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Varoth Drac
Dead Man's Game
1
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Posted - 2015.08.16 10:44:00 -
[1] - Quote
Union118 wrote:It too powerful against armor. It supposed to be a shield melter. It melts armor even faster. I watched it melt a heavy in what seemed like a 3 seconds. The heavy should have won hand down considering how close they were yet the amarr survived with a few ticks. An SMG does more dps to armour than a scrambler rifle. |
Varoth Drac
Dead Man's Game
1
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Posted - 2015.08.17 06:57:00 -
[2] - Quote
Echo 1991 wrote:Varoth Drac wrote:Union118 wrote:It too powerful against armor. It supposed to be a shield melter. It melts armor even faster. I watched it melt a heavy in what seemed like a 3 seconds. The heavy should have won hand down considering how close they were yet the amarr survived with a few ticks. An SMG does more dps to armour than a scrambler rifle. No it doesn't. It does nearly twice as much damage than an smg but only fires 250 rpm slower (not 100% on the fire rate but I'm sure it's close). Edit: rpm difference is 400 but it still deals more DPS. I ran the numbers. I am correct. |
Varoth Drac
Dead Man's Game
1
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Posted - 2015.08.17 08:59:00 -
[3] - Quote
Francois Sanchez wrote: 7 shots a second? Lol
While I do a agree the 10 shots per second isn't reachable without a turbo controller, I tested how many times I could fire it and it's 8.5 shots per second. And I know plenty of people that are slightly faster than me so 9 shots per second.
Your average, in-battle, shots per second? A reasonable number to use to considers balance?
Anyone that believes this hasn't taken the time to engage their brain at all. |
Varoth Drac
Dead Man's Game
1
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Posted - 2015.08.17 12:21:00 -
[4] - Quote
Francois Sanchez wrote:Varoth Drac wrote:Francois Sanchez wrote: 7 shots a second? Lol
While I do a agree the 10 shots per second isn't reachable without a turbo controller, I tested how many times I could fire it and it's 8.5 shots per second. And I know plenty of people that are slightly faster than me so 9 shots per second.
Your average, in-battle, shots per second? A reasonable number to use to considers balance? Anyone that believes this hasn't taken the time to engage their brain at all. And yes it's my average tested in batlle. And if you think nobody can go over 7 shots a second you wouldn't mind a max RoF nerf to 450 RPM right? I don't mean nobody can go over 7 shots a second. It's just a reasonably high estimate of the average rate of fire in battle by the majority of competent players.
Yes people fire at higher rates sometimes. Some people can only manage a lower rate. You might be exceptional and manage to consistently fire faster than most other players. I was trying to use a rate that you might reasonably come up against in battle, if you faced a practiced scrambler user.
The problem with curtailing the maximum RPM is that you will introduce oversampling when players fail to fire at the perfect rhythm. People would have to fire at a lower rate to avoid the danger of getting the rhythm slightly off and oversampling.
That said, perhaps you are right that the max rate of fire should be reduced. Increasing the scrambler rifle's player skill requirement by encouraging rhythm. Much like the combat rifle.
Say the max rof was reduced to 500rpm (to try to avoid oversampling).
Say I upped my estimate of reasonable rof to 8 shots a second. Bear in mind I used 7 as previous discussions on the forums has suggested that 6 shots a second was reasonable.
At 8 shots a second RPM = 480
Scrambler dps vs armour = 520 * 0.8 = 416
As previously stated, SMG dps vs armour = 463
This shows that scrambler rifles fired at 8 shots a second do only 90% of the dps of an SMG.
The main point of my comment is to put into perspective claims about the scrambler rifle's potency against armour. |
Varoth Drac
Dead Man's Game
1
|
Posted - 2015.08.17 14:23:00 -
[5] - Quote
Echo 1991 wrote:You are manipulating the data to prove your point. You are also applying proficiency to the Smg to skew it further in your favour. Use the actual values of the scrambler rifle, the ones that are actually achievable not 'i only fire seven shots per second so that's the way I'll work out DPS'. 520 is the actual DPS against armour don't lower it to try prove a point. Leaving out proficiency would be skewing the data, as proficiency is in the game.
Using 520 as the armour dps would also be skewing the data as that involves an unrealistic rate of fire. Are you really trying to claim that people generally fire the scrambler by pressing the trigger 10 times a second?
Think about that for a minute. 10 times a second. No. Just no. |
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