Varoth Drac
Dead Man's Game
878
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Posted - 2015.05.22 10:12:00 -
[1] - Quote
I'm sorry Aeon, but your video really doesn't show any imbalance between the Scr and the AR.
The first engagement, you threw away you surprise advantage by jumping and spraying bullets in stead of lining up a decent shot. This simply alerted you target to you, putting you into an engagement that wasn't CQC, you had to use ads. So you had no weapon advantage due to your range. Also, you were fighting at range in open ground, making your opponents damage mods much more effective than your myofibs.
The initial engagement was quite close. What many Gal assaults do in this situation, to great effect, is use cover and evasion to lengthen the engagement and force the scrambler near to it's overheat threashold. The Gal player can then press the advantage of the AR's larger clip and suit's superior regen. Instead you opted to use you myos to retreat, with 40 shots left in your mag, vs the scrambler which was probably near overheat, if they used a charge shot. You took extra damage as you jumped away.
Now, I'm not saying that retreating was bad. The initial engagement didn't go great and continuing would have been risky. Retreating to a CQC area, whilst regening armour was a solid tactic. However, instead of evading until you regened, you decided to use the ion pistol's charge shot to turn the tide. Again, not a bad idea, pretty risky if you missed the charge shot though.
What happened? You missed the charge shot. You opponent then scored many decent hits on you whilst you recovered.
At this point things are looking pretty grim. You have much less hp remaining. Now we come to an AR CQC fight. Your opponent switches to his SMG to combat your remaining armour, which is a solid move. So this is AR vs SMG CQC vs armour. What happens?
You decide to employ the myos again. You opponent is obviously prety switched on and not thrown by the sudden high jump. He tracks you well with the SMG. You on the other hand, lost the ability to strafe due to being mid air. This made aiming with a rifle in CQC very difficult and you barely laid any hits on you opponent, resulting in death.
The second engagement in the video shows nothing. You retreated when both sides had full armour. There's nothing to be said about this.
My advice: drop the myos and jumping around, get some damage mods instead. I use two damage mods and one myo, simply to more easily jump over railing etc, not for jumpy evasion.
I hope this helps. I don't think you've shown any balancing problems however. |
Varoth Drac
Dead Man's Game
884
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Posted - 2015.05.23 06:17:00 -
[3] - Quote
Aeon Amadi wrote:Heat of combat, when you're getting shot at, you don't have time to do the perfect thing and you can speculate on what -YOU- would have done all day, doesn't mean it would play out. Theoretical skill is just that. When all it takes is maybe five rounds from a Scrambler rifle to put you in the dirt then you start to consider things a bit differently and go on the defensive more often. You are right, in the heat of combat it's impossible to do the right thing every time. I'm sure you are a better player than me.
This, however, doesn't mean the scrambler rifle + Amarr assault is OP vs the plasma rifle + Gallente assault.
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