any real-time integration with the EVE universe. Granted, I haven't read anything since the initial FF information, but still. Has that changed?
Hm. I just googled that and found a MassivelyOP reference to it being "set in the current EVE lore", for whatever that is defined as: lore only, or actual game play?
Is there a CCP quote somewhere on that topic?
kitten bacon taco (nom)
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Alena Asakura
Rogue Clones Yulai Federation
1107
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Posted - 2016.06.01 21:53:00 -
[10] - Quote
Mobius Wyvern wrote:Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed. It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews. One nice possibility that grows out of the move back to PC is that the whole Walking In Stations thing that was supposed to originally happen with Dust may still have a shot. Moving the walking part back to PC, particularly with maps that are on ships, stations and citadels means it's possible for the EvE players to finally leave their Captain's Quarters and venture into the hallways for the first time. Maybe even have to deal with being collateral damage from the Nova mercs fighting there... ;) |
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Alena Asakura
Rogue Clones Yulai Federation
1107
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Posted - 2016.06.01 21:55:00 -
[11] - Quote
Reign Omega wrote:I'm trying to get dropped off by a frigate and raid a space station. Period. Exactly! This should already have been a thing. With the failure to launch of Walking in Stations, it was abandoned, or at least delayed. Maybe this is a possibility to get back to it? |
Maken Tosch
DUST University Ivy League
13480
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Posted - 2016.06.01 22:38:00 -
[12] - Quote
byte modal wrote:Not to be a Debbie Downer, but I remember reading that Nova would be set in the future of EVE, effectively killing any real-time integration with the EVE universe. Granted, I haven't read anything since the initial FF information, but still. Has that changed?
Hm. I just googled that and found a MassivelyOP reference to it being "set in the current EVE lore", for whatever that is defined as: lore only, or actual game play?
Is there a CCP quote somewhere on that topic?
That was either by CCP Rattati or CCP Frame, either way I'm not exactly sure if that's how it's interpreted in the way you interpret it. Keep in mind that Eve Online is currently set in the future as well. Even though we are playing Eve Online in the "NOW" we are also playing Eve Online in the "FUTURE" which is approximately 24,000 years into the future.
But that's just one way of interpreting it.
Another way to interpret it is perhaps CCP may have meant the the Future of Eve as in the day Project Nova actually launches which is a long time from now. It could be an entire year or two into the future from NOW before we see any serious product made out of Project Nova.
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Kevall Longstride
DUST University Ivy League
3849
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Posted - 2016.06.01 22:46:00 -
[13] - Quote
Mobius Wyvern wrote:Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed. It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews.
Yeah, I'd put all notions of a grandiose coupling of the two games to the back of your minds. Ain't happening anytime soon and all it does is place too high of an expectation on the game. That was the mistake of the original dev team.
Players have said that the 2014 Fanfest was a disaster with the misfire of the Legion announcement. Thats an easy thing to believe as being the case but the REAL disaster was the previous fanfest's Dust Keynote.
If you watch that now, knowing what we now know, there was literally nothing that was promised or hinted at that ever happened during Dust's lifetime. But the promises of that keynote hung around the neck of the game like a millstone and were never going to happen.
Nova is a new game, from an almost entirely different team. We must avoid trying to place upon them the false hopes from the first game and allow it develop organically as its own entity.
It may be that Nova reaches that destination but it'll follow its own path on the way to that.
CPM 1&2 Member
CEO of DUST University
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Loaded'Horn
SPACE CASE INC
185
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Posted - 2016.06.02 00:06:00 -
[14] - Quote
Kevall Longstride wrote:Mobius Wyvern wrote:Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed. It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews. Yeah, I'd put all notions of a grandiose coupling of the two games to the back of your minds. Ain't happening anytime soon and all it does is place too high of an expectation on the game. That was the mistake of the original dev team. Players have said that the 2014 Fanfest was a disaster with the misfire of the Legion announcement. Thats an easy thing to believe as being the case but the REAL disaster was the previous fanfest's Dust Keynote. If you watch that now, knowing what we now know, there was literally nothing that was promised or hinted at that ever happened during Dust's lifetime. But the promises of that keynote hung around the neck of the game like a millstone and were never going to happen. Nova is a new game, from an almost entirely different team. We must avoid trying to place upon them the false hopes from the first game and allow it develop organically as its own entity. It may be that Nova reaches that destination but it'll follow its own path on the way to that.
That's a great perspective that I really did hold onto, kept me going another year. I knew those ideas were an inch deep yet we believed it could happen. We wanted them to become the evolution of the game. It would have made it epic.
I still don't fully accept that a PC version of Dust could not double the capability in the gameplay. Nova at this time sounds like qcb melee scrub fps. Quick csgo type play without an expansive use of tactical deployment. I might not be interested in supporting a game that's shallow/hollow without a purpose, or a large you chose your destiny battlefield.
Obviously if money were no consideration Eve universe would be vast and fully integrated with every type of action available. The game needs to set a new standard, higher than the restricted platform of Dust. We want it all. Raise the price then IDGAF. Under promise and over deliver should be the standard practice of the industry. Nope greed Leeds the way. As broken as Dust was its still one of the few games where I felt my money was well spent. My PS3 lagged terribly every game but I had hoped it would someday bring us improvements. It was such a roller coaster to put it lightly. No regrets though moving forward. Glhf.
First day open beta. I used to play for the points.
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Maken Tosch
DUST University Ivy League
13483
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Posted - 2016.06.02 02:00:00 -
[15] - Quote
Kevall Longstride wrote:Mobius Wyvern wrote:Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed. It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews. Yeah, I'd put all notions of a grandiose coupling of the two games to the back of your minds. Ain't happening anytime soon and all it does is place too high of an expectation on the game. That was the mistake of the original dev team. Players have said that the 2014 Fanfest was a disaster with the misfire of the Legion announcement. Thats an easy thing to believe as being the case but the REAL disaster was the previous fanfest's Dust Keynote. If you watch that now, knowing what we now know, there was literally nothing that was promised or hinted at that ever happened during Dust's lifetime. But the promises of that keynote hung around the neck of the game like a millstone and were never going to happen. Nova is a new game, from an almost entirely different team. We must avoid trying to place upon them the false hopes from the first game and allow it develop organically as its own entity. It may be that Nova reaches that destination but it'll follow its own path on the way to that.
I think I see what you mean there. It is very tempting to hope that maybe one day we could finally see the day when the Eve Online Future Vision or the Eve Online Prophecy trailers became reality. But now that I look back at how it all went with Dust 514, I can see how such high hopes only served to set us up for disappointment when 3 years later the game has officially shut down and we never saw a true integration between Eve and Dust in the way we hoped.
And it all started with everyone not being able to manage our own expectations. CCP may have contributed to the false hopes that lead to this by bringing up the Future Vision and the Prophecy trailers, but the Dust 514 community is equally guilty of setting up false hopes as well. Everyone got all starry-eyed and saw rainbows and unicorns but only so few of us have ever stopped to think and say...
"Wait a minute, CCP didn't promise any of this fancy stuff. So why are we players still fantasizing so much over this?"
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Starlight Burner
621
|
Posted - 2016.06.02 03:02:00 -
[16] - Quote
If Nova isn't going to be heavily connected to EVE, why should I even care about the game?
It's what we were promised in DUST and what I stuck around for.
If I'm getting DUST2.0 again, trust me, I will not invest the amount of time I put in DUST into Nova.
CEO of Arrary of Clusters, a close relations corporation
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Kevall Longstride
DUST University Ivy League
3854
|
Posted - 2016.06.02 09:35:00 -
[17] - Quote
Maken Tosch wrote:And it all started with everyone not being able to manage our own expectations. CCP may have contributed to the false hopes that lead to this by bringing up the Future Vision and the Prophecy trailers, but the Dust 514 community is equally guilty of setting up false hopes as well. Everyone got all starry-eyed and saw rainbows and unicorns but only so few of us have ever stopped to think and say...
"Wait a minute, CCP didn't promise any of this fancy stuff. So why are we players still fantasizing so much over this?"
This is the point I'm making. We should all manage our expectations including CCP.
Now, thankfully with interviews they did during this years Fanfest, CCP's Rattati and Frame were making it very clear that the current focus of Nova is to get the actual combat and second by second gameplay tight before progressing. And as those that were fortunate to try it will attest to, they've pretty much nailed it.
As the Project progresses further we'll get to see the other stuff added that's necessary for this type of game, the progression system, load outs, map creation and evolution etc etc.
But the mantra of the current team now in Shanghai is very much, under promise and over deliver. Which brings me back to the 2013 keynote.
That was the product of a different EP and a different team making a game that is now finished and done. Nova uses elements of that games DNA certainly but if you watch that keynote now and still insist that the new team remain beholden to concepts and ideas that frankly were never going to happen, then you are just asking to be set up for disappointment.
As an example, the MTAC. In two years of CPM I never saw anything beyond that one piece of concept art. And to be honest, despite what was said in that keynote, I don't think the concept went any further than that one piece of art.
As I said earlier, it might be the case that Nova reaches the same destination but via a different route. But that route will be a result of its own progression and not the one attempted by Dust.
Nova is going to be its own thing. Let's do it and the team behind it the courtesy of judging it on its on merits, successes and possible failures rather than the merits of a game that is now past.
That may not be what some of you want to hear but that is the current reality of the situation. We can dream, we can speculate and we can continue to discuss what we'd like to see by all means. But just don't lose sight of the fact that unless it turns up in a Dec blog, it's purely just going to remain as that, speculation.
CPM 1&2 Member
CEO of DUST University
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Juno Tristan
Obscure Reference
1121
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Posted - 2016.06.02 12:30:00 -
[18] - Quote
yeah but the issue is that Nova has (to our knowledge) not been greenlit yet, you need some hype to get things off the ground
If I say "you've got to check out this amazing game we're making, where your actions will have real consequences and wars can be fought on many fronts across the New Eden universe"
or
"You've got to check out this amazing game we're making, the shooter mechanics are as good as COD"
I know which project I would approve
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Dust 514 - My Final Moments
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Kevall Longstride
DUST University Ivy League
3856
|
Posted - 2016.06.02 12:50:00 -
[19] - Quote
Juno Tristan wrote:yeah but the issue is that Nova has (to our knowledge) not been greenlit yet, you need some hype to get things off the ground If I say "you've got to check out this amazing game we're making, where your actions will have real consequences and wars can be fought on many fronts across the New Eden universe" or "You've got to check out this amazing game we're making, the shooter mechanics are as good as COD" I know which project I would approve
I also know which Project is more likely to happen in the short to medium term.
The last thing this needs is any hype.
Once it's in place and established, we can start to look at what we'd all like to happen. But I promise you the current thinking is to make sure the horse that's going to pull the cart is up to the task before even building the cart.
They tried the other way and what happened on the 30th was the result.
CPM 1&2 Member
CEO of DUST University
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Juno Tristan
Obscure Reference
1121
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Posted - 2016.06.02 13:31:00 -
[20] - Quote
Kevall Longstride wrote:Juno Tristan wrote:yeah but the issue is that Nova has (to our knowledge) not been greenlit yet, you need some hype to get things off the ground If I say "you've got to check out this amazing game we're making, where your actions will have real consequences and wars can be fought on many fronts across the New Eden universe" or "You've got to check out this amazing game we're making, the shooter mechanics are as good as COD" I know which project I would approve I also know which Project is more likely to happen in the short to medium term. The last thing this needs is any hype. Once it's in place and established, we can start to look at what we'd all like to happen. But I promise you the current thinking is to make sure the horse that's going to pull the cart is up to the task before even building the cart. They tried the other way and what happened on the 30th was the result.
Hype is not a bad word, you want people to get excited about your projects, to generate interest and get people to playing (which is especially important in F2P) its only an issue if you're lying out of your arse about what you can achieve.
I'm not saying those features have to be in the game at launch or anywhere near completed, the point is as long as there is roadmap in place and people know the expected timeline then you can sell the grand vision.
edit
People we 'happy' to endure the bad gameplay because they believed in SoonTM, that was until the Legion announcement turned it into Never
The Final PLC Kill
Dust 514 - My Final Moments
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byte modal
805
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Posted - 2016.06.02 15:11:00 -
[21] - Quote
Maken Tosch wrote:byte modal wrote:Not to be a Debbie Downer, but I remember reading that Nova would be set in the future of EVE, effectively killing any real-time integration with the EVE universe. Granted, I haven't read anything since the initial FF information, but still. Has that changed?
Hm. I just googled that and found a MassivelyOP reference to it being "set in the current EVE lore", for whatever that is defined as: lore only, or actual game play?
Is there a CCP quote somewhere on that topic? That was either by CCP Rattati or CCP Frame, either way I'm not exactly sure if that's how it's interpreted in the way you interpret it. Keep in mind that Eve Online is currently set in the future as well. Even though we are playing Eve Online in the "NOW" we are also playing Eve Online in the "FUTURE" which is approximately 24,000 years into the future. But that's just one way of interpreting it. Another way to interpret it is perhaps CCP may have meant the the Future of Eve as in the day Project Nova actually launches which is a long time from now. It could be an entire year or two into the future from NOW before we see any serious product made out of Project Nova.
What i mean, is that what I read way back when was pretty specific and not really open to subjective interpretation. "While DUST players shared the same universe as EVE players in realtime, Nova is its own self-contained game like Valkyrie and is actually set in the future of the EVE universe." Source.
While the same site days later added the "set in current EVE lore" comment to another article, that alone does not change the original context.
I guess my only point here is to maybe ease off the speculation of what might be. Considering what happened with DUST, I am honestly surprised to see so many creatively filling in the holes of what NOVA might or might not be. For me, I'm trying to remain neutral with my expectations. At this point based on my reading, it is set in the future of EVE (read: not our relative future, but the universe of EVE ;P). Because of that, I can safely assume that NOVA will be self-contained and without a real time connection to EVE. I will keep my hopes in check until CCP says otherwise. If they ever do.
Considering we do not even know if the thing has been green lit apart from cryptic posts that mean nothing unless we dissect those comments under a microscope, and even then it's still subjective. If the project is green lit, they will announce that accomplishment, I am sure (I hope?). At that point my expectations will move to the next level of possibility. That's realistic. Personally, I feel that a large part of DUST's failure was due to fan-side speculations of what's to come. We all envisioned our own personal fantasy of the perfect EVE based shooter. DUST could never have lived up to that hype (for lack of a better word).
I absolutely agree with Kevall. My expectations will ride along actual posts from CCP. I seriously suggest everyone else do the same, else we will only see a repeat of history.
kitten bacon taco (nom)
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Kevall Longstride
DUST University Ivy League
3858
|
Posted - 2016.06.02 16:06:00 -
[22] - Quote
To answer Juno's earlier point about some players being happy to endure poor gameplay because of the promises of what was to come.
Some might be happy to do so, CCP is unwillingly to make you have to endure anything, other than a wait for more news I'm afraid.
CPM 1&2 Member
CEO of DUST University
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Juno Tristan
Obscure Reference
1123
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Posted - 2016.06.02 17:24:00 -
[23] - Quote
Kevall Longstride wrote:To answer Juno's earlier point about some players being happy to endure poor gameplay because of the promises of what was to come.
Some might be happy to do so, CCP is unwillingly to make you have to endure anything, other than a wait for more news I'm afraid.
Because it's not going to get made
The Final PLC Kill
Dust 514 - My Final Moments
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Alena Asakura
Rogue Clones Yulai Federation
1122
|
Posted - 2016.06.02 19:40:00 -
[24] - Quote
Maken Tosch wrote:Kevall Longstride wrote:Mobius Wyvern wrote:Pokey Dravon wrote:Well integration will mostly be through the market only...but Citadels do offer a wide variety of map options that would be very cool. Indeed. It should be kept in mind that he said initially integration will be market-only. If the game continues to grow it's reasonable to assume that the integration will expand along with it, which CCP Rattati has mentioned in interviews. Yeah, I'd put all notions of a grandiose coupling of the two games to the back of your minds. Ain't happening anytime soon and all it does is place too high of an expectation on the game. That was the mistake of the original dev team. Players have said that the 2014 Fanfest was a disaster with the misfire of the Legion announcement. Thats an easy thing to believe as being the case but the REAL disaster was the previous fanfest's Dust Keynote. If you watch that now, knowing what we now know, there was literally nothing that was promised or hinted at that ever happened during Dust's lifetime. But the promises of that keynote hung around the neck of the game like a millstone and were never going to happen. Nova is a new game, from an almost entirely different team. We must avoid trying to place upon them the false hopes from the first game and allow it develop organically as its own entity. It may be that Nova reaches that destination but it'll follow its own path on the way to that. I think I see what you mean there. It is very tempting to hope that maybe one day we could finally see the day when the Eve Online Future Vision or the Eve Online Prophecy trailers became reality. But now that I look back at how it all went with Dust 514, I can see how such high hopes only served to set us up for disappointment when 3 years later the game has officially shut down and we never saw a true integration between Eve and Dust in the way we hoped. And it all started with everyone not being able to manage our own expectations. CCP may have contributed to the false hopes that lead to this by bringing up the Future Vision and the Prophecy trailers, but the Dust 514 community is equally guilty of setting up false hopes as well. Everyone got all starry-eyed and saw rainbows and unicorns but only so few of us have ever stopped to think and say... "Wait a minute, CCP didn't promise any of this fancy stuff. So why are we players still fantasizing so much over this?" The problem is CCP did actually promise at least some of this fancy stuff. Maybe they didn't do it in a way that made it cemented in concrete but CCP never honours those sorts of things anyway. CCP did actually say we would be able to walk around in stations. That was the reason for that blasted door that never opens because the station environment is still contaminated. It was supposed to be DE-contaminated once the Walking In Stations was delivered. All the rest hinged on WiS but even that didn't happen. It's not that CCP didn't promise it, it's that they simply didn't deliver. |
Alena Asakura
Rogue Clones Yulai Federation
1122
|
Posted - 2016.06.02 19:43:00 -
[25] - Quote
Kevall Longstride wrote:To answer Juno's earlier point about some players being happy to endure poor gameplay because of the promises of what was to come.
Some might be happy to do so, CCP is unwillingly to make you have to endure anything, other than a wait for more news I'm afraid. Well, to my mind, CCP's track record on delivery of anything they talk about* is so bad, I'd think the lot was vapourware until such time as I see it "in the flesh" so to speak. So I think taking anything they say with a hefty bag of salt is only to be expected.
Edit: *Anything they talk about outside of EvE, that is. |
Maken Tosch
DUST University Ivy League
13487
|
Posted - 2016.06.02 21:02:00 -
[26] - Quote
Juno Tristan wrote:
Hype is not a bad word, you want people to get excited about your projects, to generate interest and get people to playing (which is especially important in F2P) its only an issue if you're lying out of your arse about what you can achieve.
I'm not saying those features have to be in the game at launch or anywhere near completed, the point is as long as there is roadmap in place and people know the expected timeline then you can sell the grand vision.
edit
People we 'happy' to endure the bad gameplay because they believed in SoonTM, that was until the Legion announcement turned it into Never
Hype may not be a bad word but that's not the point.
The point Kevall Longstride was trying to make is that many of us who have been here from the start of beta and have experienced the hype first hand with Dust 514 have been burned by the hype. A lot of us got put off by it which is no surprise that most of them left the game over the course of 3 years before the inevitable shutdown.
I got put off by it as well over time.
Back then CCP did bare some of the blame for the hype because they didn't properly manage expectations or they weren't careful or entirely clear with what they said earlier which only served to cause either confusion or pessimism within the Dust 514 community.
But now that Dust 514 is officially dead and Project Nova is in the works with CCP finally managing expectations and are being careful with what they say this time, if you or me are somehow expecting rainbows and unicorns when CCP never promised such things for Project Nova, then any major disappointment we experience is on us and us alone because once again we didn't stop to think and say...
"Wait, why am I expecting rainbows and unicorns again when no promises were ever made?"
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Maken Tosch
DUST University Ivy League
13487
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Posted - 2016.06.02 21:03:00 -
[27] - Quote
Juno Tristan wrote:Kevall Longstride wrote:To answer Juno's earlier point about some players being happy to endure poor gameplay because of the promises of what was to come.
Some might be happy to do so, CCP is unwillingly to make you have to endure anything, other than a wait for more news I'm afraid. Because it's not going to get made
And what evidence do you have to support that claim? Link PLZ
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Maken Tosch
DUST University Ivy League
13487
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Posted - 2016.06.02 21:06:00 -
[28] - Quote
Alena Asakura wrote: The problem is CCP did actually promise at least some of this fancy stuff. Maybe they didn't do it in a way that made it cemented in concrete but CCP never honours those sorts of things anyway. CCP did actually say we would be able to walk around in stations. That was the reason for that blasted door that never opens because the station environment is still contaminated. It was supposed to be DE-contaminated once the Walking In Stations was delivered. All the rest hinged on WiS but even that didn't happen. It's not that CCP didn't promise it, it's that they simply didn't deliver.
I agree. But to be fair to CCP, that was under different management before they started to implement their own QA process which later resulted in Project Legion being scrapped and then remade and reimagined with Project Nova.
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Maken Tosch
DUST University Ivy League
13487
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Posted - 2016.06.02 21:07:00 -
[29] - Quote
Alena Asakura wrote:Kevall Longstride wrote:To answer Juno's earlier point about some players being happy to endure poor gameplay because of the promises of what was to come.
Some might be happy to do so, CCP is unwillingly to make you have to endure anything, other than a wait for more news I'm afraid. Well, to my mind, CCP's track record on delivery of anything they talk about* is so bad, I'd think the lot was vapourware until such time as I see it "in the flesh" so to speak. So I think taking anything they say with a hefty bag of salt is only to be expected. Edit: *Anything they talk about outside of EvE, that is.
Eve: Valkyrie? Eve: Gunjack?
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Juno Tristan
Obscure Reference
1125
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Posted - 2016.06.02 21:38:00 -
[30] - Quote
Maken Tosch wrote:Juno Tristan wrote:Kevall Longstride wrote:To answer Juno's earlier point about some players being happy to endure poor gameplay because of the promises of what was to come.
Some might be happy to do so, CCP is unwillingly to make you have to endure anything, other than a wait for more news I'm afraid. Because it's not going to get made And what evidence do you have to support that claim? Link PLZ
Link to green light post plz
The Final PLC Kill
Dust 514 - My Final Moments
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