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Thread Statistics | Show CCP posts - 0 post(s) |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
5
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Posted - 2015.08.13 02:28:00 -
[1] - Quote
I'm tired of Avers saying tanks are op because they don't go down instantly. Well news flash my 26.5 million SP, 1.2 million dollar proto tank is not going to go down with a few grenades. Get over it, all these AV`ers and no tankers views. Ill tell you now I'm a expert AV as well as tank. AV is by far superior.
The bottom line it vehicle users are getting " out voiced ", by all these AV personnel. Try using a Proto tank in a pub. All the blueberry's see is $$$ and the entire team goes at me with swarms, grenades, OB, HMG, PLC, Rail rifle, ADS, Suicide bombers, and weapon imaginable. I think these AV people come from COD, or just expect tanks to go down in a instant.
I'm tired of proving my point. You want to use a proto tank, ill let you. You just have to let me know, and ill do it for free. The only thing is you HAVE to put in this post, " HOLY PERFECTION IS RIGHT AND TANKS ARE NOT AS OP AS PEOPLE SAY THEY ARE". Only if you die in the first three rounds.
I know I talk a lot about AV being superior. But there is a reason why, please just don't be like the average dustbunny and say I need to get good. I hope you see my reasoning, and good luck Vehicle users. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
5
|
Posted - 2015.08.13 02:37:00 -
[2] - Quote
By the way, this is not intended as me ********. I just get fed up sometimes you know. Weve all been there. javascript:insertsmiley('','/Images/Emoticons/ccp_bear.png') |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
6
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Posted - 2015.08.13 02:43:00 -
[3] - Quote
jett it wrote:I dont find tanks op, Infact i thrive off killing players that think there op in their proto tanks, They aint got nothing on my PLC and lia dias, oh a speed booster is the best they can do run and hide. I agree with you Holy. Thanks Jett, and other vehicle users who agree. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
7
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Posted - 2015.08.13 02:59:00 -
[4] - Quote
True Adamance wrote:2 NOITCEFREP YLOH wrote: Stuffses And yet HAV use is boring, requires less skill than ever, and HAV can barely be categorized as Tanks at all. Haha Ur funny your not a blaster tank are you. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
7
|
Posted - 2015.08.13 03:02:00 -
[5] - Quote
jordy mack wrote:i'll take the op's challenge... i do fine in basic and adv tanks unless i'm going against proto god mobiles. join radio warravens and call me one in. most tanks i kill because they get cocky and try to kill me with a lrg rail turret point blank. anytime i get hit by more than one aver i just flip switches, relocate, recharge mods and start again. same with dropships. mostly... just dont be stubborn and accept that retreat or destruction are sometimes ur only options. I'm saying if you die with my pro tank in three rounds you have to type it out. I'm not challenging anyone, however when I have time ill battle you and ill win lol |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
7
|
Posted - 2015.08.13 03:18:00 -
[6] - Quote
True Adamance wrote:2 NOITCEFREP YLOH wrote:True Adamance wrote:2 NOITCEFREP YLOH wrote: Stuffses And yet HAV use is boring, requires less skill than ever, and HAV can barely be categorized as Tanks at all. Haha Ur funny your not a blaster tank are you. I use and have used all forms of HAV for quite some time now. 1.7 screwed up tanking and broke Armour HAV so fundamentally by instituting their primary repair values as a passive module with active level per second pulses with no down time and 0 upkeep required. Hardener modules compound the issues significantly with periods of massive damage mitigation potential against time where the vehicle can barely function in a meaningful role until modules have recharged. Moreover we have railguns that don't have explosive charge, .50 calibre plasma machine guns, and wierd arse direct fire rocket salvos that make literally no sense and Tank main guns. Modual repair your right, but gun blaster turrent no. But yes your right, but I need CCP to fix AV before making tank moduals better. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
8
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Posted - 2015.08.13 03:52:00 -
[7] - Quote
Louis Domi wrote:Hey good sir, when you HAVs go faster than an LAV due to a single module, I find it hilariously OP. Most people don't say anything about them Nitro boost ya'll have, but I rank Nitro boost as one of the reasons tanks are OP. 4k+ hp going around as fast or faster than an LAV... Sir this is wrong. Can't get off my entire collection of goodies because the moment a tank hits something(a ******* pebble) they go dual harderners and turbo charge their way into the red... Not to mention ya'll rep fast as ****, if 3 lai dais, and a proto PLC don't kill you in less than second you're back to full health in less than 5 seconds. Have a nice day Hey good sir, first if you cant hit a big tin can that's your fault. Second, well the entire purpose of that modal is to get away. So yeah its going to make the tin can go fast lol |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
8
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Posted - 2015.08.13 03:57:00 -
[8] - Quote
Louis Domi wrote:True Adamance wrote:Louis Domi wrote:Hey good sir, when you HAVs go faster than an LAV due to a single module, I find it hilariously OP. Most people don't say anything about them Nitro boost ya'll have, but I rank Nitro boost as one of the reasons tanks are OP. 4k+ hp going around as fast or faster than an LAV... Sir this is wrong. Can't get off my entire collection of goodies because the moment a tank hits something(a ******* pebble) they go dual harderners and turbo charge their way into the red... Not to mention ya'll rep fast as ****, if 3 lai dais, and a proto PLC don't kill you in less than second you're back to full health in less than 5 seconds. Have a nice day Pretty sure they don't and you are making the over statement of the century..... I'll run some drag race tests later this evening. I'm pretty sure you are full of **** though. They go pretty fast Its the point, besides if your like the other avers just use a swarm. My tank cannot outrun that. BTW try to predict where I'm going with the PLC. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
9
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Posted - 2015.08.13 04:19:00 -
[9] - Quote
Well hopefully CCP does something within the next 2 weeks, before I respec. I'm tired of all these av, its been going on forever now. Ill also probably get banned off the forums, for reasons I cannot say. So it was fun while it lasted, I never get to stay long on the forums lol. CCP officials just don't like me, because I **** of Dust playerbase. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
10
|
Posted - 2015.08.14 00:55:00 -
[10] - Quote
True Adamance wrote:Louis Domi wrote:Hey good sir, when you HAVs go faster than an LAV due to a single module, I find it hilariously OP. Most people don't say anything about them Nitro boost ya'll have, but I rank Nitro boost as one of the reasons tanks are OP. 4k+ hp going around as fast or faster than an LAV... Sir this is wrong. Can't get off my entire collection of goodies because the moment a tank hits something(a ******* pebble) they go dual harderners and turbo charge their way into the red... Not to mention ya'll rep fast as ****, if 3 lai dais, and a proto PLC don't kill you in less than second you're back to full health in less than 5 seconds. Have a nice day Pretty sure they don't and you are making the over statement of the century..... I'll run some drag race tests later this evening. I'm pretty sure you are full of **** though. I think the LAV us GOING to win vs tank. |
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2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
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Posted - 2015.08.14 21:53:00 -
[11] - Quote
jane stalin wrote:2 NOITCEFREP YLOH wrote: ant to use a proto tank, ill let you. You just have to let me know, and ill do it for free. The only thing is you HAVE to put in this post, " HOLY PERFECTION IS RIGHT AND TANKS ARE NOT AS OP AS PEOPLE SAY THEY ARE". Only if you die in the first three rounds.
So if live for 3 games without dying you are wrong? Yes but ill be surprised if you survive one. However you cannot sit in redline. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
|
Posted - 2015.08.14 21:55:00 -
[12] - Quote
Nothing Certain wrote:2 NOITCEFREP YLOH wrote:jordy mack wrote:i'll take the op's challenge... i do fine in basic and adv tanks unless i'm going against proto god mobiles. join radio warravens and call me one in. most tanks i kill because they get cocky and try to kill me with a lrg rail turret point blank. anytime i get hit by more than one aver i just flip switches, relocate, recharge mods and start again. same with dropships. mostly... just dont be stubborn and accept that retreat or destruction are sometimes ur only options. I'm saying if you die with my pro tank in three rounds you have to type it out. I'm not challenging anyone, however when I have time ill battle you and ill win lol By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank. I'm not saying that tanks should be invensible. I'm saying a proto tank should not last ONLY a round or to. And I'm a great tanker/ADS/ and logi. That's why if you survive 3 rounds I'm blown away. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
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Posted - 2015.08.14 21:56:00 -
[13] - Quote
General Mosquito wrote:Nothing Certain wrote:
By three rounds do you mean three matches? If so, this is the problem, to a tanker surving three matches without dying because of your fit seems reasonable but it is the very definition of OP. I can understand the tankers view though that they will go ISK negative even if they can do that. The problem then is that vehicles are still too expensive. I think the militia HAV are where we should be, they are cheap but die easily, a good tanker can still wreak havoc on everything but another tank.
Saying because a tank survives three rounds it is OP is absurd. What if the tank never leaves the redline, never shoots anything, just rolls back and forth to avoid getting kicked and kills a couple of turrets to get his afk bonus? What if a tank uses terrain and all of his modules to reduce the enemy AV effectiveness and play smart, are they allowed to survive in that situation? I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip. I'm a blaster tank. I'm in middle of it all 24/7. |
2 NOITCEFREP YLOH
Company of Marcher Lords Amarr Empire
11
|
Posted - 2015.08.14 21:58:00 -
[14] - Quote
Breakin Stuff wrote:General Mosquito wrote:
I can go days without losing a tank, because I don't just crash it into a horde of infantry until I explode. Playing smart as a tanker means not losing the whip.
Just because this may be true, doesn't mean there aren't problems with the HAV balance Sorry general you are not a tanker if you camp in redline. I'm saying AV at the moment is ridiculous. There is too much of it, its to cheap / common. Read my past posts on my profile to get more information. |
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