Pages: 1 2 3 [4] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
logan turnbull
Glitched Connection
14
|
Posted - 2015.03.21 17:16:00 -
[91] - Quote
Fizzer XCIV wrote:Legion on PC: Bound to fail due to stiff competition and lack of serious server security. Star Citizen just won't leave enough room for it, even if its FPS parts end up being 10% as good as they look.
Dust on PS3: Days are numbered. PS3 is old. They just can't do what they want here.
Valkyrie: Bound to flop due to stiff competition. There is no way it will compete with Star Citizen and Elite: Dangerous. It being VR just isn't enough to make it worth playing over the alternatives... Especially when VR consoles are still in their infancy.
EVE: Not going anywhere. It is too solidly in its own niche with its own very strong fan base.
Dust/Legion on PS4: In a HUGE market where the only competition would be Planetside 2 and Blacklight Retribution (and maybe Warframe a little), a good F2P game with the complexity and style of the New Eden Universe has a good chance at being successful. Not only that, but CCP could finally make the game that they originally wanted. cheers mate
lets roll
|
Elpedo Hughes
Intara Direct Action Caldari State
12
|
Posted - 2015.03.21 17:35:00 -
[92] - Quote
Aeon Amadi wrote:Krixus Flux wrote:Dude don't lie. You still have hope and that's what they are banking on. Cause honestly to many, this game died a long time ago. Nah, I'm done. For real this time. I might still play but I'm definitely not investing any more money so they can try to wrap their heads around what they want to do. No sense in wasting my time and effort into it if it's going no where. Fun benefit of being terrified of commitment is that you can't honestly expect anyone else to commit to it either and that being said, why should I commit any more time and effort to a company that doesn't know what they want?
You been through alot of break-ups? |
Elpedo Hughes
Intara Direct Action Caldari State
12
|
Posted - 2015.03.21 17:39:00 -
[93] - Quote
Kain Spero wrote:Regis Blackbird wrote:Yeah...lets withdraw all our money and force them into the red again. Hell, let's quit playing while we're at it, so they really see the numbers plummet like a stone. That will really show them our hardcore dedication to the future of New Eden FPS. As contrary as this may sound, the surest way to get some form of continuation on PC and/or PS4 is to help grow the player base on the PS3. If CCP sees that there is a stable market which turns a profit, they will be more likely to want to continue on the next platform... Personally I take the news from Fanfest as good news. But hey, we are all different This is some of the dumbest logic I've ever heard. If Dust becomes unprofitable that's it, game over. The community's effort needs to be focused on Dust 514 as it exists, growing this community, and looking to get the game beyond PS3 through profitability here and now.
For the last 2 3/4 years of me playing this game you have always never seized to amaze me. GG.... GFuckingG
|
Flint Beastgood III
Dead Man's Game RUST415
1536
|
Posted - 2015.03.21 18:57:00 -
[94] - Quote
Pokey Dravon wrote: Is Dust fun for you to play? If so, keep playing, enjoy it for what it is. If not, don't play.
If you don't like what you're consuming right now, don't play. If the game isn't fun for you right now, don't play.
+1
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
|
Flint Beastgood III
Dead Man's Game RUST415
1536
|
Posted - 2015.03.21 19:07:00 -
[95] - Quote
Aeon Amadi wrote: Some of us are in it for a little bit more than the casual experience, hate to break your heart. Some of us actually played this game for the longevity, the character progression, and the genuine sense of ownership and belonging in this fictional world that was created.
Yeah, I feel you, and this is how I felt prior to Fanfest 2014 but obviously that vision was scrapped right there and then and is why I left for 5 months. Now it's just another game that I enjoy to play (more than any other FPS I might add - I dont buy into the online franchise games anymore). Anytime I feel like I'm not having fun or I dislike something to the point of constant raging, I just stop playing. The game is what it is and will be what it will be. It's a sad realisation but I don't see it ever changing.
The old vision lies entirely with Legion now. Maybe Legion will happen, maybe it won't, but if it doesn't come to PS4 I won't be getting it anyway. Surely nobody still plays DUST for the New Eden experience... ???
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
|
George Moros
DUST FINEST
431
|
Posted - 2015.03.21 19:14:00 -
[96] - Quote
Soraya Xel wrote: Absolutely. This game has survived a lot. We're still here. The game is making CCP money, and the game is getting better and better. <- That is a recipe for success DUST has not been able to brag about before. Everyone's continued support of this game is what will give us that power to get what we want.
You can call recent DUST improvements a "success" only if you take a very loose definition of the term. Even if it's true that DUST is making CCP money, It can only be possible because:
a) DUST is being run and developed by a skeleton crew, so CCP has minimized their expenses on it
b) all the major competitors are developing new titles for next-gen consoles (actually current-gen - PS4 is on the market for quite some time), thus giving DUST some breathing space inside PS3 market
c) whatever profit DUST makes, it is most probably not enough to fund any serious improvements like moving to another platform, adding some serious new content and/or making a meaningful EVE/DUST link (meaning, making any of this happen inside a reasonable time frame)
Therefore, the fact that the game survived a lot and is getting better isn't really reason for much hope. First of all, from the state the game was in on release, it is hardly possible for it to get any worse from then on. The fact that it's running on a console whose life cycle is nearing it's end, also isn't reason for hope that DUST will grow it's playerbase large enough to provide much needed resources for further serious development.
Face it. From a commercial standpoint, DUST flopped. Badly. And it will not stand back on it's feet without support from CCP management. And saying "you guys continue development with minimum resources, and if you make the game successful, we'll give you more", isn't support. This is like saying to a dying patient "we'll put you on life support, and if you get better on your own, then we'll give you some concrete treatment to help you back to full health". That's bullshit.
Pulvereus ergo queritor.
|
Flint Beastgood III
Dead Man's Game RUST415
1536
|
Posted - 2015.03.21 19:22:00 -
[97] - Quote
BAMM HAVOC wrote:I enjoyed Fanfest this year, CCP seemed to be all about the substance rather than the hype, which to me says they have become very organised since last year.
Yeah, I thought pretty much the same. There are no false hopes or promises, they will just continue to do what they can to make this an enjoyable game that we continue to participate in. As long as it is still fun for me personally I will continue to play and support it/them by spend money on it - when there are things I deem worthy of my pennies.
NOTE: I am definitely on the side of the "Legion for PS4!!!" crowd, and if they give any indication that more DUST income could make this a reality I will start pouring in a lot more.
Also, IMO fun and serious gameplay are not chalk and cheese (in regards to the ridiculous jump mods that I instantly hated, and the line about "no fun and colours" from this year's fanfest video). Serious gameplay IS fun and is why I play tactical team/squad-based shooters.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
|
JJ'S
Krusual Covert Operators Minmatar Republic
54
|
Posted - 2015.03.21 19:25:00 -
[98] - Quote
Takahiro Kashuken wrote:Really it doesn't matter anymore for me.
Nearing the 100mil SP mark, vehicles are still in a poor place, infantry is run of the mill and im rich enough.
I have got MGSV and MGO3 to look forward to, Planetside 2 for the big battles and a few different titles such as Warthunder/Warframe etc.
This game is on borrowed time, maybe if it jumps to another platform it can survive and be where it ought to be but right now it is limping on a dying platform.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514
If your on the PS4 and looking for a F2p sci-fi MMO-like shooter similar to DUST? Try Blacklight:Retribution.
Amazing gun customization.. awesome core mechanics.. Done on UE3 even. |
Operative 1174 Uuali
Y.A.M.A.H
533
|
Posted - 2015.03.22 01:43:00 -
[99] - Quote
Kevall Longstride wrote:George Moros wrote:Pokey Dravon wrote: Aeon seems to think that when companies make money on a product, that they reduce support for it. The only chance Dust has of actually progressing if it became profitable. I can't understand why people think this could be construed as a bad thing in any way.
There's a "catch-22" in your reasoning. DUST won't become profitable if CCP doesn't invest in further development. Although some people here on forums claim that DUST is actually making profit for CCP, it is highly unlikely that the profit (if any at all) is significant enough to fund any further serious development of DUST. CCP's only serious source of revenue is (and has always been) EVE Online. If they cancelled DUST today, and let go of all the people currently involved with it, I doubt they would see any financial hit whatsoever. For the record is not the forums claiming that the game is making money it's the company CEO. I'm here, right now with the Dust Devs and Shangahi team, on the pub crawl and I'm taking the time out, while ever so slightly drunk, to tell you right now that I'm getting nothing but positivity and good vibes concerning Dust 514. You can choose to dismiss it as the ramblings of a fan boy if you want but I'm feeling better than I've done in a long time about the future of an FPS set in New Eden.
Are they "laser focused"? Vehicle parity as mentioned (promised?)
Death is a serious businessGǪ So is running a shoddy, half-baked game company.
|
castba
Rogue Instincts Ashtar Federation
826
|
Posted - 2015.03.22 03:32:00 -
[100] - Quote
Ripley Riley wrote:Pokey Dravon wrote:Aeon seems to think that when companies make money on a product, that they reduce support for it. The only chance Dust has of actually progressing if it became profitable. I can't understand why people think this could be construed as a bad thing in any way. Making as much money as possible while keeping costs low is Business 101. If Hilmar doesn't have to port Dust 514 to PC because it's turning a tidy profit on a dead console then why would he? No incentive there. When the money dries up on PS3 he will be incentivized to head to greener pastures: PC or PS4. If that could happen at a moment's notice it would be fine. Development takes time and requires forward planning to obtain the optimum outcome.
If CCP wait until "the money dries up" on PS3, it will be too late to start development on a PS4 version.
Unfortunately CCP stuffed up initially when they stated development of Dust for PS3. Should have their eye on PS4 from the start.
They then dropped the ball again by not developing a PS4 iteration along side their learnings from Dust's first year of release which would have been the "go to" shooter when the PS4 was initially released.
Such an obvious and significant business opportunity squandered. Makes me sad for what could have been for CCP.
"When everything is OP, nothing is" - CCP Ratatti
|
|
First Prophet
Nos Nothi
2748
|
Posted - 2015.03.22 03:47:00 -
[101] - Quote
Kevall Longstride wrote:George Moros wrote:Pokey Dravon wrote: Aeon seems to think that when companies make money on a product, that they reduce support for it. The only chance Dust has of actually progressing if it became profitable. I can't understand why people think this could be construed as a bad thing in any way.
There's a "catch-22" in your reasoning. DUST won't become profitable if CCP doesn't invest in further development. Although some people here on forums claim that DUST is actually making profit for CCP, it is highly unlikely that the profit (if any at all) is significant enough to fund any further serious development of DUST. CCP's only serious source of revenue is (and has always been) EVE Online. If they cancelled DUST today, and let go of all the people currently involved with it, I doubt they would see any financial hit whatsoever. I'm here, right now with the Dust Devs and Shangahi team, on the pub crawl and I'm taking the time out, while ever so slightly drunk, to tell you right now that I'm getting nothing but positivity and good vibes concerning Dust 514. You can choose to dismiss it as the ramblings of a fan boy if you want but I'm feeling better than I've done in a long time about the future of an FPS set in New Eden. That's just the alcohol.
People find this this review helpful!
|
Gemini Cuspid
137
|
Posted - 2015.03.22 06:49:00 -
[102] - Quote
First Prophet wrote:Kevall Longstride wrote:George Moros wrote:[quote=Pokey Dravon] Aeon seems to think that when companies make money on a product, that they reduce support for it. The only chance Dust has of actually progressing if it became profitable. I can't understand why people think this could be construed as a bad thing in any way. There's a "catch-22" in your reasoning. DUST won't become profitable if CCP doesn't invest in further development. Although some people here on forums claim that DUST is actually making profit for CCP, it is highly unlikely that the profit (if any at all) is significant enough to fund any further serious development of DUST. CCP's only serious source of revenue is (and has always been) EVE Online. If they cancelled DUST today, and let go of all the people currently involved with it, I doubt they would see any financial hit whatsoever. I'm here, right now with the Dust Devs and Shangahi team, on the pub crawl and I'm taking the time out, while ever so slightly drunk, to tell you right now that I'm getting nothing but positivity and good vibes concerning Dust 514. You can choose to dismiss it as the ramblings of a fan boy if you want but I'm feeling better than I've done in a long time about the future of an FPS set in New Eden. That's just the alcohol.[/quote It's the alcohol and frankly Dust and CCP have that common thread; failing to really implement changes that make it a bit more open and instead have a fanboy market. You don't really see WoW players for the most part in EvE and vice~versa; they exist but it's pretty tiny of a fraction that players who've never tried an mmo outnumber this group.
Dust isn't your traditional shooter and it does rely heavily on duration and time played via SP; normally time equates to more game experience but in Dust it also translates to SP's and that's a big benefit. To put the spotlight on how CCP fares with a lower budget and such; Destiny, even if it wasn't the game ppl wished it was, still sports a 10M active player base and that's down to the 1/7 it's height. Sure it's a big drop but Dust is around what now, 3K round? There's a reason why Dust took so long to be profitable... |
First Prophet
Nos Nothi
2765
|
Posted - 2015.03.22 19:48:00 -
[103] - Quote
Gemini Cuspid wrote:First Prophet wrote:Kevall Longstride wrote:George Moros wrote:Pokey Dravon wrote: Aeon seems to think that when companies make money on a product, that they reduce support for it. The only chance Dust has of actually progressing if it became profitable. I can't understand why people think this could be construed as a bad thing in any way.
There's a "catch-22" in your reasoning. DUST won't become profitable if CCP doesn't invest in further development. Although some people here on forums claim that DUST is actually making profit for CCP, it is highly unlikely that the profit (if any at all) is significant enough to fund any further serious development of DUST. CCP's only serious source of revenue is (and has always been) EVE Online. If they cancelled DUST today, and let go of all the people currently involved with it, I doubt they would see any financial hit whatsoever. I'm here, right now with the Dust Devs and Shangahi team, on the pub crawl and I'm taking the time out, while ever so slightly drunk, to tell you right now that I'm getting nothing but positivity and good vibes concerning Dust 514. You can choose to dismiss it as the ramblings of a fan boy if you want but I'm feeling better than I've done in a long time about the future of an FPS set in New Eden. That's just the alcohol. It's the alcohol and frankly Dust and CCP have that common thread; failing to really implement changes that make it a bit more open and instead have a fanboy market. You don't really see WoW players for the most part in EvE and vice~versa; they exist but it's pretty tiny of a fraction that players who've never tried an mmo outnumber this group. Dust isn't your traditional shooter and it does rely heavily on duration and time played via SP; normally time equates to more game experience but in Dust it also translates to SP's and that's a big benefit. To put the spotlight on how CCP fares with a lower budget and such; Destiny, even if it wasn't the game ppl wished it was, still sports a 10M active player base and that's down to the 1/7 it's height. Sure it's a big drop but Dust is around what now, 3K round? There's a reason why Dust took so long to be profitable... Fixed your quotes. :D
People find this this review helpful!
|
|
|
|
Pages: 1 2 3 [4] :: one page |
First page | Previous page | Next page | Last page |