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LOOKMOM NOHANDS
605
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Posted - 2016.02.13 04:42:00 -
[1] - Quote
We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress.
In this new iteration it is clear that we will not be carrying anything over.
What do you think was the biggest factor in the last 2 years that caused this shift in direction?
Amazing stockpiles of ISK?
Huge SP from triple stacked boosters and for people with a life no SP cap in sight?
Officer gear being basically as abundant as ADV gear?
Something else from the huge list of things I am missing?
Basically the real question I suppose is what do you think was done over the last 2 years in an attempt to save Dust that they ultimately drew the line and said no way we can bring this over to the new game.
I felt a drop in transfer ability coming as soon as we got triple stacked boosters. The warbarge also felt like something that could never be transferred just because attempting to balance weapons in a new game with those kind of bonuses going on seems impossible. |
Sequal's Back
Dead Man's Game Preatoriani
2
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Posted - 2016.02.13 04:52:00 -
[2] - Quote
What's the point of creating a new game if everybody already finished it before its release ?
Game over.
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Heimdallr69
Negative-Feedback.
6
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Posted - 2016.02.13 04:57:00 -
[3] - Quote
They'll get less money if they don't do a complete wipe |
LOOKMOM NOHANDS
605
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Posted - 2016.02.13 04:59:00 -
[4] - Quote
Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ?
That is exactly why I feel like the triple stacked boosters and the new skill cap was the "transfer killer".
ISK sinks can be created and officer weapons get destroyed in battle but thousands of players having enough SP to max out any skill tree on day 1 just means no booster sales, messed up balancing, and many other issues. |
Shaun Iwairo
Simple Minded People Pty. Ltd.
525
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Posted - 2016.02.13 05:23:00 -
[5] - Quote
LOOKMOM NOHANDS wrote:Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ? That is exactly why I feel like the triple stacked boosters and the new skill cap was the "transfer killer". ISK sinks can be created and officer weapons get destroyed in battle but thousands of players having enough SP to max out any skill tree on day 1 just means no booster sales, messed up balancing, and many other issues.
The messed up balancing thing only applies to Phoenix if you think that CCP will implement the same kind of SP system that exists in Dust.
Many people have mentioned (and I have to agree) that if balance issues can be caused by high SP players early on in the games life, they could potentially cause those same issues at any point in the games life. If Phoenix suffers a period of new player attrition (say if a new game comes out) and the playerbase starts to skew towards high-SP vets... Well if SP are as influential to your battlefield performance in Phoenix as they are in Dust, we all know how that ends.
I'm pretty sure CCP understand this as well, so it would fill me with confidence if they announce at FF16 some sort of SP transfer. It would indicate that they've worked out how to do player-progression-through-SP without sabotaging the long term health of their game.
Having said that, I don't expect to be gifted a chuck of SP the first time I log on. I think some sort of Veteran Active Booster that gives you x% bonus SP up to a capped amount would strike a nice balance between rewarding vets and encouraging start-from-fresh progression.
Something is killing new player retention.
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Maken Tosch
Dust University Ivy League
13
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Posted - 2016.02.13 05:37:00 -
[6] - Quote
Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ?
Hmmm... strange. I never saw an endgame with Dust.
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Maken Tosch
Dust University Ivy League
13
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Posted - 2016.02.13 05:58:00 -
[7] - Quote
LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress.
In this new iteration it is clear that we will not be carrying anything over.
What do you think was the biggest factor in the last 2 years that caused this shift in direction?
Amazing stockpiles of ISK?
Huge SP from triple stacked boosters and for people with a life no SP cap in sight?
Officer gear being basically as abundant as ADV gear?
Something else from the huge list of things I am missing?
Basically the real question I suppose is what do you think was done over the last 2 years in an attempt to save Dust that they ultimately drew the line and said no way we can bring this over to the new game.
I felt a drop in transfer ability coming as soon as we got triple stacked boosters. The warbarge also felt like something that could never be transferred just because attempting to balance weapons in a new game with those kind of bonuses going on seems impossible.
Even though CCP Frame did not say that transfers would happen he did not say they would not happen either. He did hint at rewards for the loyal Dust players who stuck until the end, but what those rewards might not be what most people normally think.
It's possible that CCP might include the ability the transfer certain assets based on tier from Dust to the new game with limitations of course. They do have our database stored in the Eve Online server known as Tranquility which will surly continue long after Dust shuts down. It's just a matter of determining which assets are worth transferring over.
But I will agree with you that certain things that happened in the past might not allow that to happen anyways. The massive influx of ISK into the Dust economy without sufficient sinks to balance it destroyed any stability we had in the fledgling market and ultimate lead to proto stomps in pub matches. The influx of ISK came from either people locking districts in Planetary Conquest 1.0 or just too many BPOs running around which made it too easy to save up ISK that was generated into the economy. Ultimately, the economy was destroyed by a combination of CCP's initial implementation of the market and our overall greed as players without any checks or balances to protect the economy.
The way the BPOs were introduced placed CCP in an awkward position when it came to deciding whether or not to merge the Dust economy with the Eve economy. Obviously they never decided on that and I can see the BPOs in their current state as the culprit. If BPOs were built differently and possibly closer to Eve Online's BPOs, we might have had a different story.
Supposedly, according to CCP's early calculations, to be able to accumulate all of the SP needed to max out every skill book in Dust would require 7 years to accomplish. 3 years into the game and already we are hearing of supervets who have well over 200 million lifetime SP and that is close to the end of progression which is 264,592,920 SP. A 7-year progression plan was undone in just over 3 years. Of course, multiple SP events and extensive Omega Booster sales had a hand in that which I think CCP failed to account for early on.
Honestly because of this, I don't see much of anything carrying over to the new game other than our names and maybe any remaining AUR that wasn't already acquired through daily logins and CCP-hosted events.
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Darth-Carbonite GIO
Random Gunz The-Office
3
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Posted - 2016.02.13 08:05:00 -
[8] - Quote
LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress.
Do you really know that though?
LOOKMOM NOHANDS wrote:In this new iteration it is clear that we will not be carrying anything over.
Again, assumptions are dangerous things.
So rather than guess about things you're not sure about, how about speculate about the "Tiered Rewards" Frame has already mentioned.
I apologize if this comes off as offensive, as I don't mean it that way. Rather I want to avoid spreading rumors and instead focus on the things we know.
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Why does everyone fellatiate darth?! -Aeon Amadi
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LOOKMOM NOHANDS
605
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Posted - 2016.02.13 08:39:00 -
[9] - Quote
Darth-Carbonite GIO wrote:LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress. Do you really know that though? LOOKMOM NOHANDS wrote:In this new iteration it is clear that we will not be carrying anything over. Again, assumptions are dangerous things. So rather than guess about things you're not sure about, how about speculate about the "Tiered Rewards" Frame has already mentioned. I apologize if this comes off as offensive, as I don't mean it that way. Rather I want to avoid spreading rumors and instead focus on the things we know.
The Legion stuff was made more than clear they wanted to transfer as much as possible from our Dust characters which was restated countless number of times because leaving that out of the FF announcement was part of what made it such a blunder. CPM, Rouge, Frame, and everyone else involved were sent rushing to the live streams and to the forums in an attempt to spread that data.
Only a total idiot would look at keeping your own stuff as a "reward". I know CCP is bad with press releases but not that bad. My bet is some piece of crap skin with a big ole copy of your Dust loyalty rank on it so we can measure who among us in the new game is the biggest idiot.
Sure they could give in and transfer some stuff but why on earth would they do that. This would only result in lost money for them and if nothing else CCP has shown that they will go to the ends of the earth to make sure there is no money left on the table.
More commonly than not I 100% agree with you on assumptions but the simple fact is most of us don't have a direct line to the decision makers and are left doing nothing but attempting to piece together the little tiny bread crumbs they attempt to give us while being as vague as possible to cover their own arse. If they do not like the fact that I have already assumed the new game as vaporware, assumed that IF it makes it to see the light of day Dust players will get zero respect from CCP, and assumed the fact that they are laughing into the sunset with a good deal of money from a horribly failed game as they make trailers to keep anyone from filing a charge back well then tough spit.
My assumptions are based on given information which includes but is not limited to CCP track record of failures, their complete lack of respect for Dust players from day 1 and 10 times worse after FF 14 up to the point where even Rattati, one of the few seeming good guys even said screw talking to them.
Oh and excuse me for trying to take a look at where the real death of the game we all loved so much really began. The mechanic which made a port impossible is the point where we were all wasting our breath hoping for something that was never going to happen so I was simply looking for what point everyone thought that was.
Thanks for trying to derail the thread into more CCP POSITIVITY. I know its not your fault, you know more than we do and can not talk about it, and you have an agreement with CCP to help them out so it is what it is.
Hopefully some of us we know actual details SOONGäóer rather than later. My money still says the fanfest "details" are nothing more than a classic CCP trailer. If they can not even show a solid game plan in order for not screwing up yet another game then that fanfest stream will be the last I ever see of CCP and I will be more than happy to share my negativity with every gamer I run into who is even considering a CCP product.
Just a little disclaimer:
I am not raging because of money spent or anything else. I am raging because obviously the only lesson they learned from their last botched announcement was how to botch it even worse. In both instances now we have been led on with ultimately false promises and proof that CCP is absolutely 100% disconnected from their players with no desire to actually connect in any manner other than to put the dyson hose as deep into the wallet as possible. |
Shaun Iwairo
Simple Minded People Pty. Ltd.
525
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Posted - 2016.02.13 09:54:00 -
[10] - Quote
Kinda sounds like you already made up your mind about what Phoenix will be like OP, in which case why ask a question in the first place?
Also, lol @ positive comments about CCP = derail...
Something is killing new player retention.
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LOOKMOM NOHANDS
605
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Posted - 2016.02.13 10:28:00 -
[11] - Quote
Shaun Iwairo wrote:Kinda sounds like you already made up your mind about what Phoenix will be like OP, in which case why ask a question in the first place?
Also, lol @ positive comments about CCP = derail...
The question is simple.
What change along the way in keeping cash flow going in Dust did we reach a point that full transfers were pretty much out of the question?
I will admit calling it a derail was going a bit far but lets be honest CCP has gotten enough blind positivity in the past. I can not think of the last vague statement made by CCP that ended well. |
Shaun Iwairo
Simple Minded People Pty. Ltd.
525
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Posted - 2016.02.13 11:56:00 -
[12] - Quote
LOOKMOM NOHANDS wrote:Shaun Iwairo wrote:Kinda sounds like you already made up your mind about what Phoenix will be like OP, in which case why ask a question in the first place?
Also, lol @ positive comments about CCP = derail... The question is simple. What change along the way in keeping cash flow going in Dust did we reach a point that full transfers were pretty much out of the question? I will admit calling it a derail was going a bit far but lets be honest CCP has gotten enough blind positivity in the past. I can not think of the last vague statement made by CCP that ended well.
I'm gonna say again that you've already made up your mind because you've loaded your question with 'in keeping cash flow going'.
Why not just: What changes did Dust receive that caused it to reach a point in which full transfers were pretty much out of the question?
Something is killing new player retention.
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Sequal's Back
Dead Man's Game Preatoriani
2
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Posted - 2016.02.13 12:02:00 -
[13] - Quote
Maken Tosch wrote:Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ? Hmmm... strange. I never saw an endgame with Dust. No real endgame but most of us already unlocked or played with 95%+ of the game content. Grinding is part of the game and I see no more entertaining things to grind for anymore.
Game over.
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LOOKMOM NOHANDS
605
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Posted - 2016.02.13 12:11:00 -
[14] - Quote
Shaun Iwairo wrote:LOOKMOM NOHANDS wrote:Shaun Iwairo wrote:Kinda sounds like you already made up your mind about what Phoenix will be like OP, in which case why ask a question in the first place?
Also, lol @ positive comments about CCP = derail... The question is simple. What change along the way in keeping cash flow going in Dust did we reach a point that full transfers were pretty much out of the question? I will admit calling it a derail was going a bit far but lets be honest CCP has gotten enough blind positivity in the past. I can not think of the last vague statement made by CCP that ended well. I'm gonna say again that you've already made up your mind because you've loaded your question with 'in keeping cash flow going'. Why not just: What changes did Dust receive that caused it to reach a point in which full transfers were pretty much out of the question?
Interpret it how you like.
The fact is CCP went from one end to the spectrum to the other pre and post FF14.
Before FF14 every decision was based on how dos that affect the future mechanics. This was a big part of why Dust moved at such a sluggish rate. Every idea broke a potential future idea and the devils advocate always won out.
After FF14 this thinking was obviously thrown out the window with things that would never have been implemented before put in just to keep cash flow going to keep the game alive.
I am actually not knocking this shift in mindset as it is what kept Dust going for 2 years after we all thought it was done. Had more of that mindset been applied from the start we would likely be having an incredibly different conversation.
Now that we have argued the semantics of my sentence structuring would you like to say when you think the balance tipped out of favor for the long term future of the game? |
Cat Merc
Negative-Feedback. Negative-Feedback
19
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Posted - 2016.02.13 13:01:00 -
[15] - Quote
They said nothing either way for Legion OR the new Project.
Stop speculating about these things, wait for their word, THEN slap them with a fish if you disagree.
Easy PC building guide
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Maken Tosch
Dust University Ivy League
13
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Posted - 2016.02.13 16:59:00 -
[16] - Quote
LOOKMOM NOHANDS wrote:Only a total idiot would look at keeping your own stuff as a "reward". I know CCP is bad with press releases but not that bad. My bet is some piece of crap skin with a big ole copy of your Dust loyalty rank on it so we can measure who among us in the new game is the biggest idiot.
Sure they could give in and transfer some stuff but why on earth would they do that. This would only result in lost money for them and if nothing else CCP has shown that they will go to the ends of the earth to make sure there is no money left on the table.
You are one step away from losing all credibility you have with me when you said "Only a total idiot would look at keeping your own stuff as a 'reward'." You are coming across as rather self centered there. To you a reward might be something like a "crap skin" like you put it, but to others they might not agree to that. If you look at what has been talked about in the forums recently since the official announcement by CCP Frame, a lot of people are worried (and legitimately so) about some of their assets that they invested money in. Others are less concerned about assets (like me) and more concerned about their own names transferring over.
Also, transferring data does not necessarily constitute loss of revenue for CCP. It would largely depend on what they transfer and how the progression and market systems in the New Eden FPS for PC will work.
Let's look at BPOs as one example. If BPOs get transferred over, there is no guarantee that they would work the same way ever again. They might get converted to something similar to Eve Online's BPO system which requires materials and facilities to use if they feel the need to do that for the sake of gameplay. Or they might not be converted. Or what if they get converted to something neither Dust or Eve Online has? We don't know. All we know is that CCP has the data stored inside the Tranquility server of which I said will continue to operate long after Dust shuts down due to Eve Online. It's how they handle that data and how it applies (if it can be applied) to the new game that matters.
Of course, it invariably leads to you and me wondering which items get could rejected by CCP and why which brings us to the topic you started. To answer your question, which I feel I already did earlier, these are what I feel are not likely to be transferred:
ISK We fudged up the economy in addition to CCP giving us the means to do so. Besides, it doesn't seem like anyone cares about ISK at this point anyways.
SP The new game's progression system will no doubt be completely different in terms of how they are trained up and how much it costs to train up each level. Let's also not forget the possibility of sweeping balancing changes to dropsuit and weapon bonuses and things like that. Even if CCP transfers any of the SP, it's probably going to be a partial transfer at best assuming they tie that to the "tiered rewards" CCP Frame hinted at so that the very first players of the new game won't be too far ahead. We don't even know how SP gains will be like in the new game. This just tells me that SP is not likely to ever transfer over.
BPOs Refer to the example I gave above. In addition to that, the new game's market system might not even allow such a transfer unless the BPOs are changed. Don't expect refunds.
Boosters I would be most surprised if they do, but these are the last things I expect to ever see get transferred over mainly because the new progression system will be different. How different will be the question. I don't expect refunds for these at all. Some boosters were also acquired for free from Daily Missions and strong boxes which can be opened with a FREE Daily Mission key. Transferring these over will probably be the ones that impact CCP's revenue.
Unspent AUR in the Wallet It's not likely largely because of how easy it was to accumulate FREE AUR from daily logins and CCP-sponsored events. Not to mention CCP having to sift through all the data determining how much of that AUR per account was acquired through cash payment in the PSN Store. That would require spending resources putting together a script to do all that in a short amount of time but honestly those resources are better spent making the new game fun and stable. Transferring these over might impact CCP's revenue. However, if CCP does feel generous and let's us keep the AUR, this might help CCP regain the trust that they lost with the players and actually encourage players to buy more AUR. But I don't know that for sure and I can't say with any level of certainty that this would work out like that. It might backfire for all I know or CCP will just reject it altogether because of how easy it was to gather FREE AUR.
AUR Consumables like the 'Pyrus' Allotek Nova Knives These I feel are extremely unlikely to transfer over and I highly doubt CCP would refund these anyways for reasons stated above. Not to mention how easy it was accumulate them for FREE via End-of-Match salvage, Strongboxes, and Daily Missions.
Templar BPO Sets Refer to reason stated earlier. In addition to that, these were only acquired via cash payment by Eve Online players who only bought the Eve The Second Decade Collector's Box set for the book, board game, Rifter-shaped USB hub, and the Eve Symphony Disc plus the Eve-only Mystery Code which is still valid and CCP is still looking to utilize that for mass marketing. Besides, the Templar Codes that came with the box were traded away for Dust ISK long ago as you can see in the Code Bazaar section of the forums. Most of the Dust 514 players who have the Templar BPO set now have likely just acquired them through ISK only while Eve Online players who sold them away don't care anymore. I doubt many are going to miss them.
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SHERIFF joe arapio
0ther.Haven
507
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Posted - 2016.02.13 17:04:00 -
[17] - Quote
I don't consider myself to be a racist and I know it might be considered racial profiling. But it's all the beaners fault.
It's getting to the point if they look mexican and smell mexican ...I cant ask for legal documents. Becuz illegals have rights.
Jajajajajaja jajajajaj jajajajaj jajajajaj jajajajaj jajajajaj. GTFO here
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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Maken Tosch
Dust University Ivy League
13
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Posted - 2016.02.13 17:29:00 -
[18] - Quote
SHERIFF joe arapio wrote:I don't consider myself to be a racist and I know it might be considered racial profiling. But it's all the beaners fault.
It's getting to the point if they look mexican and smell mexican ...I cant ask for legal documents. Becuz illegals have rights.
Jajajajajaja jajajajaj jajajajaj jajajajaj jajajajaj jajajajaj. GTFO here
As a fellow Hispanic, I have to ask "who uses the word 'beaner' these days to talk about us?" Whatever happened to calling us 'wetbacks'? It's like you guys are losing your touch with us.
They don't make racists like they use to anymore.
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SHERIFF joe arapio
0ther.Haven
507
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Posted - 2016.02.13 17:38:00 -
[19] - Quote
Maken Tosch wrote:SHERIFF joe arapio wrote:I don't consider myself to be a racist and I know it might be considered racial profiling. But it's all the beaners fault.
It's getting to the point if they look mexican and smell mexican ...I cant ask for legal documents. Becuz illegals have rights.
Jajajajajaja jajajajaj jajajajaj jajajajaj jajajajaj jajajajaj. GTFO here As a fellow Hispanic, I have to ask "who uses the word 'beaner' these days to talk about us?" Whatever happened to calling us 'wetbacks'? It's like you guys are losing your touch with us. They don't make racists like they use to anymore.
Well there is a fine line between having fun and going overboard.
I could have went with anchor babies or rapist.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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Radiant Pancake3
Y.A.M.A.H
4
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Posted - 2016.02.13 18:01:00 -
[20] - Quote
Think of how battles are now, Officer and Proto because the game is dying, along with players with billions among billions of isk at their disposal to do whatever the hell they want. Now, think about that along with the whole new playerbase in which if Can't Code Properly fails to get a decent NPE will die. All the newbies will get slaughtered and leave. Much like how the playerbase is now.
I have a Fan!
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One Eyed King
Nos Nothi
14
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Posted - 2016.02.13 18:10:00 -
[21] - Quote
Expecting current assets to transfer is like expecting old cancerous tumors to transfer to a new body.
They already said they are working on rewards based upon any number of things.
Man, some people are just entitled b*tches...
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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TIGER SHARK1501
Savage Bullet RUST415
852
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Posted - 2016.02.13 18:11:00 -
[22] - Quote
The Devs didn't say what would or would not transfer other than they would look into it. I'm just waiting to hear if we get to keep anything (Precious BPOs) huddled up like Golem. |
One Eyed King
Nos Nothi
14
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Posted - 2016.02.13 18:17:00 -
[23] - Quote
One thing that would be cool is if they could transfer old BPOs and other special assets to the new game as decorative items in your merc quarters.
I wouldn't mind seeing my Quafe Minja on a pedestal in a trophy room of sorts.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Darth-Carbonite GIO
Random Gunz The-Office
3
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Posted - 2016.02.13 18:38:00 -
[24] - Quote
LOOKMOM NOHANDS wrote:More commonly than not I 100% agree with you on assumptions but the simple fact is most of us don't have a direct line to the decision makers
But you do! Community-CPM-CCP. There really is a line, which is why I'm glad you're sharing your opinion, even if I don't agree with all of it.
Hopefully in the future the line will look more like Everyone-CCP, but until then, believe that the line we have works.
LOOKMOM NOHANDS wrote:Thanks for trying to derail the thread into more CCP POSITIVITY. I know its not your fault, you know more than we do and can not talk about it, and you have an agreement with CCP to help them out so it is what it is.
Heh, if only you could see some of our meetings or private chats.
CCP Positivity isn't in our lexicon. Cautious optimism however...
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Why does everyone fellatiate darth?! -Aeon Amadi
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LOOKMOM NOHANDS
607
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Posted - 2016.02.13 19:04:00 -
[25] - Quote
Darth-Carbonite GIO wrote:LOOKMOM NOHANDS wrote:More commonly than not I 100% agree with you on assumptions but the simple fact is most of us don't have a direct line to the decision makers But you do! Community-CPM-CCP. There really is a line, which is why I'm glad you're sharing your opinion, even if I don't agree with all of it.
That line is so incredibly one way that there is no description for it.
CCP discovering that they could force everyone to hide behind NDA and deliver complete silence was a very bad day in history.
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Maken Tosch
Dust University Ivy League
13
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Posted - 2016.02.13 21:58:00 -
[26] - Quote
LOOKMOM NOHANDS wrote:Darth-Carbonite GIO wrote:LOOKMOM NOHANDS wrote:More commonly than not I 100% agree with you on assumptions but the simple fact is most of us don't have a direct line to the decision makers But you do! Community-CPM-CCP. There really is a line, which is why I'm glad you're sharing your opinion, even if I don't agree with all of it. That line is so incredibly one way that there is no description for it. CCP discovering that they could force everyone to hide behind NDA and deliver complete silence was a very bad day in history.
But it works. If it never worked, CCP Rattati would never have been able to implement the changes most of us have requested for a very long time. The only problem now is that not all of those changes made it before the Dust 404 announcement.
PS: I think this topic got sidetracked once again. Let's go back to talking about what we won't likely see transferred and why.
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Shaun Iwairo
Simple Minded People Pty. Ltd.
527
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Posted - 2016.02.13 23:03:00 -
[27] - Quote
Maken Tosch wrote:LOOKMOM NOHANDS wrote:Darth-Carbonite GIO wrote:LOOKMOM NOHANDS wrote:More commonly than not I 100% agree with you on assumptions but the simple fact is most of us don't have a direct line to the decision makers But you do! Community-CPM-CCP. There really is a line, which is why I'm glad you're sharing your opinion, even if I don't agree with all of it. That line is so incredibly one way that there is no description for it. CCP discovering that they could force everyone to hide behind NDA and deliver complete silence was a very bad day in history. But it works. If it never worked, CCP Rattati would never have been able to implement the changes most of us have requested for a very long time. The only problem now is that not all of those changes made it before the Dust 404 announcement. PS: I think this topic got sidetracked once again. Let's go back to talking about what we won't likely see transferred and why.
From OPs posts, I'm pretty sure he was just trying to bait out some responses that talked about changes in Dust that encouraged the vets to spend money on Aurum at the detriment of the long term health of the game, in turn supporting an argument of 'CCP milked the playerbase like fools'. OP, sorry if I'm wrong but it really looks that way atm.
Something is killing new player retention.
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Alena Asakura
Caldari Logistics Reserve
457
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Posted - 2016.02.14 10:30:00 -
[28] - Quote
LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress.
In this new iteration it is clear that we will not be carrying anything over.
What do you think was the biggest factor in the last 2 years that caused this shift in direction?
Amazing stockpiles of ISK?
Huge SP from triple stacked boosters and for people with a life no SP cap in sight?
Officer gear being basically as abundant as ADV gear?
Something else from the huge list of things I am missing?
Basically the real question I suppose is what do you think was done over the last 2 years in an attempt to save Dust that they ultimately drew the line and said no way we can bring this over to the new game.
I felt a drop in transfer ability coming as soon as we got triple stacked boosters. The warbarge also felt like something that could never be transferred just because attempting to balance weapons in a new game with those kind of bonuses going on seems impossible. I don't think it's clear at all. They haven't said they would but they haven't said they wouldn't either. Tiered recognition rewards could be anything. They're keeping it secret again, just like they did before with 1.3 and any talk of a port.
We'll just have to wait and see what they actually do. Personally, if they don't actually port it across, I'm not sure I'll bother with it. EvE is about persistence. If they don't port Dust, that basic tenet comes to a dead stop. |
LOOKMOM NOHANDS
610
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Posted - 2016.02.14 10:32:00 -
[29] - Quote
Shaun Iwairo wrote:
From OPs posts, I'm pretty sure he was just trying to bait out some responses that talked about changes in Dust that encouraged the vets to spend money on Aurum at the detriment of the long term health of the game, in turn supporting an argument of 'CCP milked the playerbase like fools'. OP, sorry if I'm wrong but it really looks that way atm.
You are right and wrong. Yes they made changes that I feel like killed off any possible future because they shifted their mindset a bit too far in one direction but I really would not go as far as to say 'milked the player base like fools'.
I am simply trying to look at the history and figure out where everyone thinks that big shift in mindset happens.
This is important not to try to point fingers at anyone as it was necessary to keep the game alive as long as it did but to be able to watch for those kind of shifts in the future.
GÇÿThose who cannot remember the past are condemned to repeat it.GÇÖ -- George Santayana
We have a unique opportunity to see where CCP said okay fine we are just going to drop our mindset of the past and keep the game alive as long as possible.
I still contend that triple stack boosters was that point. For so long we were incredibly limited on our ability to earn SP to give the game longevity, limit P2W, and to keep simple exploits from turning into a real mess.
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Alena Asakura
Caldari Logistics Reserve
457
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Posted - 2016.02.14 10:35:00 -
[30] - Quote
Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ? As transfered to the PC, in the EvE Universe, the "finished game" would only be the start. Once it's on the PC, you will see much more content, and hopefully, if integrated fully into EvE, a far greater scope than it currently has as a lobby FPS. |
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Alena Asakura
Caldari Logistics Reserve
457
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Posted - 2016.02.14 10:39:00 -
[31] - Quote
Maken Tosch wrote:Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ? Hmmm... strange. I never saw an endgame with Dust. Properly integrated into the EvE Universe, there would never be an endgame, while EvE is alive. |
LOOKMOM NOHANDS
610
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Posted - 2016.02.14 10:41:00 -
[32] - Quote
Alena Asakura wrote:Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ? As transfered to the PC, in the EvE Universe, the "finished game" would only be the start. Once it's on the PC, you will see much more content, and hopefully, if integrated fully into EvE, a far greater scope than it currently has as a lobby FPS.
I don't think any one would argue with that.
My thinking personally is that attempting to balance around our 100 million + SP, billions of ISK, and huge stockpiles of items will only start the "new game" out on a horrible footing to start from.
It is the lack of transfers that makes me crazy unlikely to be in the new game. I understand that CCP has to do what is best for them so it is what it is. I am with holding total judgement until fanfest but I will say that I have a pretty negative outlook in regards to that announcement. |
Alena Asakura
Caldari Logistics Reserve
457
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Posted - 2016.02.14 10:44:00 -
[33] - Quote
Maken Tosch wrote:LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress.
In this new iteration it is clear that we will not be carrying anything over.
What do you think was the biggest factor in the last 2 years that caused this shift in direction?
Amazing stockpiles of ISK?
Huge SP from triple stacked boosters and for people with a life no SP cap in sight?
Officer gear being basically as abundant as ADV gear?
Something else from the huge list of things I am missing?
Basically the real question I suppose is what do you think was done over the last 2 years in an attempt to save Dust that they ultimately drew the line and said no way we can bring this over to the new game.
I felt a drop in transfer ability coming as soon as we got triple stacked boosters. The warbarge also felt like something that could never be transferred just because attempting to balance weapons in a new game with those kind of bonuses going on seems impossible. Even though CCP Frame did not say that transfers would happen he did not say they would not happen either. He did hint at rewards for the loyal Dust players who stuck until the end, but what those rewards might not be what most people normally think. It's possible that CCP might include the ability the transfer certain assets based on tier from Dust to the new game with limitations of course. They do have our database stored in the Eve Online server known as Tranquility which will surly continue long after Dust shuts down. It's just a matter of determining which assets are worth transferring over. But I will agree with you that certain things that happened in the past might not allow that to happen anyways. The massive influx of ISK into the Dust economy without sufficient sinks to balance it destroyed any stability we had in the fledgling market and ultimate lead to proto stomps in pub matches. The influx of ISK came from either people locking districts in Planetary Conquest 1.0 or just too many BPOs running around which made it too easy to save up ISK that was generated into the economy. Ultimately, the economy was destroyed by a combination of CCP's initial implementation of the market and our overall greed as players without any checks or balances to protect the economy. The way the BPOs were introduced placed CCP in an awkward position when it came to deciding whether or not to merge the Dust economy with the Eve economy. Obviously they never decided on that and I can see the BPOs in their current state as the culprit. If BPOs were built differently and possibly closer to Eve Online's BPOs, we might have had a different story. Supposedly, according to CCP's early calculations, to be able to accumulate all of the SP needed to max out every skill book in Dust would require 7 years to accomplish. 3 years into the game and already we are hearing of supervets who have well over 200 million lifetime SP and that is close to the end of progression which is 264,592,920 SP. A 7-year progression plan was undone in just over 3 years. Of course, multiple SP events and extensive Omega Booster sales had a hand in that which I think CCP failed to account for early on. Honestly because of this, I don't see much of anything carrying over to the new game other than our names and maybe any remaining AUR that wasn't already acquired through daily logins and CCP-hosted events. I think it's a given that because this is going to a new platform, there will be some things that simply can't transfer across for some reason. Because of that, CCP can't say they are going to do a transfer, because there are those who will expect everything to transfer across.
So they're telling us there will be some sort of tiered recognition, so we're not expecting too much. But that doesn't mean they can't transfer most if not exactly all across. |
Alena Asakura
Caldari Logistics Reserve
457
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Posted - 2016.02.14 10:55:00 -
[34] - Quote
Sequal's Back wrote:Maken Tosch wrote:Sequal's Back wrote:What's the point of creating a new game if everybody already finished it before its release ? Hmmm... strange. I never saw an endgame with Dust. No real endgame but most of us already unlocked or played with 95%+ of the game content. Grinding is part of the game and I see no more entertaining things to grind for anymore. Until it moves to PC and becomes a lot bigger. |
DiGreatDestroyer
Grupo de Asalto Chacal
347
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Posted - 2016.02.14 22:53:00 -
[35] - Quote
LOOKMOM NOHANDS wrote:Darth-Carbonite GIO wrote:LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress. Do you really know that though? LOOKMOM NOHANDS wrote:In this new iteration it is clear that we will not be carrying anything over. Again, assumptions are dangerous things. So rather than guess about things you're not sure about, how about speculate about the "Tiered Rewards" Frame has already mentioned. I apologize if this comes off as offensive, as I don't mean it that way. Rather I want to avoid spreading rumors and instead focus on the things we know. The Legion stuff was made more than clear they wanted to transfer as much as possible from our Dust characters which was restated countless number of times because leaving that out of the FF announcement was part of what made it such a blunder. CPM, Rouge, Frame, and everyone else involved were sent rushing to the live streams and to the forums in an attempt to spread that data.
The tranfer of assets to Legion wasnt left out of the presentation. Those were only false promises made to calm the rage of the playerbase after FF14
Edit: To answer your question, ISK transfer died with PC 1.0, way before FF14
#KeepDustInThePS3
"Laser-focused" -----------"10 year plan"
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DiGreatDestroyer
Grupo de Asalto Chacal
347
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Posted - 2016.02.14 23:06:00 -
[36] - Quote
Darth-Carbonite GIO wrote:LOOKMOM NOHANDS wrote:More commonly than not I 100% agree with you on assumptions but the simple fact is most of us don't have a direct line to the decision makers But you do! Community-CPM-CCP. There really is a line, which is why I'm glad you're sharing your opinion, even if I don't agree with all of it. Hopefully in the future the line will look more like Everyone-CCP, but until then, believe that the line we have works.
It has been adressed already (and im pretty sure this was said by more than 1 CPM member, maybe you said it yourself) That communication works like this
Community--------->CPM<------->CCP
What OP is saying is that we dont have a line to the content makers that lets us know what they are planning, so assumptions are all we can work on.
#KeepDustInThePS3
"Laser-focused" -----------"10 year plan"
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Maken Tosch
Dust University Ivy League
13
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Posted - 2016.02.15 00:37:00 -
[37] - Quote
Alena Asakura wrote: I think it's a given that because this is going to a new platform, there will be some things that simply can't transfer across for some reason. Because of that, CCP can't say they are going to do a transfer, because there are those who will expect everything to transfer across.
So they're telling us there will be some sort of tiered recognition, so we're not expecting too much. But that doesn't mean they can't transfer most if not exactly all across. You mentioned BPOs. They are one aspect that simply won't transfer over at least as they are. BPOs exist in EvE of course, but are used completely differently, not as they are but used to manufacture modules for use by players. They are also a lot more complicated, to allow for the manufacture of the resultant modules, all of which is not currently part of the Dust BPOs. So a lot will have to change, but a lot can stay the same too.
My point exactly.
CCP can choose to convert the Dust BPOs to work like the ones for Eve Online, but then that will only **** off the player base who originally bought them for the "FREE ISK" factor. Dropsuit and vehicle BPOs might be better converted into permanent SKIN modules for the New Eden FPS for PC, but the modules will present a different problem since you can't see them.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22
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Posted - 2016.02.15 01:52:00 -
[38] - Quote
LOOKMOM NOHANDS wrote:We all know that with Legion they intended for us to be able to transfer basically every thing to just continue our progress.
In this new iteration it is clear that we will not be carrying anything over.
What do you think was the biggest factor in the last 2 years that caused this shift in direction?
Amazing stockpiles of ISK?
Huge SP from triple stacked boosters and for people with a life no SP cap in sight?
Officer gear being basically as abundant as ADV gear?
Something else from the huge list of things I am missing?
Basically the real question I suppose is what do you think was done over the last 2 years in an attempt to save Dust that they ultimately drew the line and said no way we can bring this over to the new game.
I felt a drop in transfer ability coming as soon as we got triple stacked boosters. The warbarge also felt like something that could never be transferred just because attempting to balance weapons in a new game with those kind of bonuses going on seems impossible.
I saw it when the glitching for PC was rampant and corporations were able to siphon tens of billions of ISK out of the broken PC system.
The SP issue I see it is down to no clear NPE system to protect new players until they have sufficient amount of SP to construct simple suit fittings.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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