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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
777
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Posted - 2015.09.23 22:19:00 -
[1] - Quote
So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this? |
Lightning35 Delta514
The Warlords Legion No Context
1
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Posted - 2015.09.23 22:21:00 -
[2] - Quote
With profile bonus -20/+20, it does 480 damage to shields and 720 damage to armor.
I'm prolly gonna guess that the nade exploded LITERALLY in his face as its the only part wher more damage could have possibly been done
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
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Summa Militum
Art.of.Death Smart Deploy
852
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Posted - 2015.09.23 22:50:00 -
[3] - Quote
Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this?
You have to cook the grenade and throw it at the redberries face; I believe grenades get a headshot multiplier. |
maybe deadcatz
Horizons' Edge No Context
851
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Posted - 2015.09.23 22:54:00 -
[4] - Quote
Summa Militum wrote:Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this? You have to cook the grenade and throw it at the redberries face; I believe grenades get a headshot multiplier.
Welcome to dust,where its so badly coded that grenades can literally headshot people. But we love it and buy aurum anyway
Dust 514:Plasma is magic.
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Flint Beastgood III
Standby Retaliation
1
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Posted - 2015.09.23 22:55:00 -
[5] - Quote
Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this?
Nades are cheap kills in any game. That is all.
BPO Trade Stall
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BARAGAMOS
Kinsho Swords Caldari State
225
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Posted - 2015.09.23 23:21:00 -
[6] - Quote
Funny thing is I hardly ever died to nades, until this past week. Now I see every mintard latino in the game chucking them, and with amazing accuracy (got to give them that). I know something is wrong when I kill a guy in a basic suit but he has just thrown a core grenade. Seen a lot of that of late, so if they are maxing out nades before suits... WTF something is wrong. You can always be like this kid Dergle I seen camping a CRU with nanos down in a proto scout suit and a Carthium. They spawn he chucks and if they live he finishes with a couple blasts. He has good aim with them so he must practice that move a lot. Seems a little dirty.
If you really want them fixed just decrease the blast radius and/or remove the ability to cook them. They need to kill but not be the terror the are now. In truth the game has a few too many explosive weapons right now. Hard to hold a point or building against MDs/Cores/Flaylocks/REs/Plasma Cannons. |
Dreis ShadowWeaver
Abstract Requiem
7
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Posted - 2015.09.23 23:25:00 -
[7] - Quote
OP died to my Core Locus today btw. I was wondering if I rekt him so hard he would complain on the forums. But alas, it is about a 'corpmate'.
Creator of the Nova Knifers United channel
Dreis' Minja Blog
CEO of Abstract Requiem
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
777
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Posted - 2015.09.23 23:40:00 -
[8] - Quote
Dreis ShadowWeaver wrote:OP died to my Core Locus today btw. I was wondering if I rekt him so hard he would complain on the forums. But alas, it is about a 'corpmate'. I've fought 2 battles today and you have not been in any of them and my people will vouch for that so you must be hallucinating. |
Thaddeus Reynolds
Facepunch Security
426
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Posted - 2015.09.23 23:45:00 -
[9] - Quote
I'm just going to leave this here
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
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Larkson Crazy Eye
WarRavens Imperium Eden
314
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Posted - 2015.09.24 01:08:00 -
[10] - Quote
The only real complaint I have against core grenades is that they seem to be the only explosive weapon to really get a bonus from head shots. I shoot a lot of assault mass drivers and I've never gotten a headshot against some one ever. Not with a direct hit or the explosive dmg being from an impact on the roof above them. Some times I might hear the 'gong sound' you get for head shots but I never get the +60 bonus for a kill.
In comparison all a core has to do is explode in the air above some one and it's an instant head shot, with a pretty hefty multiplier with just how much HP it can take away in one shot.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
777
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Posted - 2015.09.24 01:11:00 -
[11] - Quote
Larkson Crazy Eye wrote:The only real complaint I have against core grenades is that they seem to be the only explosive weapon to really get a bonus from head shots. I shoot a lot of assault mass drivers and I've never gotten a headshot against some one ever. Not with a direct hit or the explosive dmg being from an impact on the roof above them. Some times I might hear the 'gong sound' you get for head shots but I never get the +60 bonus for a kill.
In comparison all a core has to do is explode in the air above some one and it's an instant head shot, with a pretty hefty multiplier with just how much HP it can take away in one shot. yeah there has been time I hit people in their heads with a plc and no headshot. Sadness |
Victor Moody Stahl
Amarr Templars Amarr Empire
231
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Posted - 2015.09.24 01:22:00 -
[12] - Quote
I think that this might be the problem with Cores, quite frankly. They completely break the progression curve of regular locus grenades.
Of course, that doesn't rule out the possibility that they may, in fact, be bugged in some fashion that causes them to instagib things.
@OP- did you ask your friend if his deathscreen said that the damage he took from his killer was >=1000 eHP? He may have just wandered into more than one grenade, and simply not noticed that it was multiple grenades that killed him.
Buff Logis | Nerf Scouts
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Summa Militum
Art.of.Death Smart Deploy
852
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Posted - 2015.09.24 01:26:00 -
[13] - Quote
maybe deadcatz wrote:Summa Militum wrote:Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this? You have to cook the grenade and throw it at the redberries face; I believe grenades get a headshot multiplier. Welcome to dust,where its so badly coded that grenades can literally headshot people. But we love it and buy aurum anyway
If a grenade goes off right next to your head then you sure as hell should die. |
One Eyed King
Nos Nothi
12
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Posted - 2015.09.24 01:31:00 -
[14] - Quote
Summa Militum wrote:maybe deadcatz wrote:Summa Militum wrote:Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this? You have to cook the grenade and throw it at the redberries face; I believe grenades get a headshot multiplier. Welcome to dust,where its so badly coded that grenades can literally headshot people. But we love it and buy aurum anyway If a grenade goes off right next to your head then you sure as hell should die. Agreed.
They are not easy to do, and do take skill.
You have to both cook the grenade, and then throw it accurately such that it is about head high right when it explodes.
If it happens all the time, its problem. The occasional trick shot, or player that has taken the time to perfect it does not indicate a problem.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.24 01:32:00 -
[15] - Quote
Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this?
Your corpmate is full of ****. |
KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.09.24 01:52:00 -
[16] - Quote
Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this?
#Headshots
KERO-TRADER is my official Eve character for Dust trading.
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TIGER SHARK1501
Savage Bullet RUST415
409
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Posted - 2015.09.24 02:48:00 -
[17] - Quote
BARAGAMOS wrote:Funny thing is I hardly ever died to nades, until this past week. Now I see every mintard latino in the game chucking them, and with amazing accuracy (got to give them that). I know something is wrong when I kill a guy in a basic suit but he has just thrown a core grenade. Seen a lot of that of late, so if they are maxing out nades before suits... WTF something is wrong. You can always be like this kid Dergle I seen camping a CRU with nanos down in a proto scout suit and a Carthium. They spawn he chucks and if they live he finishes with a couple blasts. He has good aim with them so he must practice that move a lot. Seems a little dirty.
If you really want them fixed just decrease the blast radius and/or remove the ability to cook them. They need to kill but not be the terror the are now. In truth the game has a few too many explosive weapons right now. Hard to hold a point or building against MDs/Cores/Flaylocks/REs/Plasma Cannons. I assure you sir I do not partake in made spamming for it is a scrub tactic. I do however feel that nanohives should have a grenade capacity limit to lessen this tactic. |
Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
777
|
Posted - 2015.09.24 03:18:00 -
[18] - Quote
Victor Moody Stahl wrote:I think that this might be the problem with Cores, quite frankly. They completely break the progression curve of regular locus grenades. Of course, that doesn't rule out the possibility that they may, in fact, be bugged in some fashion that causes them to instagib things. @OP- did you ask your friend if his deathscreen said that the damage he took from his killer was >=1000 eHP? He may have just wandered into more than one grenade, and simply not noticed that it was multiple grenades that killed him. One screen said 1198 damage and another said 965. |
Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
777
|
Posted - 2015.09.24 03:20:00 -
[19] - Quote
Vesta Opalus wrote:Death Shadow117 wrote:So lately alot of people have been spamming them, but recently one of my corpmates has been getting one hit killed in his heavy with full health in his heavy with 1000 ehp. Cores only are supposed to deal 600 damage and no suit modifies that, so are cores coming with a glitch now or are people somehow nodding grenade damage? Has anyone else noticed this? Your corpmate is full of ****. no... He's not.... I watched him die to 1 core locus and ask him his death screen message it said 1158 damage recived. |
Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.09.24 03:25:00 -
[20] - Quote
BARAGAMOS wrote:Funny thing is I hardly ever died to nades, until this past week. Now I see every mintard latino in the game chucking them, and with amazing accuracy (got to give them that). I know something is wrong when I kill a guy in a basic suit but he has just thrown a core grenade. Seen a lot of that of late, so if they are maxing out nades before suits... WTF something is wrong. You can always be like this kid Dergle I seen camping a CRU with nanos down in a proto scout suit and a Carthium. They spawn he chucks and if they live he finishes with a couple blasts. He has good aim with them so he must practice that move a lot. Seems a little dirty.
If you really want them fixed just decrease the blast radius and/or remove the ability to cook them. They need to kill but not be the terror the are now. In truth the game has a few too many explosive weapons right now. Hard to hold a point or building against MDs/Cores/Flaylocks/REs/Plasma Cannons.
How about having cooked grenades have a BIG chance of exploding in the thrower's hands like a real grenade. Hey, roll the dice and take the chance buddy.
This would also be the only way to TK in pubs. Yeah, you can be an a*s, but you going too bub.
CCP logic GÇô We fix what doesn't need breaking.
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
777
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Posted - 2015.09.24 03:28:00 -
[21] - Quote
Operative 1174 Uuali wrote:BARAGAMOS wrote:Funny thing is I hardly ever died to nades, until this past week. Now I see every mintard latino in the game chucking them, and with amazing accuracy (got to give them that). I know something is wrong when I kill a guy in a basic suit but he has just thrown a core grenade. Seen a lot of that of late, so if they are maxing out nades before suits... WTF something is wrong. You can always be like this kid Dergle I seen camping a CRU with nanos down in a proto scout suit and a Carthium. They spawn he chucks and if they live he finishes with a couple blasts. He has good aim with them so he must practice that move a lot. Seems a little dirty.
If you really want them fixed just decrease the blast radius and/or remove the ability to cook them. They need to kill but not be the terror the are now. In truth the game has a few too many explosive weapons right now. Hard to hold a point or building against MDs/Cores/Flaylocks/REs/Plasma Cannons. How about having cooked grenades have a BIG chance of exploding in the thrower's hands like a real grenade. Hey, roll the dice and take the chance buddy. This would also be the only way to TK in pubs. Yeah, you can be an a*s, but you going too bub. would be fun to alahu akbar people but I can't even do it to enemies why would I do it to blues |
Jakkal Shoobah
Eastern Star Recon Group
233
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Posted - 2015.09.24 08:45:00 -
[22] - Quote
I refuse to use cores anymore. As an idea its fine. Its a badass grenade
In practice with a unlimited supply thanks to hives and sds, the ability to one shot all but the tankiest mediums and sentinels, and the second largest explosive radius from a handheld weapon ? Nawh not ok. Too much good no drawbacks. OP Nerf
The only drawbacks to core locus grenades is you not using them.
Yes, I understand they could have infinite ammo, blast radius, and damage with no fuse. It could be as simple as spawn press the grenade button and the victory screen shows up with your op you nuked new Eden with a grenade. That wouldn't be fun now wouldn't it.
While slow to anger and occasionally indecisive, they are also capable of harnessing enormous resolve when truly tested.
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Dergle
DEMONIAC BAD
119
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Posted - 2015.09.24 20:30:00 -
[23] - Quote
BARAGAMOS wrote:Funny thing is I hardly ever died to nades, until this past week. Now I see every mintard latino in the game chucking them, and with amazing accuracy (got to give them that). I know something is wrong when I kill a guy in a basic suit but he has just thrown a core grenade. Seen a lot of that of late, so if they are maxing out nades before suits... WTF something is wrong. You can always be like this kid Dergle I seen camping a CRU with nanos down in a proto scout suit and a Carthium. They spawn he chucks and if they live he finishes with a couple blasts. He has good aim with them so he must practice that move a lot. Seems a little dirty.
If you really want them fixed just decrease the blast radius and/or remove the ability to cook them. They need to kill but not be the terror the are now. In truth the game has a few too many explosive weapons right now. Hard to hold a point or building against MDs/Cores/Flaylocks/REs/Plasma Cannons.
Lollol that match really got you pissed huh?
Let's get one thing straight. I use granades as a defense. This guy was in an amarr assault and I am in my caldari scout. HE is camping the CRU. The CRU was blue for me, he kept trying to camp my blues who were spawning. I killed him twice, both opening with a nade and finished w an aScR or BP...
Are you telling me I should go 1v1 with an amarr assault with a cal scout??
Trying to sully my name. HTFU
Ignore your instincts at your peril.
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Aeon Amadi
12
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Posted - 2015.09.24 20:51:00 -
[24] - Quote
If any of you can figure out how the damage is exceeding intended values and show it via video recording, or explain the necessary recreation steps, that'd be fantastic.
Thaddeus Reynolds, Twelve Guage, and myself tested this last night for the better part of an hour and a half (throwing grenades at each other) and only had one case of it doing higher than normal damage. And it was by like, 22 damage. It was negligible. Headshots don't seem to matter as, in the test video, I had a Core literally cradle and sit on top of Thaddeus' head and did normal damage.
So, if someone can accurately show how these things are able to exceed intended damage values, lemme know.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Asad Thahab-Jabal
Incorruptibles
161
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Posted - 2015.09.24 20:57:00 -
[25] - Quote
Aeon Amadi wrote:If any of you can figure out how the damage is exceeding intended values and show it via video recording, or explain the necessary recreation steps, that'd be fantastic. We don't all have the ability to capture recordings of the issues. We don't have an easy way to extract raw data from the client to project things like damage per meter of explosion from center.
I have a hunch that the grenade changes are not going to end well. Spam is already pretty bad and increasing the damage on lower tier grenades doesn't bode well.
Can we at least have someone explain to us why CCP felt the need to INCREASE grenade damage?
Ripley Riley is on safari until Oct 9th. I will represent him until he returns.
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Regnier Feros
Pielords
774
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Posted - 2015.09.24 21:05:00 -
[26] - Quote
Dergle wrote:BARAGAMOS wrote:Funny thing is I hardly ever died to nades, until this past week. Now I see every mintard latino in the game chucking them, and with amazing accuracy (got to give them that). I know something is wrong when I kill a guy in a basic suit but he has just thrown a core grenade. Seen a lot of that of late, so if they are maxing out nades before suits... WTF something is wrong. You can always be like this kid Dergle I seen camping a CRU with nanos down in a proto scout suit and a Carthium. They spawn he chucks and if they live he finishes with a couple blasts. He has good aim with them so he must practice that move a lot. Seems a little dirty.
If you really want them fixed just decrease the blast radius and/or remove the ability to cook them. They need to kill but not be the terror the are now. In truth the game has a few too many explosive weapons right now. Hard to hold a point or building against MDs/Cores/Flaylocks/REs/Plasma Cannons. Lollol that match really got you pissed huh? Let's get one thing straight. I use granades as a defense. This guy was in an amarr assault and I am in my caldari scout. HE is camping the CRU. The CRU was blue for me, he kept trying to camp my blues who were spawning. I killed him twice, both opening with a nade and finished w an aScR or BP... Are you telling me I should go 1v1 with an amarr assault with a cal scout?? Trying to sully my name. HTFU
Who's that pokemon?
It's Dergle <3
LongLiveQueenZarZar
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.09.24 22:35:00 -
[27] - Quote
Aeon Amadi wrote:If any of you can figure out how the damage is exceeding intended values and show it via video recording, or explain the necessary recreation steps, that'd be fantastic.
Thaddeus Reynolds, Twelve Guage, and myself tested this last night for the better part of an hour and a half (throwing grenades at each other) and only had one case of it doing higher than normal damage. And it was by like, 22 damage. It was negligible. Headshots don't seem to matter as, in the test video, I had a Core literally cradle and sit on top of Thaddeus' head and did normal damage.
So, if someone can accurately show how these things are able to exceed intended damage values, lemme know.
The damage shown in the death screen is the total amount of damage that person has taken from the person who killed them over he course of their, (the deceased) life. It is likely that he got hit with a core before and didn't die, but the second one finished him off later on in the match. The amount of time between damage application is irrelevant, only that he hasn't died.
That's how I've been able to see death screens with several thousand damage dealt even on my tanky medium suit. Sit in a hallway in a Gal As with 750 armor and 2+ core reppers on you, then eventually when you die to overwhelming numbers, it'll show something like 2700 Damage taken by a GEK-38 AR.
Most probably he got hit by several things at the same time as he was finished off by the grenade and it just showed the total amount over whatever period he survived.
People just see the grenade and the high damage dealt and think OMGWTFBBQOP.
Tankers had a similar QQ a long while back when they saw people dealing 10s of thousands of damage dealt after getting taken out by AV grenades, but it was proven wrong in a testing video by someone that I have neither the time, nor inclination to find again.
O.G. Pink Fluffy Bunny
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ROMULUS H3X
research lab
729
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Posted - 2015.09.25 02:40:00 -
[28] - Quote
Is everyone overlooking the fact that when you get fragged by a merc it tells you the TOTAL DAMAGE THEY DID OVER THAT ENTIRE CLONES LIFETIME FROM THAT ONE MERC.
Basically you got shot up, you backed into an area where they can't hit with a direct shot.
THEN the enemy hits you with a nade and you see 1100dmg.
That is the COMBINED amount of damage from the gunfire AND grenade...
Sheesh.... HAVN'T WE BEEN OVER THE DEATH SCREEN *OMG HE DID OP DAMAGE* THING ENOUGH TIMES BY NOW????!!!
The death report doesn't show you how much damage was done by the last thing that hit you.... otherwise when you get killed by a RIFLE it would be saying damage dealt < 100 damage... and you be like..... I HAVE MORE eHP THAN THAT WHAT THE FUZZ?!!
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Larkson Crazy Eye
warravens Imperium Eden
314
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Posted - 2015.09.25 03:57:00 -
[29] - Quote
ROMULUS H3X wrote:Is everyone overlooking the fact that when you get fragged by a merc it tells you the TOTAL DAMAGE THEY DID OVER THAT ENTIRE CLONES LIFETIME FROM THAT ONE MERC.
Basically you got shot up, you backed into an area where they can't hit with a direct shot.
THEN the enemy hits you with a nade and you see 1100dmg.
That is the COMBINED amount of damage from the gunfire AND grenade...
Sheesh.... HAVN'T WE BEEN OVER THE DEATH SCREEN *OMG HE DID OP DAMAGE* THING ENOUGH TIMES BY NOW????!!!
The death report doesn't show you how much damage was done by the last thing that hit you.... otherwise when you get killed by a RIFLE it would be saying damage dealt < 100 damage... and you be like..... I HAVE MORE eHP THAN THAT WHAT THE FUZZ?!!
That excuse doesn't solve all the problems. Many a time you go from absolute full hp to dead with that kind of dmg screen. it's not oh I was getting shot for a bit then poof 1000dmg from X player. It's I was full and boom I'm dead with that much dmg. Unless two core grenades from the same player went off at the same time that screen doesn't make a lot of sense.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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ROMULUS H3X
research lab
740
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Posted - 2015.09.25 04:07:00 -
[30] - Quote
Ya, that's because you got shot up. Ran away. Repped up. Now with full shield and full armor you get popped by a core nade :(
There you go, from full HP in your Assault...straight down to 0 and death screen saying over 1000 dmg..
That's basically the generalized scenario, bub.
You can keep saying "No, No, No!!!, but that core just did 100000 dmg!! whyyyyyy!!???"
I will still be over here rolling my eyes..
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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