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Imp Smash
Molon Labe. General Tso's Alliance
718
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Posted - 2015.03.04 04:57:00 -
[1] - Quote
What? Why?
Sentinels are already set up for resistances from damage (a mechanic that I like personally.) I don't see would we want to punish other suits by taking away one of the tactical options that they have when engaging sentinels?
MOAR tactics...not less. |
Imp Smash
Molon Labe. General Tso's Alliance
720
|
Posted - 2015.03.04 23:25:00 -
[2] - Quote
Breakin Stuff wrote:
What happened was sentinels got amazingly buffed... right at the same time rifles ate a nerf.
The people screaming sents were too easy to kill were more of a running gag than majority movement.
This did not happen.
and
This is incorrect.
and
Greiv Rabbah wrote:It doesn't change that heavies have been crying forever about anything and everything that kills them. And anything and everything that kills them actually gets nerfed in response.
is so ridiculous it should be in the dictionary next to the word myopsy. Seriously? |
Imp Smash
Molon Labe. General Tso's Alliance
733
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Posted - 2015.03.09 00:05:00 -
[3] - Quote
I'd like to point out, the Greiv Rabbah & Imp Smash did not write the above quote. Don't libel me.
If I misunderstood your post then my apologies. It seemed like you meant it at first, then it seemed a bit over the top second.
I'll just distill my response to this simply.
Sentinels (myself included) have resists. We are the only ones that do. We also have the most life. Most of that is mitigated by the lower speed and the larger hitboxes. We also carry the highest DPS (and in some cases easiest to use) Anti-Infantry weapons. This creates an already difficult situation for all except sneaky shotgun/RE/knife users.
I don't think an EMP resistance is needed for the following reasons:
1. Parity. Other suits don't get EMP resistance. Why should we. One could argue that we need it because we can't move as fast. I don't agree. We all have a lot of life -- the only Sent who is really at risk is the Cal Sent (ALSO me) and if I am not using cover effectively to regen my shields properly then I honestly feel I deserve to die. I still put out more DPS with my Burst HMG than any assault so even after getting hit by an EMP and hiding around the corner while they rush me I have a solid chance to insta-blap.
2. Sentinels in their current incarnation pretty much require CQC to stay alive. As such we tend to stick to cover. Meaning we have a lot of options for movement if we see or guess that an EMP is coming.
Honestly I feel that we have enough tools at our disposal to deal with an EMP in mid battle and have a fair chance to win. I get EMPed and lose my shields I still often make a comeback. I also often die. That's how an FPS should be. It's not comparable to, for example, low turn speed so that if a suit comes close you literally cannot aim at them as they strafe around you. That is broken. EMPs are not broken. As such, I say let them be. |
Imp Smash
Molon Labe. General Tso's Alliance
734
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Posted - 2015.03.09 02:58:00 -
[4] - Quote
I read it.
I don't use grenades outside of the occasional mlt flux to clear equipment.
So I don't have much opinion on grenades at the moment. Besides the Core Locus which can already be, and will soon be able to be more heavily, spammed which I feel is a bit off. Outside of that one (very limited) opinion I cannot make a fair comment on grenades. If you think they need to be rebalanced for tier and damage and radius and whatnot - that's your proposal and your thing. I don't plan on getting in it due to my aforementioned lack of personal experience.
But AS a Caldari Sentinel I am ok with how well fluxes work. I think it is good that flux grenades are one more thing you can use on Sentinels. So really, while I read it, I simply don't agree with you much as you don't agree with me.
So, agree to disagree? |
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