Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thor Odinson42
Ancient Exiles. Bleeding Sun Conglomerate
7
|
Posted - 2015.10.15 16:21:00 -
[61] - Quote
Summa Militum wrote:Bradric Banewolf wrote:Shaun Iwairo wrote:To everyone saying that squads are the main contributor to pubstomping:
Every other FPS has a squad mechanic of some sort or another, what makes the mechanic so broken in Dust that it's able to cause such frequent and severe stomps? If players can't/refuse to squad how is that our fault? I agree here! Just because a merc refuses to squad doesn't mean others shouldn't be able to. You wanna play solo you take the risk of being stomped. This is a team tactical shooter where teamwork is encouraged! Then why don't squads actively play as a team? Squads play to benefit the squad and rarely give a crap about the team as a whole. This is one of the main reasons I hate squads. If squads played as a team they would make just as much sacrifice to assist a blueberry as they would to assist a squadmate. I have been in squads before where my squad abandoned our entire team as well as abandoned me all because they didn't want to risk getting wrecked by the competition we were facing.
Many times you are tempted to spread out to cover 3 points in a skirmish to win a match. After getting no effort from blues over and over again a squad is likely to hold one objective and go for kills. This is an asset loss game, 4 people shouldn't be expected to carry a match.
"Lonewolfing is hard because everyone is lonewolfing."
-Captain Obvious
|
Thor Odinson42
Ancient Exiles. Bleeding Sun Conglomerate
7
|
Posted - 2015.10.15 16:23:00 -
[62] - Quote
Improving Team Play Thread
I started a thread to discuss the importance of team play in Dust. Please drop by and comment.
"Lonewolfing is hard because everyone is lonewolfing."
-Captain Obvious
|
Bradric Banewolf
Titans of Phoenix Damage LLC
1
|
Posted - 2015.10.15 18:46:00 -
[63] - Quote
Thor Odinson42 wrote:Summa Militum wrote:Bradric Banewolf wrote:Shaun Iwairo wrote:To everyone saying that squads are the main contributor to pubstomping:
Every other FPS has a squad mechanic of some sort or another, what makes the mechanic so broken in Dust that it's able to cause such frequent and severe stomps? If players can't/refuse to squad how is that our fault? I agree here! Just because a merc refuses to squad doesn't mean others shouldn't be able to. You wanna play solo you take the risk of being stomped. This is a team tactical shooter where teamwork is encouraged! Then why don't squads actively play as a team? Squads play to benefit the squad and rarely give a crap about the team as a whole. This is one of the main reasons I hate squads. If squads played as a team they would make just as much sacrifice to assist a blueberry as they would to assist a squadmate. I have been in squads before where my squad abandoned our entire team as well as abandoned me all because they didn't want to risk getting wrecked by the competition we were facing. Many times you are tempted to spread out to cover 3 points in a skirmish to win a match. After getting no effort from blues over and over again a squad is likely to hold one objective and go for kills. This is an asset loss game, 4 people shouldn't be expected to carry a match.
Exactly! Guys gotta start squading up!
"Anybody order chaos?"
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |