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JARREL THOMAS
Dead Man's Game
711
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Posted - 2015.06.18 16:27:00 -
[1] - Quote
The bolt pistol is OP Aeon was not biased.
I suggest waiting for strafing update then reduce headshot AA or bring it back to the way it was before the buff.
Please come here and suggest ideas for fixing this horrifically broken weapon.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Nocturnal Soul
Primordial Threat
6
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Posted - 2015.06.18 16:40:00 -
[2] - Quote
It's a pocket sniper that shouldn't have AA in the first place.
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
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Songs of Seraphim
Negative-Feedback.
1
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Posted - 2015.06.18 16:43:00 -
[3] - Quote
Odd thing about it: It has horrible or no AA when you're in aim-down sights.
Still land those head shots though.
Achura Bloodline
Caldari Loyalist
Join Caldari FW
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.18 16:46:00 -
[4] - Quote
Songs of Seraphim wrote:Odd thing about it: It has horrible or no AA when you're in aim-down sights.
Still land those head shots though. I get more headshots with the thing whilst hipfiring rather than being ADS.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Songs of Seraphim
Negative-Feedback.
1
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Posted - 2015.06.18 16:51:00 -
[5] - Quote
Dreis ShadowWeaver wrote:Songs of Seraphim wrote:Odd thing about it: It has horrible or no AA when you're in aim-down sights.
Still land those head shots though. I get more headshots with the thing whilst hipfiring rather than being ADS.
#360noscopeheadshot420blazeitfeggit
Achura Bloodline
Caldari Loyalist
Join Caldari FW
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2Berries
Sardaukar Merc Guild General Tso's Alliance
892
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Posted - 2015.06.18 16:54:00 -
[6] - Quote
Nobody believed me when i said the caldari frontline suit was op. Assault RR, bolt pistol, uplinks, quick charging shields-all for the price of FREE!
Evening Boys, Hows the water?
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.06.18 16:58:00 -
[7] - Quote
I think only the hipfire should be nerfed. |
Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.06.18 17:14:00 -
[8] - Quote
Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts.
There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy.
Not even close to his body.
He switches to other weapons and it doesn't happen.
This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism.
Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god.
TUNNEL SNAKES RULE!
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.18 17:20:00 -
[9] - Quote
Recommendation: Take a look Aim Assist magnetism/adhesion settings as it relates to the Bolt Pistol. They might be set incorrectly.
Shoot scout with yes. - Ripley Riley (for CPM2)
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maybe deadcatz
Horizons' Edge No Context
182
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Posted - 2015.06.18 17:31:00 -
[10] - Quote
bolt pistols are damn nuts. you could have 300 plus shield and its like wapow! and then you get popped. its a shame. caldari weapons perform far better than the actual suits, at least shield wise, ive seen my assault rail rifle punching through shields and sawing through Armour. no wonder i wonder i see rail riffles wielded by gal assaults.(ive melted them with the standard assault rail rifle only 2 points in operations.) bolt pistols are damn crutchy as ****. stupid seeking bolts. you can kill a tank with a bolt pistol almost.
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Battelskirts for the win!!
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
663
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Posted - 2015.06.18 17:37:00 -
[11] - Quote
Dreis ShadowWeaver wrote:Songs of Seraphim wrote:Odd thing about it: It has horrible or no AA when you're in aim-down sights.
Still land those head shots though. I get more headshots with the thing whilst hipfiring rather than being ADS.
AA is less effective while ads.
CEO of 48th Special Operations Force
Twitter-@48SOF
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Sicerly Yaw
Quantum times
294
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Posted - 2015.06.18 17:38:00 -
[12] - Quote
JARREL THOMAS wrote:The bolt pistol is OP Aeon was not biased.
I suggest waiting for strafing update then reduce headshot AA or bring it back to the way it was before the buff.
Please come here and suggest ideas for fixing this horrifically broken weapon.
the ion pistol does way more damage the Scrambler pistol has an insane head shot multiplier the flaylock does area damage that can kill mutiple targets if they are close together the NK's do enough charged up dmg that can take out most heavies
why must the BP be the only one to be singled out? the BP is hardly OP and saying that the AA is broken does not make the BP OP
you can easily avoid being hit by it and you have almost a full second to kill your target if they shot you once and you survived
people are always looking for excuses to nerf caldari weaponry, if you are close enough to get hit by the bolt pistol without them having to aim then you deserved that death, and if you got killed by it at range then you were probably standing around which means you probably deserved that death also
those head shots that aren't accounted for as far as it being your fault can be ruled as a skilled player or pure luck |
JARREL THOMAS
Dead Man's Game
714
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Posted - 2015.06.18 17:51:00 -
[13] - Quote
Sicerly Yaw wrote:JARREL THOMAS wrote:The bolt pistol is OP Aeon was not biased.
I suggest waiting for strafing update then reduce headshot AA or bring it back to the way it was before the buff.
Please come here and suggest ideas for fixing this horrifically broken weapon. the ion pistol does way more damage the Scrambler pistol has an insane head shot multiplier the flaylock does area damage that can kill mutiple targets if they are close together the NK's do enough charged up dmg that can take out most heavies why must the BP be the only one to be singled out? the BP is hardly OP and saying that the AA is broken does not make the BP OP you can easily avoid being hit by it and you have almost a full second to kill your target if they shot you once and you survived people are always looking for excuses to nerf caldari weaponry, if you are close enough to get hit by the bolt pistol without them having to aim then you deserved that death, and if you got killed by it at range then you were probably standing around which means you probably deserved that death also those head shots that aren't accounted for as far as it being your fault can be ruled as a skilled player or pure luck
I only said AA no Nerf to the weapon itself making this weapon require skill and not just point click +50
And besides all the other pistols, nks are completely different, have flaws the BP has charge time that's a little flaw for range AA and damage.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Georgia Xavier
Y.A.M.A.H No Context
707
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Posted - 2015.06.18 17:53:00 -
[14] - Quote
Sicerly Yaw wrote:JARREL THOMAS wrote:The bolt pistol is OP Aeon was not biased.
I suggest waiting for strafing update then reduce headshot AA or bring it back to the way it was before the buff.
Please come here and suggest ideas for fixing this horrifically broken weapon. the ion pistol does way more damage the Scrambler pistol has an insane head shot multiplier the flaylock does area damage that can kill mutiple targets if they are close together the NK's do enough charged up dmg that can take out most heavies why must the BP be the only one to be singled out? the BP is hardly OP and saying that the AA is broken does not make the BP OP you can easily avoid being hit by it and you have almost a full second to kill your target if they shot you once and you survived people are always looking for excuses to nerf caldari weaponry, if you are close enough to get hit by the bolt pistol without them having to aim then you deserved that death, and if you got killed by it at range then you were probably standing around which means you probably deserved that death also those head shots that aren't accounted for as far as it being your fault can be ruled as a skilled player or pure luck 1.Ion pistol has abysmal range 2.you should have seen the ScP when it was first introduced as suppose to current (use the burst scp and comeback) 3.that is IF they are close together, you can't kill anyone in one shot, it's like a mini MD 4.Nova knives are only useful on faster suits
Click me
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.18 17:54:00 -
[15] - Quote
Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Varoth Drac
Dead Man's Game
1
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Posted - 2015.06.18 17:55:00 -
[16] - Quote
Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. If I get an ads headshot with the bolt pistol it always seems like the sight is correctly over the head. So ads magnetism doesn't seem like a problem to me.
Hipfire magnetism could well be a different story however. |
Sicerly Yaw
Quantum times
295
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Posted - 2015.06.18 18:12:00 -
[17] - Quote
Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god.
the plasma cannon has more splash damage then the BP has direct damage the scrambler rifle is broken and does more damage then the BP when charged
the BP has to spool up every time before it fires and only has 4 shots per clip |
maybe deadcatz
Horizons' Edge No Context
183
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Posted - 2015.06.18 18:15:00 -
[18] - Quote
Varoth Drac wrote:Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. If I get an ads headshot with the bolt pistol it always seems like the sight is correctly over the head. So ads magnetism doesn't seem like a problem to me. Hipfire magnetism could well be a different story however.
scrambler has some weird crap with how it works.
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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Georgia Xavier
Y.A.M.A.H No Context
709
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Posted - 2015.06.18 18:23:00 -
[19] - Quote
Sicerly Yaw wrote:Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. the plasma cannon has more splash damage then the BP has direct damage the scrambler rifle is broken and does more damage then the BP when charged the BP has to spool up every time before it fires and only has 4 shots per clip 1.you're comparing a cannon to a pistol 2.Ratman confirmed he is going to tweak the ScR that leave bolt pistol as the only broken one in the future. 3.Balance
Click me
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Powerh8er
Negative-Feedback. Negative-Feedback
827
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Posted - 2015.06.18 18:26:00 -
[20] - Quote
Its just an annoying gun to get killed by, a troll weapon. other sidearms are more effective, atleast in my hands.
Have you got anymore exploding carrots?
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Georgia Xavier
Y.A.M.A.H No Context
710
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Posted - 2015.06.18 18:27:00 -
[21] - Quote
Powerh8er wrote:Its just an annoying gun to get killed by, a troll weapon. other sidearms are more effective, atleast in my hands. Teach me the magsec pls
Click me
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Dreis ShadowWeaver
0uter.Heaven
4
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Posted - 2015.06.18 18:29:00 -
[22] - Quote
Adipem Nothi wrote:Recommendation: Take a look Aim Assist magnetism/adhesion settings as it relates to the Bolt Pistol. They might be set incorrectly. I may be incorrect, but I think I remember reading a forum post once that explained that the Bolt Pistol had high magnetism to compensate for it's poor hit detection.
If that's the case, maybe the magnetism could be reduced providing the hit detection gets looked at.
Creator of the 'Nova Knifers United' channel
My Minja Blog
Caldari blood, Matari heart <3
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Llast 326
An Arkhos
7
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Posted - 2015.06.18 19:08:00 -
[23] - Quote
Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go?
MOAR Ladders
SpadeGǪ Remember your Warbarge
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.06.18 19:13:00 -
[24] - Quote
Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go? That might also explain why the RR does not hit sometimes when you are clearly on the target and still expending ammo.
TUNNEL SNAKES RULE!
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.06.18 19:18:00 -
[25] - Quote
Just set the hipfire AA values slightly higher than the ADS.
Done.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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JARREL THOMAS
Dead Man's Game
715
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Posted - 2015.06.18 19:26:00 -
[26] - Quote
Sgt Kirk wrote:Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go? That might also explain why the RR does not hit sometimes when you are clearly on the target and still expending ammo. Possibly
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.18 19:30:00 -
[27] - Quote
Sgt Kirk wrote:Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go? That might also explain why the RR does not hit sometimes when you are clearly on the target and still expending ammo.
Are you talking about the 'ghost firing'? Where it looks like you're firing but you're not and you aren't expending ammo, cause I notice that most often when I stop firing and attempt to re-fire again, which leads me to believe it's a server/client disagreement.
I could be talking about something different though as I'm kind of tired.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.06.18 19:32:00 -
[28] - Quote
Doesn't happen woth the forge, but that's an actual projectile, not hitscan. Heavy rail turrets as well. I remember when the heavy rail projectile moved slow enough that it could be clearly tracked.
Failure to fire outright happens a lot, as do delayed shots. Same with heavy rails.
If you catch it on a bad lag spot the flaylock will act like it's possessed in bad lag.
Hitscan weapons don't ghost fire but they might seek the initial charge points. I will test after work tonight if someone reminds me.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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2Berries
Sardaukar Merc Guild General Tso's Alliance
892
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Posted - 2015.06.18 19:34:00 -
[29] - Quote
Leave it the f*uck alone & call it the caldari answer to the ScR.
Evening Boys, Hows the water?
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JARREL THOMAS
Dead Man's Game
715
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Posted - 2015.06.18 20:10:00 -
[30] - Quote
2Berries wrote:Leave it the f*uck alone & call it the caldari answer to the ScR. No, balance is needed the scr will be fixed so will this
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.06.18 20:15:00 -
[31] - Quote
Yeah, just fix it's Auto Aim and it should be good. I really like the gun as it is so slick and perfect for my Amarr Scout but it's just too easy.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
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Llast 326
An Arkhos
7
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Posted - 2015.06.18 20:42:00 -
[32] - Quote
Breakin Stuff wrote:Doesn't happen woth the forge, but that's an actual projectile, not hitscan. Heavy rail turrets as well. I remember when the heavy rail projectile moved slow enough that it could be clearly tracked.
Failure to fire outright happens a lot, as do delayed shots. Same with heavy rails.
If you catch it on a bad lag spot the flaylock will act like it's possessed in bad lag.
Hitscan weapons don't ghost fire but they might seek the initial charge points. I will test after work tonight if someone reminds me. How many hours before I need to mend you
MOAR Ladders
SpadeGǪ Remember your Warbarge
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
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Posted - 2015.06.18 22:20:00 -
[33] - Quote
Seems pretty unanimous that we all agree that the bullet magnetism on this thing is a little insane.
Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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VAHZZ
Corrosive Synergy No Context
2
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Posted - 2015.06.18 22:22:00 -
[34] - Quote
I still say the magnetism should be nerf by as much as 50%. Because it is too ridiculous.
GÖ¢ Scouts United - Join the Scout channel. GÖ¢
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.18 22:23:00 -
[35] - Quote
Dreis ShadowWeaver wrote:Adipem Nothi wrote:Recommendation: Take a look Aim Assist magnetism/adhesion settings as it relates to the Bolt Pistol. They might be set incorrectly. I may be incorrect, but I think I remember reading a forum post once that explained that the Bolt Pistol had high magnetism to compensate for it's poor hit detection. If that's the case, maybe the magnetism could be reduced providing the hit detection gets looked at. Unlike magnetism, hit detection isn't an easily adjusted value in a database table. Unfortunately. If they did in fact turn up magnetism, there's a good chance they might have turned it up too much.
Shoot scout with yes. - Ripley Riley (for CPM2)
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2Berries
Sardaukar Merc Guild General Tso's Alliance
895
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Posted - 2015.06.18 22:32:00 -
[36] - Quote
JARREL THOMAS wrote:2Berries wrote:Leave it the f*uck alone & call it the caldari answer to the ScR. No, balance is needed the scr will be fixed so will this Balance is a myth and the thought of a "fixed" ScR sends shivers down my spine.
Cal logi's got fixed once for the sake of balance.
Evening Boys, Hows the water?
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Kinky Fat Bastard
OMFGZOMBIESRUN
27
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Posted - 2015.06.19 00:11:00 -
[37] - Quote
Powerh8er wrote:other sidearms are more effective, atleast in my hands.
LOL
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.06.19 00:19:00 -
[38] - Quote
Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go?
Nope, already tested and it does hit outside the reticule. Even if you start and finished the charge not aiming at the enemy, it will still hit.
O.G. Pink Fluffy Bunny
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
94
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Posted - 2015.06.19 00:51:00 -
[39] - Quote
If it get's nerfed... I want 8 round's and reduced charge time... That is all...
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Tyjus Vacca
Valor Coalition
336
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Posted - 2015.06.19 02:08:00 -
[40] - Quote
Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face
sniper changes !!? O_o
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JARREL THOMAS
Dead Man's Game
719
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Posted - 2015.06.19 03:01:00 -
[41] - Quote
Aeon Amadi wrote:Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Please not here, unless its a "lol" thread I don't like dragging forum warrior, and in general dust drama in my post about balance. It restricts the flow makes people impulsive angry blinded, and stupid. Please don't stop the flow of constructive balancing.
Thank you, JARREL THOMAS.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game
719
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Posted - 2015.06.19 03:07:00 -
[42] - Quote
Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... How about keep quiet because you'd much rather have to require skill with it than to have this gun nerfed butt naked.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.19 03:08:00 -
[43] - Quote
JARREL THOMAS wrote:Aeon Amadi wrote:Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Please not here, unless its a "lol" thread I don't like dragging forum warrior, and in general dust drama in my post about balance. It restricts the flow makes people impulsive angry blinded, and stupid. Please don't stop the flow of constructive balancing. Thank you, JARREL THOMAS.
Shoot scout with yes. - Ripley Riley (for CPM2)
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JARREL THOMAS
Dead Man's Game
720
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Posted - 2015.06.19 03:12:00 -
[44] - Quote
2Berries wrote:JARREL THOMAS wrote:2Berries wrote:Leave it the f*uck alone & call it the caldari answer to the ScR. No, balance is needed the scr will be fixed so will this Balance is a myth and the thought of a "fixed" ScR sends shivers down my spine. Cal logi's got fixed once for the sake of balance. And how long ago was that? When balance WAS a myth now there is balance. You must get out of the mind set of OP+OP= balance cause it equals nothing but anger.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game
720
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Posted - 2015.06.19 03:14:00 -
[45] - Quote
JARREL THOMAS wrote:Aeon Amadi wrote:Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Please not here, unless its a "lol" thread I don't like dragging forum warrior, and in general dust drama in my post about balance. It restricts the flow makes people impulsive, angry, blinded, and stupid. Please don't stop the flow of constructive balancing. Thank you, JARREL THOMAS. I think I'll make this my sig
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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nelo kazuma
Ecce Initio RLC. RUST415
280
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Posted - 2015.06.19 04:08:00 -
[46] - Quote
Ill take my nerf on bolt pistol when flaylock takes its nerf as well
FOR THE STATE ^(-_-) Cal Loyalist For Life
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
96
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Posted - 2015.06.19 07:20:00 -
[47] - Quote
Tyjus Vacca wrote:Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face
8 rounds, reduce charge time, make officer 12 rounds... That is all....
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Z Vatican
Hentai Federation
37
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Posted - 2015.06.19 13:24:00 -
[48] - Quote
2Berries wrote:Nobody believed me when i said the caldari frontline suit was op. Assault RR, bolt pistol, uplinks, quick charging shields-all for the price of FREE!
lol not really OP since everyone can rip through that suit in seconds. But I do personally think that the Militia RR is a beauty.
CEO of Hentai Fedeartion /
Caldari is Life-
State Peacekeeper-
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LOL KILLZ
LulKlz
200
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Posted - 2015.06.19 14:37:00 -
[49] - Quote
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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JARREL THOMAS
Dead Man's Game
722
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Posted - 2015.06.19 17:14:00 -
[50] - Quote
Zan Azikuchi wrote:Tyjus Vacca wrote:Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face 8 rounds, reduce charge time, make officer 12 rounds... That is all.... No were not even changing base stats just making you aim get gud.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1
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Posted - 2015.06.19 17:20:00 -
[51] - Quote
Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. I'm gonna say it for the fourth time now?
Bolt pistol has the same AA and magnetism stats as all of the scrambler pistols.
The enemies of God stand broken before us. The light of the Reclaiming shines over them!
12/13/14 Never forget
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Vesta Opalus
Ostrakon Agency Gallente Federation
798
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Posted - 2015.06.19 17:23:00 -
[52] - Quote
Mina Longstrike wrote:Sgt Kirk wrote:Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go? That might also explain why the RR does not hit sometimes when you are clearly on the target and still expending ammo. Are you talking about the 'ghost firing'? Where it looks like you're firing but you're not and you aren't expending ammo, cause I notice that most often when I stop firing and attempt to re-fire again, which leads me to believe it's a server/client disagreement. I could be talking about something different though as I'm kind of tired.
I think hes talking about when you are firing, ammo is being expended, your dot is on the enemy, shield flashes are happening, and damage is still not being applied.
I see this alot with the rail rifle myself, its one of the reasons its a big pile of poop. |
Darken-Sol
Intruder Excluder
1
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Posted - 2015.06.19 18:19:00 -
[53] - Quote
I have been using the bolt pistol since they broke my ScP. No doubt its OP. I love it.
Crush them
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.19 18:41:00 -
[54] - Quote
THUNDERGROOVE wrote:Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. I'm gonna say it for the fourth time now? Bolt pistol has the same AA and magnetism stats as all of the scrambler pistols.
Does the ion pistol also share these stats? and can you give a comparison with rifles from your SDE tinkerings?
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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JARREL THOMAS
Dead Man's Game
722
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Posted - 2015.06.19 19:02:00 -
[55] - Quote
Mina Longstrike wrote:THUNDERGROOVE wrote:I'm gonna say it for the fourth time now?
Bolt pistol has the same AA and magnetism stats as all of the scrambler pistols. Does the ion pistol also share these stats? and can you give a comparison with rifles from your SDE tinkerings? Aeon Amadi wrote:Seems pretty unanimous that we all agree that the bullet magnetism on this thing is a little insane.
Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Hey, captain passive-aggressive. Maybe you should read the actual content of my posts not the just the subtext that calls you a whiny baby, as I have provided absolutely zero input that presents an opinion on whether or not I feel the bullet magnetism on pistols is balanced or not. In fact, I never even presented my opinion in your thread. I have only ever presented information and speculation in regards to the pistols and their behaviour. Please if its going to turn into that shitpile of a thread please don't reply to him.
Thank you, JARREL THOMAS
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
97
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Posted - 2015.06.19 19:09:00 -
[56] - Quote
JARREL THOMAS wrote:Zan Azikuchi wrote:Tyjus Vacca wrote:Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face 8 rounds, reduce charge time, make officer 12 rounds... That is all.... No were not even changing base stats just making you aim get gud.
Please learn English before you make a comment to other's who speak/read English or speak/write in your native language so we can use a translating system to understand you.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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