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Thread Statistics | Show CCP posts - 1 post(s) |
Scotty AI MatchMaker
WarRavens D.E.F.I.A.N.C.E
119
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Posted - 2015.07.03 13:52:00 -
[1] - Quote
A recycling center, something we can use to recycle the mangled coils and other usless salvage into warbarge components or other equipment
'There is an art to dying, but its a dying art.'
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CCP Rattati
C C P C C P Alliance
24
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Posted - 2015.07.03 14:26:00 -
[2] - Quote
Scotty AI MatchMaker wrote:A recycling center, something we can use to recycle the mangled coils and other usless salvage into warbarge components or other equipment Recycling Facility subsystem, creating Nanites, this has been my dream for a long time
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Skullmiser Vulcansu
315
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Posted - 2015.07.03 14:57:00 -
[3] - Quote
You can always sell them. I think that was the idea when those things were released.
If this game was fun, I wouldn't be playing it.
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.03 18:17:00 -
[4] - Quote
CCP Rattati wrote:Scotty AI MatchMaker wrote:A recycling center, something we can use to recycle the mangled coils and other usless salvage into warbarge components or other equipment Recycling Facility subsystem, creating Nanites, this has been my dream for a long time What would these nanites allow you to do? Or has the dream not yet crystallized that much.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Lady MDK
Kameira Lodge Amarr Empire
393
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Posted - 2015.07.03 18:32:00 -
[5] - Quote
Ripley Riley wrote:CCP Rattati wrote:Scotty AI MatchMaker wrote:A recycling center, something we can use to recycle the mangled coils and other usless salvage into warbarge components or other equipment Recycling Facility subsystem, creating Nanites, this has been my dream for a long time What would these nanites allow you to do? Or has the dream not yet crystallized that much.
Build your own weapons or dropsuits?
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Ripley Riley
Incorruptibles
11
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Posted - 2015.07.03 18:44:00 -
[6] - Quote
Lady MDK wrote:Build your own weapons or dropsuits? That's what I thought at first too, but you can easily purchase dropsuits and weapons from the market. This would not be new or interesting content then.
The experimental lab produces random officer gear, right? What if the recycler allowed you to make nanites, and nanites could be used to produce specific officer weapons and/or dropsuits. Obviously the price tag for these weapons/dropsuits would be quite high, but this would create a secondary market for "junk" items between players.
@Ripley_Riley CPM2 candidate. Ripley.Riley on Skype!
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Jenni Welsh
Reincarnation Incorporated
7
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Posted - 2015.07.03 20:03:00 -
[7] - Quote
What about increased shield and armor factories (similar to the already present dmg one) or an experimental suit factory (similar to the weapons factory... of coarse if you did that you would probably want an increase to the warbarge points produced cause as it stands if you wish to capitalize on a lvl 3 experimental weapon factory daily then you are going to need a fully upgraded warbarge and warbarge factory... adding to that already enormous warbarge point disparity would seem unappreciated)??? |
Megaman Trigger
Ready to Play
377
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Posted - 2015.07.03 20:28:00 -
[8] - Quote
Ripley Riley wrote:Lady MDK wrote:Build your own weapons or dropsuits? That's what I thought at first too, but you can easily purchase dropsuits and weapons from the market. This would not be new or interesting content then. The experimental lab produces random officer gear, right? What if the recycler allowed you to make nanites, and nanites could be used to produce specific officer weapons and/or dropsuits. Obviously the price tag for these weapons/dropsuits would be quite high, but this would create a secondary market for "junk" items between players.
Or something like; Take an Experimental Burst AR, spend nanites and a broken optic sight and get an Experimental Tactical AR.
Purifier. First Class.
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Sicerly Yaw
Corrosive Synergy No Context
489
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Posted - 2015.07.03 21:14:00 -
[9] - Quote
why do I get the feeling that Scotty is Rat mans main/alt
click here if you are making a new account and want some free BPO's
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Scotty AI MatchMaker
WarRavens D.E.F.I.A.N.C.E
125
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Posted - 2015.07.03 22:33:00 -
[10] - Quote
Sicerly Yaw wrote:why do I get the feeling that Scotty is Rat mans main/alt
No, im older
'There is an art to dying, but its a dying art.'
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Jenni Welsh
Reincarnation Incorporated
10
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Posted - 2015.07.04 03:14:00 -
[11] - Quote
Scotty AI MatchMaker wrote:Sicerly Yaw wrote:why do I get the feeling that Scotty is Rat mans main/alt No, im older
Hey! this is the first time I've seen someone on the forums that I have actually seen in game!!! :)
...Sorry, off topic. :( |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
582
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Posted - 2015.07.04 03:56:00 -
[12] - Quote
Ripley Riley wrote:Lady MDK wrote:Build your own weapons or dropsuits? That's what I thought at first too, but you can easily purchase dropsuits and weapons from the market. This would not be new or interesting content then. The experimental lab produces random officer gear, right? What if the recycler allowed you to make nanites, and nanites could be used to produce specific officer weapons and/or dropsuits. Obviously the price tag for these weapons/dropsuits would be quite high, but this would create a secondary market for "junk" items between players.
I think that is the right track. A warbarge component, a dropsuit, a piece of valuable broken optic frame, all represent raw material that is already formed into somethingGǪ. so its value is already locked in.
Capsuleers who "mine" for raw material can choose to sell its "raw" value, or "refine" it to CHANGE its value before selling it.
If a "nanite" were to be considered a "raw" building block material, mercs could be allowed to SELL raw nanites to other mercs for profit (a nanite might be too small to get Eve sales on the market like broken scrap does), or to RECYCLE nanites to manually produce: A 'construct' counterfeit Decrytor Key that jimmies an unknown number strongboxes before it breaks. A 30-day 'construct' supply of any weapon or module we manually choose (acting as a temporary bpo of that item) A 'construct' x3 increase of our warbarge component stockpile (requiring a great many nanites).
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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cheeco odin
LEGION'S ARMY
0
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Posted - 2015.09.14 23:44:00 -
[13] - Quote
Everyone keeps talking about using the salvage and having a warbarge upgrade but when is this suppose to happen? Last I heard it's already been over a month since we've been able to upgrade the warbage. |
Vesta Opalus
Rebels New Republic The Ditanian Alliance
1
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Posted - 2015.09.15 19:53:00 -
[14] - Quote
Why do you shitbags give Rattati 13 likes and poor old scotty only gets 1 like from me when hes saying the same thing?
God damn celebrity worshiping donkeys. |
Megaman Trigger
OSG Planetary Operations
737
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Posted - 2015.09.15 20:23:00 -
[15] - Quote
CELESTA AUNGM wrote:Ripley Riley wrote:Lady MDK wrote:Build your own weapons or dropsuits? That's what I thought at first too, but you can easily purchase dropsuits and weapons from the market. This would not be new or interesting content then. The experimental lab produces random officer gear, right? What if the recycler allowed you to make nanites, and nanites could be used to produce specific officer weapons and/or dropsuits. Obviously the price tag for these weapons/dropsuits would be quite high, but this would create a secondary market for "junk" items between players. I think that is the right track. A warbarge component, a dropsuit, a piece of valuable broken optic frame, all represent raw material that is already formed into somethingGǪ. so its value is already locked in. Capsuleers who "mine" for raw material can choose to sell its "raw" value, or "refine" it to CHANGE its value before selling it. If a "nanite" were to be considered a "raw" building block material, mercs could be allowed to SELL raw nanites to other mercs for profit (a nanite might be too small to get Eve sales on the market like broken scrap does), or to RECYCLE nanites to manually produce: A 'construct' counterfeit Decrytor Key that jimmies an unknown number of strongboxes before it breaks. A 30-day 'construct' supply of any weapon or module we manually choose (acting as a temporary bpo of that item) A 'construct' x3 increase of our warbarge component stockpile (requiring a great many nanites).
Constructing keys, even single use ones, I like the idea of.
Purifier. First Class.
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Kierkegaard Soren
Eridani Light Horse Battalion
925
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Posted - 2015.09.15 20:31:00 -
[16] - Quote
Great stuff, looking forward to it, but I'd rather we went back to the warbarges and started again, removing the farming aspect and making them much more central to any merc's ability to wage war.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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Hector Carson
Hellz Gate of Awakening The Empire of New Eden
246
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Posted - 2015.09.16 03:14:00 -
[17] - Quote
Weapon, Dropsuit and Gear Construction, sort of like how they have it as a Capsuleer for ships and mods.
Logistics mk.0
Commando mk.0
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Fox Gaden
Immortal Guides Learning Alliance
7
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Posted - 2015.09.16 18:04:00 -
[18] - Quote
CCP Rattati wrote:Scotty AI MatchMaker wrote:A recycling center, something we can use to recycle the mangled coils and other usless salvage into warbarge components or other equipment Recycling Facility subsystem, creating Nanites, this has been my dream for a long time It would be nice if you included Locked Strongboxes as one of the items that can be recycled into Nanites.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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One Eyed King
Nos Nothi
12
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Posted - 2015.09.17 16:52:00 -
[19] - Quote
Vesta Opalus wrote:Why do you shitbags give Rattati 13 likes and poor old scotty only gets 1 like from me when hes saying the same thing?
God damn celebrity worshiping donkeys. Because he is the one that can actually do something about it?
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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