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Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 06:25:00 -
[1] - Quote
Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us. If they have Shield Booster/ Hardeners and Armor Repairer / Hardeners that would recover the hits that are taken and they are running away like scary dusty that they are. Also is it Tanks and Aircraft are only to destroy Turrets and Tanks? let the players that don't have Tanks / Aircraft fight and Tanks and Turrets fight Aircrafts and Turrets or if player that have any heavy weapons can fight them also.
Like I was in a FW and all I see is about five Tanks and Aircrafts blocking us getting to C. Then all they do is run back, so tell me why do they have those items equip on there Tanks and Aircrafts. This right here is not making the game balanced even if they are going to change the NEW MATCHMAKING ENGINE players are still going to leave the battles cause of this happening. We need to find a way to just have Tanks and Aircraft only fight other Tanks and Aircraft but then if an player shots an Tank or Aircraft with a Heavy weapon then they can kill that enemy like they have the Turrets do when an enemy shoots them and the Turrets will shoot back cause they are shooting like make the Tanks and Aircraft say to the player "Warring, a enemy is shooting you with a Heavy weapon" or something so that they can and are able to shoot that enemy. |
Mortishai Belmont
G.L.O.R.Y General Tso's Alliance
743
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Posted - 2015.04.19 07:38:00 -
[2] - Quote
Had a problem with enemy over using tanks. So me and two other guys got in a LAV with proto assault forge guns while our 4th guy made JLAV's and the 5&6th got in a tank...
Took a total of 20 seconds to clear the board of tanks and send Duna running to the redline to recall c: 1st tank we rolled up on and hopped out to shoot, literally no more then 2 seconds and it was toast.
lol @ 5 tank convoy, I encourage idiots to pad my paycheck at the end of the match doing stupid things like that.
Moral of the story, you have to hit them hard and hit them fast. You'll break them and their wallet pretty quick if you have a dedicated group willing to throw down with ya ;D
The new C.EO. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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Operative 1174 Uuali
Y.A.M.A.H
605
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Posted - 2015.04.19 08:44:00 -
[3] - Quote
No reason for a tank to be taken out unless your team is going to worry about the tank. Why should a tank go poof because everybody just wants to run infantry and not be bothered by a tank? One guy soloing a tank? That isn't actually worrying about the tank. That is just phobia against vehicles being a part of the game.
There are soooo many ways to avoid tanks now it's not funny. The only real problem tanks caused in Uprising were the blaster mil tanks in ambush. That has been nerfed to hell. Problem solved.
One swarmer takes me out just fine. I see no problem.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
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Slave of MORTE
382
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Posted - 2015.04.19 08:56:00 -
[4] - Quote
English please this is amarrica SOME ONE I NEED A TRANSLATION
I'm her slave because amarrians are the best in the sheets #stamina
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1266
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Posted - 2015.04.19 09:26:00 -
[5] - Quote
He's complaining that: Tanks retreat whenever they get the chance because they don't survive well when their modules are down. So he wants: Infantry to be able to shoot vehicles for better damage.
I don't understand it either, because he seems to be on both sides of the fence while thinking he's only on one. Judging by the tone of the post, I'd assume anti-vehicle.... but who can say with such conflicting sentences.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Mejt0
Dead Man's Game RUST415
1278
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Posted - 2015.04.19 12:42:00 -
[6] - Quote
I tried but i gave up. I've only read some parts of your post.
That's what everybody will tell you, so do i (cuz it is how it is) : if your team doesn't bother to do anything about enemy vehicles then it's your team fault.
Caldari Loyalist
thecreaturehub fan
Mejt0 Sale List
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VAHZZ
Arrary of Clusters
1444
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Posted - 2015.04.19 12:54:00 -
[7] - Quote
I am really sorry, average person of minimal intelligence, your post is really hard to understand. I would very much like it if you try not being a person of abysmal skill.
If you expect the worst, you'll never be disappointed.
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Mobius Wyvern
Storm Wind Strikeforce Caldari State
6110
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Posted - 2015.04.19 14:34:00 -
[8] - Quote
As someone who writes as one of their primary forms of recreation, I could not finish that post. It just hurt too much.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Radiant Pancake3
Y.A.M.A.H
57
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Posted - 2015.04.19 14:39:00 -
[9] - Quote
VAHZZ wrote:I am really sorry, average person of minimal intelligence, your post is really hard to understand. I would very much like it if you try not being a person of abysmal skill.
Maybe that's why he's in with the banished Mercs. Hah get it? No okay...
I am the Clown of Ass or am I the Ass of Clown... o.O
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Minmatar Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
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devjo88
Escrow Removal and Acquisition
38
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Posted - 2015.04.19 14:41:00 -
[10] - Quote
Apex Flowchart wrote:Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us. If they have Shield Booster/ Hardeners and Armor Repairer / Hardeners that would recover the hits that are taken and they are running away like scary dusty that they are. Also is it Tanks and Aircraft are only to destroy Turrets and Tanks? let the players that don't have Tanks / Aircraft fight and Tanks and Turrets fight Aircrafts and Turrets or if player that have any heavy weapons can fight them also.
Like I was in a FW and all I see is about five Tanks and Aircrafts blocking us getting to C. Then all they do is run back, so tell me why do they have those items equip on there Tanks and Aircrafts. This right here is not making the game balanced even if they are going to change the NEW MATCHMAKING ENGINE players are still going to leave the battles cause of this happening. We need to find a way to just have Tanks and Aircraft only fight other Tanks and Aircraft but then if an player shots an Tank or Aircraft with a Heavy weapon then they can kill that enemy like they have the Turrets do when an enemy shoots them and the Turrets will shoot back cause they are shooting like make the Tanks and Aircraft say to the player "Warring, a enemy is shooting you with a Heavy weapon" or something so that they can and are able to shoot that enemy.
scrub
former director of ScReWeD uP InC
one must look into h3ll before he can speak of heaven-Bertrand russell
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Scheneighnay McBob
And the ButtPirates
6084
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Posted - 2015.04.19 15:18:00 -
[11] - Quote
Retreating is the smart thing to do.
What needs to happen to allow AV to combat this is that AV should just become alpa-based: either AV quickly destroys a vehicle, or it doesn't, and ends up quickly being squashed by the vehicle.
The issue here, however, is that it's difficult to make AV effective against HAVs without it being overpowered against everything else. Each AV weapon should be specialized against a certain target, but I'm not sure how to accomplish that.
Some details can be ignored
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Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 16:38:00 -
[12] - Quote
Operative 1174 Uuali wrote:No reason for a tank to be taken out unless your team is going to worry about the tank. Why should a tank go poof because everybody just wants to run infantry and not be bothered by a tank? One guy soloing a tank? That isn't actually worrying about the tank. That is just phobia against vehicles being a part of the game.
There are soooo many ways to avoid tanks now it's not funny. The only real problem tanks caused in Uprising were the blaster mil tanks in ambush. That has been nerfed to hell. Problem solved.
One swarmer takes me out just fine. I see no problem.
I never said to take out tanks if you are reading what I said right talking about the items for the tanks / aircrafts like if they are using them why are they running away if they recover them self by using what they have on them. |
Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 16:45:00 -
[13] - Quote
Dovallis Martan JenusKoll wrote:He's complaining that: Tanks retreat whenever they get the chance because they don't survive well when their modules are down. So he wants: Infantry to be able to shoot vehicles for better damage.
I don't understand it either, because he seems to be on both sides of the fence while thinking he's only on one. Judging by the tone of the post, I'd assume anti-vehicle.... but who can say with such conflicting sentences.
Edit: There seems to be a few lines regarding... tanks only fighting other tanks and installations, and.... I think... Infantry and Tanks cannot fight each other? Mmm....?
To put it like that yes this is what I mean sorry for my bad sentences but I am bad at putting words together. Yes they cannot fight each other only if they attack the tanks / aircraft and the person that is on said target tank / aircraft can attack that enemy that is attacking that, in a way that they have the turrent (if no one is using it, it will attack only that person that is shooting at it). Give them a warring command that is able to kill that enemy that is attacking that tank / aircraft, if there is no one attacking it and just run by it then they can't attack that player cause he's not attacking that said tank / aircraft. |
Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
342
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Posted - 2015.04.19 16:45:00 -
[14] - Quote
Scheneighnay McBob wrote:Retreating is the smart thing to do.
What needs to happen to allow AV to combat this is that AV should just become alpa-based: either AV quickly destroys a vehicle, or it doesn't, and ends up quickly being squashed by the vehicle.
The issue here, however, is that it's difficult to make AV effective against HAVs without it being overpowered against everything else. Each AV weapon should be specialized against a certain target, but I'm not sure how to accomplish that.
Different damage profiles for different vehicles. Simples
The ADS tourney! Join today!
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Spkr4theDead
Red Star.
3176
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Posted - 2015.04.19 16:50:00 -
[15] - Quote
Apex Flowchart wrote:Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us.
So essentially, you're mad that it won't insta-pop when you sneeze on it? Working as intended.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Aderek
Made in Poland... E-R-A
132
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Posted - 2015.04.19 17:16:00 -
[16] - Quote
Put 40 kk SP into tanks, call ONE (1.5kk isk) to battlefield and do your job.
Or, get SOMA and play for fun!
Good day :)
dust514.pl, wcogram.pl, i-play24.net
MM proto logi
60 kk SP and growing
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Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 17:17:00 -
[17] - Quote
Spkr4theDead wrote:Apex Flowchart wrote:Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us.
So essentially, you're mad that it won't insta-pop when you sneeze on it? Working as intended.
No...... If you are reading the rest of the post then you know what I'm really talking about and they are:
1. if they have item to recover there tank / aircraft, why are they running away. 2. Running away when they get hit ones 3. More Running away even if they have items to recover there armor / defense |
Spkr4theDead
Red Star.
3177
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Posted - 2015.04.19 17:19:00 -
[18] - Quote
Apex Flowchart wrote:Spkr4theDead wrote:Apex Flowchart wrote:Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us.
So essentially, you're mad that it won't insta-pop when you sneeze on it? Working as intended. No...... If you are reading the rest of the post then you know what I'm really talking about and they are: 1. if they have item to recover there tank / aircraft, why are they running away. 2. Running away when they get hit ones 3. More Running away even if they have items to recover there armor / defense No, that's exactly what you're complaining about. A vehicle is able to relocate to recover its HP, and that's not fair.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 17:19:00 -
[19] - Quote
Aderek wrote:Put 40 kk SP into tanks, call ONE (1.5kk isk) to battlefield and do your job.
Or, get SOMA and play for fun!
Good day :)
what about if I don't have up to that SP to get that? also I'm not just talking about me also when any new players come to play this game and when the NEW matchmaking comes it will still be the samething cause of what I'm saying in my first post. |
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1967
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Posted - 2015.04.19 17:23:00 -
[20] - Quote
Apex Flowchart wrote:Spkr4theDead wrote:Apex Flowchart wrote:Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us.
So essentially, you're mad that it won't insta-pop when you sneeze on it? Working as intended. No...... If you are reading the rest of the post then you know what I'm really talking about and they are: 1. if they have item to recover there tank / aircraft, why are they running away. 2. Running away when they get hit ones 3. More Running away even if they have items to recover there armor / defense So in so many words , Spkr and everyone else who mentioned the same is right .
You don't like the fact that you have smart pilots and drivers who won't just sit there and allow you to destroy them , yes they have protective mods but they only last for so long , you would rather that they just sit there and allow you and multiple others the time it takes to destroy them without using their minds and falling back when necessary ?
I wonder sometimes do you people who make post like these , think out what your implying or do you just care to troll ?
I take this post as a troll post because you just can't be serious .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1968
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Posted - 2015.04.19 17:30:00 -
[21] - Quote
Apex Flowchart wrote:
what about if I don't have up to that SP to get that? also I'm not just talking about me also when any new players come to play this game and when the NEW matchmaking comes it will still be the samething cause of what I'm saying in my first post.
That's why and when you save your SP's and if this is a priority to you then , now you have your goal so focus on that .
Not too many dedicated AV players who play this game , many have AV but are not dedicated .
When each and every one of us started this game we were lacking so your point is invalid , Dust is not a candy coated hand out that allows you to stomp from day one or that caters to those who just like vanilla games that are watered down and everyone has the same equipment , stats , capabilities and such ... you have to work for what you want and fight to keep it , if you don't like that type of competition then this is the wrong game for you .
That's the reason why WE as Dust 514players are so passionate about this game and why we crush those who care to change the system and water it down to equate with the rest of these vanilla games on the market .
When you start your lacking , fact ... no need to stress that , you will get zero care bears here because WE have ALL been there .
Find your place , and get in where you fit in ... focus and build your SP's .
Doubts are like flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 17:40:00 -
[22] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Apex Flowchart wrote:
what about if I don't have up to that SP to get that? also I'm not just talking about me also when any new players come to play this game and when the NEW matchmaking comes it will still be the samething cause of what I'm saying in my first post.
That's why and when you save your SP's and if this is a priority to you then now you have your goal so focus on that . Not too many dedicated AV players who play this game , many have AV but are not dedicated . When each and every one of us started this game we were lacking so your point is invalid , Dust is not a candy coated hand out that allows you to stomp from day one or that caters to those who just like vanilla games that are watered down and everyone has the same equipment , stats , capabilities and such ... you have to work for what you want and fight to keep it , if you don't like that type of competition then this is the wrong game for you . That's the reason why WE as Dust 514players are so passionate about this game and why we crush those who care to change the system and water it down to equate with the rest of these vanilla games on the market . When you start your lacking , fact ... no need to stress that , you will get zero care bears here because WE have ALL been there . Find your place , and get in where you fit in ... focus and build your SP's .
Ok good point. But what about if your "Team" is not helping out to get you the wins and SPs to get said items or isk? |
Scheneighnay McBob
And the ButtPirates
6085
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Posted - 2015.04.19 17:49:00 -
[23] - Quote
All-in-all, vehicles have always been broken for as long as I can remember: either they're overpowered, or they're completely useless. Never in between.
Some details can be ignored
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Ralden Caster
Random Gunz Rise Of Legion.
182
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Posted - 2015.04.19 17:57:00 -
[24] - Quote
Was the OP part of some sort of campaign against Google Translate?
My pants are on fire.
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Operative 1174 Uuali
Y.A.M.A.H
606
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Posted - 2015.04.19 20:41:00 -
[25] - Quote
Apex Flowchart wrote:Operative 1174 Uuali wrote:No reason for a tank to be taken out unless your team is going to worry about the tank. Why should a tank go poof because everybody just wants to run infantry and not be bothered by a tank? One guy soloing a tank? That isn't actually worrying about the tank. That is just phobia against vehicles being a part of the game.
There are soooo many ways to avoid tanks now it's not funny. The only real problem tanks caused in Uprising were the blaster mil tanks in ambush. That has been nerfed to hell. Problem solved.
One swarmer takes me out just fine. I see no problem. I never said to take out tanks if you are reading what I said right talking about the items for the tanks / aircrafts like if they are using them why are they running away if they recover them self by using what they have on them.
Have you used vehicles? The waves of opportunity mechanic is very much in place now. You absolutely can't stay put and take hits. The closest you can come is on a Gal tank with a hardener, maybe two running.
You must move off and recover.
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
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Mobius Wyvern
Storm Wind Strikeforce Caldari State
6129
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Posted - 2015.04.19 20:44:00 -
[26] - Quote
Operative 1174 Uuali wrote:Apex Flowchart wrote:Operative 1174 Uuali wrote:No reason for a tank to be taken out unless your team is going to worry about the tank. Why should a tank go poof because everybody just wants to run infantry and not be bothered by a tank? One guy soloing a tank? That isn't actually worrying about the tank. That is just phobia against vehicles being a part of the game.
There are soooo many ways to avoid tanks now it's not funny. The only real problem tanks caused in Uprising were the blaster mil tanks in ambush. That has been nerfed to hell. Problem solved.
One swarmer takes me out just fine. I see no problem. I never said to take out tanks if you are reading what I said right talking about the items for the tanks / aircrafts like if they are using them why are they running away if they recover them self by using what they have on them. Have you used vehicles? The waves of opportunity mechanic is very much in place now. You absolutely can't stay put and take hits. The closest you can come is on a Gal tank with a hardener, maybe two running. You must move off and recover. To be accurate, the Madrugar and Marduk are currently almost immune to damage thanks to having more slots and the current state of always-on passive armor repairers.
We really need to return Armor Repairers and Shield Boosters back to their old design of running for a certain number of cycles and then going into cooldown. Constant passive regeneration is NOT a good idea for vehicles.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Spkr4theDead
Red Star.
3177
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Posted - 2015.04.19 21:03:00 -
[27] - Quote
Apex Flowchart wrote:
But what about if your "Team" is not helping out to get you the wins and SPs to get said items or isk?
That's a reason to nerf vehicles?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Apex Flowchart
Banished Mercenaries
12
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Posted - 2015.04.19 21:16:00 -
[28] - Quote
Spkr4theDead wrote:Apex Flowchart wrote:
But what about if your "Team" is not helping out to get you the wins and SPs to get said items or isk?
That's a reason to nerf vehicles?
what I never said that this post there was froom a post that someone said and I was just answering that said ppst that mine was on. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18349
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Posted - 2015.04.19 21:18:00 -
[29] - Quote
Apex Flowchart wrote:Spkr4theDead wrote:Apex Flowchart wrote:Really CCP fix this Tank and Aircraft run back just cause there getting shot at then come back to kill us.
So essentially, you're mad that it won't insta-pop when you sneeze on it? Working as intended. No...... If you are reading the rest of the post then you know what I'm really talking about and they are: 1. if they have item to recover there tank / aircraft, why are they running away. 2. Running away when they get hit ones 3. More Running away even if they have items to recover there armor / defense
1.) More for redundancy than anything else. If you give nothing for the enemy team to shoot at when you modules are down you not only frustrate them leading to them making really dumb mistakes but also prevent your vehicle from being lost. Simply put loss of vehicles nowadays does not result in profit. 2.) That depends on when in the module cycles the vehicle was hit. Contrary to popular opinion AV does hit hard, especially without module on and when someone is running between 300k-1.2kk ISK losing the vehicles is simply not and option. Also should a vehicle pilot realise a disadvantageous situation is presenting itself such as attempting to engage enemies on high ground or in buildings, etc digression is the better part of valour for a pilot. 3.) Again as I've mentioned previously its a matter of redundancy. Yes a pilot might be able to regenerate their raw HP without retreating but a vehicles strength lies in the effective HP (eHP) generated by module use.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Magewarlord
KILL-EM-QUICK Rise Of Legion.
79
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Posted - 2015.04.19 23:21:00 -
[30] - Quote
the only tanker issue I would agree with is that tankers should not be able to recall their tank and just call in another. or maybe not allow tank recalling at all. if you're gonna call in a tank, then you're gonna have to stay alive in it even if it means retreating and wasting a large chunk of time healing and recharging your mods. running away to the red line is one thing and if you wanna recall then fine, you just won't get another tank if you recall. I think this seems fair.
recalling a tank just to follow up with calling a fresh one in the red line is very similar to the cheap-skates who used to flee to (or camp) supply points to switch suits for full health. it's a cheap tactic that I'm glad was fixed.
so I argue that you only get one tank per match unless it is destroyed. |
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