Aeon Amadi
Negative-Feedback. Negative-Feedback
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Posted - 2015.05.27 15:06:00 -
[1] - Quote
Cat Merc wrote:CCP Rattati wrote:Zaria Min Deir wrote:Please, please don't reduce equipment count on any logi. 2 at standard is NOT ok, it is the same as what scouts have, how is the logi supposed to be the equipment specialist if a std scout can do the same job as a std logi? 3/3/4 as the Min has at the moment is acceptable, though I think you will find a lot of logis would support a 3/4/4 progression (if not 4/4/4), for good reasons too. The equipment is what defines the logistics class, making the 4 unlock only at proto is inelegant in my opinion (though, I assume some would say 4 at even adv is somehow OP :/). And giving logi suits only 2 equipment slots at std is worse. And yes, that is what the Cal and the Amarr have at the moment, there are reasons why so many of us logis have been asking for this slot progression balance pass for a long time ;)
Personally I believe that the Caldari extra (low) slot in trade for the one equipment slot is fair, but unnecessary... It should really just have the same standard slot progression, just mirrored with the Gal, but I thing actual Cal logis should weigh in on that. With one less low slot but another equipment, it would still need some adjustment to it's CPU (as you are correct, it is paying for the old sins of it's original suit bonus and the power of the tac AR).
The Amarr logi trading a sidearm for an equipment is also fair enough, it should get the same amount of total slots as the others as well. Agreed, so 3/3/4 for equipment, especially since I am also thinking of making the jack of all trades, basic mediums to have 2 eq. Why not take downgrade the light weapon from CA to sidearm and leave the EQ? that's what I was thinking. I personally don't see why it wouldn't work. Having the Cal Logi be the most survivable one, but have the worst offense, side arm being a last resort kind of thing. That's under the condition that it is indeed more survivable.
Maybe. I've been using it a bit lately with a Magsec SMG only and I gotta say it's sort of frustrating not having enough fire-power to adequately defend myself, let alone my nanohives.
The role is great on paper but without stagnant frontlines (I.E: Getting on a team with a bunch of mobile players who don't sit still) makes for a poor experience. You toss your hives down and then never get any WP. Defensible is great but only as long as you're bunkered down.
Though, if Rattati moves forward with the EHP/Speed changes, this might change.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
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Posted - 2015.05.29 04:23:00 -
[2] - Quote
Pseudogenesis wrote:CCP Rattati wrote:I kind of wish we had a support weapon slot, for MD's, LR, PLC, Shotgun, Sniper and Swarm, to distinguish from "Rifles". Then Logis could be good at them, and bad at the others. Eh, I don't like it. Anything that takes away player freedom needs should be avoided. What would doing this even accomplish?
Agree'd.
Can only imagine running Amarr Logi and being stuck with a Laser Rifle to guard Drop-Uplinks. Or a Caldari Logi and having to put nanohives on the front-line, only to double-back to use the sniper rifle.
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