Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
326
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Posted - 2015.12.21 23:16:00 -
[61] - Quote
Except that, shield damage threshold was never actually meant to be viable in the first place, but simply implemented to stop enemies from plinking our shields with an SMG, cover on the other hand, also mean's if you're in say, on domination where the red line is pretty much your safe zone, while enemies jump down to alpha, is pretty much sometimes useless to use an RR if your allies aren't competent enough (and mostly aren't) to stay down below and protect alpha, let alone if their competent enough to take Alpha from the vantage points inside the building, if they don't, you're pretty much useless overall.
If however they ARE competent enough at protecting the objective, then you've gotten a very nice high traffic area to keep the enemies out of, but you'll mostly be reloading between each kill, if the enemies are stacking armor, and they're using AR's, SCR's, or, CR's, you'll always be advantageous, however if there are multiple target's, you need to reload quickly after a few kills (easily done), and fire once again, which is the main issue, even with the recoil reduction, the weapon will still kick after a few shot's, and the weapon shake will also knock you off the targets sometimes (visual effect, not actual recoil pattern of the gun), the shake get's worst as the gun is fired, making the recoil reduction ineffective and therefore you'd have to recharge the weapon anyway.
That's why I say a CT reduction will be better, since you'd have to recharge the gun multiple times, for the best results. Aside from that, also need to remember that even if we're shield suit's, a lot of the time we don't HAVE a choice but to get into the fray, which is where the ARR comes in. In some map's say, the cylindrical orbital sweep of death map, where 1 location is the best place for an orbital, we don't have a choice BUT to get into the fray, mostly because we either don't have an armor fit, or a heavy, or because all we had was the SP for the RR, nanohives, grenade's, the suit, and the modules. A lot of player's, may not have much else.
So if anything, at least give them a chance with the CT bonus, allowing them to fire quicker so they can be of help to their allies. (Remember we're with our allies now, not alone, so weather or not shield's survives, is solely based on how long our allies do).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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