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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
CommanderBolt
Dead Man's Game
3
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Posted - 2015.08.28 05:40:00 -
[61] - Quote
GM Archduke wrote:I'm really, really bad when it comes to flying Dropships. I even had training sessions, doing nothing but trying to fly them only to crash, burn and die in the most pathetic ways possible. GM Scotsman, now he could do some good flyin'. Anyhow, my unofficial, personal opinion about ADS is still the same: Assault Dropships were hilariously, ridiculously annoying and resilient. Sure they were relatively rare, but every single game I played where there was 1 or 2 of these beasts, they just dominated the battlefield. Whole squads were herded by them into buildings, below bridges etc. or simply killed on spot. And when me and some others switched to AV, proto or not, our combined effort was only ever enough to drive them off for about half a minute. Then they would be back, full shields and armor, kill a couple AV guys, and just "yolo out of there like Maverick and Goose" when we managed to get another few hits in.
If anyone thinks they were balanced or good as near-invincible godlike shepherds of the skies, I have to respectfully disagree.
I'm not so sure man, I don't stuggle too much with ADS while using the Assault forges. Hell the Alldin's Forge absolutely shreks vehicles of all types. Dropships don't stand a chance.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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Bremen van Equis
Incorruptibles
648
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Posted - 2015.08.28 08:56:00 -
[62] - Quote
Introduce proto ADS...cue "Flight of the Valkyries"
...waiting patiently.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Fox Gaden
Immortal Guides Learning Alliance
7
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Posted - 2015.08.28 12:14:00 -
[63] - Quote
Darth-Carbonite GIO wrote:Sicerly Yaw wrote:if he should learn from anyone it should be Darth Carbonite GIO, best ADS pilot I have encountered You honor me kind sir. I think you just got your first project as CPM. You can do what Judge was supposed to do a year ago, work with the community to come up with a balanced Dropship proposal.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Sylwester Dziewiecki
491
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Posted - 2015.08.30 13:21:00 -
[64] - Quote
Fox Gaden wrote:Darth-Carbonite GIO wrote:Sicerly Yaw wrote:if he should learn from anyone it should be Darth Carbonite GIO, best ADS pilot I have encountered You honor me kind sir. I think you just got your first project as CPM. You can do what Judge was supposed to do a year ago, work with the community to come up with a balanced Dropship proposal. It is ridiculous job(from close beta I do not recall a moment of existing Dust when Dropships vs infantry AV would be ballanced).
- For infantry guy it's always: destroy vehicle at once, or see how it running out of your range. - For guy in vehicle it's something like this: BOM! you are dead(and you not even know who attacked you), or someone scratching your armor it's better to start running, and then kill the guy by surprise.
And in my opinion CCP should give us options to eliminate vehicle from heat the battlefield, firstline, not by destroyning it, but by limiting roles that he can perform, like: - permanently limiting his maneuverability by 1% to 25% depend on how strong attack was. If it was attack that left pilot with 5% armor it should be -25% to maneuverability that can not be repair.
As always implemented changes should not be one sided, pilots need to get option to get system upgrades that: - detect incoming AV in something like 100m~ range(pilots should be able sharing this info across all vehicles on field). So this detecting radar would give pilot a chance to prepare for hit, but time that they have highly depend on type of AV(FG - not that much time). Radar should also leave mark, direction of attackers. - make it possible to shot down incoming missile - of curse those that were fired from long range should be easier to destroy rather then close range one.
AV Infantry should have control over his weapon on with part of vehicle functionality he want to limiting by his attack, and of cures because Swarms are aim-less weapons they should not be able to do top damage to subsystems.
G Speed Scout. MM Logi/Assault.
EVE side of me: Nosum Hseebnrido
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Shinobi MumyoSakanagare ZaShigurui
Nikushimi no Noroi
2
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Posted - 2015.08.30 15:33:00 -
[65] - Quote
GM Archduke wrote:I'm really, really bad when it comes to flying Dropships. I even had training sessions, doing nothing but trying to fly them only to crash, burn and die in the most pathetic ways possible. GM Scotsman, now he could do some good flyin'. Anyhow, my unofficial, personal opinion about ADS is still the same: Assault Dropships were hilariously, ridiculously annoying and resilient. Sure they were relatively rare, but every single game I played where there was 1 or 2 of these beasts, they just dominated the battlefield. Whole squads were herded by them into buildings, below bridges etc. or simply killed on spot. And when me and some others switched to AV, proto or not, our combined effort was only ever enough to drive them off for about half a minute. Then they would be back, full shields and armor, kill a couple AV guys, and just "yolo out of there like Maverick and Goose" when we managed to get another few hits in.
If anyone thinks they were balanced or good as near-invincible godlike shepherds of the skies, I have to respectfully disagree. What this man said .
These people that complain about DS's can't fly out of a barn to begin with and whenever they get hit , the first blow sends them into the ground and they come to the forums and complain about how x or z needs a nerf because it's too powerful .
I've faced many so called " pilots " myself and they just suck , don't know how to steady a DS from a swarm , forge or a PLC blast but these are the critics and those whom you should listen too for balancing issues and they can't even fly ?
The man said it himself and he's spot on in his summery .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
3
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Posted - 2015.08.30 16:18:00 -
[66] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:GM Archduke wrote:I'm really, really bad when it comes to flying Dropships. I even had training sessions, doing nothing but trying to fly them only to crash, burn and die in the most pathetic ways possible. GM Scotsman, now he could do some good flyin'. Anyhow, my unofficial, personal opinion about ADS is still the same: Assault Dropships were hilariously, ridiculously annoying and resilient. Sure they were relatively rare, but every single game I played where there was 1 or 2 of these beasts, they just dominated the battlefield. Whole squads were herded by them into buildings, below bridges etc. or simply killed on spot. And when me and some others switched to AV, proto or not, our combined effort was only ever enough to drive them off for about half a minute. Then they would be back, full shields and armor, kill a couple AV guys, and just "yolo out of there like Maverick and Goose" when we managed to get another few hits in.
If anyone thinks they were balanced or good as near-invincible godlike shepherds of the skies, I have to respectfully disagree. What this man said . These people that complain about DS's can't fly out of a barn to begin with and whenever they get hit , the first blow sends them into the ground and they come to the forums and complain about how x or z needs a nerf because it's too powerful . I've faced many so called " pilots " myself and they just suck , don't know how to steady a DS from a swarm , forge or a PLC blast but these are the critics and those whom you should listen too for balancing issues and they can't even fly ? The man said it himself and he's spot on in his summery . Edit : You people that say that swarms are a " aimless " weapon , need to stop , you have to aim to attain a lock and specialist swarms are even harder but you people keep spouting the same thing like you belong to some anti-swarm cult or something , just because you keep saying it , doesn't mean that it's true . Stop lying . You are so full of **** it's incredible.
The fact that you say to "steady" your DS after being hit by swarms immediately proves you have no idea how to fly, not because you can't physically steady afterwords, but because if you do, you DIE to the other 2 sets of swarms that were launched in the time it took for the first to impact you.
The fact that you try to make swarms out to be anything other than a skill-less WP farm highlight the fact that you're probably Attim's alt.
Listening to you blab about DS as if you have any idea what you're talking about is painful at best |
shanatak
Prima Gallicus
18
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Posted - 2015.09.09 16:29:00 -
[67] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=196560&find=unread
Look the work of this man!!!! |
hn617
Immortal Guides Learning Alliance
36
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Posted - 2015.09.09 19:34:00 -
[68] - Quote
I'm not gonna pretend I'm not awful at this game, buy I will say that I can't remember the last time I got shot down by anything other than swarms. |
KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.09.09 21:17:00 -
[69] - Quote
On the swarm vs forge gun against ADS issue, here is some footage: https://youtu.be/5ZO5wI6v50I
Granted it is a single match only and very very situational (like hardeners on or off) but it nevertheless demonstrates my opinion on which one works. Watch for yourself and you see my opinion.
Thanks for all the supporters. 07
KERO-TRADER is my official Eve character for Dust trading.
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hn617
Immortal Guides Learning Alliance
37
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Posted - 2015.09.10 00:24:00 -
[70] - Quote
KEROSIINI-TERO wrote:On the swarm vs forge gun against ADS issue, here is some footage: https://youtu.be/5ZO5wI6v50IGranted it is a single match only and very very situational (like hardeners on or off) but it nevertheless demonstrates my opinion on which one works. Watch for yourself and you see my opinion.
If he had hovered above you shooting swarms he probably would've gone down as well. Looked like he wasn't sure where he was getting hit from. Still, good shooting |
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xavier zor
InTheDark
2
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Posted - 2015.09.10 00:46:00 -
[71] - Quote
the real problem is how EASY swarms are to use.
this is the way counter goes.
AV kill vehicles vehicles kill infantry infantry kill AV
AV can kill vehicles to easy, and vehicles (ADS) have a very hard time compared to AV (swarms) killing
sLaYeR
unicus peritia, salvus perveniet elite InTheDark
InTheDark doesn't need you!
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shanatak
Prima Gallicus
20
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Posted - 2015.09.10 07:57:00 -
[72] - Quote
KEROSIINI-TERO wrote:On the swarm vs forge gun against ADS issue, here is some footage: https://youtu.be/5ZO5wI6v50IGranted it is a single match only and very very situational (like hardeners on or off) but it nevertheless demonstrates my opinion on which one works. Watch for yourself and you see my opinion.
Nice vid+¬o i ll follow you on you tube. But i look that the python don t try to kill infantry he just fly around and do nothing and I think with a minmando the result not be the same. He died with forges because you was make a good job and the pilot was close to you. I m sure if Python was close to you he got no chance. |
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