Lex DOCIEL
Mikramurka Shock Troop Minmatar Republic
147
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Posted - 2016.03.14 10:01:00 -
[1] - Quote
That is my new bet.
I was pretty sure the port of Dust514 was going to happen, even when everyone was turning dark, saying the game, and any future port, was dead in the egg.
My new bet is that CCP kept developing Legion for the past 2 years, basically transferring all features and gathered knowledge from Dust to Legion, only adapting to a newer and more powerful engine, thus making the development much quicker than we could expect.
The new Tranquility server is now online and fully operational, and is like at least twice more powerful than its older brother.
So, CCP fanfest 2016 will reveal that Legion is in open beta this summer, for the game to be released int he following 6 months. :)))
Proud player of the most strategic and addictive massively-multiplayer FPS in the world.
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Lex DOCIEL
Mikramurka Shock Troop Minmatar Republic
150
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Posted - 2016.03.17 10:07:00 -
[2] - Quote
Cross-platform is BS. It costs time. It costs money. It does not help balancing the game. It does not add anything interesting in our case. And nobody wants to see a multi-platform DUST2.0 either (really, we don't). So much for the argument of player base = more people will know that this is BS, turning down even more players...
CCP should REFUSE to do any cross-platform. Exception being to interact with the game via external means as the orbital strikes, impact on the market, ressource gathering, in-game politics, etc for example. Which would all be addressed by EVE Online. Plus, staying on a PC platform, DUST2.0 could evolve beyond space and time! I would agree with a companion app for example (personal barge management, fiting/game wiki Destiny style, and that is it).
My guess is Dust PS3 turned to a giant and living beta testing for Dust2.0 a long time ago. My guess is that you don't plan on the future while using UE3, even 2 years ago. I think that CCP has been working on DUST2.0 since FF14, whatever PR impact it had. This is the reason for so many updates that were completely insane (racing tanks, jumping mods, etc). They went extreme in every means possible to test how far it could go with their players, either concerning the gameplay, the loading screens, the crashes, the money making AUR offers, the skill learning curve, etc. And not only they managed to start generating cash, they must have realised that the few 3000 players crazy enough to stick with them whatever the weather (yes, I am talking about us); would keep supporting them for any possible port. Thus the announcement to close the server.
We are their pet. The difference with pets being that the pet is the one putting the money on the table to be fed! haha
Sarcasm aside, I have good hope a lot more is going on in the background, and we may have a nice surprise during the fanfest. I have good faith in the Citadel update too. Something tells me Dusters may have more impact in Eve than we ever could imagine. :)
Proud player of the most strategic and addictive massively-multiplayer FPS in the world.
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