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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:07:00 -
[1] - Quote
was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ?
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:11:00 -
[2] - Quote
It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:12:00 -
[3] - Quote
Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? On the slaying part, it is great when you are with your team, best I've ever done was on my Gal Commando alt and I went 45/12 while sticking with the team in a Dom.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:12:00 -
[4] - Quote
XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar.
oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of
if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:14:00 -
[5] - Quote
XxBlazikenxX wrote:Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? On the slaying part, it is great when you are with your team, best I've ever done was on my Gal Commando alt and I went 45/12 while sticking with the team in a Dom. yeah but that nothing compared to what i can do ona assault alone with no squad
i think they need a buff
or to have their roles reworked
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Jackkkkkkkkkkkkkkky jack
Ancient Exiles. Bleeding Sun Conglomerate
127
|
Posted - 2015.11.04 18:14:00 -
[6] - Quote
i think commando is the reason y plc exists...... cuz plc is just for fun..... battle with sidearm when putting plc on assault?! lol
just found cal assault op^^
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:14:00 -
[7] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten Assaults right now are OP in general and need a nerf.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:16:00 -
[8] - Quote
XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten Assaults right now are OP in general and need a nerf.
nahhhhh they dont need a nerf i think they fulfill their role perfectly
although i noticed heavies seem to be dead.... and commandos so maybe ur right
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:18:00 -
[9] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten Assaults right now are OP in general and need a nerf. nahhhhh they dont need a nerf i think they fulfill their role perfectly What really disturbs me is that Assaults, despite being a medium suit, can have more hp than a Commando, which is a heavy suit.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:19:00 -
[10] - Quote
XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten Assaults right now are OP in general and need a nerf. nahhhhh they dont need a nerf i think they fulfill their role perfectly What really disturbs me is that Assaults, despite being a medium suit, can have more hp than a Commando, which is a heavy suit. yes commandos have to pay the price of having a larger hit box i agree...
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Denesian Morenti
Horizons' Edge
79
|
Posted - 2015.11.04 18:20:00 -
[11] - Quote
Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ?
It really depends on which commando you are using and for what purpose. If you take into account the bonus of each, it will help you figure out how to use each commando. I never use a commando for slaying only, with the exception being the Min commando. That one works well for holding down objectives, especially if it's indoors. All other commandos should be used for multi-purpose roles. For example:
Galmando - AR + Plasma Cannon (great for tanks and LAV's) Calmando - RR + Swarms (you can use this for sniping too since it's damage applies to that) Minmando - CR + Mass Driver Amarmando - (kind of useless now with the heat buildup) SR or ASR + Laser
I like my raspberries melted with a side of ice cream.
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:21:00 -
[12] - Quote
Denesian Morenti wrote:Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? It really depends on which commando you are using and for what purpose. If you take into account the bonus of each, it will help you figure out how to use each commando. I never use a commando for slaying only, with the exception being the Min commando. That one works well for holding down objectives, especially if it's indoors. All other commandos should be used for multi-purpose roles. For example: Galmando - AR + Plasma Cannon (great for tanks and LAV's) Calmando - RR + Swarms (you can use this for sniping too since it's damage applies to that) Minmando - CR + Mass Driver Amarmando - (kind of useless now with the heat buildup) SR or ASR + Laser so its an av suit? then why cant we give it a grenade slot?
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Denesian Morenti
Horizons' Edge
79
|
Posted - 2015.11.04 18:25:00 -
[13] - Quote
Mortedeamor wrote:Denesian Morenti wrote:Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? It really depends on which commando you are using and for what purpose. If you take into account the bonus of each, it will help you figure out how to use each commando. I never use a commando for slaying only, with the exception being the Min commando. That one works well for holding down objectives, especially if it's indoors. All other commandos should be used for multi-purpose roles. For example: Galmando - AR + Plasma Cannon (great for tanks and LAV's) Calmando - RR + Swarms (you can use this for sniping too since it's damage applies to that) Minmando - CR + Mass Driver Amarmando - (kind of useless now with the heat buildup) SR or ASR + Laser so its an av suit? then why cant we give it a grenade slot?
Preaching to the choir my friend.
I like my raspberries melted with a side of ice cream.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:26:00 -
[14] - Quote
Denesian Morenti wrote:Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? Amarmando - (kind of useless now with the heat buildup) SR or ASR + Laser That would be fixed with this proposal
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:29:00 -
[15] - Quote
Mortedeamor wrote:Denesian Morenti wrote:Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? It really depends on which commando you are using and for what purpose. If you take into account the bonus of each, it will help you figure out how to use each commando. I never use a commando for slaying only, with the exception being the Min commando. That one works well for holding down objectives, especially if it's indoors. All other commandos should be used for multi-purpose roles. For example: Galmando - AR + Plasma Cannon (great for tanks and LAV's) Calmando - RR + Swarms (you can use this for sniping too since it's damage applies to that) Minmando - CR + Mass Driver Amarmando - (kind of useless now with the heat buildup) SR or ASR + Laser so its an av suit? then why cant we give it a grenade slot? With its current PG/CPU? It won't even be able to fit a grenade even if it had that slot.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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DeathwindRising
Titans of Phoenix Damage LLC
1
|
Posted - 2015.11.04 18:30:00 -
[16] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten caldari commando is great when alone. you can snipe and carry ARR.
all commandos suffer from lower mobility, which keeps them from being good slayers. however if you are attacking a static position where the enemy more or less isnt going to be too mobile, a commando lets you simply kill targets outright faster. the two commandos that should be looked at are the gal and amarr.
if i could change the commandos, id add an additional weapon slot. i like them having the ability to handle any situation with a weapon, and i think a third light weapon would help them with that. |
XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:31:00 -
[17] - Quote
DeathwindRising wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten caldari commando is great when alone. you can snipe and carry ARR. all commandos suffer from lower mobility, which keeps them from being good slayers. however if you are attacking a static position where the enemy more or less isnt going to be too mobile, a commando lets you simply kill targets outright faster. the two commandos that should be looked at are the gal and amarr. if i could change the commandos, id add an additional weapon slot. i like them having the ability to handle any situation with a weapon, and i think a third light weapon would help them with that. Again, what is the purpose of a third light weapon if it can't even use it because of its current PG/CPU?
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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shaman oga
Dead Man's Game
4
|
Posted - 2015.11.04 18:35:00 -
[18] - Quote
Camping
Regressed to blueberry level.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 18:37:00 -
[19] - Quote
Maybe if you are a sniper or laser rifle commando.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 18:38:00 -
[20] - Quote
XxBlazikenxX wrote:Maybe if you are a sniper or laser rifle commando. lols laser rifle commando...ive never been killed by one
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shaman oga
Dead Man's Game
4
|
Posted - 2015.11.04 18:43:00 -
[21] - Quote
XxBlazikenxX wrote:Maybe if you are a sniper or laser rifle commando. Camping doesn't always mean stay far away, minmando can camp with a MD, galmando can wait behind corners with a shotgun (and get rekt)
Regressed to blueberry level.
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IR Scifi
OSG Planetary Operations
245
|
Posted - 2015.11.04 18:53:00 -
[22] - Quote
I've always envisioned heavies and commandos as two sides of the same coin. Both are minor forces of nature, one offensive (mando, high offense, moderate defense) and the other defensive (heavy, moderate offense, high defense). Obviously forge guns and shotguns kind of throw this off but the general idea could hold.
So if you want to hold a point and just not go down without a fight you use a heavy. If you want to storm in and unleash the wrath of the gods you go mando. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2015.11.04 18:53:00 -
[23] - Quote
Denesian Morenti wrote:Mortedeamor wrote:was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer?
why do i only really see it used for av?
it doesnt seem to shine like the assaults do for slaying ...do you think it has to many drawbacks?
its slow it hasa fat hitbox average hp levels low recovery no grenade
all for what 2 light weapons witha innate 10% damage modifier
i dont think ive ever seen anyone slaughter witha commando at best whatever commando happens to have the swarm bonus atm can be found doing av....i rarely see a galmando plc...it doesnt have a grenade so i doubt its intended for av
..what is the point of these suit ? It really depends on which commando you are using and for what purpose. If you take into account the bonus of each, it will help you figure out how to use each commando. I never use a commando for slaying only, with the exception being the Min commando. That one works well for holding down objectives, especially if it's indoors. All other commandos should be used for multi-purpose roles. For example: Galmando - AR + Plasma Cannon (great for tanks and LAV's) Calmando - RR + Swarms (you can use this for sniping too since it's damage applies to that) Minmando - CR + Mass Driver Amarmando - (kind of useless now with the heat buildup) SR or ASR + Laser Agree completely about the minmando with CR + MD being solid for point defense, especially indoors where splash off walls can work it's magic. I've found it's a good match for multiple heavies, so long as you're not defending the point alone.
Scan profile sucks though.
PSN: RationalSpark
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Georgia Xavier
Incorruptibles
1
|
Posted - 2015.11.04 18:59:00 -
[24] - Quote
IR Scifi wrote:I've always envisioned heavies and commandos as two sides of the same coin. Both are minor forces of nature, one offensive (mando, high offense, moderate defense) and the other defensive (heavy, moderate offense, high defense). Obviously forge guns and shotguns kind of throw this off but the general idea could hold.
So if you want to hold a point and just not go down without a fight you use a heavy. If you want to storm in and unleash the wrath of the gods you go mando. thats all well and good but man what the commando can do, the assault does better minus a second light weapon
Click for an instant good day! (or atleast cheer you up a bit)
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korrah silain
True Illuminate
136
|
Posted - 2015.11.04 19:08:00 -
[25] - Quote
I run commando so let me start by saying iii think they could use a buff specifically to fitting resources(I would also like.some ewar buff or a slot increase but that's probably a pipe dream) that said I think the description given is apt: its a suppression fighter. The free DMg bonus makes getting shot by them much less plesent than any other suit, and the reload speed buff means you will be taking shorter breaks from firing. It's also a very flexible suit (sort of a jack of all trades) think about the variety of ranges you can cover with two light weapons. My favorite example is my "buccaneer" suit its a galmando with tank and DMg mods wielding a shotgun and a breach assault rifle. Bar is pretty effective at long ranges, but the shotgun(who's range has also been extended due to DMg mods) makes him a beast in cqc. Certainly ruined my fair share of scouts' days. Or my "av" suit the Thor: a plc and assault rifle lets me remain flexible at close to medium range, scare off vehicles, and snipe with the plc. Or if you want a suppression suit just use dual rifles. Unimaginative, but effective. I used to also run biotics alot on them, and that tactic can be very effective especially on minmatar. Anyway to directly answer your question the commandos role is whatever you want it to be.
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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IR Scifi
OSG Planetary Operations
247
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Posted - 2015.11.04 20:30:00 -
[26] - Quote
Georgia Xavier wrote:IR Scifi wrote:I've always envisioned heavies and commandos as two sides of the same coin. Both are minor forces of nature, one offensive (mando, high offense, moderate defense) and the other defensive (heavy, moderate offense, high defense). Obviously forge guns and shotguns kind of throw this off but the general idea could hold.
So if you want to hold a point and just not go down without a fight you use a heavy. If you want to storm in and unleash the wrath of the gods you go mando. thats all well and good but man what the commando can do, the assault does better minus a second light weapon
Didn't say that's how it's working now, just how I see the intent of their two roles. Because when is the last time that anyone said "oh crap it's a mando, run!"? |
XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.04 20:31:00 -
[27] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:Maybe if you are a sniper or laser rifle commando. lols laser rifle commando...ive never been killed by one You've obviously never been in a match with me then
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 20:33:00 -
[28] - Quote
XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:Maybe if you are a sniper or laser rifle commando. lols laser rifle commando...ive never been killed by one You've obviously never been in a match with me then squad up? im rolling ina squad of third rock none of them speak english
and even if i were which im sure i have been ..you didnt kill me no one kills me witha lr unless they are ona amar assault usually they are running a victors and im throwing a mlt lr at them...idc if i lose 2 free suits to kill your officer with my mlt
the only people i recall ever killing me outright ina duel ever was lucky ireland ...and i forgot the other dudes name but they are solid with it and sometimes i die
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Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 20:42:00 -
[29] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:Maybe if you are a sniper or laser rifle commando. lols laser rifle commando...ive never been killed by one You've obviously never been in a match with me then squad up? im rolling ina squad of third rock none of them speak english and even if i were which im sure i have been ..you didnt kill me no one kills me witha lr unless they are ona amar assault usually they are running a victors and im throwing a mlt lr at them...idc if i lose 2 free suits to kill your officer with my mlt the only people i recall ever killing me outright ina duel ever was lucky ireland ...and i forgot the other dudes name but they are solid with it and sometimes i die have we ever even squaded lol
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Cesar Geronimo
DUST University Ivy League
147
|
Posted - 2015.11.04 21:02:00 -
[30] - Quote
The beauty of the Commando (in spite of all its drawbacks) is it's unparalleled versatility -- They can be fitted out for any situation you can imagine...
Besides, once you get used to using two primaries, it's difficult to go back... |
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.04 21:06:00 -
[31] - Quote
Weapon versatility and camping.
AV comes under weapon versatility.
I say camping (not as a bad thing) because the weapon versatility lends itself well to long range combat. Also they can use the versatility to adapt to the situation by changing weapon rather than moving like an assault would, making them good for holding strategic locations like roofs. This also ties into the fact they are slow and lack grenades, making mobility and close range combat difficult. Obviously you don't have to camp. Kincat shotgun Galmando is meant to be good. |
The Eristic
Titans of Phoenix Damage LLC
1
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Posted - 2015.11.04 21:32:00 -
[32] - Quote
They all need improved EWAR, imo to the tune of largest base scan radius and moderately good precision.
In terms of regen, Cal and Min are pretty good now with the shield regen buff but Gal and Amarr could both use better armor rep.
Cal and Amarr need their corresponding Sentinel slot layouts.
Gal could use a touch more speed, Amarr a touch more HP (unless it gets the Sentinel slots).
Amarr badly needs some way to get more utility out of the limited weapon selection it has, whether new variants (AV laser, "burst" laser) or a heat bonus on the suit itself and/or the weapon Op skills.
Fitting is pretty crap on all of them.
Reality is the original Rorschach.
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.11.04 22:40:00 -
[33] - Quote
Give me a golden ******* claymore!!
Click for an instant good day! (or atleast cheer you up a bit)
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.04 22:42:00 -
[34] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:Mortedeamor wrote:XxBlazikenxX wrote:Maybe if you are a sniper or laser rifle commando. lols laser rifle commando...ive never been killed by one You've obviously never been in a match with me then squad up? im rolling ina squad of third rock none of them speak english and even if i were which im sure i have been ..you didnt kill me no one kills me witha lr unless they are ona amar assault usually they are running a victors and im throwing a mlt lr at them...idc if i lose 2 free suits to kill your officer with my mlt the only people i recall ever killing me outright ina duel ever was lucky ireland ...and i forgot the other dudes name but they are solid with it and sometimes i die Can't get on right now, I am usually not on that often around this time of the year, because of work and stuff.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.11.04 22:43:00 -
[35] - Quote
XxBlazikenxX wrote:Can't get on right now, I am usually not on that often around this time of the year, because of work and stuff. I miss laser mando factionals
Click for an instant good day! (or atleast cheer you up a bit)
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TIGER SHARK1501
Savage Bullet RUST415
580
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Posted - 2015.11.04 22:44:00 -
[36] - Quote
The go between of heavies and assaults. |
XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.04 22:45:00 -
[37] - Quote
Versatility, when you say that it makes my blood boil because that is exactly what the Amarr Commando isn't. Consider this. The Caldari Commando has 28 different weapon combinations it can use. You want to know how many the Amarr Commando has? 6, exactly six different combinations.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
|
Mortedeamor
The Black Masquerade
2
|
Posted - 2015.11.04 22:49:00 -
[38] - Quote
ahh i work my own hours and im pretty ill been on bedrest for 7 days dust it is
pc master race
PORT IT CCP
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GeorgeN76
Eden Claims Corp
1
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Posted - 2015.11.04 22:53:00 -
[39] - Quote
How about letting mando's carry av nades then?
Scouts and Swarms
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.11.05 01:04:00 -
[40] - Quote
It is a suit with no real drawbacks, created to make assault suits obsolete. The only reason everybody isn't already using them is the resistence to scrubbery or the ignorance that the first statement is true.
CCP logic GÇô We fix what doesn't need breaking.
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.11.05 01:05:00 -
[41] - Quote
TIGER SHARK1501 wrote:The go between of heavies and assaults.
Add to that "GǪ for p*ssy scrubs."
CCP logic GÇô We fix what doesn't need breaking.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.11.05 01:29:00 -
[42] - Quote
Operative 1174 Uuali wrote:It is a suit with no real drawbacks, created to make assault suits obsolete. The only reason everybody isn't already using them is the resistence to scrubbery or the ignorance that the first statement is true. If you want to shoot and kill other players with a gun, you are better off with an assault. It's as simple as that. |
LT SHANKS
You In The Nutz
6
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Posted - 2015.11.05 01:35:00 -
[43] - Quote
I use my MinMando almost exclusively these days. It's just so much fun punching people to death, despite awful hit detection.
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P14GU3
poison roses
1
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Posted - 2015.11.05 01:43:00 -
[44] - Quote
Operative 1174 Uuali wrote:It is a suit with no real drawbacks, created to make assault suits obsolete. The only reason everybody isn't already using them is the resistence to scrubbery or the ignorance that the first statement is true. They most definately do not make assaults obsolete. Assaults have much more speed, grenades, almost the same tank, and slightly less damage. IMO, assaults are the most versatile role in the game and will never be obsolete. It is the ultimate death vehicle for a solo infantryman.
Commandos are "cousins" to the logi in my eyes, just an opposing view. Logis support defensively, or tactically through the use of equipment. Commandos support offensively through the use of weaponry. They are not front line soldiers like assault or heavies, but meant to dish out extra firepower from the "logi line." They also have the ability to switch to AV support without a supply depot.
'Sault AK.0 - Logi AK.0 - 'Sault GK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Sentinal MK.0
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
|
Posted - 2015.11.05 03:18:00 -
[45] - Quote
Operative 1174 Uuali wrote:It is a suit with no real drawbacks, created to make assault suits obsolete. The only reason everybody isn't already using them is the resistence to scrubbery or the ignorance that the first statement is true. You are joking right? Commandos have less speed, less ehp when at proto, have a bigger hitbox, have less module slots, do not have a grenade slot than an Assault. Don't tell me nothing about no drawbacks, because that is the biggest bs I have ever heard.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
|
Satori Particle
Ordine Inritus
77
|
Posted - 2015.11.05 03:52:00 -
[46] - Quote
Commando gk.0
Allotek Plasma Cannon CreoDron Breach Assault Rifle CreoDron Flux Active Scanner 2x Complex Myofibril Stims 2x Complex Kincats 1x Complex Cardiac Reg
Apex is the same but with standard weapons and basic kincats for about 20k.
aññaññaÑì aññaÑìañ¦añ«aÑì añàañ+añ+
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.11.05 04:01:00 -
[47] - Quote
Mortedeamor wrote:
..what is the point of these suit ?
There are as many different answers to this question as there are commando players. There is really no overarching agreement.
I play commandos as heavy shocktroopers and use them to attack well defended hardpoints.
Other people use them purely as av platforms.
Others use them as heavy assault suits without nades.
Others use them as killers of snipers or AV.
If there was a solid, official answer, I'd have given it out months ago.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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DEATH THE KlD
Imperfect - Bastards
703
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Posted - 2015.11.05 04:04:00 -
[48] - Quote
Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten It's not meant to perform like assaults they made it clear assaults are the slayers..I've had all assaults proto since they were released..now I've got cal heavy/scout/mando and a python
Mandos and heavies aren't meant for solo play
CEO of Imperfect Bastards and NF -Heimdallr69
Imps>NS>NF
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korrah silain
True Illuminate
140
|
Posted - 2015.11.05 04:53:00 -
[49] - Quote
DEATH THE KlD wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten It's not meant to perform like assaults they made it clear assaults are the slayers..I've had all assaults proto since they were released..now I've got cal heavy/scout/mando and a python Mandos and heavies aren't meant for solo play Disagree I do quite well soloing as a galmando
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.05 04:57:00 -
[50] - Quote
korrah silain wrote:DEATH THE KlD wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten It's not meant to perform like assaults they made it clear assaults are the slayers..I've had all assaults proto since they were released..now I've got cal heavy/scout/mando and a python Mandos and heavies aren't meant for solo play Disagree I do quite well soloing as a galmando Define, "quite well"
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
|
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korrah silain
True Illuminate
141
|
Posted - 2015.11.05 05:13:00 -
[51] - Quote
XxBlazikenxX wrote:korrah silain wrote:DEATH THE KlD wrote:Mortedeamor wrote:XxBlazikenxX wrote:It is meant to be a slow tanky damage platform that is meant to be used with a squad as a force multiplier. It is meant to be versatile and ready for any situation presented.
What I want is for its role to be separated from the Assault, the two roles are too similar. oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten It's not meant to perform like assaults they made it clear assaults are the slayers..I've had all assaults proto since they were released..now I've got cal heavy/scout/mando and a python Mandos and heavies aren't meant for solo play Disagree I do quite well soloing as a galmando Define, "quite well" Went 10 and 2 when I got dropped into a battle we were getting dominated on and only lasted like..5 minites or so. so...quite well
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.05 05:19:00 -
[52] - Quote
korrah silain wrote:XxBlazikenxX wrote:korrah silain wrote:DEATH THE KlD wrote:Mortedeamor wrote:
oh its a suit that designed to not be viable alone...omg that explains everything ..well i know what this lone wolf is speccing out of
if its role is similar to the assault then it is the assaults ugly step sister because it performs like a piece of kitten
It's not meant to perform like assaults they made it clear assaults are the slayers..I've had all assaults proto since they were released..now I've got cal heavy/scout/mando and a python Mandos and heavies aren't meant for solo play Disagree I do quite well soloing as a galmando Define, "quite well" Went 10 and 2 when I got dropped into a battle we were getting dominated on and only lasted like..5 minites or so. so...quite well That is not "quite well". I consider "quite well" to be at least 30 kills or above.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
|
Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
|
Posted - 2015.11.05 06:08:00 -
[53] - Quote
Quote:That is not "quite well". I consider "quite well" to be at least 30 kills or above. 32/0, STD galmando with dren sg bpo + exile ar, defending D solo on impact ridge.
Youtube: Dust 514 - You should Have Worn Proto
Playstation move player
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.05 06:25:00 -
[54] - Quote
Leovarian L Lavitz wrote:Quote:That is not "quite well". I consider "quite well" to be at least 30 kills or above. 32/0, STD galmando with dren sg bpo + exile ar, defending D solo on impact ridge. Congratulations, now do that with an Amarr Commando.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
|
Kail Mako
Capital Acquisitions LLC
219
|
Posted - 2015.11.05 06:27:00 -
[55] - Quote
Commandos are supposed to sit on top of high points with mass drivers and swarm launchers.
Officially recognized for advancing the science of getting bent.
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korrah silain
True Illuminate
142
|
Posted - 2015.11.05 07:26:00 -
[56] - Quote
XxBlazikenxX wrote:Leovarian L Lavitz wrote:Quote:That is not "quite well". I consider "quite well" to be at least 30 kills or above. 32/0, STD galmando with dren sg bpo + exile ar, defending D solo on impact ridge. Congratulations, now do that with an Amarr Commando. Not that this is a **** measuring contest because seriously this started as a reply to illustrate the validity of soloing as a mando of any type but again I had about 5 minutes of play time before the team lost, and as for the amar commando response...again this was a post about commandos as a whole, but yeah the ammarr needs a buff right now. Bad...is the lr any good on them though?
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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XxBlazikenxX
Ancient Exiles. Bleeding Sun Conglomerate
3
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Posted - 2015.11.05 07:29:00 -
[57] - Quote
korrah silain wrote:XxBlazikenxX wrote:Leovarian L Lavitz wrote:Quote:That is not "quite well". I consider "quite well" to be at least 30 kills or above. 32/0, STD galmando with dren sg bpo + exile ar, defending D solo on impact ridge. Congratulations, now do that with an Amarr Commando. Not that this is a **** measuring contest because seriously this started as a reply to illustrate the validity of soloing as a mando of any type but again I had about 5 minutes of play time before the team lost, and as for the amar commando response...again this was a post about commandos as a whole, but yeah the ammarr needs a buff right now. Bad...is the lr any good on them though? It is decent, but greatly overshadowed by the Amarr Assault.
However my proposal fixes that.
Amarr Loyalist
Amarr Commando Forever
Ancient Exiles. Member
|
Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
|
Posted - 2015.11.05 11:53:00 -
[58] - Quote
Leovarian L Lavitz wrote:Quote:That is not "quite well". I consider "quite well" to be at least 30 kills or above. 32/0, STD galmando with dren sg bpo + exile ar, defending D solo on impact ridge. Wups, it was actually 34/0 https://drive.google.com/file/d/0B8NZjjE9MW8VTzdSeXY0Njh1UUk/view?usp=docslist_api
Youtube: Dust 514 - You should Have Worn Proto
Playstation move player
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