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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.07.05 12:37:00 -
[1] - Quote
CCP is it actually a good idea to have this pocket sniper? Ive looked it up how much damage potential that thing has and its quite disturbing. We are even capable to do more damage then a thale without damage mods on it. So here is how you can make your bolt pistol deal over 400HP damage per shot (thats vs armor):
-Kaalakiota bolt pistol -proficency 5 on it -tripple sidearm damage mods (+8% damage each) -armor damage bonus
Seriously you probs can 2 shot allmost any assault suit in the game with such a setup. The first shot shreds their shields and takes a chunk of their armor and the second shot will more then likely kill them. Heavys can probs take around 4 shots to kill with such a setup but still we are talking about beeing better then a sniper rifle in terms of damage.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Duke Noobiam
Incorruptibles
488
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Posted - 2015.07.05 12:56:00 -
[2] - Quote
And the aim assist is so strong with this sidearm that it's almost impossible to miss. |
I-Shayz-I
I----------I
5
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Posted - 2015.07.05 13:08:00 -
[3] - Quote
It's basically a shotgun that has the range of a rifle and the headshot bonus of a sniper, with enough ammo to take on a squad of sentinels.
...and it fits in your pocket!
7162 wp with a Repair Tool!
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Raven-747
WarRavens D.E.F.I.A.N.C.E
82
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Posted - 2015.07.05 13:39:00 -
[4] - Quote
hahaha yeah i have heard that before. Btw melee does 1.7k damage and a lai dai grenade (not the packed does) 7.1k damage. Why not fix these?
You can complain all you want about lasers. Despite the nerfs it will rip you to shreds.
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
790
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Posted - 2015.07.05 13:42:00 -
[5] - Quote
I personally would like it to have 8 rounds and like 100,110,120 damage per round
CEO of 48th Special Operations Force
Twitter-@48SOF
Scout and Assault GK.0
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Nocturnal Soul
Primordial Threat
7
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Posted - 2015.07.05 13:46:00 -
[6] - Quote
ITS NOT OP THOUGH!!!!
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.05 13:51:00 -
[7] - Quote
Duke Noobiam wrote:And the aim assist is so strong with this sidearm that it's almost impossible to miss. Yeah, the aim assist magnetism is WAY out of whack.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.05 13:55:00 -
[8] - Quote
Raven-747 wrote:hahaha yeah i have heard that before. Btw melee does 1.7k damage and a lai dai grenade (not the packed does) 7.1k damage. Why not fix these? Lol this argument is so stupid.
A FORGE GUN DOES 2K DAMAGE, WHY NOT FIX THOSE.
AN NULL CANNON DOES DAMAGE TO MCC, WHY NIT FIX THOSE
Lucent Echelon Chat Channel is fixed
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Mejt0
Dead Man's Game
1
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Posted - 2015.07.05 15:01:00 -
[9] - Quote
Super mario bros are jumping faster than i can move my camera up and down. Better fix real issues instead of [op] stuff.
Loyal to The State
Member of State Protectorate //
Belongs to Patriots power bloc
Civire Bloodline
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I-Shayz-I
I----------I
5
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Posted - 2015.07.05 15:17:00 -
[10] - Quote
Sgt Kirk wrote:AN NULL CANNON DOES DAMAGE TO MCC, WHY NIT FIX THOSE
ERY GUN KIL ME, Y NO FIX THO
I DIE. FIX
FIX
7162 wp with a Repair Tool!
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Count- -Crotchula
Namtar Elite Gallente Federation
86
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Posted - 2015.07.05 15:19:00 -
[11] - Quote
it is pathetic, most scouts don't even use shotguns anymore, at least not to properly fight you with,
people use it all the time when you're trying to retreat.
it's ridiculously overpowered yet nothing has been done about it, anybody with any sense in their head can see that having a sniper rifle in your pocket is not a good idea.
was the damage value at random? how was it decided what was a good amount of damage for this weapon to do? I honestly think that it was not tested at all and was just bunged in the game as randomly and quickly as possible because if anyone actually tested this and were happy they need to be fired. |
Larkson Crazy Eye
WarRavens D.E.F.I.A.N.C.E
13
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Posted - 2015.07.05 15:56:00 -
[12] - Quote
Yeah it's a bit OP for a side arm with a fast reload/ROF to be able to head shot for 1k+ dmg without to many dmg mods. Add to that if you jump your more likely to get a head shot from above than anything else if you hit makes this a 50ish meter death cannon. it's also way out of balance of anything else in the game that is that deadly in a single shot. Forge guns and plasma cannons are single shot items, the sniper riffle may have 3-5 round clips but they do suffer from a longer reload time and scope sway.
Over all I think a nice balance would be to either cut the dmg in half, or lower the rounds per clip down to 1 or something. That way you don't have a semi automatic weapon capable of one hit killing a heavy. |
rizan baig
Random Gunz Rise Of Legion.
7
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Posted - 2015.07.05 16:10:00 -
[13] - Quote
Raven-747 wrote:hahaha yeah i have heard that before. Btw melee does 1.7k damage and a lai dai grenade (not the packed does) 7.1k damage. Why not fix these?
WHAT?? Melee does 1.7k??? *Switches to old man voice* Back in my day, you couldn't melee an uplink even if your life depended on it!!!!!
"ISK is temporary...... BPOs last forever"
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SHADOWBlood ASSASSIN
The Hundred Acre Hood Rise Of Legion.
298
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Posted - 2015.07.05 16:20:00 -
[14] - Quote
The aim assist is GOD MODE. I was playing in a bush 3 weeks ago, and I got 6 headshot kills in a row (ask StoneTitan, he kept getting the extra Squad Lead Commision). Dual Kaalakiota Bolt Pistol, Reload V, Prof IV. It rocks. I have almost 2 million SP in SMG's but I don't ever use them anymore. Why spray and pray when you can just kill things instantly?
"You only need a hundred acres to have one helluva hood"
-Shadow
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SLENDER M4N
Xer Cloud Consortium
667
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Posted - 2015.07.05 18:51:00 -
[15] - Quote
I agree with the whole AA being too strong. Some how headshots can be achieved from a distance and while hipfiring the Bolt, But I will disagree with it being overpowered. It's like the ScR. It hits hard and does so much damage, yet not a lot of people use it.
Our Lord and savior, Munson punched me and RE'd me! I feel loved <3
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Mejt0
Dead Man's Game
1
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Posted - 2015.07.05 19:27:00 -
[16] - Quote
SHADOWBlood ASSASSIN wrote:The aim assist is GOD MODE. I was playing in a bush 3 weeks ago, and I got 6 headshot kills in a row (ask StoneTitan, he kept getting the extra Squad Lead Commision). Dual Kaalakiota Bolt Pistol, Reload V, Prof IV. It rocks. I have almost 2 million SP in SMG's but I don't ever use them anymore. Why spray and pray when you can just kill things instantly?
I want to add that Ion Pistol has the same AA level as Bolt Pistol. You can score magic headshots with both.
Loyal to The State
Member of State Protectorate //
Belongs to Patriots power bloc
Civire Bloodline
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maybe deadcatz
Horizons' Edge No Context
262
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Posted - 2015.07.05 19:32:00 -
[17] - Quote
Count- -Crotchula wrote:it is pathetic, most scouts don't even use shotguns anymore, at least not to properly fight you with,
people use it all the time when you're trying to retreat.
i use shotguns.... actually thats all i use anymore. that and a sidearm, only scout suit is a scout a1
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
189
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Posted - 2015.07.05 20:56:00 -
[18] - Quote
Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't use damage mod's would be royally screwed over, increasing disparity to shield vs armor.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.07.05 22:12:00 -
[19] - Quote
AimAss is strong on this one. That is true, but since im not killed by this pistol frequently i dont se issue. But yea AimAss is strong, that is reality but to be honest. How you want balance this weapon? If you take down the "third hand magic" with that kick and rate it will be less usefull one i presume. Or there is a way, just take out AimAss for all wapons and try to balance it through atributes/performance. But for something like that we need to know if all weapons are curently implemented and really balanced. What i think will be run for longer time.
"Caller of the Monolith"
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Gengis-Kun
Prima Gallicus
9
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Posted - 2015.07.06 02:17:00 -
[20] - Quote
My blueberry are broken and do nothing fix it
Smile .. .. Tomorrow will be worse
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Yoda Boss
Dem Durrty Boyz
160
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Posted - 2015.07.06 02:22:00 -
[21] - Quote
The sidearm sniper. More range then a AR... lol
(Gê¬n+Ç-´)GèâGöüGÿån+ƒGû¬.°n+í¤GÿåGùÅ.° GÖñGÖíTrade/saleGÖºGÖñ
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
192
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Posted - 2015.07.06 02:38:00 -
[22] - Quote
Yoda Boss wrote:The sidearm sniper. More range then a AR... lol
Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP.
Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy.
That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Yoda Boss
Dem Durrty Boyz
160
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Posted - 2015.07.06 03:04:00 -
[23] - Quote
Zan Azikuchi wrote:Yoda Boss wrote:The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP. Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy. That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's.
Idk you. Idk what your talking about. I honestly didn't read anything you wrote bud.
The Bp is strong. But it only has 4 shots so it's of little use to me. I try to use it but usually die. I personally use a smg because toxin bpo and I miss a lot of shots. It DOSE have some magical aim assistance. Like it shoots around corners. I've killed people that should not have died with a bp.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒGû¬.°n+í¤GÿåGùÅ.° GÖñGÖíTrade/saleGÖºGÖñ
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Bradric Banewolf
D3ATH CARD RUST415
964
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Posted - 2015.07.06 03:16:00 -
[24] - Quote
Jesus Chrysler said this month's ago. Bolt pistol and Scrambler rifle is OP. Won't Change though.
"Anybody order chaos?"
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Echo 1991
Dead Man's Game
899
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Posted - 2015.07.06 03:38:00 -
[25] - Quote
Zan Azikuchi wrote:Yoda Boss wrote:The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP. Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy. That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's. A sidearm doing 1000+ damage in 2 shots with magic aim assist is balanced to you?? Stop acting like this is some caldari witch hunt and accept the fact it isn't balanced.
If an ion pistol was that efficient you'd be screaming for a nerf no doubt.
One other thing, the only weapon type that completely wrecks shields is the laser based ones, the AR and ARR do similar damage to the tank they are strong against and the ARR gets 35m more optimal range.
Wanna play eve?
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
192
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Posted - 2015.07.06 03:49:00 -
[26] - Quote
Echo 1991 wrote:Zan Azikuchi wrote:Yoda Boss wrote:The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP. Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy. That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's. A sidearm doing 1000+ damage in 2 shots with magic aim assist is balanced to you?? Stop acting like this is some caldari witch hunt and accept the fact it isn't balanced. If an ion pistol was that efficient you'd be screaming for a nerf no doubt. One other thing, the only weapon type that completely wrecks shields is the laser based ones, the AR and ARR do similar damage to the tank they are strong against and the ARR gets 35m more optimal range.
If the tank's aren't OP with double/triple hardener's then the BP isn't OP, simple as that.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.07.06 03:51:00 -
[27] - Quote
Gengis-Kun wrote:My blueberry are broken and do nothing fix it
That is possible? Boyko we won yesterday just once against you (Primas) XD
"Caller of the Monolith"
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Reign Omega
T.H.I.R.D R.O.C.K
1
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Posted - 2015.07.06 03:55:00 -
[28] - Quote
Zan Azikuchi wrote:Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't use damage mod's would be royally screwed over, increasing disparity to shield vs armor.
Except...thats only 25% of suit probability in a game where everyone can equip them, and also stack mods without sacrificing hp. How do you propose a fix?
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!! The Incursions are back... and they're golden baby!
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
192
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Posted - 2015.07.06 04:04:00 -
[29] - Quote
Reign Omega wrote:Zan Azikuchi wrote:Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't use damage mod's would be royally screwed over, increasing disparity to shield vs armor. Except...thats only 25% of suit probability in a game where everyone can equip them, and also stack mods without sacrificing hp. How do you propose a fix?
You can't fix fitting's, if people stack damage mod's it's cause CCP let them do so, because damage mod's are in high's, which let's armor's tank, you want a fix to the weapon, fix the suit's. Hell, they could even change it so that specific high alpha damage weapon's get only half of % from damage mod's. Extra coding, but doable.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Sicerly Yaw
Corrosive Synergy No Context
517
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Posted - 2015.07.06 04:24:00 -
[30] - Quote
Sgt Kirk wrote:Raven-747 wrote:hahaha yeah i have heard that before. Btw melee does 1.7k damage and a lai dai grenade (not the packed does) 7.1k damage. Why not fix these? Lol this argument is so stupid. A FORGE GUN DOES 2K DAMAGE, WHY NOT FIX THOSE. AN NULL CANNON DOES DAMAGE TO MCC, WHY NIT FIX THOSE
seriously I am so tired of people trying to nerf anything they dislike, the bolt pistol is far from OP and just to show you what happens when you take damage away from a weapon and give it less ammo just take a look at the poor breach Flaylock the gun is horrible it cant one shot anything other then some scouts and even then aiming it is terrible due to the slow fire rate and the fact that is has slow projectile speed, this thing has a 20% profile against armor so yeah you can deal a good amount of damge IF the target is standing still and you can manage to get a head shot as anything will kill you way faster or move to fast for you to be able to hit without either extreme skill or luck
the BP takes .4 seconds just to charge up before you fire EVERY SHOT meaning anyone can simply out dps you dodge the shots or take one to the face and most likely still survive if you happen to have over 300 armor and about 100 shields which most assaults if not all have enough health to take that much damage at least, if you happen to get hit by a BP then you probably deserved it because it is not an easy weapon to use although some may think it is, so I see players with good aim say wow this gun is awesome then the people that stand still and take the shots complain that its OP
it got a BUFF for a reason the BP as it used to be could hardly kill anything before the user got dropped the hip fire spread is so high that unless you stand within 15m they have almost no chance to hit you mind you getting this close is like going up to a heavy with an HMG and at range they have to ADS meaning they are slower and easier to hit
I am against nerfing just about anything other then the obviously overpowered weapons and the BP is not one of them if it was you'd see everyone and their mother using it, its a high risk high rewards weapon if you don't believe me use it, that many damage mods take away from your ability to tank if you are a shield user and for armor users damage mods work far better using other weapons as you can achieve much higher DPS values then those of the BP, not to mention that there are sidearms that do far more damge if you use them right, did you know that every head shot of an ScP does 400% damge? did you know that the Ion Pistol can be charged to achieve the same damge as that of the BP perhaps even higher? not only that but the fire rate and base damage can out DPS the BP any day, did you know they Flaylock has a better profile against armor then that of the BP?
and the ScR this rifle although not a sidearm can achieve way higher damage output before a BP even gets a chance to fire not to mention it has way better range higher damage per clip by far and a profile to shields that destroys them, even against armor it still shreds, I have yet to see a good argument against the BP other then the "hit detection being too good" we see player complain that damage does not register all the time but not with the BP and this isnt even a problem with the BP its a problem with AA and that's only if you get close enough for a BP user to take body shots at you with hip fire, again if you got that close you deserved what you got, its like getting close to a shotgun and expecting the pellets to miss
click here if you are making a new account and want some free BPO's
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