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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
103
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Posted - 2015.04.05 23:16:00 -
[1] - Quote
JJ'S wrote:Until the players playing on the planets can control or have direct influence over Planetary Infrastructure Material creation in New Eden..
PC largely looses the spark that it once had without it having some hope of actual purpose. The entire motivation around people organizing and giving up free time to participate in PC... Was that it was going somewhere that had actual meaning and impact on the New Eden Galaxy.
So it largely got treated as a training ground in anticipation for more influence and future reason to have tactical 16 man teams that where well practiced.
Until DUST 514 has a stake in the New Eden Galaxy Sandbox.... Any PC changes will strictly be cosmetic.. And merely placate the uninformed and or ignorant.
1000x this. |
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
103
|
Posted - 2015.04.06 13:56:00 -
[2] - Quote
Luther Mandrix wrote:Zaria Min Deir wrote:Thor Odinson42 wrote: The thing we've been doing with putting your squads in corp squad finder to build squads is pretty ingenious, but it wouldn't work in most corps because you'd have jackasses jumping in those squads.
We need a team builder UI in a bad way. I think many FCs would probably have paid quite a bit of money for one. How many hours wasted saying, "how many in your squad??"?
This. Oh god I am so tired of people being unable to count to 16 without me holding their hands. 1.UI Teambuider would be nice. 2.Option for Commander when he/she clicks on players name (Move to squad A,B,C,D) 3.Option for Commander to promote to Squad leader in Squads A,B,C,D 4.End of Match Option to give Medals of Valor out to Players
Team Commander is outside the scope of these changes:
https://trello.com/c/Hb4bmjI0/197-team-commander-role |
Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
103
|
Posted - 2015.04.06 15:12:00 -
[3] - Quote
I agree about the cat herding, but since the current team building is accomplished via the chat interface, wouldn't it be logical to assume that these changes would be persistent across all client 'states' we experience (Merc Qtrs, Warbarge, In-Match, and EOM)?
More broadly, are we conceding that even in PC, OMS will not be allowed to be placed directly by the Defender? As it is, the majority of OMS locations are hardly optimal for defense of Skirmish Maps. It seems obvious to me that since turrets operate in parallel with vehicle modules that they'd be a simple and straightforward resource sink for District upgrades and customization without insurmountable odds for the Attacker.
Defenders could be rewarded (directly and indirectly) for economic and strategic use of their infrastructure. Non Pilots could even be encouraged to skill into Turret Skills...
Ooh, and It would make (Local) Geography matter, and In New Eden, Geography always matters.
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
103
|
Posted - 2015.04.06 15:56:00 -
[4] - Quote
Kain Spero wrote:Sigourney Reever wrote: More broadly, are we conceding that even in PC, OMS will not be allowed to be placed directly by the Defender? As it is, the majority of OMS locations are hardly optimal for defense of Skirmish Maps. It seems obvious to me that since turrets operate in parallel with vehicle modules that they'd be a simple and straightforward resource sink for District upgrades and customization without insurmountable odds for the Attacker.
Socket positions are hard coded into the maps so unique placement of turrets isn't possible, so yes you have to concede that defender-placed isn't possible. Rather than some overly complex system I'd just like a 17th man "on the field" that always has the map view up, can issue orders to squads, and is responsible for dropping warbarge strikes and orbitals.
Since when are OMS Installations Sockets?
They can be removed quite easily from within the 'Sockets' (complexes of buildings/structures that may or may not also contain OMS infrastructure) as evidenced by Ambush mode Sockets.
Remember there IS a menutab in game for their delivery..
in-Match, select 4-way Left, scroll down:
Vehicles Off Map Support Installations
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
103
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Posted - 2015.04.06 20:48:00 -
[5] - Quote
Kain Spero wrote:
Yeah, have to ask CCP, but basically always. Not talking about building sockets Obviously.
Customizing locations of turrets on the fly player side is actually impossible in the current system. Turrets can only go where they have been set up to go on CCP's end.
Something you just have to accept as part of the legacy code.
That's terrible. This game, I swear..
I'll suggest using portions of the Warbarge Strike code. It's clear we can designate an area on the map, it's clear that Installation animations can be 'dropped' into battle, I've been hit by them.
why is Dust so freakin Amateur Hour?
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Sigourney Reever
Hyasyoda Terrestrial Acquisitions Firm
103
|
Posted - 2015.04.07 14:36:00 -
[6] - Quote
hopefully Rattati's comments are on topic..
ie: holding a district allows our corp to gain access to custom skins.
Quote: I don't have the tech yet, but this seems fairly awesome, so I would love to get your feedback.
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