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VAHZZ
1992
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Posted - 2015.05.11 21:59:00 -
[1] - Quote
They seriously need to be buffed. They are the redheaded step child of New Eden.
I'm a proud Gallente. But, I have to respect the aesthetics of the Caldari Frames. I love the hard steel look, and the blueness. I myself would never be caught dead wearing a Caldari Suit, because I am a Gallente, but my alt is Caldari (I have an alt for each race tbh) And it is hard at times to get it going on it. (My Matari and Amarr alt go beast mode though, VAHZZ sucks, hush up bitches)
Now, we need to get the Caldari Suits buffed, NO NEED TO BE OP LIKE WHAT HAPPENS TO EVERY BUFF. They need an increase of bonus and a better bonus and a little more base armor. Because the Caldari survive the least. They drop like paper flies.
In JARREL THOMAS' thread, he made a pretty compelling bonus:
Quote: After hearing all of your responses, even Cat Mercs lol, I believe the extender should remain, but Caldari suits, mostly CalAsses, CalMandos, and CalSents, should get a bonus of -20% to -25% to shield recharge delay and depleted recharge relay.
Now again, I don't want the Caldari OP, they just need to be buffed. CCP, you are suppose to love them, they are your poster child, all your avatars are them. I know most of you don't use Caldari suits, my boy Rat Man is smart putting work in that Gallente suit. Popping all kinds of ****. But come on, don't punish your redheaded step childs for being no Gallente.
"I bring nothing; I bless nothing, I save nothing, I just; erase. Completely. Shatter."
Union of the Serpents OG
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Sir Petersen
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1205
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Posted - 2015.05.11 22:00:00 -
[2] - Quote
-¦Nah.. Don-¦t like the sound of that.
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23975
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Posted - 2015.05.11 22:03:00 -
[3] - Quote
Why?
They're not underused.
Arkena Wyrnspire aka "British Khorne" - Cross Atu
Gallente Guide
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Ripley Riley
Incorruptibles
10018
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Posted - 2015.05.11 22:05:00 -
[4] - Quote
I am for a buff to the Caldari dropsuits; however, Rattati has comfirmed a nerf to the ScR is incoming. That thing #REKTS the Caldari dropsuits. Let the ScR take it to the chin, allow some data to flow for a while, then we can revisit the idea of buffing the Caldari dropsuits' base stats.
@Ripley_Riley
"Ripley > Soraya" - Arkena Wyrnspire
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Arirana
Negative-Feedback.
957
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Posted - 2015.05.11 22:07:00 -
[5] - Quote
How does a popularity contest have anything to do with balance?
The Official Ari QQ Thread
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VAHZZ
1992
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Posted - 2015.05.11 22:09:00 -
[6] - Quote
Ripley Riley wrote:I am for a buff to the Caldari dropsuits; however, Rattati has comfirmed a nerf to the ScR is incoming. That thing #REKTS the Caldari dropsuits. Let the ScR take it to the chin, allow some data to flow for a while, then we can revisit the idea of buffing the Caldari dropsuits' base stats.
To be honest, the Scrambler isn't the only thing that rekts the CalSuits. The AR, HMG, Ion, CR all do aswell. But it is nice to hear the Scrambler will be nerfed, it didn't need a buffed to begin with, just needed to get a bonus from Amarr Suits.
"I bring nothing; I bless nothing, I save nothing, I just; erase. Completely. Shatter."
Union of the Serpents OG
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Cody Sietz
Random Gunz Rise Of Legion.
4528
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Posted - 2015.05.11 22:20:00 -
[7] - Quote
Seems like a awful idea.
The only time I think the Caldari suits can be looked at is when they get them to stop running plates in the lows. Pure shield tanking is in a bad state, but dual tanking is the current meta and shield based suit seem to have a slight edge when they do it.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Arirana
Negative-Feedback.
958
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Posted - 2015.05.11 22:24:00 -
[8] - Quote
Cody Sietz wrote:Seems like a awful idea.
The only time I think the Caldari suits can be looked at is when they get them to stop running plates in the lows. Pure shield tanking is in a bad state, but dual tanking is the current meta and shield based suit seem to have a slight edge when they do it. Dual tanking has been and always will be the current meta until running shields extenders on armor suits and armor plates on shield suits is nerfed directly, such as changing the pg/cpu costs.
The Official Ari QQ Thread
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VAHZZ
1992
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Posted - 2015.05.11 22:25:00 -
[9] - Quote
Cody Sietz wrote:Seems like a awful idea.
The only time I think the Caldari suits can be looked at is when they get them to stop running plates in the lows. Pure shield tanking is in a bad state, but dual tanking is the current meta and shield based suit seem to have a slight edge when they do it.
Who the hell said anything about pure shield tanking?
"I bring nothing; I bless nothing, I save nothing, I just; erase. Completely. Shatter."
Union of the Serpents OG
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KILL3R H3LLH0UND
Capital Acquisitions LLC
264
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Posted - 2015.05.11 22:27:00 -
[10] - Quote
Ripley Riley wrote:I am for a buff to the Caldari dropsuits; however, Rattati has comfirmed a nerf to the ScR is incoming. That thing #REKTS the Caldari dropsuits. Let the ScR take it to the chin, allow some data to flow for a while, then we can revisit the idea of buffing the Caldari dropsuits' base stats. Useage does not indicate balance you know that, Arkena. We would need to know things like Kills per Death and WPs per Death in Caldari dropsuits to have an accurate picture of their effectiveness. Actually Kills per SPAWN is a much better gauge in their effectiveness
Ex-Master Scout Trainer, been falling in love with my Minja again.
I <3 my Gû¼+¦GòÉGòÉn¦ñ
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MINA Longstrike
Kirjuun Heiian
3090
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Posted - 2015.05.11 22:28:00 -
[11] - Quote
There's not a huge amount of problems with the caldari suits. Flux grenades are a real pain, but meh.
Scout: Less good than it was before, but still carries the extreme advantage of being nearly unseeable Logi: Has problems with cpu/pg & slot count, but the nanohive carry amount increase is quite nice. Commando: Utterly screwed in terms of its recharge values and delays, but otherwise an incredibly high damage dealing suit. Sentinel: Pretty damn good TBH. Assault: Main problem is with exponential rail kick compared to all other rifles having linear kick.
Magsec is pretty decent with a few issues but is otherwise okay. Forges could maybe use their splash back but w/e. Bolt pistols are pretty good. Snipers are and probably always will be ass aside from a few specific situations.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Georgia Xavier
Y.A.M.A.H
422
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Posted - 2015.05.11 22:31:00 -
[12] - Quote
Decreasing recharge delay and buffing their armor a bit would do wonders on these suits. A nerf to the ScR might be interesting, it could either give me a new found challenge or become completely useless where even I would stop using it (I sure hope not)
Click me
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Sgt Kirk
Fatal Absolution Negative-Feedback
10655
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Posted - 2015.05.11 22:31:00 -
[13] - Quote
I agree with cody about the dual tanking. I'd love to kill Dual tanking
I always hated that the Caldari and Gallente suits originally created to "mirror each other" that attitude is gone now but there are still vestigial traits of that thinking.
Just as I'd love to have a normalization of rifles in the same variant from shorter range- higher DPS to longer range shorter DPS id like to have something similar, within reason and lore of course to suits.
Amarr have the most HP in armor, Caldari have the best HP as shields, Gallente going the route of regenerating armor and speed Then the fast Minmatar can go either way depending on suit purpose and slot layout.
So pretty much its just an HP to Speed flow.
The more HP you have the slower, the less HP you have, the faster you are.
In EVE, and god forbid i bring up EVE, the Caldari have considerably more initial HP compared to the other racial ships than their Dropsuit counterparts in DUST.
Sgt Kirk's Gallente Propaganda Youtube Channel
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Nothing Certain
Bioshock Rejects
1660
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Posted - 2015.05.11 22:33:00 -
[14] - Quote
How are you going to lower the recharge on a CalSent? The problem seems to be damage profiles to me with too many things too efficient against shields, then flux grenades.
Because, that's why.
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7th Son 7
Algintal Core Gallente Federation
1021
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Posted - 2015.05.11 22:36:00 -
[15] - Quote
I wonder how many pages this topics going to get.
Only your complete and total awareness is needed, nothing else will do. ----- OSHO
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18936
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Posted - 2015.05.11 22:41:00 -
[16] - Quote
VAHZZ wrote: But come on, don't punish your redheaded step childs for being no Gallente.
You have the audacity to suggest you are being maligned you who have 4x as much content as the Amarr and 2x as much as the Amarr and Minmatar put together.
RAAAAAAAAAAAAWR!
I know you can't hear me from up on top of your mountain of content but...... HTFU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
"That is not dead which can eternal lie,
And with strange aeons even death may die."
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Georgia Xavier
Y.A.M.A.H
423
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Posted - 2015.05.11 22:45:00 -
[17] - Quote
True Adamance wrote:VAHZZ wrote: But come on, don't punish your redheaded step childs for being no Gallente. You have the audacity to suggest you are being maligned you who have 4x as much content as the Amarr and 2x as much as the Amarr and Minmatar put together. RAAAAAAAAAAAAWR! I know you can't hear me from up on top of your mountain of content but...... HTFU!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Think of it this way, we don't need that much content to be as formidable!
Yeah I got nothing....
Click me
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Scheneighnay McBob
And the ButtPirates
6552
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Posted - 2015.05.11 22:51:00 -
[18] - Quote
I agree with buffing recharge delay
Some details can be ignored
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VAHZZ
1994
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Posted - 2015.05.11 22:56:00 -
[19] - Quote
True Adamance wrote:VAHZZ wrote: But come on, don't punish your redheaded step childs for being no Gallente. You have the audacity to suggest you are being maligned you who have 4x as much content as the Amarr and 2x as much as the Amarr and Minmatar put together. RAAAAAAAAAAAAWR! I know you can't hear me from up on top of your mountain of content but...... HTFU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
True, your tears are delicious.
"I bring nothing; I bless nothing, I save nothing, I just; erase. Completely. Shatter."
Union of the Serpents OG
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10057
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Posted - 2015.05.11 23:11:00 -
[20] - Quote
I'm beginning to think that Shield Tanking and the Caldari are being under-utilized due to the power gap left from the realization that Scrambler Rifles are viable (as they've always been, just no-one noticed until recently) and the recent super-buff to the ASCR.
ASCR got a damage buff to help out with DPS application and it's heat-build mechanics but while that balanced it out a bit more with everything else it made it -insanely- powerful against shield tankers.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
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Bright Steel
Horizons' Edge No Context
1292
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Posted - 2015.05.11 23:13:00 -
[21] - Quote
I large problem with cal is that they have balanced shield based weapons on their effectiveness against armor which causes them to completely reck sheild suits.
If a ScR eats armor like its nothing with a -20% profile, what's going to happen to shields?
I really liked the rebalance of sheild extender amounts making it worth it to run advanced, but I think regulators need some love to help make shields more viable. If that was accompanied by a ScR nerf I think shields would be in a pretty good place.
Dust 514, the BEST WORST game you can't stop playing.
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Sgt Kirk
Fatal Absolution Negative-Feedback
10658
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Posted - 2015.05.11 23:22:00 -
[22] - Quote
Bright Steel wrote:I large problem with cal is that they have balanced shield based weapons on their effectiveness against armor which causes them to completely reck sheild suits.
If a ScR eats armor like its nothing with a -20% profile, what's going to happen to shields?
I really liked the rebalance of sheild extender amounts making it worth it to run advanced, but I think regulators need some love to help make shields more viable. If that was accompanied by a ScR nerf I think shields would be in a pretty good place. You hit the nail on the head with that one.
They made Scrambler Rifles competitive against armor, huge mistake, greatest mistake, a mistake of the UPMOST CALIBER!
Sgt Kirk's Gallente Propaganda Youtube Channel
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Golden Day
Corrosive Synergy Rise Of Legion.
1703
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Posted - 2015.05.11 23:30:00 -
[23] - Quote
Please do its not exaclty fun being insta-ganked by Assault Rifles and Scrambler Rifles....
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Denchlad 7
Dead Man's Game RUST415
2279
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Posted - 2015.05.11 23:32:00 -
[24] - Quote
As long as it means I dont run into a jap player running 500+ armor on an Assault ck.0.
Choo choo chooooo, lets all f*ck a blender.
Dench's Thrift Shop <-- WIP
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VAHZZ
1999
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Posted - 2015.05.11 23:36:00 -
[25] - Quote
Denchlad 7 wrote:As long as it means I dont run into a jap player running 500+ armor on an Assault ck.0.
Not that much, but the Caldari does need more base armor. It's pathetic, i know it's a shield based race but seriously, that armor is pathetic.
"I bring nothing; I bless nothing, I save nothing, I just; erase. Completely. Shatter."
Union of the Serpents OG
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sebastian the huds
Corrosive Synergy Rise Of Legion.
214
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Posted - 2015.05.11 23:57:00 -
[26] - Quote
idk what this guy is on about. just run all damage mods and profile damps a call it gank flank.
if i give you a clock, could you tell me the time?
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VAHZZ
2001
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Posted - 2015.05.12 00:20:00 -
[27] - Quote
sebastian the huds wrote:idk what this guy is on about. just run all damage mods and profile damps a call it gank flank.
Horrible troll.
"I bring nothing; I bless nothing, I save nothing, I just; erase. Completely. Shatter."
Union of the Serpents OG
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Buwaro Draemon
WarRavens
1267
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Posted - 2015.05.12 00:49:00 -
[28] - Quote
Nothing Certain wrote:How are you going to lower the recharge on a CalSent? The problem seems to be damage profiles to me with too many things too efficient against shields, then flux grenades. I'm all for buffing the Caldari suits but you are wrong. There are 3 anti-armor damage profiles and only 2 anti-shield damage profiles. And there are more anti-armor weapons than anti-shield. If anything, there are way too many weapons that affect armor more than shields.
Tho I am with you on the flux. But the flux is supposed to behave like that.
The Forums are a special place.
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Buwaro Draemon
WarRavens
1267
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Posted - 2015.05.12 00:52:00 -
[29] - Quote
What I had in mind was to give the Caldari Assault suits a better scan range and scan precision while giving the Gallente better profile dampening. Considerable Caldari's precisiom and Gallente's Profile coule mirror each other (lets say 35 dB as an example) this would help both suits considerably in their play field.
The Forums are a special place.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18946
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Posted - 2015.05.12 00:55:00 -
[30] - Quote
Sgt Kirk wrote:Bright Steel wrote:I large problem with cal is that they have balanced shield based weapons on their effectiveness against armor which causes them to completely reck sheild suits.
If a ScR eats armor like its nothing with a -20% profile, what's going to happen to shields?
I really liked the rebalance of sheild extender amounts making it worth it to run advanced, but I think regulators need some love to help make shields more viable. If that was accompanied by a ScR nerf I think shields would be in a pretty good place. You hit the nail on the head with that one. They made Scrambler Rifles competitive against armor, huge mistake, greatest mistake, a mistake of the UPMOST CALIBER! Every other rifle is competitive against both tank types. Why not pulse lasers too?
Inverse Projectile Profile only really serves as a buff to the ScR though.......
"That is not dead which can eternal lie,
And with strange aeons even death may die."
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Thokk Nightshade
Montana Militia
826
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Posted - 2015.05.12 01:01:00 -
[31] - Quote
MINA Longstrike wrote:There's not a huge amount of problems with the caldari suits. Flux grenades are a real pain, but meh.
Scout: Less good than it was before, but still carries the extreme advantage of being nearly unseeable Logi: Has problems with cpu/pg & slot count, but the nanohive carry amount increase is quite nice. Commando: Utterly screwed in terms of its recharge values and delays, but otherwise an incredibly high damage dealing suit. Sentinel: Pretty damn good TBH. Assault: Main problem is with exponential rail kick compared to all other rifles having linear kick.
Magsec is pretty decent with a few issues but is otherwise okay. Forges could maybe use their splash back but w/e. Bolt pistols are pretty good. Snipers are and probably always will be ass aside from a few specific situations.
Damn Mina, you hit the nail on the head here. Some of my observations parroting what you said:
Scout: Don't run it but I have that issue going against them. They also seem to still have that hit detection issue (strafing through bullets) Logi: Why give us a 4th low slot at Proto if it REQUIRES a CPU enhancer to make the suit viable? Also, why no 4th equip slot? Commando: 8 second recharge delay if 1 bullet hits me. When it does start, it is slower than molasses running uphill in a snowstorm. Sentinel: I would agree here as well. Put some complex Heavy Damage mods in the high slots and you have a DPS monster. The total HP possible on it is lower than the other Sentinels but it still does what it needs to. Assault: I don't really have an issue with Rail Rifle kick as long as I am using the sights. However, trying to hipfire it is damn-neared impossible.
Drop the recharge delay (ESPECIALLY on the CalMando) and give the Logi viable PG/CPU at Proto (as well as a 4th equipment slot, but that is another topic for another day), and I think the Caldari will start to be in a more balanced place with everyone else.
Thokk Kill. Thokk Crush. Thokk Smash.
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MINA Longstrike
Kirjuun Heiian
3091
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Posted - 2015.05.12 01:11:00 -
[32] - Quote
Buwaro Draemon wrote:Nothing Certain wrote:How are you going to lower the recharge on a CalSent? The problem seems to be damage profiles to me with too many things too efficient against shields, then flux grenades. I'm all for buffing the Caldari suits but you are wrong. There are 3 anti-armor damage profiles and only 2 anti-shield damage profiles. And there are more anti-armor weapons than anti-shield. If anything, there are way too many weapons that affect armor more than shields. Tho I am with you on the flux. But the flux is supposed to behave like that.
The number of profiles isn't a problem, you could create 70 different weapons that have +1% vs armor and it still wouldn't matter if there are profiles which are gratuitiously more devastating vs shields - what you have created here is a false dilemma. It's largely about the amount of damage these weapons do.
Shields have less hp than armor and get less hp per module this is a fact - a complex shield extender is what, about 60% as good as a complex armor plate?
Shields can also have incredibly long delays and get their repair turned off by as little as 1 point of damage, it is impossible for another player to augment your shield repair. Comparatively armor never stops repairing, and it often repairs at values that are about 60-70% as efficient as shield repair... and other players can augment armor repair pushing it well over unaugmented shield rep. Fitting for more shield hp causes it to double dip on the increased amount of time it takes for you to recharge it (through both having more, and having longer delays).
Weapons that have a bonus versus shields are already some of the highest damaging weapons in the game (+10% on an ar puts it at what? 550 dps?) Scr does 70 dmg a shot and with +20% (and not counting for proficiency, warbarge or damage mods) that puts it at 84 damage per shot with one of the highest dps's in the game... against a tanking style that inherently has less HP.
There's quite a bit stacked against shield tanking as a primary form of tank (as opposed to hybrid or brick tanking). That said this isn't so much a problem with caldari suits as it is a problem with shields in general.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Ralden Caster
Random Gunz Rise Of Legion.
226
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Posted - 2015.05.12 02:27:00 -
[33] - Quote
I'd love a buff to shields if it meant that I get more target practice on my assault rifle.
"I am frequently misquoted."
-Aeon Amadi
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WeapondigitX V7
The Exemplars
387
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Posted - 2015.05.12 08:10:00 -
[34] - Quote
My shield suits seem ok.
I use a TAR or ARR with krins damage mods and 1 PRO dampener on my std caldari assault suit. It works well.
2-3 myros and a shotgun and magsec make it a good pseudo scout that takes advantage of map design. getting the high ground and jumping over walls to attack from behind, the extra hp compared to scouts helps a lot. You need good aim and hit detection.
Regen tank at long range with cover works well with a rail rifle. the magsec helps for CQC.
Using an adv or PRO active scanner with a TAR and at least 1 PRO dampener works well. Its like Pseudo scout.
using a swarm launcher or plasma cannon at mid range and having moderate HP and regen works well, or you can stack damage mods. A magsec helps with infantry engagements. You will likely get scanned.
It can use a few speed mods and damage mods and regen mods for a mid range - long range skirmisher.
However only 1-2 of those fits can usually be used a lot because most of the roles cant get near most of the objectives. |
Diablo Gamekeeper
Escrow Removal and Acquisition No Context
225
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Posted - 2015.05.12 10:43:00 -
[35] - Quote
Cal Assaults are pretty good.
It will be over soon, and when the Dust settles, no one will be left playing.
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Knightshade Belladonna
Kentucky Fried Clones
1491
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Posted - 2015.05.12 10:58:00 -
[36] - Quote
why not just make certain guns a little less destructive towards shields.
Caldari assaults used to dominate with lowish shields and near insta regen , harder to pull off these days not because of the suit..but the weapons we got now that just obliterate shields quick. At least that is what I perceive from it. |
Tyjus Vacca
Valor Coalition
332
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Posted - 2015.05.12 12:08:00 -
[37] - Quote
How to buff shield tanking..... 1. reduce both depleted and normal delays on shield suits "except cal scout/sentinel, but especially assault/commando" 2. reduce cpu required by shield re-chargers/energizers "these often break fittings" 3. Increase flux grenade range but make dmg percentage based, with proto allotek doing from (75-100)% 4. nerf both ScRs "In my std amarr assault, I can take on proto cal sentinels in close range consistently" 5. reduce fitting requirement of proto extenders to around those of ferro-scale plates "maybe even reduce regular plates"
:in conclusion ScRs and fluxes dont make well-fitted shield suits invalid, fitting a decent std or adv shield tank suit isnt impossible, min/cal assaults/commandos dont have armor tanker delays/recharge rates so are less likely to dual tank, and rep tanking becomes a thing. =D
sniper changes !!? O_o
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Krixus Flux
Kang Lo Directorate Gallente Federation
643
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Posted - 2015.05.12 12:35:00 -
[38] - Quote
No ones like Cal, therefore its a metaphorical poop can suit bro. If it were to be buffed dude, watch GD explode with tears and get it nerfed. Its happened plenty of times dude.
Sorry Cal bros.
Saying what's on people's minds
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Krixus Flux
Kang Lo Directorate Gallente Federation
643
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Posted - 2015.05.12 12:39:00 -
[39] - Quote
Diablo Gamekeeper wrote:Cal Assaults are pretty good.
Lol dude play solo and then talk to me. I watch my bro play, he gets dee-stroyed unless he is in a squad. And they're doing most of the killing and saving his hide.
Saying what's on people's minds
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