LOOKMOM NOHANDS
770
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Posted - 2016.03.16 23:27:00 -
[31] - Quote
Mobius Wyvern wrote:LOOKMOM NOHANDS wrote:Mobius Wyvern wrote: Yeah, Project Legion was not a good idea. You must have missed the parts about releasing that game on the same shaky custom build of UE3 that Dust runs on, or where they talked about removing virtually all freedom from skill training and making all suits BPOs because risk-vs-reward is "not sexy".
Not all of us were just mad over the announcement. I was mad about the announcement but it only got worse as I watched the rest of the presentations and just about lost all hope in CCP Shanghai entirely.
I totally agree that there was far more failure to Legion than the announcement itself. I only point to the announcement as being what triggered the majority of the upset. I was really mad at first myself but then came to like the idea of Legion and then found out that as you mention it was using broken code transplanted from Dust and heard the rumors of what rig they had setup just to sustain that play demo they did and went back to hating the idea to the point that I pretty much gave up on CCP ever producing a really good FPS. The path they seem to have chosen is the best one but they seem to have done it way too late IF this new game is actually still in "very early stages". By my estimates they started on this new game roughly 6 months ago but were dividing their time between the new game and Gun Jack which as you remember was their off the clock time and became a project. Having nothing to show but a trailer at Fanfest will quickly send me back into the state of "oh well I will never get to see a CCP FPS." Please for the love of New Eden prove me wrong and have an alpha announcement at Fanfest. I am literally begging. I would not mind going back to shoveling you money in the right circumstances. Unfortunately Eve is not something that I spend a ton of money on nor do I have the desire too. **** if they did that and then proved me wrong as well by embracing Microsoft's announcement and going with cross-play, I would probably spend an embarrassing quantity.
Cross platform stuff does not really excite me all that much. Yes it creates a bigger player base and makes it much easier to play with friends but I feel like it also probably seriously slows down progress of the game as a whole having to not only rework every update for all of the systems involved before you can really release it.
The way things are looking I think the current Xbox will be the last one. Microsoft seems to be making a push to just having everyone game on a PC in some form whether it is an alienware console, an xbox converted to a PC, a PC, or even just a laptop. We shall see. |
Lex DOCIEL
Mikramurka Shock Troop Minmatar Republic
150
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Posted - 2016.03.17 10:07:00 -
[32] - Quote
Cross-platform is BS. It costs time. It costs money. It does not help balancing the game. It does not add anything interesting in our case. And nobody wants to see a multi-platform DUST2.0 either (really, we don't). So much for the argument of player base = more people will know that this is BS, turning down even more players...
CCP should REFUSE to do any cross-platform. Exception being to interact with the game via external means as the orbital strikes, impact on the market, ressource gathering, in-game politics, etc for example. Which would all be addressed by EVE Online. Plus, staying on a PC platform, DUST2.0 could evolve beyond space and time! I would agree with a companion app for example (personal barge management, fiting/game wiki Destiny style, and that is it).
My guess is Dust PS3 turned to a giant and living beta testing for Dust2.0 a long time ago. My guess is that you don't plan on the future while using UE3, even 2 years ago. I think that CCP has been working on DUST2.0 since FF14, whatever PR impact it had. This is the reason for so many updates that were completely insane (racing tanks, jumping mods, etc). They went extreme in every means possible to test how far it could go with their players, either concerning the gameplay, the loading screens, the crashes, the money making AUR offers, the skill learning curve, etc. And not only they managed to start generating cash, they must have realised that the few 3000 players crazy enough to stick with them whatever the weather (yes, I am talking about us); would keep supporting them for any possible port. Thus the announcement to close the server.
We are their pet. The difference with pets being that the pet is the one putting the money on the table to be fed! haha
Sarcasm aside, I have good hope a lot more is going on in the background, and we may have a nice surprise during the fanfest. I have good faith in the Citadel update too. Something tells me Dusters may have more impact in Eve than we ever could imagine. :)
Proud player of the most strategic and addictive massively-multiplayer FPS in the world.
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