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Darkstalker Astrea
Holdfast Syndicate Amarr Empire
7
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Posted - 2015.04.22 19:26:00 -
[1] - Quote
Active scanners are NO RISK - HIGH REWARD
I think it is fair to say that the active scanner is and always has been very powerful
Talk of balance and matchmaking has avoided active/passive scans
When you get stomped because everybody on the other team knows where you are, I think that's a problem.
One or two players can affect the entire battle by spamming scans and you have no way of finding them I think this is also wrong.
Dampeners are not very effective and few suits can get under the best (proto stomp) scans.
What's interesting is active scanners are not very dynamic. It is either proto or don't bother for the most part
My suggestion is to allow only one scanner to be equipped ( like the cloak)
Adjust the scanners so they can only grab certain frequencies. NOT 35db all the way down to 20 db for proto Example: Scanner a- picks up between 28 - 24 db scanner b - picks up between 22 - 19 db Scanner c- picks up between 20 - 17db
You could add other variants that do different things Such as vehicle scanner Cloak scrambler (insta reveal cloak in short ranges) Scan disruptor - cancels scan, effectively reducing scanned time Scan locator - when activated reveals location you were scanned from
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LUGMOS
Corrosive Synergy Rise Of Legion.
3657
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Posted - 2015.04.22 19:27:00 -
[2] - Quote
Inb4 use damps
Inb4 skill Galscout
Inb4 valid tactic
/endthread
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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Powerh8er
The Rainbow Effect Negative-Feedback
735
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Posted - 2015.04.22 19:28:00 -
[3] - Quote
High reward?
Have you got anymore exploding carrots?
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Darkstalker Astrea
Holdfast Syndicate Amarr Empire
7
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Posted - 2015.04.22 19:36:00 -
[4] - Quote
LUGMOS wrote:Inb4 use damps
Inb4 skill Galscout
Inb4 valid tactic
/endthread ---
D Bag
You are making my point ( gal scout is one of maybe two suits that can get under a proto scanner with damps)
Never said it wasn't a valid tactic I said its OP
Maybe the internet is bad in your country or you just can't read
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The dark cloud
The Rainbow Effect
4567
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Posted - 2015.04.22 19:40:00 -
[5] - Quote
Oh right then only allow proto reptools, hives and uplinks to support proto suits. If you dont have a proto suit you are not allowed to spawn on the proto uplink. Sounds just as stupid as your proposal.
I make the scrubs scream and the vets cry.
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LUGMOS
Corrosive Synergy Rise Of Legion.
3657
|
Posted - 2015.04.22 19:42:00 -
[6] - Quote
Darkstalker Astrea wrote:LUGMOS wrote:Inb4 use damps
Inb4 skill Galscout
Inb4 valid tactic
/endthread --- D Bag You are making my point ( gal scout is one of maybe two suits that can get under a proto scanner with damps) Never said it wasn't a valid tactic I said its OP Maybe the internet is bad in your country or you just can't read Hmmm, yes.
The forum is not strong in this one.
But seriously, look up inb4 and reread my post. It's funnier that way
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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poopy pantzs
Osmon Surveillance Caldari State
30
|
Posted - 2015.04.22 19:44:00 -
[7] - Quote
Darkstalker Astrea wrote:Active scanners are NO RISK - HIGH REWARD
I think it is fair to say that the active scanner is and always has been very powerful
Talk of balance and matchmaking has avoided active/passive scans
When you get stomped because everybody on the other team knows where you are, I think that's a problem.
One or two players can affect the entire battle by spamming scans and you have no way of finding them I think this is also wrong.
Dampeners are not very effective and few suits can get under the best (proto stomp) scans.
What's interesting is active scanners are not very dynamic. It is either proto or don't bother for the most part
My suggestion is to allow only one scanner to be equipped ( like the cloak)
Adjust the scanners so they can only grab certain frequencies. NOT 35db all the way down to 20 db for proto Example: Scanner a- picks up between 28 - 24 db scanner b - picks up between 22 - 19 db Scanner c- picks up between 20 - 17db
You could add other variants that do different things Such as vehicle scanner Cloak scrambler (insta reveal cloak in short ranges) Scan disruptor - cancels scan, effectively reducing scanned time Scan locator - when activated reveals location you were scanned from
Go play COD scrubby
"Did you see the size of that chicken?" ------- Young Guns
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The Eristic
Dust 90210
904
|
Posted - 2015.04.22 19:47:00 -
[8] - Quote
I've always thought the scanner should light up the player using it, too, and/or the "Scanned/Prevented" messages should include distance + direction.
Reality is the original Rorschach.
Verily! So much for all that.
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Elpedo Hughes
Intara Direct Action Caldari State
48
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Posted - 2015.04.22 20:17:00 -
[9] - Quote
The Eristic wrote:I've always thought the scanner should light up the player using it, too, and/or the "Scanned/Prevented" messages should include distance + direction.
Scan prevented should include distance and direction???
So basically a scan. |
LUGMOS
Corrosive Synergy Rise Of Legion.
3663
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Posted - 2015.04.22 20:19:00 -
[10] - Quote
Elpedo Hughes wrote:The Eristic wrote:I've always thought the scanner should light up the player using it, too, and/or the "Scanned/Prevented" messages should include distance + direction. Scan prevented should include distance and direction??? So basically a scan. But only on the scanner.
Sort of like an anti-malware program.
Scan prevented: Threat found at 120 meters
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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VAHZZ
Arrary of Clusters
1527
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Posted - 2015.04.22 20:22:00 -
[11] - Quote
GalScout Active Scanner please BUFF
If you expect the worst, you'll never be disappointed.
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Darkstalker Astrea
Holdfast Syndicate Amarr Empire
7
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Posted - 2015.04.22 20:27:00 -
[12] - Quote
LUGMOS wrote:Darkstalker Astrea wrote:LUGMOS wrote:Inb4 use damps
Inb4 skill Galscout
Inb4 valid tactic
/endthread --- D Bag You are making my point ( gal scout is one of maybe two suits that can get under a proto scanner with damps) Never said it wasn't a valid tactic I said its OP Maybe the internet is bad in your country or you just can't read Hmmm, yes. The forum is not strong in this one. But seriously, look up inb4 and reread my post. It's funnier that way --- Hahaha
I still think my point is being made
But GG
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Darkstalker Astrea
Holdfast Syndicate Amarr Empire
7
|
Posted - 2015.04.22 20:30:00 -
[13] - Quote
poopy pantzs wrote:Darkstalker Astrea wrote:Active scanners are NO RISK - HIGH REWARD
I think it is fair to say that the active scanner is and always has been very powerful
Talk of balance and matchmaking has avoided active/passive scans
When you get stomped because everybody on the other team knows where you are, I think that's a problem.
One or two players can affect the entire battle by spamming scans and you have no way of finding them I think this is also wrong.
Dampeners are not very effective and few suits can get under the best (proto stomp) scans.
What's interesting is active scanners are not very dynamic. It is either proto or don't bother for the most part
My suggestion is to allow only one scanner to be equipped ( like the cloak)
Adjust the scanners so they can only grab certain frequencies. NOT 35db all the way down to 20 db for proto Example: Scanner a- picks up between 28 - 24 db scanner b - picks up between 22 - 19 db Scanner c- picks up between 20 - 17db
You could add other variants that do different things Such as vehicle scanner Cloak scrambler (insta reveal cloak in short ranges) Scan disruptor - cancels scan, effectively reducing scanned time Scan locator - when activated reveals location you were scanned from
Go play COD scrubby
Moron
I don't play cod
There is nothing scrub-ier than you using your proto scanner and scanning EVERYONE except for two suits
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Darkstalker Astrea
Holdfast Syndicate Amarr Empire
7
|
Posted - 2015.04.22 20:32:00 -
[14] - Quote
The Eristic wrote:I've always thought the scanner should light up the player using it, too, and/or the "Scanned/Prevented" messages should include distance + direction.
At minimum this is all I would ask for
I threw in a bunch of other ideas because I didn't want to just bi tch about it |
DUST Fiend
16519
|
Posted - 2015.04.22 20:38:00 -
[15] - Quote
poopy pantzs wrote:Darkstalker Astrea wrote:Active scanners are NO RISK - HIGH REWARD
I think it is fair to say that the active scanner is and always has been very powerful
Talk of balance and matchmaking has avoided active/passive scans
When you get stomped because everybody on the other team knows where you are, I think that's a problem.
One or two players can affect the entire battle by spamming scans and you have no way of finding them I think this is also wrong.
Dampeners are not very effective and few suits can get under the best (proto stomp) scans.
What's interesting is active scanners are not very dynamic. It is either proto or don't bother for the most part
My suggestion is to allow only one scanner to be equipped ( like the cloak)
Adjust the scanners so they can only grab certain frequencies. NOT 35db all the way down to 20 db for proto Example: Scanner a- picks up between 28 - 24 db scanner b - picks up between 22 - 19 db Scanner c- picks up between 20 - 17db
You could add other variants that do different things Such as vehicle scanner Cloak scrambler (insta reveal cloak in short ranges) Scan disruptor - cancels scan, effectively reducing scanned time Scan locator - when activated reveals location you were scanned from
Go play COD scrubby COD has spammable wall hacks too? And it shares them with the other 15 players on your team?
I should try COD some day.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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poopy pantzs
Osmon Surveillance Caldari State
30
|
Posted - 2015.04.22 20:56:00 -
[16] - Quote
DUST Fiend wrote:poopy pantzs wrote:Darkstalker Astrea wrote:Active scanners are NO RISK - HIGH REWARD
I think it is fair to say that the active scanner is and always has been very powerful
Talk of balance and matchmaking has avoided active/passive scans
When you get stomped because everybody on the other team knows where you are, I think that's a problem.
One or two players can affect the entire battle by spamming scans and you have no way of finding them I think this is also wrong.
Dampeners are not very effective and few suits can get under the best (proto stomp) scans.
What's interesting is active scanners are not very dynamic. It is either proto or don't bother for the most part
My suggestion is to allow only one scanner to be equipped ( like the cloak)
Adjust the scanners so they can only grab certain frequencies. NOT 35db all the way down to 20 db for proto Example: Scanner a- picks up between 28 - 24 db scanner b - picks up between 22 - 19 db Scanner c- picks up between 20 - 17db
You could add other variants that do different things Such as vehicle scanner Cloak scrambler (insta reveal cloak in short ranges) Scan disruptor - cancels scan, effectively reducing scanned time Scan locator - when activated reveals location you were scanned from
Go play COD scrubby COD has spammable wall hacks too? And it shares them with the other 15 players on your team? I should try COD some day.
Heck you never know it might be more fun than sitting on the forums all day at your computer. YOU NEVER KNOW
"Did you see the size of that chicken?" ------- Young Guns
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DUST Fiend
16521
|
Posted - 2015.04.22 20:59:00 -
[17] - Quote
poopy pantzs wrote: Heck you never know it might be more fun than sitting on the forums all day at your computer. YOU NEVER KNOW Doubtful. And I mostly check in on you scrubs from ma phone.
Just sayin'
"My bitter is showing. I must retreat to the berry patch."
STUFF
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Darkstalker Astrea
Holdfast Syndicate Amarr Empire
7
|
Posted - 2015.04.22 21:03:00 -
[18] - Quote
The Dark Cloud wrote:Oh right then only allow proto reptools, hives and uplinks to support proto suits. If you dont have a proto suit you are not allowed to spawn on the proto uplink. Sounds just as stupid as your proposal.
What the crap are you talking about?
Proto rep tool? - doesn't scan Proto hives? - nope not a scanner Proto uplinks? - mmmm have a slight passive scan but not what I'm talking about Proto suit support? Even if I was some dev overlord and had all kinds of control I would never want suits to not have support.
The active scanner is too strong imo, I think I made a good case as to why it is.
My suggestion was to limit it's ability to scan almost every single suit in one snapshot I'm not reducing range or radius I'm basically making the user ask a question " which dropsuit am I most worried about "
And If you said "well I can see heavies and medium suits aren't that big of a deal so I choose scout" Give yourself a cookie and grab the scanner that scans 21db - 17db (which is much lower than the current proto scanner btw)
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Pokey Dravon
OSG Planetary Operations Covert Intervention
6010
|
Posted - 2015.04.22 21:11:00 -
[19] - Quote
Or just give Active Scanners falloff like Passive scans have. Because ya know, logic.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
360
|
Posted - 2015.04.22 21:14:00 -
[20] - Quote
LUGMOS wrote:Inb4 use damps
Inb4 skill Galscout
Inb4 valid tactic
/endthread
C-C-C-C-C-Combo!
The ADS tourney! Join today!
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Scheneighnay McBob
And the ButtPirates
6161
|
Posted - 2015.04.22 21:45:00 -
[21] - Quote
How about adding a wideband jammer?
Jammers are very simple: They overwhelm signals with a shitload of white noise. Wideband jammers transmit over a ton of bandwidths, but have the consequence of having a massive electronic signature. This is why SMART-Ts work so well, because only a wideband jammer can jam one, and they can be easily found. This could have an electronic signature so massive that it could **** with scan results.
Some details can be ignored
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1459
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Posted - 2015.04.22 21:52:00 -
[22] - Quote
There is what, 1 scanner that basically anyone not in a heavy frame cant get under?
You say low risk, high reward. Where is the risk in being invisible? Where is the reward of seeing you coming? I still have to outshoot you. Unless Im in a scout, being scanned is like "yeah, come to poppa. +50 +50 +50"
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Forced Death
Corrosive Synergy Rise Of Legion.
655
|
Posted - 2015.04.22 21:54:00 -
[23] - Quote
*is skilling Gallente Logistics to 5 and Active Scanners to 5
Well, you can always throw a scan back and kill him
STD Active Scanner with Scan Profile of 46db too OP
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LUGMOS
Corrosive Synergy Rise Of Legion.
3671
|
Posted - 2015.04.22 21:56:00 -
[24] - Quote
P14GU3 wrote:There is what, 1 scanner that basically anyone not in a heavy frame cant get under?
You say low risk, high reward. Where is the risk in being invisible? Where is the reward of seeing you coming? I still have to outshoot you. Unless Im in a scout, being scanned is like "yeah, come to poppa. +50 +50 +50" Funny you say that...
In every other game, everyone is invisible to everyone, yet no one complains about that. Active scanners are a cancer, only really useful to proto stomping squads.
Oh yeah, sort of like 2500 WP orbitals. Except the orbitals were nerfed -_-
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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Joel II X
Bacon with a bottle of Quafe
7158
|
Posted - 2015.04.22 22:00:00 -
[25] - Quote
LUGMOS wrote:Inb4 use damps
Inb4 skill Galscout
Inb4 valid tactic
/endthread Looks like I have no point in being here anymore. |
Eruditus 920
Nemo Malus Felix
1686
|
Posted - 2015.04.22 22:01:00 -
[26] - Quote
Stopped reading at "Talk of balance and matchmaking has avoided active/passive scans".
My scout begs to differ.
"Stay gold, Ponyboy..."
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P14GU3
UNIVERSAL C.A.R.N.A.G.E
1459
|
Posted - 2015.04.22 22:41:00 -
[27] - Quote
LUGMOS wrote:P14GU3 wrote:There is what, 1 scanner that basically anyone not in a heavy frame cant get under?
You say low risk, high reward. Where is the risk in being invisible? Where is the reward of seeing you coming? I still have to outshoot you. Unless Im in a scout, being scanned is like "yeah, come to poppa. +50 +50 +50" Funny you say that... In every other game, everyone is invisible to everyone, yet no one complains about that. Active scanners are a cancer, only really useful to proto stomping squads. Oh yeah, sort of like 2500 WP orbitals. Except the orbitals were nerfed -_- I don't know if you noticed, but this isn't CoD or battlefield...
Also, shooting and such gives you away in other games. It doesn't here.
Ewar overall needs a looking at. Damps are just as broken as scanners. I have both the gal-logi and gal-scout, I can verify that.
'Sault AK.0 - Logi AK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Masshole in every sense of the word.
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Scheneighnay McBob
And the ButtPirates
6161
|
Posted - 2015.04.22 22:50:00 -
[28] - Quote
P14GU3 wrote:There is what, 1 scanner that basically anyone not in a heavy frame cant get under?
You say low risk, high reward. Where is the risk in being invisible? Where is the reward of seeing you coming? I still have to outshoot you. Unless Im in a scout, being scanned is like "yeah, come to poppa. +50 +50 +50" You see, anyone who's capitalized on a scout's passive scans is smart enough to capitalize on an active scan.
Once you've been scanned, I can see exactly where you are and what direction you're facing. I can then use that info to get the jump on you or win the good old scout-made game "ring around the rosey.. of death", granted I need to be as fast as you or faster in order to win that game.
If you aren't familiar with the game, it's when you and your enemy are both running around a big box and can't see each other. Essentially a big mind game of trying to set yourself up to come up behind your opponent. Being in a superior scanning position (generally scanning your opponent without them scanning you) makes the game very easy to win.
Some details can be ignored
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Happy Violentime
OMFGZOMBIESRUN
1085
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Posted - 2015.04.22 23:08:00 -
[29] - Quote
poopy pantzs wrote:Darkstalker Astrea wrote:Active scanners are NO RISK - HIGH REWARD
I think it is fair to say that the active scanner is and always has been very powerful
Talk of balance and matchmaking has avoided active/passive scans
When you get stomped because everybody on the other team knows where you are, I think that's a problem.
One or two players can affect the entire battle by spamming scans and you have no way of finding them I think this is also wrong.
Dampeners are not very effective and few suits can get under the best (proto stomp) scans.
What's interesting is active scanners are not very dynamic. It is either proto or don't bother for the most part
My suggestion is to allow only one scanner to be equipped ( like the cloak)
Adjust the scanners so they can only grab certain frequencies. NOT 35db all the way down to 20 db for proto Example: Scanner a- picks up between 28 - 24 db scanner b - picks up between 22 - 19 db Scanner c- picks up between 20 - 17db
You could add other variants that do different things Such as vehicle scanner Cloak scrambler (insta reveal cloak in short ranges) Scan disruptor - cancels scan, effectively reducing scanned time Scan locator - when activated reveals location you were scanned from
Go play COD scrubby
Really? Cos permascan wallhacks arent scrubby. At least you have to EARN that **** as a killstreak reward in COD.
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Sgt Kirk
Fatal Absolution Negative-Feedback
10249
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Posted - 2015.04.23 00:06:00 -
[30] - Quote
Everyone who has posted here is poorer than me.
Fact
Carry on citizens
As long as 5/6 (83%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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