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Shadowed Cola
Tal-Romon Legion Amarr Empire
782
|
Posted - 2015.08.14 02:40:00 -
[31] - Quote
Crimson Moon V wrote:/facepalm this thread. Sit down children. I'm gonna tell you a story. Along time ago in very mediocre beta 2-4 proto AV nades killed a tank. The bad tankers cried on the forums while Mr. zitro and slap26 come along and destroy the entire community despite how good AV nades were. ( mr zitro had a 20+kd.) they didn't cry about AV back then and tanks were a huge factor in battle. The difference was tanking required more teamwork and skill. I don't understand how tankers still complain about AV. My point is that the tankers left in this game that cry about AV are obviously non factor glue sniffers. Good tankers don't cry about AV. Just like infantry shouldn't complain about tankers. Vehicles are an infantries counter. If a tank catches you not using cover out in the open you deserve to die. AV is your counter. Get over it. The second you make excuses for why you died you are no longer learning. You have to look at why you died. What you did wrong and how you can make sure that never happens again. That is the best way to evolve as a player. Not crying on the forums about how your hard counter is OP. So how did slap and mr zitro go 30-0 almost every game in a tank despite AV nades 3 shotting tanks? Think about it. They were actually good tankers. People that really still cry about AV really need to take a deep hard look at themselves and how they play before they come posting on the forums. idk go meditate under a waterfall. Maybe it will cure that bad case of scrub you have. You forgot the part where they were always in squad working together and that these tankers mostly all solo play or don't work well with others. |
Crimson Moon V
Negative-Feedback.
477
|
Posted - 2015.08.14 02:53:00 -
[32] - Quote
Shadowed Cola wrote:Crimson Moon V wrote:/facepalm this thread. Sit down children. I'm gonna tell you a story. Along time ago in very mediocre beta 2-4 proto AV nades killed a tank. The bad tankers cried on the forums while Mr. zitro and slap26 come along and destroy the entire community despite how good AV nades were. ( mr zitro had a 20+kd.) they didn't cry about AV back then and tanks were a huge factor in battle. The difference was tanking required more teamwork and skill. I don't understand how tankers still complain about AV. My point is that the tankers left in this game that cry about AV are obviously non factor glue sniffers. Good tankers don't cry about AV. Just like infantry shouldn't complain about tankers. Vehicles are an infantries counter. If a tank catches you not using cover out in the open you deserve to die. AV is your counter. Get over it. The second you make excuses for why you died you are no longer learning. You have to look at why you died. What you did wrong and how you can make sure that never happens again. That is the best way to evolve as a player. Not crying on the forums about how your hard counter is OP. So how did slap and mr zitro go 30-0 almost every game in a tank despite AV nades 3 shotting tanks? Think about it. They were actually good tankers. People that really still cry about AV really need to take a deep hard look at themselves and how they play before they come posting on the forums. idk go meditate under a waterfall. Maybe it will cure that bad case of scrub you have. You forgot the part where they were always in squad working together and that these tankers mostly all solo play or don't work well with others. That is the furthest thing from the truth. First of all slap was a rail tanker and had the best rail gun game in the history of the game. He would kill infantry in cqc 1 vs 1 with his rail and his team would be nowhere to be found. Mr zitro had the same play style as me except in a tank. He would float away from his squad get 5-6 kills and then retreat back to his squad if he got overwhelmed. rinse and repeat.
People just need to face the fact that there aren't many good tankers in this game. Most of the ones that post on the forums are just crybabies. The legend and AP grasshopper are the only 2 good tankers left in this game that come to mind. I am sure there are is a small handful of good tankers left but not very many. Mainly because most of them are like some of the posters in this thread that would rather cry on the forums and make excuses rather then man up and learn from your mistakes and evolve as a player.
Honestly imps wasn't known much for our teamwork. We had such slaying power that we didn't really need teamwork. Mr. zitro would just try to kill every red dot on the map before you did. So teamwork wasn't really the biggest factor in the greats playstyles. Remember that kid from STB was #1 on the leaderboards in beta as a tanker. Can't even remember his name. He never went anywhere without his squad. He wan't even a great tanker. His tank squad just had great teamwork.
Let how you play speak for you, not what you say.-Naberuis_x
Winning is teaching, Losing is learning.-Mavado V
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Shadowed Cola
Tal-Romon Legion Amarr Empire
782
|
Posted - 2015.08.14 03:01:00 -
[33] - Quote
Crimson Moon V wrote:Shadowed Cola wrote:Crimson Moon V wrote:/facepalm this thread. Sit down children. I'm gonna tell you a story. Along time ago in very mediocre beta 2-4 proto AV nades killed a tank. The bad tankers cried on the forums while Mr. zitro and slap26 come along and destroy the entire community despite how good AV nades were. ( mr zitro had a 20+kd.) they didn't cry about AV back then and tanks were a huge factor in battle. The difference was tanking required more teamwork and skill. I don't understand how tankers still complain about AV. My point is that the tankers left in this game that cry about AV are obviously non factor glue sniffers. Good tankers don't cry about AV. Just like infantry shouldn't complain about tankers. Vehicles are an infantries counter. If a tank catches you not using cover out in the open you deserve to die. AV is your counter. Get over it. The second you make excuses for why you died you are no longer learning. You have to look at why you died. What you did wrong and how you can make sure that never happens again. That is the best way to evolve as a player. Not crying on the forums about how your hard counter is OP. So how did slap and mr zitro go 30-0 almost every game in a tank despite AV nades 3 shotting tanks? Think about it. They were actually good tankers. People that really still cry about AV really need to take a deep hard look at themselves and how they play before they come posting on the forums. idk go meditate under a waterfall. Maybe it will cure that bad case of scrub you have. You forgot the part where they were always in squad working together and that these tankers mostly all solo play or don't work well with others. That is the furthest thing from the truth. First of all slap was a rail tanker and had the best rail gun game in the history of the game. He would kill infantry in cqc 1 vs 1 with his rail and his team would be nowhere to be found. Mr zitro had the same play style as me except in a tank. He would float away from his squad get 5-6 kills and then retreat back to his squad if he got overwhelmed. rinse and repeat. People just need to face the fact that there aren't many good tankers in this game. Most of the ones that post on the forums are just crybabies. The legend and AP grasshopper are the only 2 good tankers left in this game that come to mind. I am sure there are is a small handful of good tankers left but not very many. Mainly because most of them are like some of the posters in this thread that would rather cry on the forums and make excuses rather then man up and learn from your mistakes and evolve as a player. It's SoTa PoP btw, i was there for the times you're speaking of, often enough on the other side, where i wanted to be. I read Mr. Zitro's book a thousand times.
AV nades were doing extranoradily well because nano's were refilling them as much as they needed, place a few together and you could spam 'em all day long and not worry about running out.
good ol' slap was a speed tanker too, not just rail, he knew exactly how to **** with people trying to employ this BS tactic on specifics areas *Maps weren't like how they are now with a more spread out zones and a city always in the map* And he was always in a squad when he played - wether or not he supported that sqaud depended on that squads level of annoyance that match, lol.
Zitro played the same way, speed tanked. They'd just run circles around the map slaughtering everyone, since no one but murder taxi's stood a chance at keeping up, and the only heavies good enough for it weren't going to even try - Imps on the other side usually meant a stomp for yours w/o a good squad.
And not known for the team work? DAMN RIGHT! *****'n bout kill stealing and ****, good ol' days before pussies took over. |
Bri Bub
Dead TOOMEY
295
|
Posted - 2015.08.14 03:23:00 -
[34] - Quote
Crimson Moon V wrote:/facepalm this thread. Sit down children. I'm gonna tell you a story. Along time ago in very mediocre beta 2-4 proto AV nades killed a tank. The bad tankers cried on the forums while Mr. zitro and slap26 come along and destroy the entire community despite how good AV nades were. ( mr zitro had a 20+kd.) they didn't cry about AV back then and tanks were a huge factor in battle. The difference was tanking required more teamwork and skill. I don't understand how tankers still complain about AV. My point is that the tankers left in this game that cry about AV are obviously non factor glue sniffers. Good tankers don't cry about AV. Just like infantry shouldn't complain about tankers. Vehicles are an infantries counter. If a tank catches you not using cover out in the open you deserve to die. AV is your counter. Get over it. The second you make excuses for why you died you are no longer learning. You have to look at why you died. What you did wrong and how you can make sure that never happens again. That is the best way to evolve as a player. Not crying on the forums about how your hard counter is OP. So how did slap and mr zitro go 30-0 almost every game in a tank despite AV nades 3 shotting tanks? Think about it. They were actually good tankers. People that really still cry about AV really need to take a deep hard look at themselves and how they play before they come posting on the forums. idk go meditate under a waterfall. Maybe it will cure that bad case of scrub you have. What I take from this thread and its ilk, and from this post (which I find well stated), is that people complain about the best tankers and how the best tankers can overwhelm an otherwise balanced match... Fact is, the best tankers are not in every match... 85% or more of what you see in Pubs are scrub tankers that think putting on their HAV will allow them to reign over the battlefield like top-shelf tankers and it don't happen that way...
Be just and if you can't be just be arbitrary.
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Pocket Rocket Girl
Psygod9
495
|
Posted - 2015.08.14 03:31:00 -
[35] - Quote
2 NOITCEFREP YLOH wrote: I'm tired of Avers saying tanks are op because they don't go down instantly. Well news flash my 26.5 million SP, 1.2 million dollar proto tank is not going to go down with a few grenades. Get over it, all these AV`ers and no tankers views. Ill tell you now I'm a expert AV as well as tank. AV is by far superior.
The bottom line it vehicle users are getting " out voiced ", by all these AV personnel. Try using a Proto tank in a pub. All the blueberry's see is $$$ and the entire team goes at me with swarms, grenades, OB, HMG, PLC, Rail rifle, ADS, Suicide bombers, and weapon imaginable. I think these AV people come from COD, or just expect tanks to go down in a instant.
I'm tired of proving my point. You want to use a proto tank, ill let you. You just have to let me know, and ill do it for free. The only thing is you HAVE to put in this post, " HOLY PERFECTION IS RIGHT AND TANKS ARE NOT AS OP AS PEOPLE SAY THEY ARE". Only if you die in the first three rounds.
I know I talk a lot about AV being superior. But there is a reason why, please just don't be like the average dustbunny and say I need to get good. I hope you see my reasoning, and good luck Vehicle users.
Im sorry but i havent seen any Nurf tank thread on the forums in a long time just tankers complaining that AV is OP.
when i fly or tank i rarely loose my vehc unless im being derp or not paying attention to my surroundings
also you know that it costs the same SP to get tanks and suits to proto and same with weapons and turrets. the main difference is that you get 2 tanks for the cost of 1 suit.
In all honesty when a terrible tanker comes across a experienced AV player and the av player out skills and out guns a tank but the tank just shrugs off Av like water some thing is wrong. ( mostly maddies)
also its amusing how the blaster is great if not the best turret for BOTH AI and as AV it should be one or the other not both but then again what do i know only been playing since closed beta
Have garbage gun game? Throw a Core.
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General Mosquito
Fatal Absolution Negative-Feedback
282
|
Posted - 2015.08.14 04:14:00 -
[36] - Quote
2 NOITCEFREP YLOH wrote: Well news flash my 26.5 million SP, 1.2 million dollar proto tank is not going to go down with a few grenades.
depending on the fit, it can take up to 6. thats with both hardeners running.
The Attorney General - Mr. Hybrid Vayu
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jordy mack
WarRavens
674
|
Posted - 2015.08.14 06:19:00 -
[37] - Quote
2 NOITCEFREP YLOH wrote:jordy mack wrote:i'll take the op's challenge... i do fine in basic and adv tanks unless i'm going against proto god mobiles. join radio warravens and call me one in. most tanks i kill because they get cocky and try to kill me with a lrg rail turret point blank. anytime i get hit by more than one aver i just flip switches, relocate, recharge mods and start again. same with dropships. mostly... just dont be stubborn and accept that retreat or destruction are sometimes ur only options. I'm saying if you die with my pro tank in three rounds you have to type it out. I'm not challenging anyone, however when I have time ill battle you and ill win lol
you were challenging av players (me) to not die in ur tank..... challenge accepted. join radio warravens either side of downtime.
re-reading your original post though there are some contradictions i would like to point out but im busy right now bye.
Less QQ more PewPew
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.14 07:54:00 -
[38] - Quote
2 NOITCEFREP YLOH wrote: I'm tired of Avers saying tanks are op because they don't go down instantly. Well news flash my 26.5 million SP, 1.2 million dollar proto tank is not going to go down with a few grenades. Get over it, all these AV`ers and no tankers views. Ill tell you now I'm a expert AV as well as tank. AV is by far superior.
The bottom line it vehicle users are getting " out voiced ", by all these AV personnel. Try using a Proto tank in a pub. All the blueberry's see is $$$ and the entire team goes at me with swarms, grenades, OB, HMG, PLC, Rail rifle, ADS, Suicide bombers, and weapon imaginable. I think these AV people come from COD, or just expect tanks to go down in a instant.
I'm tired of proving my point. You want to use a proto tank, ill let you. You just have to let me know, and ill do it for free. The only thing is you HAVE to put in this post, " HOLY PERFECTION IS RIGHT AND TANKS ARE NOT AS OP AS PEOPLE SAY THEY ARE". Only if you die in the first three rounds.
I know I talk a lot about AV being superior. But there is a reason why, please just don't be like the average dustbunny and say I need to get good. I hope you see my reasoning, and good luck Vehicle users.
I use tanks.
Madrugars are OP.
Gunnlogis need love.
Pythons need to be fixed after the same shueld nerf that hit gunnlogi.
Incubus master race.
All vehicles are overpriced. Because of this, there is valid call for them to be too strong for balance.
AV has a minimum engagement time in excess of 30 seconds solo: impossible to solo any tanker who isn't a complete buggerfaced idiot.
Swarms are exempted from my AV statement. I think the things need a complete mechanical overhaul.
LAVs should never have been as tanky as ANY HAV ever.
The argument that "my vehicle can be killed, that makes it useless" is both stale and childish.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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nelo kazuma
Ecce Initio RLC. RUST415
360
|
Posted - 2015.08.14 09:12:00 -
[39] - Quote
I think most of this hate is due to the single issue is tanks spend long periods of time in direct fight with av and then pop off for 30 sec or less literally and can keep doing it all over again. Regardless of what u spend on tanks sp or isk wise doesnt mean you should be able to sit in a tank and be able to rep through 3 or more proto avers fire n return a few seconds later. Even when it comes to basic suits versus proto suits a basic suit has the chance to beat him wether it be by suprise gun game or even weapon choice. Av versus tank balance is a joke basic n adv av is good for lavs at best n dont get me wrong nothing wrong with a tank having survivability but to be able to have that plus speed plus fast regen on all modules its kinda ridiculous said it before passive armor reps on vehichles should go back active modules hardners need a stacking penalty to time per stacking. But av as well shouldnt complain either its powerful enough av and tanks keep receiving buffs to counter eachother which is why lavs n basic dropships are pretty low on use
FOR THE STATE ^(-_-) Cal Loyalist For Life
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.14 09:43:00 -
[40] - Quote
No. The hate comes because of the drivers talking and denigrating any infantry plebe who dare speak of their chosen autism chariots.
Let's not obfuscate things. The hate for tanks is born ENTIRELY from the attitudes and comments of the drivers in match, on the forums and on comms.
The Actual tanks have nothing to do with it except provide a convenient scapegoat that causes everyone to miss the issue.
Kinda like mouthy AV players.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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jane stalin
free dropships for newbs
391
|
Posted - 2015.08.14 10:01:00 -
[41] - Quote
2 NOITCEFREP YLOH wrote: ant to use a proto tank, ill let you. You just have to let me know, and ill do it for free. The only thing is you HAVE to put in this post, " HOLY PERFECTION IS RIGHT AND TANKS ARE NOT AS OP AS PEOPLE SAY THEY ARE". Only if you die in the first three rounds.
So if live for 3 games without dying you are wrong? |
Nothing Certain
Bioshock Rejects
1
|
Posted - 2015.08.14 21:50:00 -
[42] - Quote
2 NOITCEFREP YLOH wrote:jordy mack wrote:i'll take the op's challenge... i do fine in basic and adv tanks unless i'm going against proto god mobiles. join radio warravens and call me one in. most tanks i kill because they get cocky and try to kill me with a lrg rail turret point blank. anytime i get hit by more than one aver i just flip switches, relocate, recharge mods and start again. same with dropships. mostly... just dont be stubborn and accept that retreat or destruction are sometimes ur only options. I'm saying if you die with my pro tank in three rounds you have to type it out. I'm not challenging anyone, however when I have time ill battle you and ill win lol
By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank.
Because, that's why.
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2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
|
Posted - 2015.08.14 21:53:00 -
[43] - Quote
jane stalin wrote:2 NOITCEFREP YLOH wrote: ant to use a proto tank, ill let you. You just have to let me know, and ill do it for free. The only thing is you HAVE to put in this post, " HOLY PERFECTION IS RIGHT AND TANKS ARE NOT AS OP AS PEOPLE SAY THEY ARE". Only if you die in the first three rounds.
So if live for 3 games without dying you are wrong? Yes but ill be surprised if you survive one. However you cannot sit in redline. |
General Mosquito
Fatal Absolution Negative-Feedback
283
|
Posted - 2015.08.14 21:55:00 -
[44] - Quote
Nothing Certain wrote:
By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank.
Saying because a tank survives three rounds it is OP is absurd.
What if the tank never leaves the redline, never shoots anything, just rolls back and forth to avoid getting kicked and kills a couple of turrets to get his afk bonus?
What if a tank uses terrain and all of his modules to reduce the enemy AV effectiveness and play smart, are they allowed to survive in that situation?
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
The Attorney General - Mr. Hybrid Vayu
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2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
|
Posted - 2015.08.14 21:55:00 -
[45] - Quote
Nothing Certain wrote:2 NOITCEFREP YLOH wrote:jordy mack wrote:i'll take the op's challenge... i do fine in basic and adv tanks unless i'm going against proto god mobiles. join radio warravens and call me one in. most tanks i kill because they get cocky and try to kill me with a lrg rail turret point blank. anytime i get hit by more than one aver i just flip switches, relocate, recharge mods and start again. same with dropships. mostly... just dont be stubborn and accept that retreat or destruction are sometimes ur only options. I'm saying if you die with my pro tank in three rounds you have to type it out. I'm not challenging anyone, however when I have time ill battle you and ill win lol By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank. I'm not saying that tanks should be invensible. I'm saying a proto tank should not last ONLY a round or to. And I'm a great tanker/ADS/ and logi. That's why if you survive 3 rounds I'm blown away. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
|
Posted - 2015.08.14 21:56:00 -
[46] - Quote
General Mosquito wrote:Nothing Certain wrote:
By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank.
Saying because a tank survives three rounds it is OP is absurd. What if the tank never leaves the redline, never shoots anything, just rolls back and forth to avoid getting kicked and kills a couple of turrets to get his afk bonus? What if a tank uses terrain and all of his modules to reduce the enemy AV effectiveness and play smart, are they allowed to survive in that situation? I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip. I'm a blaster tank. I'm in middle of it all 24/7. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.14 21:56:00 -
[47] - Quote
General Mosquito wrote:
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
Just because this may be true, doesn't mean there aren't problems with the HAV balance
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
|
Posted - 2015.08.14 21:58:00 -
[48] - Quote
Breakin Stuff wrote:General Mosquito wrote:
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
Just because this may be true, doesn't mean there aren't problems with the HAV balance Sorry general you are not a tanker if you camp in redline. I'm saying AV at the moment is ridiculous. There is too much of it, its to cheap / common. Read my past posts on my profile to get more information. |
jonny battles
Random Gunz Rise Of Legion.
123
|
Posted - 2015.08.14 22:04:00 -
[49] - Quote
Armor tanks are op shield tanks get pooped on by every av weapon
It was just that easy
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Blood Immortal
Bank of DUST 514
23
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Posted - 2015.08.14 22:11:00 -
[50] - Quote
Nothing Certain wrote:2 NOITCEFREP YLOH wrote:jordy mack wrote:i'll take the op's challenge... i do fine in basic and adv tanks unless i'm going against proto god mobiles. join radio warravens and call me one in. most tanks i kill because they get cocky and try to kill me with a lrg rail turret point blank. anytime i get hit by more than one aver i just flip switches, relocate, recharge mods and start again. same with dropships. mostly... just dont be stubborn and accept that retreat or destruction are sometimes ur only options. I'm saying if you die with my pro tank in three rounds you have to type it out. I'm not challenging anyone, however when I have time ill battle you and ill win lol By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank.
This is a trade off cheaper tanks should die easier. expensive tanks should last longer
No one wants to spend over a mil isk just to die. If your tank cost 1.3 mil and you place in the top 3 slots you get around 250k, that means you have to stay alive for 5 games to get a payback! For 5 games you want to play and have fun not be scared and redline, so yea tanks need a buff. |
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General Mosquito
Fatal Absolution Negative-Feedback
283
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Posted - 2015.08.14 22:12:00 -
[51] - Quote
2 NOITCEFREP YLOH wrote: Sorry general you are not a tanker if you camp in redline. I'm saying AV at the moment is ridiculous. There is too much of it, its to cheap / common. Read my past posts on my profile to get more information.
Yeah, not a redline tanker.
I just no when to engage and disengage.
AV is not ridiculous. AV nades are fine, they could get a little stronger. Swarms are meh, but I don't like having a main av weapon be tracking. Forges are OK, its hard to decide what should get buffed on them alpha or ROF, the officer forges really screw with the balance of the line.
Honestly, if you think AV is oppressive, you are being a muppet and crashing into enemies, which is why you deserved to get blown up.
Learn to tank and all that.
The Attorney General - Mr. Hybrid Vayu
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Blood Immortal
Bank of DUST 514
23
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Posted - 2015.08.14 22:14:00 -
[52] - Quote
2 NOITCEFREP YLOH wrote:General Mosquito wrote:Nothing Certain wrote:
By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank.
Saying because a tank survives three rounds it is OP is absurd. What if the tank never leaves the redline, never shoots anything, just rolls back and forth to avoid getting kicked and kills a couple of turrets to get his afk bonus? What if a tank uses terrain and all of his modules to reduce the enemy AV effectiveness and play smart, are they allowed to survive in that situation? I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip. I'm a blaster tank. I'm in middle of it all 24/7.
I'm a blaster also, do you use maddy or gunny?
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General Mosquito
Fatal Absolution Negative-Feedback
283
|
Posted - 2015.08.14 22:14:00 -
[53] - Quote
Blood Immortal wrote:
No one wants to spend over a mil isk just to die. If your tank cost 1.3 mil and you place in the top 3 slots you get around 250k, that means you have to stay alive for 5 games to get a payback! For 5 games you want to play and have fun not be scared and redline, so yea tanks need a buff.
NEVER BALANCE BY ISK.
Let me repeat that so that it sinks in:
ISK COST IS NOT A BALANCING KNOB.
Just because something is more expensive, does not mean it should be better.
Armor tanks need no buffs. Shield tanks need all the help in the world.
People driving proto shield tanks need their heads checked, those things are trash.
The Attorney General - Mr. Hybrid Vayu
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XxWarlordxX97
4
|
Posted - 2015.08.14 22:18:00 -
[54] - Quote
True Adamance wrote:2 NOITCEFREP YLOH wrote: Stuffses And yet HAV use is boring, requires less skill than ever, and HAV can barely be categorized as Tanks at all.
its a slow LAV man
https://www.youtube.com/watch?v=Bs3nH8bE1AE
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General Mosquito
Fatal Absolution Negative-Feedback
283
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Posted - 2015.08.14 22:42:00 -
[55] - Quote
Breakin Stuff wrote:General Mosquito wrote:
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
Just because this may be true, doesn't mean there aren't problems with the HAV balance
There are definitely HAV balance problems, shield tanks are awful.
The Attorney General - Mr. Hybrid Vayu
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.14 22:52:00 -
[56] - Quote
General Mosquito wrote:Breakin Stuff wrote:General Mosquito wrote:
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
Just because this may be true, doesn't mean there aren't problems with the HAV balance There are definitely HAV balance problems, shield tanks are awful. agreed.
And my assessment on forge is RoF.
Increasing alpha creates too many problems with dropships.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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DUST Fiend
17
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Posted - 2015.08.14 22:58:00 -
[57] - Quote
Breakin Stuff wrote:General Mosquito wrote:Breakin Stuff wrote:General Mosquito wrote:
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
Just because this may be true, doesn't mean there aren't problems with the HAV balance There are definitely HAV balance problems, shield tanks are awful. agreed. And my assessment on forge is RoF. Increasing alpha creates too many problems with dropships. Increasing RoF will cause just as many problems for dropships, cuz AV is balanced around PRO tanks and we only have STD dropships. And, given the current development cycle (or lack thereof), that won't ever change.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
WoD 514
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General Mosquito
Fatal Absolution Negative-Feedback
283
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Posted - 2015.08.14 23:12:00 -
[58] - Quote
Breakin Stuff wrote: agreed.
And my assessment on forge is RoF.
Increasing alpha creates too many problems with dropships.
Yeah, I was thinking that, but then you might have to nerf the officer or leave it the same as proto for charge time, at least at first.
I would really like it if they gave both the forge and the railgun an extra 50 or 100m of range might muck up dropships too hard though.
The Attorney General - Mr. Hybrid Vayu
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General Mosquito
Fatal Absolution Negative-Feedback
283
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Posted - 2015.08.14 23:21:00 -
[59] - Quote
DUST Fiend wrote:
This is a fallacy. If one player with 200k ISK can reliably kill one player with 1.25 million ISK, then where is the balance? Especially when that 200k ISK can be quickly swapped at a supply depot, where a vehicle requires lengthy call and recall times that are not only vulnerable to enemy fire, but the very mechanic used to bring them in as well. Also consider the vehicle limit that ensures V can always be outnumbered by AV, and AV grenades which are the strongest AV weapon which can be carried by virtually ALL players.
ISK IS a balancing factor whether you like it or not, unless it's straight up removed from the game.
Saying if x can kill y isn't an argument. It is just a supposition. Did player y move? Did player y engage in his appropriate engagement envelope, is player y functional damaged.
The flipside, someone saying, my z costs 5x, it should therefore be more powerful than 5x is just wrong.
Now, is a militia tank affordable? I think most people would agree that it is. A proto tank only costs 5 times as much, do you think it should be 5 times as powerful? I certainly don't. If anything, the cost of tanks is actually pretty good for everyone outside of PC. It hurts to lose one, but the benefits of a well played tank are worth the risk.
The Attorney General - Mr. Hybrid Vayu
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