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Buwaro Draemon
WarRavens
1
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Posted - 2015.08.03 05:52:00 -
[1] - Quote
Now I want you all to know that this is my opinion.
Okay, so, I've been thinking about it. And the more it comes to me that Commandos are off balancing AI/AV as they can do both easily (especially the Minmatar Commando). Now, yes, in some games like Battlefield, you can have your primary with an AV weapon but comparing the TTK of a Commando with that of a Battlefield soldier, well, it can take somewhat of a wallop if well fitted.
Now, I'm saying this because back before all Commandos were added, the only AV players were the true ones that specialized in it. Now? Get a Minmatar Commando, some Swarms and fire away. Infantry isn't a problem either because you can gun them down with the Combat Rifle easily. A tank gets too close? Whip out the swarms.
Now, all I am saying is that Commandos, in my point of view, are unbalancing AI/AV. Therefore an unnecesary addition to the game. Fun. But unnecesary.
Now, I do use Commandos myself, infact, the Minmatar Commando was the first suit I specced into when 1.8 came because I kmew what it would become (sadly Scout 514 overshadowed it as with every other suit in the game) and to be honest with all of you guys, AV vs V will never achieve true balance as long as Commandos exist (or they still receive weapon damage bonus) mix that with the Warbarge damage bonus and vehicles will have nowhere to go.
Commandos were a fun idea but an unnecesary one.
Excuse my grammar.
The Forums are a special place.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.03 05:59:00 -
[2] - Quote
None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Beld Errmon
1
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Posted - 2015.08.03 06:08:00 -
[3] - Quote
Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text?
I don't think you know what a wall of text actually is.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.03 06:10:00 -
[4] - Quote
Beld Errmon wrote:Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text? I don't think you know what a wall of text actually is.
I don't think you comprehend how little I give a sh*t about grammar semantics.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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nelo kazuma
Ecce Initio RLC. RUST415
336
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Posted - 2015.08.03 11:45:00 -
[5] - Quote
Commandos serve a vital role but are not invincible there poor regen on all variants make them high dmg output but they cannot tank dmg easily spotted profile slow movement n big hit box so yes they are strong but fragile. Not efficient at close range compared to assaults or scts or heavies but in a class of their own
FOR THE STATE ^(-_-) Cal Loyalist For Life
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.03 13:25:00 -
[6] - Quote
Yep, commando was a bad idea. Gave players too easy an option and killed any reason to have medium suits.
MY CPM2 PLATFORM
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.03 13:26:00 -
[7] - Quote
nelo kazuma wrote:Commandos serve a vital role but are not invincible there poor regen on all variants make them high dmg output but they cannot tank dmg easily spotted profile slow movement n big hit box so yes they are strong but fragile. Not efficient at close range compared to assaults or scts or heavies but in a class of their own
Negligible drawback just like Sentinel with HMG under the circumstances of this game.
MY CPM2 PLATFORM
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.08.03 13:32:00 -
[8] - Quote
Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text?
Ya' know, at first I was gonna try and contradict that as being far too sweeping of a statement-
But it's actually totally right....
O.G. Pink Fluffy Bunny
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.08.03 13:37:00 -
[9] - Quote
nelo kazuma wrote:Commandos serve a vital role but are not invincible there poor regen on all variants make them high dmg output but they cannot tank dmg easily spotted profile slow movement n big hit box so yes they are strong but fragile. Not efficient at close range compared to assaults or scts or heavies but in a class of their own
MinMando far from slow
"Anybody order chaos?"
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DUST Fiend
17
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Posted - 2015.08.03 14:18:00 -
[10] - Quote
It wasn't so bad back when swarms were terrible, but now if you so much as enter their LoS you're probably going to have a bad day.
Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.08.03 17:08:00 -
[11] - Quote
Breakin Stuff wrote:Beld Errmon wrote:Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text? I don't think you know what a wall of text actually is. I don't think you comprehend how little I give a sh*t about grammar semantics. Your original comment contributed nothing. your reply contributed even less. gg.
PSN: RationalSpark
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Cesar Geronimo
DUST University Ivy League
31
|
Posted - 2015.08.03 17:20:00 -
[12] - Quote
Buwaro Draemon wrote:Now I want you all to know that this is my opinion.
Okay, so, I've been thinking about it. And the more it comes to me that Commandos are off balancing AI/AV as they can do both easily (especially the Minmatar Commando). Now, yes, in some games like Battlefield, you can have your primary with an AV weapon but comparing the TTK of a Commando with that of a Battlefield soldier, well, it can take somewhat of a wallop if well fitted.
Now, I'm saying this because back before all Commandos were added, the only AV players were the true ones that specialized in it. Now? Get a Minmatar Commando, some Swarms and fire away. Infantry isn't a problem either because you can gun them down with the Combat Rifle easily. A tank gets too close? Whip out the swarms.
Now, all I am saying is that Commandos, in my point of view, are unbalancing AI/AV. Therefore an unnecesary addition to the game. Fun. But unnecesary.
Now, I do use Commandos myself, infact, the Minmatar Commando was the first suit I specced into when 1.8 came because I kmew what it would become (sadly Scout 514 overshadowed it as with every other suit in the game) and to be honest with all of you guys, AV vs V will never achieve true balance as long as Commandos exist (or they still receive weapon damage bonus) mix that with the Warbarge damage bonus and vehicles will have nowhere to go.
Commandos were a fun idea but an unnecesary one.
Excuse my grammar.
I don't understand your issue... Versatility with light weapons is the *one* indisputable strength the Commando is supposed to have, because god knows the suit is outclassed in most other categories...
I've been exclusively running a Centurion since the first day APEX suits were released. Yes, I've experimented with countless loadouts and it's sweet when you choose the perfect one for a given situation or map, but the winds of battle shift quickly and it's also very easy to be 'caught out' in an ineffective fitting without a resupply depot in sight...I've enjoyed using the Commando, but it has the most drawbacks of any suit, being in that "middle ground" purgatory -- I don't have the open-ground speed+agility of Assaults, but I don't have the entrenched defensive CQC firepower and survivability of Sentinels...To say nothing of the fact that my suit's passive scan sees less than everyone else (although equipping a scanner can negate some of this) while being visible to *everyone*, which means when I'm alone I'm a free kill for even the nubbiest of Scouts...
Yeah, I've gotten my share of vehicle kills with the trusty PLC, but the majority of them are the Militia/Basic variants... Any ADV/PRO tank driver with half a brain just flees on the off chance I catch them with their hardeners off and get a couple of PLC shots in...And I sure as hell can't give chase with such a slow sprint speed!
Ironically, I have much more success against the more troublesome vehicles using a speed/damp Scout fit, and I imagine most others do, too. So I don't know why you believe the Commando is gamebreaking for AV... |
Aidualc
LATINOS KILLERS CORP RUST415
499
|
Posted - 2015.08.03 17:29:00 -
[13] - Quote
Heracles Porche already did a video... https://www.youtube.com/watch?v=NsLQZecCaHc Commando Powa !!!
Real men kill with barely hands and two light weapons
Sassy Players kills with OP Core-nades and scramble rifles :V
-- Ecce Initio -- Tomate Pote --
**Respectu, Honorem, Value, Unionem****
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
94
|
Posted - 2015.08.03 19:15:00 -
[14] - Quote
DUST Fiend wrote:It wasn't so bad back when swarms were terrible, but now if you so much as enter their LoS you're probably going to have a bad day.
Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players.
Oh my....why did it never occur to me to do this. To think all that time I ran a Minmando with swarms I had a real secondary weapon for my defense. Clearly I was a terrible commando for not realizing this brilliant trick!
KEQ Diplomat
Gallente Loyalist ... Come at me bro.
A grenade to the head will most certainly get you dead.
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DUST Fiend
17
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Posted - 2015.08.03 19:29:00 -
[15] - Quote
Alcina Nektaria wrote:DUST Fiend wrote:It wasn't so bad back when swarms were terrible, but now if you so much as enter their LoS you're probably going to have a bad day.
Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players. Oh my....why did it never occur to me to do this. To think all that time I ran a Minmando with swarms I had a real secondary weapon for my defense. Clearly I was a terrible commando for not realizing this brilliant trick! And that's your choice. People who actually like to clear vehicles tend to run dual swarms and either stick with squads or abuse supply depots.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.03 22:35:00 -
[16] - Quote
Vrain Matari wrote:Breakin Stuff wrote:Beld Errmon wrote:Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text? I don't think you know what a wall of text actually is. I don't think you comprehend how little I give a sh*t about grammar semantics. Your original comment contributed nothing. your reply contributed even less. gg.
Your attempts at public shaming will only affect people who care if they are liked.
Get over yourself.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Mejt0
Dead Man's Game
2
|
Posted - 2015.08.03 22:49:00 -
[17] - Quote
Commando is a good support role. So that's it.
Bring in an assault and it will ***** slap every commando.
Loyal to The State
Official Caldari Commando User
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TIGER SHARK1501
Savage Bullet RUST415
317
|
Posted - 2015.08.03 23:18:00 -
[18] - Quote
Are great!! \o/ |
Larkson Crazy Eye
WarRavens
159
|
Posted - 2015.08.03 23:27:00 -
[19] - Quote
Call me crazy but I can't see the point of using two swarms unless your not very skilled in swarms or M. commando. The reload speed once you've maxed out both is way faster than switching weapons far as I can tell. Why would you use two swarms? I mean sure you could run out of ammo if there are that many vehicles around, but again nano hives are pretty easy to fit.
Honestly if you want to go OP I'd say mix it up once PLC and once swarm. Sure your suit bonus would really apply to one weapon, depending on your race but think. First shot should hopefully be the PLC to drastically lower their shields while you have a free shot. Once they start to run finish them off with swarms. Plus an added bonus most people run instantly the second they see a swarm launcher, on the other hand many tanks are dumb enough to try and charge a PLC user to kill them off thinking their easy kills.
For all the griping about commando's though the best AV is always a forge gun from afar (officer for the win) or a jumpy scout fit with a PLC and proto AV grenades. PLC to soften them up and spamming 3 grenades to finish them off. All while jumping around, or even on the tank, which allows them to avoid fire a lot better than any commando with a gain missile trail telling the enemy exactly where you are.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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jordy mack
WarRavens
650
|
Posted - 2015.08.04 01:52:00 -
[20] - Quote
commandos rock
Less QQ more PewPew
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Reign Omega
T.H.I.R.D R.O.C.K
1
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Posted - 2015.08.04 02:20:00 -
[21] - Quote
I use my commandos for quite a variety. Gcom for Av/Ai/Ai with a rifle and a cannon. A rifle and a mass driver for AoD. A rifle and a laser for campers in the rafters. A rifle and a sniper for....well....camping with a bag of chips. 2 rifles for bumrush mode. Same with all the Mandies, I have one on each character. They're fun to fit with a plethora of uses, of which they do not break or infringe in any.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! The Incursions are back... and they're golden baby!
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Cesar Geronimo
DUST University Ivy League
39
|
Posted - 2015.08.04 03:48:00 -
[22] - Quote
DUST Fiend wrote:Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players.
Seriously -- As someone who has tried almost every light combination for the hell of it, who in the name of hell would run double swarms? At least Swarms+PLC makes a little bit of sense because it allows you to strip shields before firing swarms...
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Beld Errmon
1
|
Posted - 2015.08.04 04:13:00 -
[23] - Quote
Cesar Geronimo wrote:DUST Fiend wrote:Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players. Seriously -- As someone who has tried almost every light combination for the hell of it, who in the name of hell would run double swarms? At least Swarms+PLC makes a little bit of sense because it allows you to strip shields before firing swarms...
someone standing right next to a supply depot.
I gotta say i'm very biased against commandos, as a dropship pilot swarms are the bane of my existence especially, one minmando is enough to keep me out of an area and considering that much of the game now is domination that one suit means I might as well land and recall.
But besides the bonus one suit gets to swarms its not really the suit i have a problem with its the balance between swarms and dropships, not gunna derail the subject and talk about that.
Only thing I could suggest for the commando in general is to take away its equipment slot, despite having light weapons it should be like the heavy, dependent on a logi to function.
Assault Dropship Pilot
Semi-Retired Closed Bittervet
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
94
|
Posted - 2015.08.04 13:11:00 -
[24] - Quote
Larkson Crazy Eye wrote:Call me crazy but I can't see the point of using two swarms unless your not very skilled in swarms or M. commando. The reload speed once you've maxed out both is way faster than switching weapons far as I can tell. Why would you use two swarms?
I see your point but switching weapons with a simple push of a button is far faster than the reload speed even at reload 5. Those are precious seconds that you could just fire another round of swarms. That is why people use sidearms when their clips empty. In my honest opinion from various guns I've used, the only successful reload maxed out in a tight spot is the combat rifle.
I'm still so shocked I never thought of this before.
KEQ Diplomat
Gallente Loyalist ... Come at me bro.
A grenade to the head will most certainly get you dead.
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Cesar Geronimo
DUST University Ivy League
40
|
Posted - 2015.08.04 14:07:00 -
[25] - Quote
DUST Fiend wrote:Alcina Nektaria wrote:DUST Fiend wrote:It wasn't so bad back when swarms were terrible, but now if you so much as enter their LoS you're probably going to have a bad day.
Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players. Oh my....why did it never occur to me to do this. To think all that time I ran a Minmando with swarms I had a real secondary weapon for my defense. Clearly I was a terrible commando for not realizing this brilliant trick! And that's your choice. People who actually like to clear vehicles tend to run dual swarms and either stick with squads or abuse supply depots.
If you're running dual swarms, you'd better have a few squadmates watching your back since you're worthless against infantry...Unless you're just talking about perching yourself on some distant rooftop and spamming away... |
Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
95
|
Posted - 2015.08.04 14:10:00 -
[26] - Quote
Cesar Geronimo wrote:DUST Fiend wrote:Alcina Nektaria wrote:DUST Fiend wrote:It wasn't so bad back when swarms were terrible, but now if you so much as enter their LoS you're probably going to have a bad day.
Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players. Oh my....why did it never occur to me to do this. To think all that time I ran a Minmando with swarms I had a real secondary weapon for my defense. Clearly I was a terrible commando for not realizing this brilliant trick! And that's your choice. People who actually like to clear vehicles tend to run dual swarms and either stick with squads or abuse supply depots. If you're running dual swarms, you'd better have a few squadmates watching your back since you're worthless against infantry...Unless you're just talking about perching yourself on some distant rooftop and spamming away...
With a bottle of Captain Morgan and a taco
KEQ Diplomat
Gallente Loyalist ... Come at me bro.
A grenade to the head will most certainly get you dead.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.04 14:11:00 -
[27] - Quote
Alcina Nektaria wrote:Larkson Crazy Eye wrote:Call me crazy but I can't see the point of using two swarms unless your not very skilled in swarms or M. commando. The reload speed once you've maxed out both is way faster than switching weapons far as I can tell. Why would you use two swarms? I see your point but switching weapons with a simple push of a button is far faster than the reload speed even at reload 5. Those are precious seconds that you could just fire another round of swarms. That is why people use sidearms when their clips empty. In my honest opinion from various guns I've used, the only successful reload maxed out in a tight spot is the combat rifle. I'm still so shocked I never thought of this before.
Commando is MUCH faster reloading than pretty much any other suit. It gets two reload bonuses, so it depends entirely on the weapon.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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CUSE TOWN333
0uter.Heaven
2
|
Posted - 2015.08.04 14:30:00 -
[28] - Quote
Alcina Nektaria wrote:DUST Fiend wrote:It wasn't so bad back when swarms were terrible, but now if you so much as enter their LoS you're probably going to have a bad day.
Supply depots are probably the real culprit, since running to an SD, grabbing your dual swarms, spamming them, then switching back is a totally acceptable and typically playstyle for most AV players. Oh my....why did it never occur to me to do this. To think all that time I ran a Minmando with swarms I had a real secondary weapon for my defense. Clearly I was a terrible commando for not realizing this brilliant trick! cause real tryhards only need one swarm launcher to take down a vehicle.
CBM
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korrah silain
True Illuminate
107
|
Posted - 2015.08.04 14:45:00 -
[29] - Quote
Personally I run galmando specifically because I find it easier to ignore tanks, using PLC to scare them off if they annoy me. My favorite fit is my 'buccaneer' suit: shotty, burst ar, double myos(mainly for damage, though the hop is good for ducking behind corners if you get caught) armor rep, kincat, and cardiac regs(gotta love combat drugs) and a needle for my equipment(gotta love sharing combat drugs) yarrr matey!
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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Scotty AI MatchMaker
WarRavens
259
|
Posted - 2015.08.04 14:52:00 -
[30] - Quote
Buwaro Draemon wrote:Now I want you all to know that this is my opinion.
Okay, so, I've been thinking about it. And the more it comes to me that Commandos are off balancing AI/AV as they can do both easily (especially the Minmatar Commando). Now, yes, in some games like Battlefield, you can have your primary with an AV weapon but comparing the TTK of a Commando with that of a Battlefield soldier, well, it can take somewhat of a wallop if well fitted.
Now, I'm saying this because back before all Commandos were added, the only AV players were the true ones that specialized in it. Now? Get a Minmatar Commando, some Swarms and fire away. Infantry isn't a problem either because you can gun them down with the Combat Rifle easily. A tank gets too close? Whip out the swarms.
Now, all I am saying is that Commandos, in my point of view, are unbalancing AI/AV. Therefore an unnecesary addition to the game. Fun. But unnecesary.
Now, I do use Commandos myself, infact, the Minmatar Commando was the first suit I specced into when 1.8 came because I kmew what it would become (sadly Scout 514 overshadowed it as with every other suit in the game) and to be honest with all of you guys, AV vs V will never achieve true balance as long as Commandos exist (or they still receive weapon damage bonus) mix that with the Warbarge damage bonus and vehicles will have nowhere to go.
Commandos were a fun idea but an unnecesary one.
Excuse my grammar.
i only use cal commandos, you want to have it removed?
'The shadows betray you because they belong to me,'
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Sardonk Eternia
Tiny Universe
364
|
Posted - 2015.08.04 21:36:00 -
[31] - Quote
nelo kazuma wrote:Commandos serve a vital role but are not invincible there poor regen on all variants make them high dmg output but they cannot tank dmg easily spotted profile slow movement n big hit box so yes they are strong but fragile. Not efficient at close range compared to assaults or scts or heavies but in a class of their own
Your run-on sentence hurt my brain.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Jammer Jalapeno
Kirjuun Heiian
286
|
Posted - 2015.08.04 22:11:00 -
[32] - Quote
Excuse me sir some of us Amarr Folk enjoy running Dual Lasers or Laser Scrams on our mandos.
MmMmMm Glitter
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Archer Killian
A13 SHIELD
17
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Posted - 2015.08.04 22:23:00 -
[33] - Quote
Whenever these anti-swarm threads pop up I find myself thinking... how many times did our team get mown down by proto cannons on a tank? How may times did some brylcream coiffed mincer swoop down in he's ads and pwn our lot and fly away untouchable?
And... I can't bring myself to find a jot of sympathy.
"The best enemy is the one that shoots at you all game... and misses!"
Dedicated Commando:- All races
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Larkson Crazy Eye
WarRavens
168
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Posted - 2015.08.04 22:47:00 -
[34] - Quote
Archer Killian wrote:Whenever these anti-swarm threads pop up I find myself thinking... how many times did our team get mown down by proto cannons on a tank? How may times did some brylcream coiffed mincer swoop down in he's ads and pwn our lot and fly away untouchable? And... I can't bring myself to find a jot of sympathy.
Plus with the shortened lock on range and huge visible effect using swarms is practically a death sentence. IT screams 'easy kill here' to every one within sight. If the vehicle doesn't simply turn around and kill you in 1 second flat the surrounding infantry will. I mean even a drop ship's small turrets can one shot you pretty easily with the missiles right now. Sure swarms almost always hit, unless you know they go behind any kind of obstacle or just out run their pathetic range since most DS fly faster than the missiles do. But people tend to forget that their dmg isn't any better than any other form of AV and are completely useless against every thing else. You can't even lock on to a large turret installation unless it's been hacked by the enemy team already.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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korrah silain
True Illuminate
109
|
Posted - 2015.08.04 22:57:00 -
[35] - Quote
Just realised this is a stealth anti swarm thread. Lol
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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Larkson Crazy Eye
WarRavens
168
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Posted - 2015.08.04 23:06:00 -
[36] - Quote
korrah silain wrote:Just realised this is a stealth anti swarm thread. Lol
pretty much until M commando made swarms half way decent no one cared about swarms or commando's for that matter lol. Now with the reload bonus and extra dmg swarms are almost deadly, almost. I still don't feel for the sacrifice of being able to do anything else swarms are deadly enough. It's a super specialist weapon that isn't that great at it's specialization. It's like if a sniper riffle had 20m range....
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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korrah silain
True Illuminate
109
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Posted - 2015.08.04 23:19:00 -
[37] - Quote
Larkson Crazy Eye wrote:korrah silain wrote:Just realised this is a stealth anti swarm thread. Lol pretty much until M commando made swarms half way decent no one cared about swarms or commando's for that matter lol. Now with the reload bonus and extra dmg swarms are almost deadly, almost. I still don't feel for the sacrifice of being able to do anything else swarms are deadly enough. It's a super specialist weapon that isn't that great at it's specialization. It's like if a sniper riffle had 20m range.... Vehicle q.qers gonna q.q I guess...
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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DDx77
Random Gunz Rise Of Legion.
342
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Posted - 2015.08.05 00:20:00 -
[38] - Quote
I disagree with all ALLLLLLLLLL
When Commandos start dominating PC's and Vehicle's stop farming infantry then post a topic like this.
A Commando can use AV and defend itself from infantry.
Any other dedicated AV Med fit might as well forget coming back alive - pure AV can be (IT IS) the most unrewarding role in the game.
Last I checked Vehicles are fine and Commando's need more CPU/PG
Personally I would like the Commando's to have higher HP but take on more of a "Logi" type of bonus and remove the lazy damage bonus. ( ie: The Gal Commando could get the logi bonus to Active scanners. The Amarr Commando could get a -USEFUL- passive Precision/Range Bonus. The Cal Commando could get a flat light weapon kick reduction or range increase bonus. The Minmatar could get a large ammo capacity bonus) - but that is just me
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REDBACK96USMC
NORTH K0REA
223
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Posted - 2015.08.05 00:23:00 -
[39] - Quote
Breakin Stuff wrote:Beld Errmon wrote:Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text? I don't think you know what a wall of text actually is. I don't think you comprehend how little I give a sh*t about grammar semantics.
Proper Grammar is the difference between, "Helping your Uncle Jack off a horse." and "Helping your uncle jack off a horse."
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Buwaro Draemon
WarRavens
1
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Posted - 2015.08.05 01:48:00 -
[40] - Quote
korrah silain wrote:Just realised this is a stealth anti swarm thread. Lol This is not a stealth anti-swarm thread. This threas is about my opinion on how Commando suits are borderlining between Av and Ai since they can do both. Espcially the Minmando.
See it as you may but I know what this threas is not.
The Forums are a special place.
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DeadlyAztec11
8
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Posted - 2015.08.05 04:27:00 -
[41] - Quote
Any properly fitted Assault suit can quickly down any Commando with relative ease.
The Commando class suffers in several areas. Regeneration, movement and Electronic Warfare. Electronic Warfare is a lost cause because of a low amount of slots. Extra movement is possible through biotic modules though they tend to come in the way of more HP and regeneration. Regeneration is important though is useless without protection while health is recuperated. Adding additional HP is usually a death sentence because while it will come in useful during 1 v 1's you will struggle to recuperate in time to face a second oponent in quick succession.
As you may have noticed, Commandos tend to only be good at offensive combat when they are not being targeted plus any other area they choose to specialize in.
Also, while Commandos may have great AV potential they are merely equal to Assaults who have more mobility and regeneration, Scouts who have greater movement, regeneration and EWAR, as well as Sentinels who can use the Forge gun to hit across the map instantaneously.
Commandos are not upsetting anything.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.05 07:42:00 -
[42] - Quote
REDBACK96USMC wrote:Breakin Stuff wrote:Beld Errmon wrote:Breakin Stuff wrote:None of the classes are distinctly necessary.
We could have a functional game with just caldari medium frames.
Was there a point to the wall of text? I don't think you know what a wall of text actually is. I don't think you comprehend how little I give a sh*t about grammar semantics. Proper Grammar is the difference between, "Helping your Uncle Jack off a horse." and "Helping your uncle jack off a horse." the second one is the proper use of the language IMHO. Now I know what you did last summer.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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