Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
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Posted - 2015.05.31 04:09:00 -
[1] - Quote
CCP Rattati wrote:Dear players,
here we have the weirdest slot progression in all of DUST 514.
I tried once before, was washed away in a tidal wave of tears, but now we must once more unto the breach.
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We see that not only is there a discrepancy in total slots (I would understand it if there was a strict "this is traded for that", but there isn't really) so what I propose is that we define the trade-offs and normalize from there.
Why does Gallente always have one lower than Minmatar? Logis need a buff so let's go with Minmatar slots.
PG/CPU will certainly be normalized, for poor Calogi. I suspect it was being punished for old sins, that's the only rational reason I see for the capacity difference.
Amarr Sidearm = Trade Equipment, Low Slot or both? Caldari Extra High Slot = Trade Equipment, Light weapon down grade to Sidearm, or both
Equipment normalized progression: 2/3/4 STD/ADV/PRO High/Low normalized progression based on Minmatar: 4/6/8 STD/ADV/PRO
I am sitting on a community proposal as well, that I will factor in with your direct forum feedback.
First, thank you CCP Rattati for taking this on again. Secondly, this thread has been pretty enjoyable to read since the majority of the folks in here are actively trying to engage and we haven't gotten off the rails too much.
Like many of other veteran team support players in the thread, i've run Logi since the games been around. The majority of my time in Dust has been running Cal Logi until the last 4 or 5 months where I've picked up more and more Gal / Min logi time.
I'll address the direct question by Rattati first then add a bit of additional perspective.
1) I believe we need a 3/4/4 equipment progression (4/4/4 would be quite acceptable as well). I think the 4/6/8 slot progression is also acceptable if CPU / PG and perhaps defensive stats are given targeted increases.
2) Absolutely concur with CPU/PG upgrades for the Call Logi. If this is done well then eliminating the 4th low slot is no issue.
3a) Amarr logi's can keep the side arm. Caveat - I have no points into any Amarr suits other than the Heavy.
3b) Cal Logi.... I would prefer the 4th equipment slot. That said, the sidearm addition would be a personal boon to me and allow me to have viable AV fits without risking the majority of any equipment that i've put on the field. Bottom line, I can make either work and at this point - JUST PICK ONE.
Ok...some additional points spurred by folks in the thread:
a) I absolutely disagree with pulling either light weapons or grenades from Logi suits. As Fox eloquently said, "Logi's are specialists not pacifists." For a dedicated support player on more than a few occasions the best support you can provide in a situation is often with your weapon. Grenades are too utilitarian to pull from the Logis for no real reason either.
An alternate option might be to incentivize the use of sidearms for Logi and Scouts with bonus to using those weapons but not limiting them from using LW.
b) Slot progression and eHP / Speed shifts are an excellent place to start...HOWEVER,...there are some other base stats that need to be looked at that are in some cases as important. The innate regen (whether shield or armor) on the Logi class needs to be given a moderate increase. If survival is going to be predicated on speed and agility vs tank then the thread that helps hold that concept together is health regen.
c) While this whole line of discussion seems very positive I cannot stress enough that that the heart of the Logi play centers around equipment usage and relevance coupled with the racial and role bonuses associated with the suits.
- The rep tool is far and away the most valued tool for the logi class. I hesitate to say there is absolute consensus on this but I suspect it's damn close. To that end...why not give all logi suits some form of rep tool bonus as part of the role bonus? Roughly it can be variations on rep efficacy, range, or a combination. Eventually with a shield based rapper you can gain additional options.
- BW and more importantly the # carried changes have also dramatically devalued hives and droplinks. Make no mistake, hives we're the least attractive equipment based bonus in most situations and they are worse off now. Additionally, Needles and remotes have no tie to bonus structure despite being equipment.
I 100% believe that a full relook of the Logi Role & Racial bonus needs to be re-looked with a focus on clean, elegant changes that will increase the operational value of the Logi.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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