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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
417
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Posted - 2015.08.16 06:45:00 -
[1] - Quote
we got tiered tanks. now universal slots on dropsuits anyone can stack dam mods on any garbage suit. the dropships seriously need to be looked at
anime is for people who dont know what sex smells like
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Mortishai Belmont
G.L.O.R.Y
1
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Posted - 2015.08.16 06:50:00 -
[2] - Quote
It would be nice.
But it would be reeeeaaally easy to make them super OP if CCP isn't careful. The fact they can literally just fly away and terrain not be a problem for them makes it difficult to buff them.
Personally I think the problem lies in the swarm launchers. They need a negative damage modifier against drop ships or slower projectile speed.
Or even better would be having to maintain lock-on, so they can't just fire and run.
Forge guns I find are alright because you have to at least aim at them.
The C.EO. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Sequal's Back
Dead Man's Game
888
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Posted - 2015.08.16 06:57:00 -
[3] - Quote
Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind.
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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hn617
Immortal Guides Learning Alliance
31
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Posted - 2015.08.16 07:49:00 -
[4] - Quote
Dropships are fine, swarms are not |
Leovarian L Lavitz
Vader's-Fist
1
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Posted - 2015.08.16 07:49:00 -
[5] - Quote
Give normal dropships a 20% per level of dropship operation damage bonus to blaster turret damage. Rails are good where they are, missiles are good, but blasters should be the weapon of choice for infantry suppression
With that, normal dropships could perform strafing runs and provide cover fire while picking up and dropping off friendlies
Youtube: Dust 514 - You should Have Worn Proto
Dueling is my specialty
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
422
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Posted - 2015.08.16 11:10:00 -
[6] - Quote
Leovarian L Lavitz wrote:Give normal dropships a 20% per level of dropship operation damage bonus to blaster turret damage. Rails are good where they are, missiles are good, but blasters should be the weapon of choice for infantry suppression
With that, normal dropships could perform strafing runs and provide cover fire while picking up and dropping off friendlies
that whole vulcan cannon straffing run thing will never happen the mechanics of this game just wouldnt allow it. the blaster turret will forever suck and the hit detection on small rails can still be a little wonky. its not as bad as it used to be though
anime is for people who dont know what sex smells like
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
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Posted - 2015.08.16 12:56:00 -
[7] - Quote
Michael-J-Fox Richards wrote:Leovarian L Lavitz wrote:Give normal dropships a 20% per level of dropship operation damage bonus to blaster turret damage. Rails are good where they are, missiles are good, but blasters should be the weapon of choice for infantry suppression
With that, normal dropships could perform strafing runs and provide cover fire while picking up and dropping off friendlies that whole vulcan cannon straffing run thing will never happen the mechanics of this game just wouldnt allow it. the blaster turret will forever suck and the hit detection on small rails can still be a little wonky. its not as bad as it used to be though
The thing is we had a much better working mechanics set for the game back in Chromosome. Oh look Commander Bolt talking about how wonderful Chrome was again......
I know Chrome had many issues and I am happy we are where we are now - however let us not be so ignorant to forget that certain things WERE much better in chrome.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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Death Shadow117
Wolf Pack Special Forces
548
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Posted - 2015.08.16 13:08:00 -
[8] - Quote
Leovarian L Lavitz wrote:Give normal dropships a 20% per level of dropship operation damage bonus to blaster turret damage. Rails are good where they are, missiles are good, but blasters should be the weapon of choice for infantry suppression
With that, normal dropships could perform strafing runs and provide cover fire while picking up and dropping off friendlies Small blasters don't need a damage buff they need an overheat time reduction or less heat per second buildup
Duct tape fixes everything from weapons to suits and even tanks.
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.08.16 13:13:00 -
[9] - Quote
Michael-J-Fox Richards wrote:we got tiered tanks ... now the dropships seriously need to be looked at We've got imbalanced tanks. I agree that dropships could probably use a hug, but granting them madrugar-grade impunity would be a bad idea.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
423
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Posted - 2015.08.16 13:20:00 -
[10] - Quote
Death Shadow117 wrote:Leovarian L Lavitz wrote:Give normal dropships a 20% per level of dropship operation damage bonus to blaster turret damage. Rails are good where they are, missiles are good, but blasters should be the weapon of choice for infantry suppression
With that, normal dropships could perform strafing runs and provide cover fire while picking up and dropping off friendlies Small blasters don't need a damage buff they need an overheat time reduction or less heat per second buildup
they need a serious range buff too. i personally believe they need a dmg buff as well its a vehicle mounted gun. it should shred through ppl. i've completely forsaken small blasters though so i dont care what they do with them. im never using one again
sidenote. yes they should get a massive dmg increase. small rails are highly effective on ground vehicles vs infantry and other vehicles. missles work great on DS against infantry and rails work great against vehicles. without a dmg buff the small blaster will always be useless. if you can stay on target long enough to kill an infantry with a small blaster you'll have no prob killing the same infantry with 1 to 2 shots from small rail
anime is for people who dont know what sex smells like
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Beld Errmon
2
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Posted - 2015.08.16 14:46:00 -
[11] - Quote
Sequal's Back wrote:Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind.
They weren't op, swarms back then weren't as good and everyone wasn't running pro commandos. The people that had protoswarms and minmandos back then could nail dropships fine. I remember those times well, a forge gunner and a protoswarmer could put up a massive no fly zone.
Whatever happens with dropships needs to take into account the FUADS factor, they need to be tough because every person that gets killed by an ADS will respawn with AV and mindlessly spam swarms at it till its dead.
Either swarms need to be nerfed against dropships, or dropships need to be buffed.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.16 15:00:00 -
[12] - Quote
Interesting consideration. I personally wouldn't mind seeing Standard/Militia Dropships be paper-thin with Prototype actually being pretty durable. I think it'd shake up PC in an interesting way if, from the start of the match, you could spawn in a Forger and one-shot the cheaper dropships and prevent the competition from getting onto the rooftops unless they want to throw down some hard-earned ISK to do that.
Curious to see where this thread goes.
Aeon Amadi for CPM 2
Design A SKIN 2
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.16 15:03:00 -
[13] - Quote
Anyone notice a Myron has more EHP than a shield tank? Just saying. DS could use bit more CPU/PG and maybe one more slot. What happened to the proposed buff a couple months ago that was to increase pythons shield HP? Really want to help DS and ADS? Nerf the Swarms.
"If you got a hankering for a piece of sexy Domi pie come on down to Louis Domi's Super Happy Fun Time!
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DUST Fiend
17
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Posted - 2015.08.16 15:04:00 -
[14] - Quote
At this point I'd rather CCP didn't even touch it. They're horrible and no fun to fly anymore against any serious competition, but every time CCP tries to "fix" them they just get worse and worse. Of course we need tiers but AV has gotten comfortable having easy kills and the AV crowd FAR surpasses our own.
Just leave us alone.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.16 15:08:00 -
[15] - Quote
DUST Fiend wrote:At this point I'd rather CCP didn't even touch it. They're horrible and no fun to fly anymore against any serious competition, but every time CCP tries to "fix" them they just get worse and worse. Of course we need tiers but AV has gotten comfortable having easy kills and the AV crowd FAR surpasses our own.
Just leave us alone.
Little defeatist, don't you think?
Aeon Amadi for CPM 2
Design A SKIN 2
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Shinobi MumyoSakanagare ZaShigurui
MeatBag Disposal Service LOGISTICS
2
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Posted - 2015.08.16 15:11:00 -
[16] - Quote
I agree with you OP , from having multiple respec's and having that knowledge from said adventure it's known that the cal could use an extra low slot and the gal can use an extra high . Or you could follow the HAV's somewhat and go 4-2 for cal and 2-4 for gal and then i'm sure that this discussion would be settled . Swarms are fine and yes I do both , fly and AV and if swarms were such a problem then we wouldn't have the hate towards HAV's because they have far more to deal with in terms of AV support then ADS's could ever dream because their maneuverability is much more limited .
They would destroy HAV's and not need two to three to do so and NO , that doesn't mean that there is a problem with HAV's like some mention .
Vehicles should be strong but not overpowering and HAV's ( They are strong but not op with a contentious effort by the enemy ) are not that and definitely not ADS's .
ADS's could use a buff and not to the ROF but to it's survivability .
More slots would sure help .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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DUST Fiend
17
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Posted - 2015.08.16 15:14:00 -
[17] - Quote
Aeon Amadi wrote:DUST Fiend wrote:At this point I'd rather CCP didn't even touch it. They're horrible and no fun to fly anymore against any serious competition, but every time CCP tries to "fix" them they just get worse and worse. Of course we need tiers but AV has gotten comfortable having easy kills and the AV crowd FAR surpasses our own.
Just leave us alone. Little defeatist, don't you think? Not at all. CCP has a track record, and they've taught me to pay attention to that in a developer.
Seriously, just tweak other ****. Leave dropships alone. We'll deal with it. I don't care if I don't speak for you, I'm speaking for you.
Don't even bother at this point.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.16 15:25:00 -
[18] - Quote
Dropships are fine. If anything the Gallente dropships need a nerf.
Real CPM Platform
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Shinobi MumyoSakanagare ZaShigurui
MeatBag Disposal Service LOGISTICS
2
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Posted - 2015.08.16 15:27:00 -
[19] - Quote
Talos Vagheitan wrote:Dropships are fine. If anything the Gallente dropships need a nerf.
It is far better of the two .
Cal's are horrible , I can't see how people can fly them .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Sequal's Back
Dead Man's Game
890
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Posted - 2015.08.16 19:16:00 -
[20] - Quote
Beld Errmon wrote:Sequal's Back wrote:Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind. They weren't op. I stopped reading after that.
It's like saying that tank were fine in 1.7 or cal logis from 1.1 -> 1.6 . Don't say such stupid things please.
Bring your daughter... TO THE SLAUGHTER !
- Sequal Rise
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Thor Odinson42
Negative-Feedback
7
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Posted - 2015.08.16 19:48:00 -
[21] - Quote
Sequal's Back wrote:Beld Errmon wrote:Sequal's Back wrote:Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind. They weren't op. I stopped reading after that. It's like saying that tank were fine in 1.7 or cal logis from 1.1 -> 1.6 . Don't say such stupid things please.
Even though hardly any people were good in them? |
Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
427
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Posted - 2015.08.17 05:48:00 -
[22] - Quote
Sequal's Back wrote:Beld Errmon wrote:Sequal's Back wrote:Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind. They weren't op. I stopped reading after that. It's like saying that tank were fine in 1.7 or cal logis from 1.1 -> 1.6 . Don't say such stupid things please.
its true tho. they were never op. furthermore back then mine would cost 1.5 mil per ship and thats before missions and trading and selling. you are ill informed and have lost the priviledge to have an opinion on this matter
anime is for people who dont know what sex smells like
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DUST Fiend
17
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Posted - 2015.08.17 05:58:00 -
[23] - Quote
Michael-J-Fox Richards wrote:Sequal's Back wrote:Beld Errmon wrote:Sequal's Back wrote:Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind. They weren't op. I stopped reading after that. It's like saying that tank were fine in 1.7 or cal logis from 1.1 -> 1.6 . Don't say such stupid things please. its true tho. they were never op. furthermore back then mine would cost 1.5 mil per ship and thats before missions and trading and selling. you are ill informed and have lost the priviledge to have an opinion on this matter Back then was the good old days of every ******* railgun fit imaginable one or two shot you.
There was no PLC and swarms were terribad though, so since forge takes skill to excel at, it's no wonder the general consensus was that ds was op.
Also 50% RoF made farming infantry easy, and the pilot stacking bug made it and av obscene (the bug still exists, it's just neutered cuz they didn't give us a useful AV bonus to compensate such as a direct damage buff per level)
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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shanatak
Prima Gallicus
10
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Posted - 2015.08.18 08:00:00 -
[24] - Quote
Swarms are over cheated against ads 8(
http://www.youtube.com/watch?v=e18Cbya_aA8
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Beld Errmon
2
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Posted - 2015.08.18 08:31:00 -
[25] - Quote
shanatak wrote:Swarms are over cheated against ads 8(
So much so that the disgrace of a pilot that started this thread would rather land his dropship and fire swarms at another ADS than engage in a dogfight or swap dropships, scum bag only deserves to be rammed.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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shanatak
Prima Gallicus
11
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Posted - 2015.08.18 08:54:00 -
[26] - Quote
ADS need a serious buff,maybe more slot? |
Beld Errmon
2
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Posted - 2015.08.18 09:46:00 -
[27] - Quote
if they got the increased pg and cpu to make use of another slot that would be great, i'd love to have an extra high slot on an incubus, currently i just call it the afterburner slot cause i'd rarely consider putting anything else there.
Don't fly the python, cause shields suck and I bump into stuff far too often, but i'm sure an extra low slot wouldn't go astray on one.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
434
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Posted - 2015.08.18 22:35:00 -
[28] - Quote
bump
anime is for people who dont know what sex smells like
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Mejt0
Dead Man's Game
2
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Posted - 2015.08.19 01:10:00 -
[29] - Quote
Swarms need to be looked at. More precisely how they interact with A/DS. Warning system, more time to react, ability to dodge, invisible swarms.. many things need to be looked at.
Loyal to The State
Official Caldari Commando User
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Beld Errmon
2
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Posted - 2015.08.19 01:15:00 -
[30] - Quote
Slightly related subject, has anyone else noticed that swarms seem to calculate how hard they will hit you based on your resists when they are fired rather than when they hit?
When i'm flying lately i've taken to activating my hardeners before entering the swarmfield because of the above, waiting to activate the hardeners when you hear the swarms fired seems to end in you taking full damage from them even though you've turned them on.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
434
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Posted - 2015.08.20 13:45:00 -
[31] - Quote
bump CCP
them dropships need to get swoll kid
anime is for people who dont know what sex smells like
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IVIaster LUKE
Art.of.Death Smart Deploy
959
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Posted - 2015.08.20 14:36:00 -
[32] - Quote
Sequal's Back wrote:Beld Errmon wrote:Sequal's Back wrote:Have in mind that they used to be OP and that it wasn't a normal thing to do what you used to do with an ADS.
ADS didn't got overnerfed, they are "normal" now. Maybe they need some tweaks, but not a big buff of any kind. They weren't op. I stopped reading after that. It's like saying that tank were fine in 1.7 or cal logis from 1.1 -> 1.6 . Don't say such stupid things please.
+1.
Maiden!
I======[|||||||||||||||]}-----------=ƒÆ¬
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DUST Fiend
17
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Posted - 2015.08.20 15:51:00 -
[33] - Quote
Half finished projects are frustrating.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
136
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Posted - 2015.08.20 18:52:00 -
[34] - Quote
Talos Vagheitan wrote:Dropships are fine. If anything the Gallente dropships need a nerf.
The most arrogant comment ever
Specialization: Making typo's.
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 20:10:00 -
[35] - Quote
1. Dropships need to be able to land
2. Dropships need to be able to drop off players.
3. Dropships needs to be able to pick up players mid fire fight
4. Dropships needs to be able to take picked up soldiers and move them to the next hot spot.
5. Dropships still needs to be able to be shot down
6. Players would rather get/spawn in a dropship than hoof it on foot.
Anything else is cheese and whistles and not needed.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 20:34:00 -
[36] - Quote
Iron Wolf Saber wrote:1. Dropships need to be able to land
2. Dropships need to be able to drop off players.
3. Dropships needs to be able to pick up players mid fire fight
4. Dropships needs to be able to take picked up soldiers and move them to the next hot spot.
5. Dropships still needs to be able to be shot down
6. Players would rather get/spawn in a dropship than hoof it on foot.
Anything else is cheese and whistles and not needed. If you think this game has ANY need for a dropship doing nothing but taxi'ing people, then you play FAR less than I already assumed you do.
The fact that you say you want them to be glorified taxis, but you don't want them to have a survivability buff (dropships still need to be able to be shot down) means that you not only don't understand the intricacies of actually ******* surviving in a dropship, you have no ******* idea what role they should fulfill within this partially completed game, and are a literal cancer on the game.
Hey guys, we totally want you to fly into enemy territory surrounded by AV to get your troops from A, 10 feet over to B. We know you're an assault craft with a personal weapon designed to kill troops, but really just take those guys 10 feet over there. And since we as AV can't collectively scratch our own assholes without self guided missiles, we're not actually going to give you much of a buff because then you might actually survive while doing nothing but moving people 10 feet to the left.
And if we did give you that health, and then you proceeded to use skill to outwit halfwit AV players such as many on the CPM itself, we will then cry so ******* hard you'll be left as the crippled LAV of the sky.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 22:05:00 -
[37] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:1. Dropships need to be able to land
2. Dropships need to be able to drop off players.
3. Dropships needs to be able to pick up players mid fire fight
4. Dropships needs to be able to take picked up soldiers and move them to the next hot spot.
5. Dropships still needs to be able to be shot down
6. Players would rather get/spawn in a dropship than hoof it on foot.
Anything else is cheese and whistles and not needed. If you think this game has ANY need for a dropship doing nothing but taxi'ing people, then you play FAR less than I already assumed you do. The fact that you say you want them to be glorified taxis, but you don't want them to have a survivability buff (dropships still need to be able to be shot down) means that you not only don't understand the intricacies of actually ******* surviving in a dropship, you have no ******* idea what role they should fulfill within this partially completed game, and are a literal cancer on the game. Hey guys, we totally want you to fly into enemy territory surrounded by AV to get your troops from A, 10 feet over to B. We know you're an assault craft with a personal weapon designed to kill troops, but really just take those guys 10 feet over there. And since we as AV can't collectively scratch our own assholes without self guided missiles, we're not actually going to give you much of a buff because then you might actually survive while doing nothing but moving people 10 feet to the left. And if we did give you that health, and then you proceeded to use skill to outwit halfwit AV players such as many on the CPM itself, we will then cry so ******* hard you'll be left as the crippled LAV of the sky.
This only highlights your ignorance to the issues at hand then.
I don't want an effing gunship I want a amarr damned dropship.
Dropship first everything else is bells and whistles.
Mind you have I have played a version of dust where dropships by themselves where a massive power multiplier and I am not talking about Judge's ADS.
The exhilarating feeling of dropping a whole squad on folks into the hotspots and providing CAS and calling out targets being their UAV spotlighting enemies. Parking in front of the enemy line of fire to provide cover for escape and chasing tanks down into cover. Those days long gone. True that model of dropship had 2 problems one was that swarms never can hit them second being they didn't take to much damage in situations where they should have.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 22:22:00 -
[38] - Quote
Iron Wolf Saber wrote:
This only highlights your ignorance to the issues at hand then.
I don't want an effing gunship I want a amarr damned dropship.
Dropship first everything else is bells and whistles.
Mind you have I have played a version of dust where dropships by themselves where a massive power multiplier and I am not talking about Judge's ADS.
The exhilarating feeling of dropping a whole squad on folks into the hotspots and providing CAS and calling out targets being their UAV spotlighting enemies. Parking in front of the enemy line of fire to provide cover for escape and chasing tanks down into cover. Those days long gone. True that model of dropship had 2 problems one was that swarms never can hit them second being they didn't take to much damage in situations where they should have.
"I don't want an effing gunship" Wow, I'm really happy the Assault Dropship wasn't designed specifically to be this, what with it's front mounted gun, reduced passenger capacity, and original (and current if not majorly neutered) bonus to BEING AN EFFING GUNSHIP
Secondly, you mention wanting an Amarr Dropship. And you call ME ignorant of the issues at hand.
You want a dropship yet you refuse to acknowledge that CCP has FAILED to deliver a game in which the need for a drop oriented ship is required. Case in point, 3 of the 4 game modes literally have no need for a drop focused role (Ambush, Acquisition, Domination), and many of the Skirmish maps are not conducive to a drop focused craft as the points are tightly packed together. In the maps that have 5 points and achieve the minimum size required to a make a drop focused ship desirable, 3 of the 5 objectives are crammed close together, in line of fire of EVERYTHING, and are often indoors where a dropship can't even get to.
This doesn't even touch on the fact that we DID have a team, drop focused dropship, that was removed for "rebalancing" only to never be seen again.
Dude. Seriously. Stop drinking the ******* cool aid.
I now have a real good idea of why Judge rage quit your little circle jerk of a group.
Also, you have never once in the history of this game been a relevant DS pilot. Just putting that out there.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:14:00 -
[39] - Quote
Really? Never been a relevant dropship pilot?
https://forums.dust514.com/default.aspx?g=posts&m=200311#post200311
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 23:16:00 -
[40] - Quote
Stating the obvious in a long winded thread doesn't make you a good pilot....
I simply mean that you've never been a threat in game, at least not in the air.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
|
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:18:00 -
[41] - Quote
DUST Fiend wrote:Stating the obvious in a long winded thread doesn't make you a good pilot.... I simply mean that you've never been a threat in game, at least not in the air.
How many sagaris have you blown up with a tech 1 dropship?
How many of them where zitros?
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 23:22:00 -
[42] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:Stating the obvious in a long winded thread doesn't make you a good pilot.... I simply mean that you've never been a threat in game, at least not in the air. How many sagaris have you blown up with a tech 1 dropship? How many of them where zitros? Well the fact that you have a tally of the tanks you've killed kind of highlights my point. I barely even play this game anymore and yet I've still long since lost count of the number of tanks, dropships, and lavs I've killed. I've also never taken the time to find out who I kill, because red is dead and who it is is irrelevant.
Your views that you present here are simply disconnected from the reality of what DUST actually IS, and you're attempting to reinforce an ideology that has no place in the actual reality of the game.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:23:00 -
[43] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:Stating the obvious in a long winded thread doesn't make you a good pilot.... I simply mean that you've never been a threat in game, at least not in the air. How many sagaris have you blown up with a tech 1 dropship? How many of them where zitros? Well the fact that you have a tally of the tanks you've killed kind of highlights my point. I barely even play this game anymore and yet I've still long since lost count of the number of tanks, dropships, and lavs I've killed. I've also never taken the time to find out who I kill, because red is dead and who it is is irrelevant. Your views that you present here are simply disconnected from the reality of what DUST actually IS, and you're attempting to reinforce an ideology that has no place in the actual reality of the game.
You don't know zitro then. Get out.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 23:24:00 -
[44] - Quote
Iron Wolf Saber wrote:You don't know zitro then. Get out. If the gravitational pull of your ignorance wasn't so strong, I would.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:28:00 -
[45] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:You don't know zitro then. Get out. If the gravitational pull of your ignorance wasn't so strong, I would.
Because I played in an era where dropships did exactly what they where labeled to do; you haven't.
That's the difference between you and I.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 23:29:00 -
[46] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:Iron Wolf Saber wrote:You don't know zitro then. Get out. If the gravitational pull of your ignorance wasn't so strong, I would. Because I played in an era where dropships did exactly what they where labeled to do; you haven't. That's the difference between you and I. Well considering I've been here since Mordu's Trials, and have flown religiously since....
Congrats, you officially have no ******* clue what you're talking about!!
*throws confetti*
I was one of the FIRST people to max Prometheus the moment they were introduced, don't ******* try to tell me I've never tried to be the ******* sky taxi.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
|
Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:31:00 -
[47] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:Iron Wolf Saber wrote:You don't know zitro then. Get out. If the gravitational pull of your ignorance wasn't so strong, I would. Because I played in an era where dropships did exactly what they where labeled to do; you haven't. That's the difference between you and I. Well considering I've been here since Mordu's Trials, and have flown religiously since.... Congrats, you officially have no ******* clue what you're talking about!! *throws confetti* I was one of the FIRST people to max Prometheus the moment they were introduced, don't ******* try to tell me I've never tried to be the ******* sky taxi.
and failed.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 23:33:00 -
[48] - Quote
Iron Wolf Saber wrote:and failed. Yea, like EVERY Logi ship (particularly armor, as the Caldari version had a slightly higher success rate), hence why they were axed.
You are so ******* removed from reality it's amazing you can even physically respond to threads.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
|
Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:37:00 -
[49] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:and failed. Yea, like EVERY Logi ship (particularly armor, as the Caldari version had a slightly higher success rate), hence why they were axed. You are so ******* removed from reality it's amazing you can even physically respond to threads.
because like I said I have successfully played the flying bus before.
You never got to enjoy that experience.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.20 23:38:00 -
[50] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:Iron Wolf Saber wrote:and failed. Yea, like EVERY Logi ship (particularly armor, as the Caldari version had a slightly higher success rate), hence why they were axed. You are so ******* removed from reality it's amazing you can even physically respond to threads. because like I said I have successfully played the flying bus before. You never got to enjoy that experience. You are such a fail troll.
Good day troll.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.20 23:54:00 -
[51] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:Iron Wolf Saber wrote:and failed. Yea, like EVERY Logi ship (particularly armor, as the Caldari version had a slightly higher success rate), hence why they were axed. You are so ******* removed from reality it's amazing you can even physically respond to threads. because like I said I have successfully played the flying bus before. You never got to enjoy that experience. You are such a fail troll. Good day troll.
He mad because he never got to play in the glory of the magic flying bus.
He probably doesn't know what sumo'ing means.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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jordy mack
WarRavens Imperium Eden
687
|
Posted - 2015.08.21 01:00:00 -
[52] - Quote
what if u could spin the camera/front turret seperately from the ship. i think this would be a major buff for ads.
Less QQ more PewPew
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DUST Fiend
17
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Posted - 2015.08.21 01:13:00 -
[53] - Quote
jordy mack wrote:what if u could spin the camera/front turret seperately from the ship. i think this would be a major buff for ads. Do you mean a proper first person cam, like when going into first person your camera moves in the direction of your turret? Unlike now where it's stuck straight forward?
About a year ago CCP Logibro in a random thread said he would look into it, after over a year of asking for it. That was the last we heard of it.
It would be a really good offensive buff though, and could even make front mounted rails and blasters potentially appealing anti infantry weapons.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
139
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Posted - 2015.08.21 01:45:00 -
[54] - Quote
jordy mack wrote:what if u could spin the camera/front turret seperately from the ship. i think this would be a major buff for ads. you what I think would be a buff for ads? friggin lock-on warnings.
sick of flyin around with seemingly no threat to worry about only to then find out - far too late - that there is actually 5 swarms on may ass and 10 more on the way.
Specialization: Making typo's.
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Beld Errmon
2
|
Posted - 2015.08.21 05:46:00 -
[55] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:Stating the obvious in a long winded thread doesn't make you a good pilot.... I simply mean that you've never been a threat in game, at least not in the air. How many sagaris have you blown up with a tech 1 dropship? How many of them where zitros?
pfft zitro was a ragey overgrown pimple, like a lot of the pros he was only as good as squad mates that enabled his style of play.
And I get the feeling your claiming prodropship status from the time that dropships were ridiculous killing machines that could rain death from the flight ceiling with missiles that had a huge explosion radius. Which is about as relevant as me claiming to still be an expert slayer post chromosome / expansion that told mouse users to **** off.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
437
|
Posted - 2015.08.21 06:19:00 -
[56] - Quote
Iron wolf saber can you please stop posting in my thread. your posts are obnoxious and misinformed
anime is for people who dont know what sex smells like
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CRO' OLACHAN
Elysium's Electorate
35
|
Posted - 2015.08.21 08:28:00 -
[57] - Quote
Bring tiered dropships. Not even ads's. Make flying nonads dropships actually worth something because even a basic grimness with a cru can turn a battle. |
CRO' OLACHAN
Elysium's Electorate
35
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Posted - 2015.08.21 08:34:00 -
[58] - Quote
On another note, implement a high slot flare module, as well as adv level and proto level cru module. Honestly, a proto grimsness, two xt missles, reps and hardener, proto cru. You could hot drop and extract infantry and completely turn battles |
Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.21 16:22:00 -
[59] - Quote
Michael-J-Fox Richards wrote:Iron wolf saber can you please stop posting in my thread. your posts are obnoxious and misinformed
Problem is I keep seeing suggestions that only further warrents DS deletion not salvation.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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DUST Fiend
17
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Posted - 2015.08.21 16:53:00 -
[60] - Quote
Iron Wolf Saber wrote:I should have let the ADS die in a fire during the vehicle turnover No sarcasm here. Your whole post literally made my stomach turn.
But this little beauty.
I feel that this mentality right here, the feeling that you're anything other than a voice for "us", is fundamentally what is wrong with having a CPM in the first place.
Letting an underfunded, under developed game be influenced so heavily by people with no relevant experience or expertise, is EXACTLY why CCP Hilmar goes quiet or hits the PR spiel whenever DUST is mentioned. It's a joke.
You're a joke.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
|
|
Iron Wolf Saber
Den of Swords
19
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Posted - 2015.08.21 17:08:00 -
[61] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:I should have let the ADS die in a fire during the vehicle turnover No sarcasm here. Your whole post literally made my stomach turn. But this little beauty. I feel that this mentality right here, the feeling that you're anything other than a voice for "us", is fundamentally what is wrong with having a CPM in the first place. Letting an underfunded, under developed game be influenced so heavily by people with no relevant experience or expertise, is EXACTLY why CCP Hilmar goes quiet or hits the PR spiel whenever DUST is mentioned. It's a joke. You're a joke. And just to entertain your idiocy because I have time: ADS is gone. Done. Logistics ships are gone. Done. All that remains, is a badass basic ship. We'll even say you guys talked extra hard from your house in your bathrobe, and we have PRO DS. *YEEEAAAAHHHH!!!* Alright, life is good. Turrets are working great, I've got some really skilled gunners in their plated heavy suits. All that talking even magically fixed the turret bugs that have plagued DS since the start. Good job guys. We're survivable, we're poopin out people....aannnddd....waaaiiittt for iiiitttttt..... Our gunners are tearing **** UP. We're constantly communicating, the pilot calling out new targets as they show up, lighting them up with the scanner. The squad leader in the gun is racking up points like crazy as each person dies, more points going towards the orbitals as more squadies spawn in. Singular AV is easily picked off by your superior teamwork, skill, and durability. Even packs of AV find you difficult to pin down as you soar by, hardeners up and afterburner roaring. You laugh at even concentrated railgun fire, knowing that with your superior skill and high durability in your window of attack / retreat, you can out maneuver all but surprise attacks, which you diligently attempt to mitigate through watching your flight lanes. You are a terror of the sky, difficult to dislodge, racking up points like crazy, turning objectives and stacking up the red bodies. And then AV cries. And cries. And rages. And DS gets the axe. And the whole ******* circle continues. But I don't blame you for glossing over what would happen when skilled pilots fly them, since you've never been exposed to that environment first hand
Scanners didn't exist back then :P
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
|
DUST Fiend
17
|
Posted - 2015.08.21 17:10:00 -
[62] - Quote
Iron Wolf Saber wrote:Scanners didn't exist back then :P So removing ADS would have altered the flow of time so that scanners wouldn't have been introduced?
Interesting. Please, go on, masterful time lord.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
|
Diablo Gamekeeper
Corrosive Synergy No Context
605
|
Posted - 2015.08.21 17:32:00 -
[63] - Quote
I want my missile RoF back if swarms are going to remain like this
I'm back
Rainbow Dash
I have DESTROYED CCP Rattati
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Michael-J-Fox Richards
Ostrakon Agency Gallente Federation
438
|
Posted - 2015.08.22 13:13:00 -
[64] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:I should have let the ADS die in a fire during the vehicle turnover No sarcasm here. Your whole post literally made my stomach turn. But this little beauty. I feel that this mentality right here, the feeling that you're anything other than a voice for "us", is fundamentally what is wrong with having a CPM in the first place. Letting an underfunded, under developed game be influenced so heavily by people with no relevant experience or expertise, is EXACTLY why CCP Hilmar goes quiet or hits the PR spiel whenever DUST is mentioned. It's a joke. You're a joke. And just to entertain your idiocy because I have time: ADS is gone. Done. Logistics ships are gone. Done. All that remains, is a badass basic ship. We'll even say you guys talked extra hard from your house in your bathrobe, and we have PRO DS. *YEEEAAAAHHHH!!!* Alright, life is good. Turrets are working great, I've got some really skilled gunners in their plated heavy suits. All that talking even magically fixed the turret bugs that have plagued DS since the start. Good job guys. We're survivable, we're poopin out people....aannnddd....waaaiiittt for iiiitttttt..... Our gunners are tearing **** UP. We're constantly communicating, the pilot calling out new targets as they show up, lighting them up with the scanner. The squad leader in the gun is racking up points like crazy as each person dies, more points going towards the orbitals as more squadies spawn in. Singular AV is easily picked off by your superior teamwork, skill, and durability. Even packs of AV find you difficult to pin down as you soar by, hardeners up and afterburner roaring. You laugh at even concentrated railgun fire, knowing that with your superior skill and high durability in your window of attack / retreat, you can out maneuver all but surprise attacks, which you diligently attempt to mitigate through watching your flight lanes. You are a terror of the sky, difficult to dislodge, racking up points like crazy, turning objectives and stacking up the red bodies. And then AV cries. And cries. And rages. And DS gets the axe. And the whole ******* circle continues. But I don't blame you for glossing over what would happen when skilled pilots fly them, since you've never been exposed to that environment first hand
i was gonna mention that myself. what presumption lol. he then goes on to vaguely imply he himself will remove them from the game as if some sort of threat. this iron wolf guy has literally been a total goon since forever. kingthunderbolt is literally a better human being than iron wolf, hes probably even done more positive things for dust.
permanent fixture of the pantheon of dropship gods
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