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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.06.18 20:15:00 -
[31] - Quote
Yeah, just fix it's Auto Aim and it should be good. I really like the gun as it is so slick and perfect for my Amarr Scout but it's just too easy.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
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Llast 326
An Arkhos
7
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Posted - 2015.06.18 20:42:00 -
[32] - Quote
Breakin Stuff wrote:Doesn't happen woth the forge, but that's an actual projectile, not hitscan. Heavy rail turrets as well. I remember when the heavy rail projectile moved slow enough that it could be clearly tracked.
Failure to fire outright happens a lot, as do delayed shots. Same with heavy rails.
If you catch it on a bad lag spot the flaylock will act like it's possessed in bad lag.
Hitscan weapons don't ghost fire but they might seek the initial charge points. I will test after work tonight if someone reminds me. How many hours before I need to mend you
MOAR Ladders
SpadeGǪ Remember your Warbarge
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
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Posted - 2015.06.18 22:20:00 -
[33] - Quote
Seems pretty unanimous that we all agree that the bullet magnetism on this thing is a little insane.
Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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VAHZZ
Corrosive Synergy No Context
2
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Posted - 2015.06.18 22:22:00 -
[34] - Quote
I still say the magnetism should be nerf by as much as 50%. Because it is too ridiculous.
GÖ¢ Scouts United - Join the Scout channel. GÖ¢
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.18 22:23:00 -
[35] - Quote
Dreis ShadowWeaver wrote:Adipem Nothi wrote:Recommendation: Take a look Aim Assist magnetism/adhesion settings as it relates to the Bolt Pistol. They might be set incorrectly. I may be incorrect, but I think I remember reading a forum post once that explained that the Bolt Pistol had high magnetism to compensate for it's poor hit detection. If that's the case, maybe the magnetism could be reduced providing the hit detection gets looked at. Unlike magnetism, hit detection isn't an easily adjusted value in a database table. Unfortunately. If they did in fact turn up magnetism, there's a good chance they might have turned it up too much.
Shoot scout with yes. - Ripley Riley (for CPM2)
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2Berries
Sardaukar Merc Guild General Tso's Alliance
895
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Posted - 2015.06.18 22:32:00 -
[36] - Quote
JARREL THOMAS wrote:2Berries wrote:Leave it the f*uck alone & call it the caldari answer to the ScR. No, balance is needed the scr will be fixed so will this Balance is a myth and the thought of a "fixed" ScR sends shivers down my spine.
Cal logi's got fixed once for the sake of balance.
Evening Boys, Hows the water?
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Kinky Fat Bastard
OMFGZOMBIESRUN
27
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Posted - 2015.06.19 00:11:00 -
[37] - Quote
Powerh8er wrote:other sidearms are more effective, atleast in my hands.
LOL
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.06.19 00:19:00 -
[38] - Quote
Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go?
Nope, already tested and it does hit outside the reticule. Even if you start and finished the charge not aiming at the enemy, it will still hit.
O.G. Pink Fluffy Bunny
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
94
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Posted - 2015.06.19 00:51:00 -
[39] - Quote
If it get's nerfed... I want 8 round's and reduced charge time... That is all...
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Tyjus Vacca
Valor Coalition
336
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Posted - 2015.06.19 02:08:00 -
[40] - Quote
Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face
sniper changes !!? O_o
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JARREL THOMAS
Dead Man's Game
719
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Posted - 2015.06.19 03:01:00 -
[41] - Quote
Aeon Amadi wrote:Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Please not here, unless its a "lol" thread I don't like dragging forum warrior, and in general dust drama in my post about balance. It restricts the flow makes people impulsive angry blinded, and stupid. Please don't stop the flow of constructive balancing.
Thank you, JARREL THOMAS.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game
719
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Posted - 2015.06.19 03:07:00 -
[42] - Quote
Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... How about keep quiet because you'd much rather have to require skill with it than to have this gun nerfed butt naked.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.19 03:08:00 -
[43] - Quote
JARREL THOMAS wrote:Aeon Amadi wrote:Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Please not here, unless its a "lol" thread I don't like dragging forum warrior, and in general dust drama in my post about balance. It restricts the flow makes people impulsive angry blinded, and stupid. Please don't stop the flow of constructive balancing. Thank you, JARREL THOMAS.
Shoot scout with yes. - Ripley Riley (for CPM2)
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JARREL THOMAS
Dead Man's Game
720
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Posted - 2015.06.19 03:12:00 -
[44] - Quote
2Berries wrote:JARREL THOMAS wrote:2Berries wrote:Leave it the f*uck alone & call it the caldari answer to the ScR. No, balance is needed the scr will be fixed so will this Balance is a myth and the thought of a "fixed" ScR sends shivers down my spine. Cal logi's got fixed once for the sake of balance. And how long ago was that? When balance WAS a myth now there is balance. You must get out of the mind set of OP+OP= balance cause it equals nothing but anger.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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JARREL THOMAS
Dead Man's Game
720
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Posted - 2015.06.19 03:14:00 -
[45] - Quote
JARREL THOMAS wrote:Aeon Amadi wrote:Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Please not here, unless its a "lol" thread I don't like dragging forum warrior, and in general dust drama in my post about balance. It restricts the flow makes people impulsive, angry, blinded, and stupid. Please don't stop the flow of constructive balancing. Thank you, JARREL THOMAS. I think I'll make this my sig
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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nelo kazuma
Ecce Initio RLC. RUST415
280
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Posted - 2015.06.19 04:08:00 -
[46] - Quote
Ill take my nerf on bolt pistol when flaylock takes its nerf as well
FOR THE STATE ^(-_-) Cal Loyalist For Life
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
96
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Posted - 2015.06.19 07:20:00 -
[47] - Quote
Tyjus Vacca wrote:Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face
8 rounds, reduce charge time, make officer 12 rounds... That is all....
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Z Vatican
Hentai Federation
37
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Posted - 2015.06.19 13:24:00 -
[48] - Quote
2Berries wrote:Nobody believed me when i said the caldari frontline suit was op. Assault RR, bolt pistol, uplinks, quick charging shields-all for the price of FREE!
lol not really OP since everyone can rip through that suit in seconds. But I do personally think that the Militia RR is a beauty.
CEO of Hentai Fedeartion /
Caldari is Life-
State Peacekeeper-
Enemies of the Gallente
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LOL KILLZ
LulKlz
200
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Posted - 2015.06.19 14:37:00 -
[49] - Quote
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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JARREL THOMAS
Dead Man's Game
722
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Posted - 2015.06.19 17:14:00 -
[50] - Quote
Zan Azikuchi wrote:Tyjus Vacca wrote:Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face 8 rounds, reduce charge time, make officer 12 rounds... That is all.... No were not even changing base stats just making you aim get gud.
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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THUNDERGROOVE
Fatal Absolution Negative-Feedback
1
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Posted - 2015.06.19 17:20:00 -
[51] - Quote
Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. I'm gonna say it for the fourth time now?
Bolt pistol has the same AA and magnetism stats as all of the scrambler pistols.
The enemies of God stand broken before us. The light of the Reclaiming shines over them!
12/13/14 Never forget
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Vesta Opalus
Ostrakon Agency Gallente Federation
798
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Posted - 2015.06.19 17:23:00 -
[52] - Quote
Mina Longstrike wrote:Sgt Kirk wrote:Llast 326 wrote:Mina Longstrike wrote:Heard it speculated that the reason it might have oddities in its magnetism is that it checks where you're aiming when you *start* to spool a shot instead of when the shot is fired. Light rails pull some of this weird behaviour as well. Well that is interesting, and very testableGǪ Not at home at the moment. Anybody else willing to give it a go? That might also explain why the RR does not hit sometimes when you are clearly on the target and still expending ammo. Are you talking about the 'ghost firing'? Where it looks like you're firing but you're not and you aren't expending ammo, cause I notice that most often when I stop firing and attempt to re-fire again, which leads me to believe it's a server/client disagreement. I could be talking about something different though as I'm kind of tired.
I think hes talking about when you are firing, ammo is being expended, your dot is on the enemy, shield flashes are happening, and damage is still not being applied.
I see this alot with the rail rifle myself, its one of the reasons its a big pile of poop. |
Darken-Sol
Intruder Excluder
1
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Posted - 2015.06.19 18:19:00 -
[53] - Quote
I have been using the bolt pistol since they broke my ScP. No doubt its OP. I love it.
Crush them
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.19 18:41:00 -
[54] - Quote
THUNDERGROOVE wrote:Sgt Kirk wrote:Varoth Drac wrote:I think only the hipfire should be nerfed. AA is a lot more effective at hipfire but magnetism is still completely off the charts. There's a video on YouTube where a guy is actually hitting the ground next to a enemy and its still hitting the enemy. Not even close to his body. He switches to other weapons and it doesn't happen. This is a problem. A high damage weapon with more power than a sniper rifle should not have that much magnetism. Imagine if the Plasma Cannon has that level of magnetism? Imagine the Scrambler, especially the scrambler. Dear god. I'm gonna say it for the fourth time now? Bolt pistol has the same AA and magnetism stats as all of the scrambler pistols.
Does the ion pistol also share these stats? and can you give a comparison with rifles from your SDE tinkerings?
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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JARREL THOMAS
Dead Man's Game
722
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Posted - 2015.06.19 19:02:00 -
[55] - Quote
Mina Longstrike wrote:THUNDERGROOVE wrote:I'm gonna say it for the fourth time now?
Bolt pistol has the same AA and magnetism stats as all of the scrambler pistols. Does the ion pistol also share these stats? and can you give a comparison with rifles from your SDE tinkerings? Aeon Amadi wrote:Seems pretty unanimous that we all agree that the bullet magnetism on this thing is a little insane.
Interestingly enough, we arrived at that conclusion without going after OP for completely unrelated non-sense.
I'm impressed. Hey, captain passive-aggressive. Maybe you should read the actual content of my posts not the just the subtext that calls you a whiny baby, as I have provided absolutely zero input that presents an opinion on whether or not I feel the bullet magnetism on pistols is balanced or not. In fact, I never even presented my opinion in your thread. I have only ever presented information and speculation in regards to the pistols and their behaviour. Please if its going to turn into that shitpile of a thread please don't reply to him.
Thank you, JARREL THOMAS
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
97
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Posted - 2015.06.19 19:09:00 -
[56] - Quote
JARREL THOMAS wrote:Zan Azikuchi wrote:Tyjus Vacca wrote:Zan Azikuchi wrote:If it get's nerfed... I want 8 round's and reduced charge time... That is all... eight rounds may be a bit much 5 sounds fine...... those are the officer Bp stats and that weapon just wrecks face 8 rounds, reduce charge time, make officer 12 rounds... That is all.... No were not even changing base stats just making you aim get gud.
Please learn English before you make a comment to other's who speak/read English or speak/write in your native language so we can use a translating system to understand you.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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