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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.08.08 18:03:00 -
[1] - Quote
Most of the original money for Dust came from a venture capital firm that bought into convertible bonds from CCP to fund Dust. http://techcrunch.com/2012/08/09/ccp-dust-514-funding/
Those bonds were bought back around the same time that the Legion trademark was dropped. http://massivelyop.com/2015/05/18/ccp-games-buys-back-20m-in-bonds-drops-legion-trademark/
Many of us speculated at the time of the "profitable" statement that this was in reference to month to month, quarterly, or maybe something else. When looking at the information above it would seem a much better assumption to say profitable was actually in regards to paying back its original start up cost and operating at a positive after paying the skeleton crew even if that positive is only one dollar.
So what does this mean for the future of Dust?
A large amount of the operating budget was likely cleared out in paying back this loan. What this means is that the funds likely are not currently in place to handle the costs associated with a port but could easily be obtained likely from the same company even.
Does that mean it is time to port?
NO. In my opinion it means quite the opposite. It would seem to be a better idea to milk the "dead platform" which is producing an obvious positive for as long as possible before going back into debt to shut that cash flow down in exchange for what is essentially a new venture.
Assuming this is correct when does that mean a port will come along?
This is something that many people could give many answers for. My actual answer here is likely to be the most controversial so I will keep that for another time.
Will Dust get ported?
Given the facts above a port does seem to be the best call but only when the time is right. Basically what this means is STOP screaming for a port. At this point the people that will make the call on that is the accounting department giving the okay to take on debt to cover the difference.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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IceShifter Childhaspawn
Rebels New Republic The Ditanian Alliance
755
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Posted - 2015.08.08 20:02:00 -
[2] - Quote
Good breakdown. I dont think this will silence those calling for a port (feel like most are just complaining to complain: complaint without seeking relief) Does however give info for cooler heads to discuss with those whom are averse to the toxic environment which is the forums.
It's hard to beat up hundreds of armor piercing bullets using only your face...
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DAAAA BEAST
Corrosive Synergy No Context
2
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Posted - 2015.08.08 20:39:00 -
[3] - Quote
+1
CEO of Corrosive Synergy
Teacher of FUN, Preacher of LOLz
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.08.08 20:40:00 -
[4] - Quote
IceShifter Childhaspawn wrote:Good breakdown. I dont think this will silence those calling for a port (feel like most are just complaining to complain: complaint without seeking relief) Does however give info for cooler heads to discuss with those whom are averse to the toxic environment which is the forums.
Thanks.
I know it came off as trying to stop the port posts but was really more looking to get the info out there. I have decided to keep my opinion on what this means is needed to force CCP into porting to myself for now just because it would instantly derail the thread.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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DDx77
Random Gunz Rise Of Legion.
346
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Posted - 2015.08.08 20:52:00 -
[5] - Quote
My tinfoil hat is telling me DUST 514 may make it to the 3D smartphone platform if Gunjack proves to be successful.
Tinfoil says this makes much more sense than porting to PS4 or PC or Mir space station - more reach/word of mouth ( more players) - No need for jaw dropping super cool next gen graphics - game can be simplified to allow better performance - Dust is already set up like a "free" phone game with many ways to pay for stuff - Rattati would love to see us all look like idiots in those 3D helmets and lose our girlfriends - They can finally add zombies and cats - imagine falling out of the MCC in 3D suiciding into a rock and then throwing up all over yourself due to motion sickness - Annoying all who hate Myofib jumping and doing it in 3D
Tinfoil is delicious!
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.08.08 21:02:00 -
[6] - Quote
deezy dabest wrote:At this point the people that will make the call on that is the accounting finance department giving the okay to take on debt to cover the difference. FTFY
Shoot scout with yes. - Ripley Riley (for CPM2)
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Leither Yiltron
1
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Posted - 2015.08.08 21:05:00 -
[7] - Quote
This is more like what most people who have thought about it have realized for 1.5 years. It's a huge assumption to think that CCP were referencing profitability relative to the 20m down investment. Frankly I doubt that Dust has, overall, run a profit for CCP, when you consider the interest on the loans and the $20m+ spent.
Your porting logic isn't really very solid. You've come to the realization that Dust is in a very precarious position and that porting to another platform is a venture that CCP very well might not be able to justify on a business basis, which is airtight. But suggesting that they can procrastinate on a porting decision is incorrect. The PSN for PS3's has maybe a year or two more in it before Sony shuts it down, and the resource constraints that the PS3 introduces on the product itself has every evidence and potential to deflate the number of both payers and players as time goes on.
The game's coming to a tipping point where profitability on a ported version is concerned, as opposed to investing in blue ocean products (for instance in the VR space). Either they need to start developing a ported version now so that they have a port ready before PS3's get cut from the PSN and that their community doesn't atrophy so much that it doesn't cover operating costs, or they need to decide that they're not porting at all so that they can lay out a road map for slowly abandoning assets (like extra servers) that cause operating costs. They'll wean off operating costs so that they can maintain profitability for the longest possible period, before pulling the plug entirely.
Showing that the current community is active, passionate, and are still desperate to support Dust to the point of wanting it to continue to exist on another platform, that can only be to the good in convincing CCP to make the decision to port. That decision is coming up. I appreciate the thread- it consolidates some pieces of information some people probably didn't know. But the conclusion is just poppycock.
Have a pony
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
|
Posted - 2015.08.08 21:24:00 -
[8] - Quote
Leither Yiltron wrote:This is more like what most people who have thought about it have realized for 1.5 years. It's a huge assumption to think that CCP were referencing profitability relative to the 20m down investment. Frankly I doubt that Dust has, overall, run a profit for CCP, when you consider the interest on the loans and the $20m+ spent.
Your porting logic isn't really very solid. You've come to the realization that Dust is in a very precarious position and that porting to another platform is a venture that CCP very well might not be able to justify on a business basis, which is airtight. But suggesting that they can procrastinate on a porting decision is incorrect. The PSN for PS3's has maybe a year or two more in it before Sony shuts it down, and the resource constraints that the PS3 introduces on the product itself has every evidence and potential to deflate the number of both payers and players as time goes on.
The game's coming to a tipping point where profitability on a ported version is concerned, as opposed to investing in blue ocean products (for instance in the VR space). Either they need to start developing a ported version now so that they have a port ready before PS3's get cut from the PSN and that their community doesn't atrophy so much that it doesn't cover operating costs, or they need to decide that they're not porting at all so that they can lay out a road map for slowly abandoning assets (like extra servers) that cause operating costs. They'll wean off operating costs so that they can maintain profitability for the longest possible period, before pulling the plug entirely.
Showing that the current community is active, passionate, and are still desperate to support Dust to the point of wanting it to continue to exist on another platform, that can only be to the good in convincing CCP to make the decision to port. That decision is coming up. I appreciate the thread- it consolidates some pieces of information some people probably didn't know. But the conclusion is just poppycock.
It sounds to me like you are operating under the same assumptions that many within the consumer world get stuck in.
Ultimately what it comes down to is CCP is not going to rack up a bunch more debt on our promises that we will go out and buy a PS4 to continue to support them. Let's not forget that CCP making that assumption that Eve players would do that was why Dust got a bit of a rocky start. Are we to assume that they did not learn a single lesson there?
Ultimately going to PS4 any time in the next couple of years would be a huge risk for CCP. Jumping on the early life cycle of a console that is still selling at top MSRPs to compete with a very consistent flow of new triple A titles over the next couple of years is not a good environment for them at all. Riding out profitability on the PS3 and staying out of those very turbulent waters is unfortunately the best thing they could do.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.09 19:07:00 -
[9] - Quote
deezy dabest wrote:It sounds to me like you are operating under the same assumptions that many within the consumer world get stuck in.
Ultimately what it comes down to is CCP is not going to rack up a bunch more debt on our promises that we will go out and buy a PS4 to continue to support them. Let's not forget that CCP making that assumption that Eve players would do that was why Dust got a bit of a rocky start. Are we to assume that they did not learn a single lesson there?
Ultimately going to PS4 any time in the next couple of years would be a huge risk for CCP. Jumping on the early life cycle of a console that is still selling at top MSRPs to compete with a very consistent flow of new triple A titles over the next couple of years is not a good environment for them at all. Riding out profitability on the PS3 and staying out of those very turbulent waters is unfortunately the best thing they could do.
EDIT:
Tell me what happens when the small percentage of us willing to spend $400 to follow them actually does and instead of blowing money on Dust we wonder off to the shiny new triple A titles and a % of us that did follow gets lost meanwhile everyone that did not follow is off playing some other game left behind on the PS3 and spending their money there. I have to disagree with this assessment. The big spenders are very likely to buy a PS4 to keep playing a port for one thing. Ultimately though the business case for a port has little to do with the current player population. It comes down to a few points:
1. DUST is in a very large market (many billions of dollars spent annually on shooters).
2. DUST has accomplished something that very few shooters have ever accomplished: it's sticky. People jump from shiny shooter-to the next one with very little loyalty to the platform. DUST has managed to retain (tens?) of thousands of players despite many problems for several years. Even players who leave, still linger on the forums and some come back after extended breaks.
3. DUST is a FTP game that is capable of generating significant revenue. The "profitable" term I think is a red-herring, but it does mean that money is coming in the door. I have spent more on DUST than any game I've ever played. While that's not in itself proof of financial viability, it does indicate that there is something about the product that compels some players to drop serious cash. It appeals to older gamers who have more disposable income for gaming, than many other shooters in the market.
4. EVE is CCP's cash cow. That revenue is about to be seriously challenged by Star Citizen, and from a slowly declining player base in EVE who feel it's become stagnant. Star Citizen will have FPS integrated into it's spaceship RPG. The DUST IP therefore represents a solution to keeping pace with the competition as well as tons of opportunities to add much-needed variety to EVE's gameplay. DUST has been a marketing mechanism for driving interest in EVE (I know many players who made EVE accounts who would not otherwise).
Given these points, it's MORE risky to abandon DUST than to take on debt to invest in the game. The financial returns from a successful relaunch could be massive. Letting EVE continue to stagnate and the competition time to create a mature product is very risky.
Best PvE idea ever!
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.08.09 19:26:00 -
[10] - Quote
deezy dabest wrote:Leither Yiltron wrote:This is more like what most people who have thought about it have realized for 1.5 years. It's a huge assumption to think that CCP were referencing profitability relative to the 20m down investment. Frankly I doubt that Dust has, overall, run a profit for CCP, when you consider the interest on the loans and the $20m+ spent.
Your porting logic isn't really very solid. You've come to the realization that Dust is in a very precarious position and that porting to another platform is a venture that CCP very well might not be able to justify on a business basis, which is airtight. But suggesting that they can procrastinate on a porting decision is incorrect. The PSN for PS3's has maybe a year or two more in it before Sony shuts it down, and the resource constraints that the PS3 introduces on the product itself has every evidence and potential to deflate the number of both payers and players as time goes on.
The game's coming to a tipping point where profitability on a ported version is concerned, as opposed to investing in blue ocean products (for instance in the VR space). Either they need to start developing a ported version now so that they have a port ready before PS3's get cut from the PSN and that their community doesn't atrophy so much that it doesn't cover operating costs, or they need to decide that they're not porting at all so that they can lay out a road map for slowly abandoning assets (like extra servers) that cause operating costs. They'll wean off operating costs so that they can maintain profitability for the longest possible period, before pulling the plug entirely.
Showing that the current community is active, passionate, and are still desperate to support Dust to the point of wanting it to continue to exist on another platform, that can only be to the good in convincing CCP to make the decision to port. That decision is coming up. I appreciate the thread- it consolidates some pieces of information some people probably didn't know. But the conclusion is just poppycock. It sounds to me like you are operating under the same assumptions that many within the consumer world get stuck in. Ultimately what it comes down to is CCP is not going to rack up a bunch more debt on our promises that we will go out and buy a PS4 to continue to support them. Let's not forget that CCP making that assumption that Eve players would do that was why Dust got a bit of a rocky start. Are we to assume that they did not learn a single lesson there? Ultimately going to PS4 any time in the next couple of years would be a huge risk for CCP. Jumping on the early life cycle of a console that is still selling at top MSRPs to compete with a very consistent flow of new triple A titles over the next couple of years is not a good environment for them at all. Riding out profitability on the PS3 and staying out of those very turbulent waters is unfortunately the best thing they could do. EDIT: Tell me what happens when the small percentage of us willing to spend $400 to follow them actually does and instead of blowing money on Dust we wonder off to the shiny new triple A titles and a % of us that did follow gets lost meanwhile everyone that did not follow is off playing some other game left behind on the PS3 and spending their money there.
This is starting to make me wonder if a PC port is preferable.
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Tech Ohm Eaven
Storm Wind Strikeforce Caldari State
1
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Posted - 2015.08.09 19:32:00 -
[11] - Quote
deezy dabest wrote:Most of the original money for Dust came from a venture capital firm that bought into convertible bonds from CCP to fund Dust. http://techcrunch.com/2012/08/09/ccp-dust-514-funding/Those bonds were bought back around the same time that the Legion trademark was dropped. http://massivelyop.com/2015/05/18/ccp-games-buys-back-20m-in-bonds-drops-legion-trademark/Many of us speculated at the time of the "profitable" statement that this was in reference to month to month, quarterly, or maybe something else. When looking at the information above it would seem a much better assumption to say profitable was actually in regards to paying back its original start up cost and operating at a positive after paying the skeleton crew even if that positive is only one dollar. So what does this mean for the future of Dust? A large amount of the operating budget was likely cleared out in paying back this loan. What this means is that the funds likely are not currently in place to handle the costs associated with a port but could easily be obtained likely from the same company even. Does that mean it is time to port? NO. In my opinion it means quite the opposite. It would seem to be a better idea to milk the "dead platform" which is producing an obvious positive for as long as possible before going back into debt to shut that cash flow down in exchange for what is essentially a new venture. Assuming this is correct when does that mean a port will come along? This is something that many people could give many answers for. My actual answer here is likely to be the most controversial so I will keep that for another time. Will Dust get ported? Given the facts above a port does seem to be the best call but only when the time is right. Basically what this means is STOP screaming for a port. At this point the people that will make the call on that is the accounting department giving the okay to take on debt to cover the difference.
ccp arrogance decided to spend 20 million dollars
oh if only there was a way to risk free fund a game on ps4
oh if only there existed gofundme and kickstarter
no chance for a port |
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.09 19:53:00 -
[12] - Quote
deezy dabest wrote:Most of the original money for Dust came from a venture capital firm that bought into convertible bonds from CCP to fund Dust. http://techcrunch.com/2012/08/09/ccp-dust-514-funding/Those bonds were bought back around the same time that the Legion trademark was dropped. http://massivelyop.com/2015/05/18/ccp-games-buys-back-20m-in-bonds-drops-legion-trademark/Many of us speculated at the time of the "profitable" statement that this was in reference to month to month, quarterly, or maybe something else. When looking at the information above it would seem a much better assumption to say profitable was actually in regards to paying back its original start up cost and operating at a positive after paying the skeleton crew even if that positive is only one dollar. So what does this mean for the future of Dust? A large amount of the operating budget was likely cleared out in paying back this loan. What this means is that the funds likely are not currently in place to handle the costs associated with a port but could easily be obtained likely from the same company even. Does that mean it is time to port? NO. In my opinion it means quite the opposite. It would seem to be a better idea to milk the "dead platform" which is producing an obvious positive for as long as possible before going back into debt to shut that cash flow down in exchange for what is essentially a new venture. Assuming this is correct when does that mean a port will come along? This is something that many people could give many answers for. My actual answer here is likely to be the most controversial so I will keep that for another time. Will Dust get ported? Given the facts above a port does seem to be the best call but only when the time is right. Basically what this means is STOP screaming for a port. At this point the people that will make the call on that is the accounting department giving the okay to take on debt to cover the difference. Good Post Deezy.
So, from a BCA perspective - if DUST is just clearing the overhead and barely in the black - that might be enough to keep it alive but not enough to expand or port.
If CCP isn't willing to take on more debt to port or is, rather, willing to wait until the last minute to make that decision - what alternatives do we have?
Rattati and crew can keep trying to optimize game performance to the system we're on. (potential for gains seem limited)
Player community can do what it can to keep interest and PCU (DUST's blood pressure) high enough that the whole game doesn't go into shock and die. (we're trying)
? Crowd funding campaign to finance a port ?
? CCP could just talk to us ? - this sounds crazier than kickstarting it ourselves
People ask me why I die all the time...
... it's a playstyle, bro! -- Onesimus Tarsus, Vader's-Fist
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WyrmHero1945
SyNergy Gaming
531
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Posted - 2015.08.09 20:01:00 -
[13] - Quote
Vell0cet wrote:2. DUST has accomplished something that very few shooters have ever accomplished: it's sticky. People jump from one shiny shooter to the next with very little loyalty to the IP. DUST has managed to retain (tens?) of thousands of players despite many problems for several years. Even players who leave, still linger on the forums and some come back after extended breaks. It's because this game is soooo badass. When I'm playing Planetside 2 I can only think of how deeper and complex Dust514 is. |
Thor Odinson42
Negative-Feedback
6
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Posted - 2015.08.09 21:04:00 -
[14] - Quote
Stopped reading when you said you didn't think now was the time to port.
But the realistic part of me sees that a majority of human beings can't stomach losing fake video game assets, so porting is probably a wasted effort. |
Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.09 21:28:00 -
[15] - Quote
Good OP, butGǪ I figured "profitable" for CCP meant they could afford the classy hookers in Iceland again instead of settling for the cheap ones imported in from Shanghai.
MY CPM2 PLATFORM
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.09 21:30:00 -
[16] - Quote
Thor Odinson42 wrote:Stopped reading when you said you didn't think now was the time to port.
But the realistic part of me sees that a majority of human beings can't stomach losing fake video game assets, so porting is probably a wasted effort.
Fake assets I paid real money for and supported DUST's profitability. Yeah, I think I should get something for that after a port; maybe a snowball launcher that does damage.
MY CPM2 PLATFORM
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.08.09 21:31:00 -
[17] - Quote
Thor Odinson42 wrote:Stopped reading when you said you didn't think now was the time to port.
But the realistic part of me sees that a majority of human beings can't stomach losing fake video game assets, so porting is probably a wasted effort.
From what I gather around here, CCP is probably not able to port it right now. But I also see that CCP needs to start putting together a plan of action in preparation for when the time comes when CCP really has to port. It might be a whole year or maybe even 2 years from now before we ever see any effort to port. But the plan has to be assembled now.
As the old saying goes:
Prior Planning Prevents **** Poor Performance
CCP, I hope you learned from your mistakes this around. In the immortal words of Alan Rickman... "Do not disappoint me."
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
213
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Posted - 2015.08.09 21:47:00 -
[18] - Quote
I don't think most of the money came from the bonds since Dust was in development since 2007 or 2008. I think this was a video from fanfest 2008 https://www.flickr.com/photos/crazykinux/3013464882/
I think they more they didn't have enough money so they got a loan.
I agree that it probably isn't the best time too do a port, but at the same time they are probably running out of time and CCP isn't investing into Dust right now, a port would not be possible right now most likely . |
xavier zor
Abyss of Universe
1
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Posted - 2015.08.10 00:29:00 -
[19] - Quote
on PS4 so many more players would play dust....so much more income for CCP.
Playerbase is so low not because the game sucks but because no one plays PS3 anymore (except us)
Abyss of Universe
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.08.10 00:42:00 -
[20] - Quote
Avinash Decker wrote:I don't think most of the money came from the bonds since Dust was in development since 2007 or 2008. I think this was a video from fanfest 2008 https://www.flickr.com/photos/crazykinux/3013464882/I think they more like they didn't have enough money so they got a loan. I agree that it probably isn't the best time to do a port, but at the same time they are probably running out of time and CCP isn't investing into Dust right now, a port would not be possible right now most likely .
Most of the money actually went to promotion at Uprising. It cost CCP millions to get those promo cards in the PS3 ultra slims, on the front page of PS home, and in the scrolling bar on the PS menu. These costs would be even higher on the PS4 thanks to the newness and the fact that many more games desire those advertising spots.
xavier zor wrote:on PS4 so many more players would play dust....so much more income for CCP.
Playerbase is so low not because the game sucks but because no one plays PS3 anymore (except us)
This is a huge assumption. NPE is admittedly very bad on this game which means that any advertising dollars would end up a waste. With the PS4 people are flooded with far more options to run off to when they rage quit Dust because they got fed to proto wolves. There is a ton of work on NPE and several other things that need to be done on this game before it is in shape to spend millions of dollars on advertising.
When a game has missing content, no real end game, terrible npe, and is just continuously the process of rolling the match making dice how can you really expect it to compete with the flood of titles that is pouring on to the PS4. Anyone that is honest with them self can admit that there are many mobile games that are more entertaining than Dust is for a player with less than 20 - 30 million SP.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Joel II X
Bacon with a bottle of Quafe
8
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Posted - 2015.08.10 02:35:00 -
[21] - Quote
So, basically, we're getting a port tomorrow?
Scouts United
Gk.0s & Quafes all day.
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Starlight Burner
Vader's-Fist
401
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Posted - 2015.08.10 04:19:00 -
[22] - Quote
howard sanchez wrote: ? Crowd funding campaign to finance a port ? I will not put any money into CCP for crowd funding another game.
I will not even advocate or spread word of it.
I'm not going to do the work for CCP. They can put something out there and show promise. Along with that, a more competent dev team like we have now; however, knowing CCP now, I will not put any money into any future games until it is fairly balanced.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.08.10 06:31:00 -
[23] - Quote
Starlight Burner wrote:howard sanchez wrote: ? Crowd funding campaign to finance a port ? I will not put any money into CCP for crowd funding another game. I will not even advocate or spread word of it. I'm not going to do the work for CCP. They can put something out there and show promise. Along with that, a more competent dev team like we have now; however, knowing CCP now, I will not put any money into any future games until it is fairly balanced.
I really have to agree with this. CCP has sown some incredible mismanagement when it comes to understanding what players want and implementing even their own ideas. Honestly I would not even be willing to buy a PS4 for Dust unless it was confirmed that the port has full racial parity and a few other basic features that we should have already on launch. If they just literally copy and pasted this over to PS4 I would pull the SSD out of my playstation and download some new games on my PC.
When it comes to CCP crowd funding really should not be an option. They have too much history of far under delivering at this point. The promises they would need to make for crowd funding to work would put them at serious risk of permanently damaging their image should they deliver in the same way they have on many other projects including Dust.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Russel Moralles
Expert Intervention Caldari State
1
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Posted - 2015.08.10 07:13:00 -
[24] - Quote
DDx77 wrote:My tinfoil hat is telling me DUST 514 may make it to the 3D smartphone platform if Gunjack proves to be successful.
Tinfoil says this makes much more sense than porting to PS4 or PC or Mir space station - more reach/word of mouth ( more players) - No need for jaw dropping super cool next gen graphics - game can be simplified to allow better performance - Dust is already set up like a "free" phone game with many ways to pay for stuff - Rattati would love to see us all look like idiots in those 3D helmets and lose our girlfriends - They can finally add zombies and cats - imagine falling out of the MCC in 3D suiciding into a rock and then throwing up all over yourself due to motion sickness - Annoying all who hate Myofib jumping and doing it in 3D
Tinfoil is delicious!
Just freaking lmfuckingao. |
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