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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Haerr
The Rainbow Effect Negative-Feedback
2
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Posted - 2015.05.27 09:39:00 -
[1] - Quote
CCP Rattati wrote:Amarr Sidearm = Trade Equipment, Low Slot or both? Equipment Slot first, then an other High/Low slot if the suit is behind on High/Low slots.
CCP Rattati wrote:Caldari Extra High Slot = Trade Equipment, Light weapon down grade to Sidearm, or both Equipment Slot. (But don't you mean extra Low Slot?)
CCP Rattati wrote:Equipment normalized progression: 2/3/4 STD/ADV/PRO Yes!
CCP Rattati wrote:High/Low normalized progression based on Minmatar: 4/6/8 STD/ADV/PRO Yes!
I want that 4th equipment slot on the CalLog damnit! |
Haerr
The Rainbow Effect Negative-Feedback
2
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Posted - 2015.05.27 10:05:00 -
[2] - Quote
Varoth Drac wrote:I personally would prefer to trade Amarr equipment for the sidearm. Give it the full 8 module slots. So 3 eq slots, 1 LW, 1SA, 8 mods.
I love the idea of Caldari downgrading their light weapon to a sidearm as trade for a 9th slot. I suspect, however, that many would disagree. In which case, perhaps losing the 4th low would be preferable. Swapping an equipment slot for a 9th module slot seems like a poor trade to me. I strongly disagree.
Logistic suits are primarily about carrying equipment.
Giving up any equipment slot when your primary function is to carry equipment seems like an entirely poor and irrational choice to me.
And giving up the Light Weapon slot for a Sidearm slot in order to have an extra High/Low slot on a Logistics Suit which primary Equipment require the least amount of time in-hands seems like an even worse choice to me. |
Haerr
The Rainbow Effect Negative-Feedback
2
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Posted - 2015.05.27 10:08:00 -
[3] - Quote
CCP Rattati wrote:Why not take downgrade the light weapon from CA to sidearm and leave the EQ? that's what I was thinking. If you are trolling you got me good. |
Haerr
The Rainbow Effect Negative-Feedback
2
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Posted - 2015.05.28 11:37:00 -
[4] - Quote
Kain Spero wrote:CCP Rattati wrote:The Eristic wrote:8 slots + 4 equip + Light + Sidearm on all four in exchange for the grenade slot? Or sidearm on just Amarr/Cal for the grenade? hmmm, that's certainly an option. I think the grenade fits the amarr combat logi idea though, so... The grenade is far to vital to clearing enemy equipment IMO (flux nades) to have it removed. Agreed.
As long as the Logis get to have 4EQ slots, a Light weapon, and Grenades I really couldn't care less about how many High/Low slots are deemed appropriate. (Nor Sidearm slot) |
Haerr
The Rainbow Effect Negative-Feedback
2
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Posted - 2015.05.29 09:17:00 -
[5] - Quote
Can we get a Light Suit with 2 Utility slots (or 1 Light and 1 Utility)? |
Haerr
The Rainbow Effect Negative-Feedback
2
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Posted - 2015.05.29 11:08:00 -
[6] - Quote
Just going to echo what most seem to be on board with:
All Logis
4 Equipment slots 1 Light Weapon slot 0 Sidearm slot 1 Grenade slot
Edit: The extra low and missing equipment slot on the Caldari Logistics coupled with the missing low and missing equipment slot on the Amarr Logistics and the Sidearm on the Amarr Logistics are design (flaws) relics from a different era. They are inconsistent with not only the Logistics role but also inconsistent with the layout for dropsuit roles in general.
The gap between the Logistics Suits and the Assault Suits can be bridged (not only for 1 race but for all of them) by giving the Medium Frames a 2nd Equipment Slot. |
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