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saxonmish
T.H.I.R.D R.O.C.K
1
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Posted - 2015.06.28 16:48:00 -
[1] - Quote
A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P
SAXON ON A MISH - My Youtube Channel :)
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 16:51:00 -
[2] - Quote
saxonmish wrote:A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P
Basicaly supercharge like in TF?! I do not know how it will works tbh ;j
*you will need to take something for balance
"Caller of the Monolith"
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.06.28 16:54:00 -
[3] - Quote
saxonmish wrote:A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P I was thinking of this myself just today. I saw someone else suggest a hardener type rep tool as well. |
postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 16:56:00 -
[4] - Quote
Varoth Drac wrote:saxonmish wrote:A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P I was thinking of this myself just today. I saw someone else suggest a hardener type rep tool as well.
That idea was here before, i remember thread from last year with similar thingy. But im still not sure how it will work without proper balance.
"Caller of the Monolith"
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.28 17:13:00 -
[5] - Quote
inb4 saxonmish hate
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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DUST Fiend
17
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Posted - 2015.06.28 17:15:00 -
[6] - Quote
Sounds like Evolve, except you put the beam on the enemy to amplify incoming damage.
I wish that game was better haha, such a cool concept. |
Forlorn Destrier
Havok Dynasty Reverberation Project
3
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Posted - 2015.06.28 17:15:00 -
[7] - Quote
postapo wastelander wrote:Varoth Drac wrote:saxonmish wrote:A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P I was thinking of this myself just today. I saw someone else suggest a hardener type rep tool as well. That idea was here before, i remember thread from last year with similar thingy. But im still not sure how it will work without proper balance.
I am the Forgotten Warhorse, a Lord of Lightning
I am Havok, Incorruptible
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Forlorn Destrier
Havok Dynasty Reverberation Project
3
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Posted - 2015.06.28 17:16:00 -
[8] - Quote
saxonmish wrote:A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P
Give us numbers.
Do propose drawbacks?
What skill would this use?
How would the skill impact the mechanics of such an item?
Etc.
I am the Forgotten Warhorse, a Lord of Lightning
I am Havok, Incorruptible
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.28 18:21:00 -
[9] - Quote
DUST Fiend wrote:Sounds like Evolve, except you put the beam on the enemy to amplify incoming damage.
I wish that game was better haha, such a cool concept. I like this better. Not really keen on weapon buff mechanics that give a greater incentive to camp tactics.
Would it work in dust by stopping shield and armor regen? Longer chain than current lai dai rep?
This tool could also neutralize people being reped by logi repairers.
Dust 514 Market Trello. The essential resource for trading in Dust.
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 18:28:00 -
[10] - Quote
Jadek Menaheim wrote:DUST Fiend wrote:Sounds like Evolve, except you put the beam on the enemy to amplify incoming damage.
I wish that game was better haha, such a cool concept. I like this better. Not really keen on weapon buff mechanics that give a greater incentive to camp tactics. Would it work in dust by stopping shield and armor regen? Longer chain than current lai dai rep? This tool could also neutralize people being reped by logi repairers.
From other side pure logies like me will be even in smaller amount, because repping will lost it sence. Everyone will basicaly go for antirep/boost tool.
"Caller of the Monolith"
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.28 18:32:00 -
[11] - Quote
postapo wastelander wrote:Jadek Menaheim wrote:DUST Fiend wrote:Sounds like Evolve, except you put the beam on the enemy to amplify incoming damage.
I wish that game was better haha, such a cool concept. I like this better. Not really keen on weapon buff mechanics that give a greater incentive to camp tactics. Would it work in dust by stopping shield and armor regen? Longer chain than current lai dai rep? This tool could also neutralize people being reped by logi repairers. From other side pure logies like me will be even in smaller amount, because repping will lost it sence. Everyone will basicaly go for antirep/boost tool. Shoot the person neutralizing your heavy or gimp (the nuet is lit up and exposed without a weapon), or have the heavy take cover and break their link.
Simple.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Bradric Banewolf
D3ATH CARD RUST415
955
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Posted - 2015.06.28 18:32:00 -
[12] - Quote
Seriously??
No bro come on lol! Can you imagine how bad that would be. 1 actual logi, 1 supercharger guy, and 2 shooters all with speed and jump mods?!
We're trying to make the game tactical, not silly.
"Anybody order chaos?"
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 18:38:00 -
[13] - Quote
Jadek Menaheim wrote:postapo wastelander wrote:Jadek Menaheim wrote:DUST Fiend wrote:Sounds like Evolve, except you put the beam on the enemy to amplify incoming damage.
I wish that game was better haha, such a cool concept. I like this better. Not really keen on weapon buff mechanics that give a greater incentive to camp tactics. Would it work in dust by stopping shield and armor regen? Longer chain than current lai dai rep? This tool could also neutralize people being reped by logi repairers. From other side pure logies like me will be even in smaller amount, because repping will lost it sence. Everyone will basicaly go for antirep/boost tool. Shoot the person neutralizing your heavy or gimp (the nuet is lit up and exposed without a weapon), or have the heavy take cover and break their link. Simple.
Not simple at all.
You know most of boyos will go for this and reptool will be basicaly banished to helvete. If this will be implemented i want balance ergo boost for my reptool and implement of heatup for this "boost tool".
"Caller of the Monolith"
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Forced Death
Corrosive Synergy No Context
968
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Posted - 2015.06.28 18:52:00 -
[14] - Quote
*shudders in fear of Sax with a Darth's and two rep tools and two damage tools
my only proto
dropsuit command 5
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
730
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Posted - 2015.06.28 19:00:00 -
[15] - Quote
Why tho???
*jumps off a bridge*
*activates dampener*
CEO of 48th Special Operations Force
Twitter-@48SOF
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.28 19:28:00 -
[16] - Quote
postapo wastelander wrote:Not simple at all.
You know most of boyos will go for this "boost tool" and reptool will be basicaly banished to helvete. If this will be implemented i want balance ergo boost for my reptool and implement of heatup for this "boost tool". I'm not agreeing with the op's weapon boost proposal. The device I am talking about stops suit regen. The player tagging you with does not have a weapon out and they are clearly identified by having the tool shoot a bright colored beam (red).
Are we on the same page?
Dust 514 Market Trello. The essential resource for trading in Dust.
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 19:30:00 -
[17] - Quote
Jadek Menaheim wrote:postapo wastelander wrote:Not simple at all.
You know most of boyos will go for this "boost tool" and reptool will be basicaly banished to helvete. If this will be implemented i want balance ergo boost for my reptool and implement of heatup for this "boost tool". I'm not agreeing with the op's weapon boost proposal. The device I am talking about stops suit regen. The player tagging you with does not have a weapon out and they are clearly identified by having the tool shoot a bright colored beam (red). Are we on the same page?
Oh you mean something like "reptool stream negator" (name can be "Nanite Swarm Negator"/NSN tool), that is actually looks interesting and have more sence than "boost tool".
"Caller of the Monolith"
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.06.28 19:36:00 -
[18] - Quote
postapo wastelander wrote:Jadek Menaheim wrote:postapo wastelander wrote:Not simple at all.
You know most of boyos will go for this "boost tool" and reptool will be basicaly banished to helvete. If this will be implemented i want balance ergo boost for my reptool and implement of heatup for this "boost tool". I'm not agreeing with the op's weapon boost proposal. The device I am talking about stops suit regen. The player tagging you with does not have a weapon out and they are clearly identified by having the tool shoot a bright colored beam (red). Are we on the same page? Oh you mean something like "reptool stream negator", that is actually looks interesting and have more sence than "boost tool". Yes, negates a rep tool, 1 to 1 in terms of powers. Say rep tool gives 70hp/s the equivalent nuet tool would negate 70hp/s.
If you don't have a rep tool beam on you, the nuet tool will simply stop that suits shields and armor from regeneration.
Dust 514 Market Trello. The essential resource for trading in Dust.
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saxonmish
T.H.I.R.D R.O.C.K
1
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Posted - 2015.06.28 19:42:00 -
[19] - Quote
Jadek Menaheim wrote:postapo wastelander wrote:Jadek Menaheim wrote:postapo wastelander wrote:Not simple at all.
You know most of boyos will go for this "boost tool" and reptool will be basicaly banished to helvete. If this will be implemented i want balance ergo boost for my reptool and implement of heatup for this "boost tool". I'm not agreeing with the op's weapon boost proposal. The device I am talking about stops suit regen. The player tagging you with does not have a weapon out and they are clearly identified by having the tool shoot a bright colored beam (red). Are we on the same page? Oh you mean something like "reptool stream negator", that is actually looks interesting and have more sence than "boost tool". Yes, negates a rep tool, 1 to 1 in terms of powers. Say rep tool gives 70hp/s the equivalent nuet tool would negate 70hp/s. If you don't have a rep tool beam on you, the nuet tool will simply stop that suits shields and armor from regeneration.
I like this idea
SAXON ON A MISH - My Youtube Channel :)
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 19:45:00 -
[20] - Quote
Jadek Menaheim wrote:postapo wastelander wrote:Jadek Menaheim wrote:postapo wastelander wrote:Not simple at all.
You know most of boyos will go for this "boost tool" and reptool will be basicaly banished to helvete. If this will be implemented i want balance ergo boost for my reptool and implement of heatup for this "boost tool". I'm not agreeing with the op's weapon boost proposal. The device I am talking about stops suit regen. The player tagging you with does not have a weapon out and they are clearly identified by having the tool shoot a bright colored beam (red). Are we on the same page? Oh you mean something like "reptool stream negator", that is actually looks interesting and have more sence than "boost tool". Yes, negates a rep tool, 1 to 1 in terms of powers. Say rep tool gives 70hp/s the equivalent nuet tool would negate 70hp/s. If you don't have a rep tool beam on you, the nuet tool will simply stop that suits shields and armor from regeneration.
The mechanix of reptool working on two beamed stream of low laser. I do not get how will that thingie negate 70hp/s if my stream do not anything to suit/clone.
What about simply stop shield and armor regen (with or without reptool beamed on yourself?). It makes more sence to me.
"Caller of the Monolith"
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The Eristic
Art.of.Death
1
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Posted - 2015.06.28 20:11:00 -
[21] - Quote
In addition to some other variants (I like the neutralizer idea), I'd like it if the vanilla reps worked like the Repair Kit in MAG. Reps friendly, damages (and blinds, though that might be too much) hostile. Commence the trolling of the unaware w/ Militia Rep Tool.
Reality is the original Rorschach.
Verily! So much for all that.
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.28 20:16:00 -
[22] - Quote
The Eristic wrote:In addition to some other variants (I like the neutralizer idea), I'd like it if the vanilla reps worked like the Repair Kit in MAG. Reps friendly, damages (and blinds, though that might be too much) hostile. Commence the trolling of the unaware w/ Militia Rep Tool.
I remeber burning/blinding/slashing blinded times especially in raven sabo (that was awesome). But MAG had different rep/heal mechanix (medkit for ppl and reptool for instalations, towies, vehicles, gates, burout towies etc.)
"Caller of the Monolith"
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tffvbhb
Team Bukkakke
8
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Posted - 2015.06.29 15:18:00 -
[23] - Quote
postapo wastelander wrote:saxonmish wrote:A rep tool sort of design which doesnt rep, it gives a damage bonus to the guy your beam is on.
You still get guardians, just a thought :P Basicaly supercharge like in TF?! I do not know how it will works tbh ;j *you will need to take something for balance Who ever has the beam on them takes more damage. |
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