Balistyc Farshot
The Exemplars
135
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Posted - 2015.04.06 18:40:00 -
[1] - Quote
I would like to add in that when designing PC think of three points:
Ringers of the best players will be involved no matter what. Flip side if you tell someone this is the pinnacle, they need to be climbing towards something and currently it is to fight the best players in a game where they try their hardest. I think the issue is that the best have not been invested in training other players for quite a long time. Make them require other players so it isn't the same 16 guys from a combination of corps always fighting each other.
Make the corp care for its Mercs and the Mercs care for the corp. I have said this in other threads but corp loyalty should be a two way street. Players should need corps and corps should need players. Others have said it as well but let the individual player get value from playing in the big games. If they never feel value why would they strive for this? If the corp doesn't need the corp members because they will use ringers why do they care about baby corp mates?
Always remember, someone is going to ring together all the big alliances and try to game the system with politics. We all know that the best players for some reason hate fighting each other in tough fights in this game, so force this a little by encouraging a rotation that doesn't become a peaceful sit down with another corp. This game requires fighting to interact and focus on fighting.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
137
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Posted - 2015.04.08 17:09:00 -
[2] - Quote
Cyrus Grevare wrote:Idea time,
First all if large scale battles can't be had in PC yet due to hardware (hopefully some day) we really need to get some form of attrition warfare, a way for numbers to matter, not just magic number 16, please give thought to this.
Anyway,
It's always seemed cool to know where my merc is when viewing the star map, but a bit frustrating to know it doesn't mean ANYTHING. What if you could use that for PC?
TROOP MOVEMENT
16 is all you need right? but they can't be everywhere at the same time no? At least they shouldn't.
Have each character be able to move his location in the starmap, then have him be able to participate in PC battles if he's ACTUALLY at the contested district (or planet if that's too specific) EVE does it if I understand it correctly, you have travel time, we could do that in Dust514 too.
Say for example I could move to an adjacent planet one time each day, to an adjacent district each hour or something like that.
* Small corps would have all its PC guys stationed at their home district venturing too far would leave it hard to defend. * Big corps could not overextend with just 16 in corp, not without leaving everything behind undefended. * Ringers could still ring IF they take their time to get to the location. * New strategies for battle logistics could be formulated by having some stay defend, others move and attack, rallying to vulnerable locations, etc. * Star map would be cleaner, with corps owning adjacent locations, not districts here and there or all around.
Of course, there could be drawbacks to having to move around, if any you could fix in with a warbarge module :D call it a 'Warp drive' similar to the experimental weapons lab, have it consume some amount of WB components for instant travel, some 1000 per planet or per use or something, discount @each level.
This is brilliant! Please listen to his idea. Another piece would be to allow people to see what the counts of mercs by corp are per planet. Then they could tell if someone is massing an army against them. Then even the corp mercs not in PCs simply hanging around the HQ would add value by being a deterant. The enemy doesn't know that isn't our best player bumming around the main base, when really that 10 man team from our corp and those 6 ringers are preparing for an attack/raid. Plus, having more than one 16 merc skilled team becomes important. The other piece is give districts the ability to spend points to kick mercs out of their district back to a safe district or home district. Then the topic of land ownership becomes interesting.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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