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          Boot Booter 
          Titans of Phoenix
  1248
  
          
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        Posted - 2015.03.27 17:54:00 -
          [1] - Quote 
          
           
          If you could create a laser rifle designed for AV.... 
  How would it function?  What kind of stats would it have?  How would you prevent it from being too good against infantry?
  These questions stem from wanting to give each race a AV light weapon option. Please try to stay constructive and civil. 
  Thanks. | 
      
      
      
          
          KEROSIINI-TERO 
          The Rainbow Effect
  1883
  
          
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        Posted - 2015.03.27 19:24:00 -
          [2] - Quote 
          
           
          And most importantly:
  What the frag it would do to infantry...?
 Looking at both sides of the coin.
Even Aurum one. 
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          Ghosts Chance 
          Intara Direct Action Caldari State
  3122
  
          
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        Posted - 2015.03.27 19:31:00 -
          [3] - Quote 
          
           
          burst weapon, fires a strong beam for a limited time, heats up railgun style
 Minmatar is Winmatar  
Creed of the Minja - "I'm a leaf on the wind" 
I am Chances Ghost 
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          Georgia Xavier 
          Y.A.M.A.H
  155
  
          
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        Posted - 2015.03.27 22:26:00 -
          [4] - Quote 
          
           
          Well in rattati's board on trello, it seems he is planning to have a heavy laser. I'm not sure if it will actually happen but one can hope
 There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec 
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          Vitharr Foebane 
          Shining Flame Amarr Empire
  2263
  
          
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        Posted - 2015.03.27 22:41:00 -
          [5] - Quote 
          
           
          We technically have one planned in the Scrambler Lance just need to get the devs to implement it T^T
 Amarr Omnisoldier: Assault, Commando, Logistics, Scout, Sentinel at V 
My faith is in my God, my Empress, and my Laz0r 
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          Boot Booter 
          Titans of Phoenix
  1248
  
          
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        Posted - 2015.03.28 16:39:00 -
          [6] - Quote 
          
           
          Yeah but I'm more interested in a simple solution. We could use the already existing laser rifle. I like the burst idea. The real problem is how to make it not wreck infantry and reasonable lore wise. | 
      
      
      
          
          Georgia Xavier 
          Y.A.M.A.H
  158
  
          
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        Posted - 2015.03.28 17:37:00 -
          [7] - Quote 
          
           
          Boot Booter wrote:Yeah but I'm more interested in a simple solution. We could use the already existing laser rifle. I like the burst idea. The real problem is how to make it not wreck infantry and reasonable lore wise.    We have a huge problem then. Anything amarr wrecks everything
 There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec 
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          Mad Syringe 
          ReDust Inc.
  674
  
          
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        Posted - 2015.03.28 17:47:00 -
          [8] - Quote 
          
           
          Just make a amarr heavy laser... same art asset, but only equippable on heavy frames... fast heatup, and rediculous amount of vehicle damage... Done | 
      
      
      
          
          Sinboto Simmons 
          Dead Man's Game RUST415
  7999
  
          
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        Posted - 2015.03.28 17:55:00 -
          [9] - Quote 
          
           
          Georgia Xavier wrote:Boot Booter wrote:Yeah but I'm more interested in a simple solution. We could use the already existing laser rifle. I like the burst idea. The real problem is how to make it not wreck infantry and reasonable lore wise.   We have a huge problem then. Anything amarr wrecks everything   Except the scrambler after it gets nerfed.
 Sinboto - The True Blood Minja 
Forum Warrior level 5 Prof 2 
Born of the Brutor tribe 
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          Lady MDK 
          Kameira Lodge Amarr Empire
  339
  
          
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        Posted - 2015.03.28 18:10:00 -
          [10] - Quote 
          
           
          I like the idea of a laser weapon for AV but a beam weapon would be able to cut through ground troops too easily. 
  Make it something like a forge gun that fires a beam for a second maybe. But while firing, aiming and directional changes are slowed down drastically for some fancy lore reason. This would also reduce its effectiveness against vehicles at closer ranges and make it a longer range weapon.
  Maybe its appearance/animation is like a smaller/shorter duration version of the amarian doomsday weapon as used on titans.
 Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :) 
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          Georgia Xavier 
          Y.A.M.A.H
  158
  
          
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        Posted - 2015.03.28 18:11:00 -
          [11] - Quote 
          
           
          Sinboto Simmons wrote:Georgia Xavier wrote:Boot Booter wrote:Yeah but I'm more interested in a simple solution. We could use the already existing laser rifle. I like the burst idea. The real problem is how to make it not wreck infantry and reasonable lore wise.   We have a huge problem then. Anything amarr wrecks everything  Except the scrambler after it gets nerfed.    Why would it get nerfed? It's not even as reliable as other guns without amarr assault. In the hands of an average user of course
 There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec 
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          Lady MDK 
          Kameira Lodge Amarr Empire
  339
  
          
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        Posted - 2015.03.28 18:12:00 -
          [12] - Quote 
          
           
          Mad Syringe wrote:Just make a amarr heavy laser... same art asset, but only equippable on heavy frames... fast heatup, and rediculous amount of vehicle damage... Done  
  make a medium AV varient of the laser rifle to bring a medium Av weapon to the amar but for the heavy Id prefer a gold skinned forge gun so the weapon looks the size it should be.
 Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :) 
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          Sinboto Simmons 
          Dead Man's Game RUST415
  8001
  
          
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        Posted - 2015.03.30 10:03:00 -
          [13] - Quote 
          
           
          Georgia Xavier wrote:Sinboto Simmons wrote:Georgia Xavier wrote:Boot Booter wrote:Yeah but I'm more interested in a simple solution. We could use the already existing laser rifle. I like the burst idea. The real problem is how to make it not wreck infantry and reasonable lore wise.   We have a huge problem then. Anything amarr wrecks everything  Except the scrambler after it gets nerfed.   Why would it get nerfed? It's not even as reliable as other guns without amarr assault. In the hands of an average user of course   Because:
  A After having used it I can honestly say that it doesn't require Amarr assault at all, on top of being simple to use at all ranges as long as you've two brain cells to rub together.
  B: Ratatat said he was nerffing it.
 Sinboto - The True Blood Minja 
Forum Warrior level 5 Prof 2 
Born of the Brutor tribe 
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          Aero Yassavi 
          Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
  9499
  
          
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        Posted - 2015.03.30 10:08:00 -
          [14] - Quote 
          
           
          You know how we can give light weapons a reduced efficacy toward vehicles? Why can't we do the opposite? Make an av variant laser rifle as a light weapon and then all we need is a rail based light av weapon. For heavy weapon laser I'd also prefer a reduced forge
 Amarr are the good guys 
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support 
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          Litany 0f Fury 
          Revolution of Evil Henchmen
  24
  
          
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        Posted - 2015.03.30 11:08:00 -
          [15] - Quote 
          
           
          Heavy Beam Laser
  Effective range at a slightly larger distance compared to the laser Rifle. (This should reduce its effectiveness against Infantry.)
  Charge to fire same as scramble rifle, but depending on charge, it fires for a period of time (beam) and gradually increases in damage with time same as the laser Rifle. Heat build up with length of fire as normal.
  So basically short charge up, short beam duration / Large charge up long beam duration.
  Skill required to balance heat build up and beam duration.
  Restriction: have to fire for length of charge or cancel and cooldown (Vent). (similar to assault forge gun) Restriction: charge up has overload factor, so if kept charged then heat will start to build up until massive overheat and massive Damage to user.
  With this style it will be situational enough to not effect infantry to much and not suppressive enough to over shadow the existing laser rifle. However allowing for good AV capability utilizing its differing charge up function to tackle different Vehicle variants.
 
 
 Commando 'till i die... then another commando 
¬ ¬
\ n+Ç ´\ `--¬___ )~~~~~~~~~~~~~~~~~~~~~
 \ / " '''/
 
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          Justicar Karnellia 
          Ikomari-Onu Enforcement Caldari State
  1014
  
          
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        Posted - 2015.03.30 12:32:00 -
          [16] - Quote 
          
           
          Georgia Xavier wrote:Well in rattati's board on trello, it seems he is planning to have a heavy laser. I'm not sure if it will actually happen but one can hope  
  Yeah there's a quote about it somewhere from him that I'm too lazy to dig up but if I can paraphrase what he said, he wanted it to function on the basis of increased time on target -> increased damage. Naturally, very damaging to shields, which is good as shield AV is really lacking. | 
      
      
      
          
          Georgia Xavier 
          Y.A.M.A.H
  171
  
          
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        Posted - 2015.03.30 12:37:00 -
          [17] - Quote 
          
           
          Justicar Karnellia wrote:Georgia Xavier wrote:Well in rattati's board on trello, it seems he is planning to have a heavy laser. I'm not sure if it will actually happen but one can hope  Yeah there's a quote about it somewhere from him that I'm too lazy to dig up but if I can paraphrase what he said, he wanted it to function on the basis of increased time on target -> increased damage. Naturally, very damaging to shields, which is good as shield AV is really lacking.   https://trello.com/b/bfGqdj7S/ccp-rattati-s-big-board-of-things
  ^Here is source on what I posted
 Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr...... 
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          Mejt0 
          Dead Man's Game RUST415
  1180
  
          
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        Posted - 2015.03.30 12:40:00 -
          [18] - Quote 
          
           
          It wouldn't destroy the vehicle. It would kill the driver from inside.
 Caldari Hero 
Loyal To The State 
Mejt0 Sale List 
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          Nirwanda Vaughns 
           1590
  
          
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        Posted - 2015.03.30 13:03:00 -
          [19] - Quote 
          
           
          There already is one. its called Viktors NEG and get it to prof 5 and proto amarr assault with 3 damage mods and it'll do some pretty nice damage to a gunloggi.
  As for a proper AV laser i imagine it'd be something similar to a cross between Forge and Scrambler rifle, a charged shot that wrecks shields
 Never argue with an idiot. they bring you down to their level and beat you through experience 
proud C-II bpo owner 
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          Georgia Xavier 
          Y.A.M.A.H
  172
  
          
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        Posted - 2015.03.30 13:56:00 -
          [20] - Quote 
          
           
          Nirwanda Vaughns wrote:There already is one. its called Viktors NEG and get it to prof 5 and proto amarr assault with 3 damage mods and it'll do some pretty nice damage to a gunloggi.
  As for a proper AV laser i imagine it'd be something similar to a cross between Forge and Scrambler rifle, a charged shot that wrecks shields   It melts Caldari so quickly according to my experience
 Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr...... 
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