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Larkson Crazy Eye
WarRavens
159
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Posted - 2015.08.03 23:27:00 -
[1] - Quote
Call me crazy but I can't see the point of using two swarms unless your not very skilled in swarms or M. commando. The reload speed once you've maxed out both is way faster than switching weapons far as I can tell. Why would you use two swarms? I mean sure you could run out of ammo if there are that many vehicles around, but again nano hives are pretty easy to fit.
Honestly if you want to go OP I'd say mix it up once PLC and once swarm. Sure your suit bonus would really apply to one weapon, depending on your race but think. First shot should hopefully be the PLC to drastically lower their shields while you have a free shot. Once they start to run finish them off with swarms. Plus an added bonus most people run instantly the second they see a swarm launcher, on the other hand many tanks are dumb enough to try and charge a PLC user to kill them off thinking their easy kills.
For all the griping about commando's though the best AV is always a forge gun from afar (officer for the win) or a jumpy scout fit with a PLC and proto AV grenades. PLC to soften them up and spamming 3 grenades to finish them off. All while jumping around, or even on the tank, which allows them to avoid fire a lot better than any commando with a gain missile trail telling the enemy exactly where you are.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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Larkson Crazy Eye
WarRavens
168
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Posted - 2015.08.04 22:47:00 -
[2] - Quote
Archer Killian wrote:Whenever these anti-swarm threads pop up I find myself thinking... how many times did our team get mown down by proto cannons on a tank? How may times did some brylcream coiffed mincer swoop down in he's ads and pwn our lot and fly away untouchable? And... I can't bring myself to find a jot of sympathy.
Plus with the shortened lock on range and huge visible effect using swarms is practically a death sentence. IT screams 'easy kill here' to every one within sight. If the vehicle doesn't simply turn around and kill you in 1 second flat the surrounding infantry will. I mean even a drop ship's small turrets can one shot you pretty easily with the missiles right now. Sure swarms almost always hit, unless you know they go behind any kind of obstacle or just out run their pathetic range since most DS fly faster than the missiles do. But people tend to forget that their dmg isn't any better than any other form of AV and are completely useless against every thing else. You can't even lock on to a large turret installation unless it's been hacked by the enemy team already.
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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Larkson Crazy Eye
WarRavens
168
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Posted - 2015.08.04 23:06:00 -
[3] - Quote
korrah silain wrote:Just realised this is a stealth anti swarm thread. Lol
pretty much until M commando made swarms half way decent no one cared about swarms or commando's for that matter lol. Now with the reload bonus and extra dmg swarms are almost deadly, almost. I still don't feel for the sacrifice of being able to do anything else swarms are deadly enough. It's a super specialist weapon that isn't that great at it's specialization. It's like if a sniper riffle had 20m range....
Ib Halfheart, Goblin Tactician: "Everybody but me--CHARGE!"
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