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Leadfoot10
Molon Labe. General Tso's Alliance
3338
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Posted - 2015.02.27 20:55:00 -
[31] - Quote
Universal Decimator wrote:Evil V2 RE wrote:What are the pros,cons and difference? Does either one give an advantage? I have been playing dust 514 for a little over 2 years now, I can honestly tell you that keyboard and mouse have an extreme advantage over controller players. This is because they can aim slightly better with a mouse. THERE IS NO SUCH THING AS AIM ASSIST IN THIS GAME WHAT SO EVER. Anyone that tells you that there is, is lying. This myth of aim assist has been put out there to attract more new console players but it is a lie. The PC players are the ones who have spent the most money on this game and no one wants to upset them with a real aim assist. Personally I don't want it either, I don't need aim assist. The real advantage is that the keyboard can speed strife, meaning they can hold down sprint while moving in any direction and controllers can not. The buttons for movement and sprint are on the same analog stick and cannot be unmapped. PC players will run circles around you ever time if you are using a controller. PC players will not admit this because they are always crying like babies to get an advantage in the game. EXAMPLE waaaaaaa nerf this nerf that. WAAAAAA this is OP that is OP.
Honest question: Have you ever used MKB? Because it appears from your comments above as if you've not. You can't run in any direction while sprinting, for instance, and there is no appreciable difference in strafing ability between MKB and DS3.
And you couldn't be more wrong about AA. |
KA24DERT
TeamPlayers Negative-Feedback
1052
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Posted - 2015.02.27 20:56:00 -
[32] - Quote
Mejt0 wrote:
Using m&kb in cqc is as effective [if not better] as DS3. Tested. Done it. ...
That's some good crack.
DS3 is king in CQC, and if you don't see that you are bad at this game.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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Leadfoot10
Molon Labe. General Tso's Alliance
3338
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Posted - 2015.02.27 20:58:00 -
[33] - Quote
I agree with the "crack" statement, but both the XIM4 and DS3-emulating mice (like the Aimon) are superior in terms of CQC ability, IMO, when compared to the DS3. |
KEROSIINI-TERO
The Rainbow Effect
1806
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Posted - 2015.02.28 00:41:00 -
[34] - Quote
Universal Decimator wrote:Evil V2 RE wrote:What are the pros,cons and difference? Does either one give an advantage? I have been playing dust 514 for a little over 2 years now, I can honestly tell you that keyboard and mouse have an extreme advantage over controller players. This is because they can aim slightly better with a mouse. THERE IS NO SUCH THING AS AIM ASSIST IN THIS GAME WHAT SO EVER. Anyone that tells you that there is, is lying. This myth of aim assist has been put out there to attract more new console players but it is a lie. The PC players are the ones who have spent the most money on this game and no one wants to upset them with a real aim assist. Personally I don't want it either, I don't need aim assist. The real advantage is that the keyboard can speed strife, meaning they can hold down sprint while moving in any direction and controllers can not. The buttons for movement and sprint are on the same analog stick and cannot be unmapped. PC players will run circles around you ever time if you are using a controller. PC players will not admit this because they are always crying like babies to get an advantage in the game. EXAMPLE waaaaaaa nerf this nerf that. WAAAAAA this is OP that is OP.
This post is full of misinformation if not straight up lies.
Looking at both sides of the coin.
Even Aurum one.
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KEROSIINI-TERO
The Rainbow Effect
1806
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Posted - 2015.02.28 00:44:00 -
[35] - Quote
KA24DERT wrote:Mejt0 wrote:
Using m&kb in cqc is as effective [if not better] as DS3. Tested. Done it. ...
That's some good crack. DS3 is king in CQC, and if you don't see that you are bad at this game.
If you include ranges between 2m and 20m (as some people do) then you are right.
If you conside CQC less than 2m or knifing distance, then you are wrong as they are roughly equal. Properly tuned KBM's advantage comes from instant 180/360/720 turning ability which gives the potential to regain target half a second earlier.
Looking at both sides of the coin.
Even Aurum one.
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KA24DERT
TeamPlayers Negative-Feedback
1058
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Posted - 2015.02.28 00:56:00 -
[36] - Quote
KEROSIINI-TERO wrote:KA24DERT wrote:Mejt0 wrote:
Using m&kb in cqc is as effective [if not better] as DS3. Tested. Done it. ...
That's some good crack. DS3 is king in CQC, and if you don't see that you are bad at this game. If you include ranges between 2m and 20m (as some people do) then you are right. If you conside CQC less than 2m or knifing distance, then you are wrong as they are roughly equal. Properly tuned KBM's advantage comes from instant 180/360/720 turning ability which gives the potential to regain target half a second earlier. Doing a 360 to acquire your target offers little advantage if once you acquire your target you get a bunch of blue shielding because hit detection is broken and the mouse doesn't have AA to hide it.
If that weren't the case, then yes, you'd be right, and it's the reason why I can use the mouse with the Mass Driver and Plasma Cannon and still be mildly effective. But no hit-scan weapon is better with a mouse than a DS3 in close range-medium range. Not in Dust.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
3156
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Posted - 2015.02.28 01:02:00 -
[37] - Quote
KA24DERT wrote:KEROSIINI-TERO wrote:KA24DERT wrote:Mejt0 wrote:
Using m&kb in cqc is as effective [if not better] as DS3. Tested. Done it. ...
That's some good crack. DS3 is king in CQC, and if you don't see that you are bad at this game. If you include ranges between 2m and 20m (as some people do) then you are right. If you conside CQC less than 2m or knifing distance, then you are wrong as they are roughly equal. Properly tuned KBM's advantage comes from instant 180/360/720 turning ability which gives the potential to regain target half a second earlier. Doing a 360 to acquire your target offers little advantage if once you acquire your target you get a bunch of blue shielding because hit detection is broken and the mouse doesn't have AA to hide it. If that weren't the case, then yes, you'd be right, and it's the reason why I can use the mouse with the Mass Driver and Plasma Cannon and still be mildly effective. But no hit-scan weapon is better with a mouse than a DS3 in close range-medium range. Not in Dust.
I have to be honest I do feel that the PLC really favours KB/M over DS3. I may have become complacent in the game these days but its the only weapon I ever feel comfortable with using KB/M
I recall seeing you in the game a while back with a mass driver. Do you feel that this weapon also suits KB/M? I may have to give it a go.
Otherwise the only person I know of who can do good things with rifles and KB/M is funkmaster whale (Or how ever you spell his name) and I asked him, he runs with the bare minimal of sensitivity settings (basically limiting his controls but allowing accurate fire)
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
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KEROSIINI-TERO
The Rainbow Effect
1808
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Posted - 2015.02.28 01:11:00 -
[38] - Quote
KA24DERT wrote:KEROSIINI-TERO wrote:
If you conside CQC less than 2m or knifing distance, then you are wrong as they are roughly equal. Properly tuned KBM's advantage comes from instant 180/360/720 turning ability which gives the potential to regain target half a second earlier.
Doing a 360 to acquire your target offers little advantage if once you acquire your target you get a bunch of blue shielding because hit detection is broken and the mouse doesn't have AA to hide it. If that weren't the case, then yes, you'd be right, and it's the reason why I can use the mouse with the Mass Driver and Plasma Cannon and still be mildly effective. But no hit-scan weapon is better with a mouse than a DS3 in close range-medium range. Not in Dust.
I only mentioned 360 and 720 to give sense of speed of the turn.
Using hit detection as an argument makes no difference as it is the case, then it is the same at all ranges so the same problem persists as bad outside CQC.
Looking at both sides of the coin.
Even Aurum one.
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Spkr4theDead
Red Star.
3008
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Posted - 2015.02.28 01:38:00 -
[39] - Quote
Keyboard is absolutely necessary when driving a tank. I never hop into one without my keyboard plugged in.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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KA24DERT
TeamPlayers Negative-Feedback
1058
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Posted - 2015.02.28 01:42:00 -
[40] - Quote
CommanderBolt wrote:KA24DERT wrote:KEROSIINI-TERO wrote:KA24DERT wrote:Mejt0 wrote:
Using m&kb in cqc is as effective [if not better] as DS3. Tested. Done it. ...
That's some good crack. DS3 is king in CQC, and if you don't see that you are bad at this game. If you include ranges between 2m and 20m (as some people do) then you are right. If you conside CQC less than 2m or knifing distance, then you are wrong as they are roughly equal. Properly tuned KBM's advantage comes from instant 180/360/720 turning ability which gives the potential to regain target half a second earlier. Doing a 360 to acquire your target offers little advantage if once you acquire your target you get a bunch of blue shielding because hit detection is broken and the mouse doesn't have AA to hide it. If that weren't the case, then yes, you'd be right, and it's the reason why I can use the mouse with the Mass Driver and Plasma Cannon and still be mildly effective. But no hit-scan weapon is better with a mouse than a DS3 in close range-medium range. Not in Dust. I have to be honest I do feel that the PLC really favours KB/M over DS3. I may have become complacent in the game these days but its the only weapon I ever feel comfortable with using KB/M I recall seeing you in the game a while back with a mass driver. Do you feel that this weapon also suits KB/M? I may have to give it a go. Otherwise the only person I know of who can do good things with rifles and KB/M is funkmaster whale (Or how ever you spell his name) and I asked him, he runs with the bare minimal of sensitivity settings (basically limiting his controls but allowing accurate fire)
I used Mass Driver exclusively before speccing Plasma Cannon, and now I dual-wield both with a Minmando. I say that those are the only light weapons worth using with a mouse. I would go as far as saying the mouse has a slight advantage over DS3 when it comes to splash weapons due to the fast turn speed and hit detection not affecting splash (MD and Plasma projectiles still fly through targets occasionally due to bad hit-detection/network-prediction, but this affects DS3 too).
If Funkmaster gets around with a rifle and a mouse these days, they're simply a top-tier player and could play this game with a Potato if they wanted to.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
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