Avallo Kantor
915
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Posted - 2015.10.13 05:12:00 -
[3] - Quote
I suppose an important question to ask toward CCP Rattati is if these numbers are 1) What you expect to see given current meta / balance, and 2) What you want to see with regards to end goals of balance vs current 'flavor'
A few observations on my part:
I'm quite happy to see racial rifles being so popular on each racial suit being the most prevalent fittings. (Am with Scr, Ga with AR, etc) The only notable deviation from this is Minmatar Assaults using plenty of Shotguns, which fits with the notion of Minmatar suits behaving similar to one weight class lower. Comparatively the Amarr line which tends to weigh in about one suit class higher has a very popular Heavy frame as it can end up with more Armor hp than other heavy variants.
I think that the fact that certain dropsuit classes are missing is a bit of a cause for concern although it makes more sense in a pure kill data dump for logistics to not show up, but for suits like the Amarr Commando and the Gallente Commando to not show up even near the bottom is somewhat worrisome.
"Mind Blown" - CCP Rattati
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Avallo Kantor
920
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Posted - 2015.10.13 21:11:00 -
[4] - Quote
CCP Rattati wrote:Avallo Kantor wrote:I suppose an important question to ask toward CCP Rattati is if these numbers are 1) What you expect to see given current meta / balance, and 2) What you want to see with regards to end goals of balance vs current 'flavor'
A few observations on my part:
I'm quite happy to see racial rifles being so popular on each racial suit being the most prevalent fittings. (Am with Scr, Ga with AR, etc) The only notable deviation from this is Minmatar Assaults using plenty of Shotguns, which fits with the notion of Minmatar suits behaving similar to one weight class lower. Comparatively the Amarr line which tends to weigh in about one suit class higher has a very popular Heavy frame as it can end up with more Armor hp than other heavy variants.
I think that the fact that certain dropsuit classes are missing is a bit of a cause for concern although it makes more sense in a pure kill data dump for logistics to not show up, but for suits like the Amarr Commando and the Gallente Commando to not show up even near the bottom is somewhat worrisome. Not everything will be viable in PC. Pubs have incredible variety, in fact so much that it's hard to distill any robust conclusions from it. Thing about PC, is that a tiny stat difference can eliminate a whole class/role, purely on the stats, not on how it plays, looks or feels. We will try, but PC is pretty black and white, it has very little patience for sub-optimal fits. To be at this relative mix is pretty fantastic, compared to where we were months or years ago.
Sorry, I did not mean to come across as overly critical in my response. I find it AMAZING that we have as much variety as we do, especially in regards to Assault Suits. Taking out the Minmatar use of Shotgun Assault fits we see that EVERY racial Assault paired with their Racial rifle is both a viable and popular choice on the battlefield which is fantastic to see.
The fact that every Sentinel suit sees use is also to be commended, as well as every scout suit. We have a situation where every class of dropsuit (L, M, H) has a viable role with every race. Simply pretending that each of these suit classes / races are all identically fit (which the data clearly shows they are not) We can see 12 viable 'classes' with more besides in the roles of Logistics, a few commandos, and then the numerous viable rifle subtypes (Assaults, Breaches, Tactical Variants)
What you have done this past year and a bit is amazing. You have created a competitive FPS with a plethora of distinct guns, roles, suits and fittings which are all viable at end game level. This blows other FPS games out of the water, and you really need some sort of trophy for this feat.
"Mind Blown" - CCP Rattati
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